testing out my custom dodge/burn filter in Substance Painter some more
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- Опубликовано: 15 ноя 2024
- 20 mins of noodling around, here's a better example of how it works in action instead of my prior simple showcase! so good for painted lighting. painting with a mouse as always
512x512, fallout 1/2 palette
Has the legend finally returned?
It's nice to compare my workflow with someone else's. Helps me re-evaluate how I use this software, texturing is always a blast, especially when you're in the zone.
nice
brilliant
That looks perfect for fallout, do you have a nexus mod page? I'd love to see your textures and download some of your mods for my next playthrough
I haven't posted anything in years on Nexus (I mostly do Quake stuff nowadays) but here you go!
next.nexusmods.com/profile/Millenia
Did you remove a bunch of videos? I thought I remember there was some Fallout content on your channel.
@@Theopheus I unlisted most of my old stuff probably a couple years ago now
@@Millenia3D That's too bad. I was going back to FO3 and wanted to see if you had anything.
I saw that you had some mods on the nexus that are weapons with iron sights.
I seem to remember you having some weapon making tutorials and thought maybe I could mod the stock/vanilla weapons to have iron sights.
The existing mods require other mods that I don't want.
But anyways, thanks for the quick reply! I'm still going to stay subscribed and see what you come up with next.
Wow
sorcery