going for the wheat port (with the wheat production) would have helped.. you would get the wood quickly anyway.. just taking those three settlements before going crazy for Road would help. then simply take Road and city for the win. but all in all you play a good game. a bit unlucky with the rolls for bricks and wheat-sheep
Would’ve won if you used the mono more effectively. You didn’t need to focus on taking road that early. If red is able to build 2 roads and a settle 2 dice rolls later, so be it. But you needed to either buy devs there or take the settles
When you 7ed out, you could have just dropped a road the turn before since you were saving for a city. The mono was pretty terrible, you essentially monoed a brick and 2 sheep.
nice content
Feel like there is 0 point in adding the road at 19:24. Just settle again, get the extra production, and you end up missing out on 2 sheep and 3 wheat
going for the wheat port (with the wheat production) would have helped.. you would get the wood quickly anyway.. just taking those three settlements before going crazy for Road would help. then simply take Road and city for the win. but all in all you play a good game. a bit unlucky with the rolls for bricks and wheat-sheep
I feel like this was one of my games, permablocked all game, tons of early robs.
Good try mate!
Would’ve won if you used the mono more effectively. You didn’t need to focus on taking road that early. If red is able to build 2 roads and a settle 2 dice rolls later, so be it. But you needed to either buy devs there or take the settles
Idk if that plow was worth it, really slowsm your own game
When you 7ed out, you could have just dropped a road the turn before since you were saving for a city. The mono was pretty terrible, you essentially monoed a brick and 2 sheep.