It does look nice, but I still prefer the more stylish and fantastical sets, and the skimpy ones are just lovely. Grounded armours and realistic stuff are almost always bland and meh looking. There are exceptions to the rule of course.
@@ikmalkamal5830 to me it's the complete opposite. Skimpy and overdesigned stuff is so popular and always thrown in your face, I mean just look at every other mod showcase RUclips channel and in the vast majority you will see female characters being barely covered. It's not practical, it doesn't look good to me and it cannot be considered armor. Realistic armor is way better IMO, more immersive (and yes, there are armor mods that use fantasy materials and still look like they would perfectly belong in the real world) and way more believable. As for the weapons, thinner and properly proportioned will always beat clunky, oversized and unreasonably massive. Again, it's my opinion, so I don't expect everyone to share this view, but in the Skyrim modding community the vast majority of content is always skimpy, so realistic stuff is always a breath of fresh air.
@@belladonnaofsadness981 well in that regard I'd say given how accessible Skyrim is compared to the others you mentioned it can give a lot more freedom to interpret everything differently, so while for me a more realistic and serious approach makes more sense to somebody else it's perfectly fine to have high fantasy stuff going on. It's mostly about how different individuals see it. Personally I grew up loving Lord of the Rings, so I very much appreciate fantasy as long as it keeps a somewhat grounded and realistic approach that would make most things (if not all) more plausible. While it's a set theme for Elden Ring and other games, The Elder Scrolls is like a source that is more open to personal interpretation.
Every update has people complaining that skyrim modding has been "ruined". Sure its always a pain to wait for mod updates but its never bad enough to call it ruined.
Nah when you’re balls deep in a 300+mod load order heavily immersed, and emotionally invested in a savegame then boom UPDATE. It kinda does ruin it, but I still understand what you’re saying perspective matters.
My problem is not from mods. It's the damn face glitch! Oh and the glowing eyes bug! Stupid Xbox S. No fix for it that can find. No I do not have mods on although I did search for a fix and came up with zero. Transforming into a vamp or wolf doesn't fix it, neither does the face sculpture in rifton. Worse it happens at character creation.
Its nice to see that nodding still works after the update, I still won't be updating as some of my mods are no longer receiving updates and I dont think I can play without them anymore
Of course models and textures still work, they simply replace existing models and textures. The problem is mods that actually add content, so SKSE, .esp, .esl files, etc, that get obliterated. Models and textures are inconsequential. Bethesda are really trying to lose their most ardent fanbase by pulling shit like this... all so they can try (and fail) to monetize mods.
Stayed in 1.5.97 since the first AE update and have not had any issues whatsoever. The occasional one mod a year which doesn't support 1.5.97 inevitably gets a backport patch within a week. If you'd like video suggestions, you may enjoy taking a look at Organic Factions and Organic Factions Extension.
The new BEES mod seems to fix that issue anyway, i have some "must have latest AE update mods" installed on 1.5.9 and it seems to be no issue due to BEES.
I’m pretty sure most of my mods are screwed, as I have over 800+ with a decent amount of QoL. As such, I’m just not going to mod this game anymore. While the mod setting may not be ruined, for my personal modlist it is, and I worked too hard for it to be ruined in one update. Goodbye Skyrim, it’s been fun.
@@nugget7865 Can’t and also can’t, Steam gives no options and I already got rid of it. I may redownload it, but at this point I’d rather just play Fallout 4 as a Chinese Remnant.
The new updates absolutely gut existing mods. Your point to contradict that is... models and textures... which are the mods that won't be affected anyway...
Updating is usually fine for smaller or more basic modlists that don't rely on lots of SKSE plugins. There's still a ton of SKSE plugins that never got updated to 1.6.XX and many that got some form of 1.6.XX but not 1.6.640, let alone the latest 1.6.1130. The problem with these updates is that they're completely pointless. Other than the extended ESL record range (which has already being backported) There's literally no reason to update. There's no benefit to it whatsoever. On the contrary, is a hassle to keep track of what needs to be updated in order to keep your modlist working. The only reason to justify an update that breaks so many existing mods is if we ever get an upgraded engine like we did from LE to SE, but that's probably never gonna happen and knowing Bethesda these days, if they did indeed released SKyrim under a "newer" engine, it'll probably would be some unoptimized garbage like Starfield.
If Skyrim keeps getting updates like this, even 10 years past release, I feel like the modding community should just agree on a patch and make all their mods compatible with that patch. Updating/waiting on updates/having to jump through hoops to use certain mods or not use mods cause of lack of upkeep, all these things are a huge pain. My bias says let's just stick to the patch before this update, as 99% of mods are already suited to that patch (including most my mod list), but whichever patch it is the community should come together and dedicate to a single patch.
@@zackattack5803 Agreed. Fuck Bethesda trying to monetize mods... seriously, modding has already indirectly earned them money with SSE, free PR and marketing, and they're trying to destroy all of those with the short - sighted and honestly stupid attempt to directly monetize mods...
The quality of your videos is just improving all the time and thanks for your work! Your videos are always so enjoyable and give a veteran player inspiration!
The trainwreck mod is gonna save my ass rn. I was almost going to downgrade my game and remake my whole modlist since i changed some stuff and now all my animations went to shit. With this, i can finally figure out who is the bastard that's causing this
NIce cover of some good mods. Thanks mostly for the Trainwreck Crashlogger highlight. That is going to come in very handy. Modders have already demonstrated how to downgrade to v1.6.640 or earlier, so no worries really. #keepmodsfree
Sure. Still won't update though. A man's gotta have principles. I'm a Stormcloak at heart, and we got backbones to lean on. On a less gamey note, I still don't see the benefits of updating. A lot of the cooler, stylish mods and tools are still in previous versions, so why bother.
@@epicjoeman8685 right click game in library, go to properties, Updates tab in that menu, change automatic updates to "Only update when I launch it" game never updates if you keep launching through SKSE. It's really not that hard.
I really like how different it is on xbox, where you can actually search for the mod on Xbox and it takes you there. I just wish it wouldn't crash, every time it does, when I go back into creations, it doesn't let me search or look at my load order anymore, I haven't been able to play with the mods I want because of this. So sad.
Bro yes it did there are tons of broken mods now it categorically did break tons of shit for no reason other than a shitty cash grab at a 13 year old game
No, it really didn't. All of the "broken" mods that worked on the previous version now work on the new version (excluding quickloot I think). Also this was not a cash grab, this was an attempt to support mod authors making content, by having monetary incentives, mod authors can afford to spend more time developing high quality mods and therefore Bethesdas games will receive more support. If you don't like the mods don't buy them.
@@unbeatable617 Lol yeah sure we will see what the "high quality mods" looks like in a few years, I sincerely doubt that the new store is for that and not to sell us small, low-effort microtransactions like with the Creation Club.
@@vennin7781 It was " Comprehensive first person animation overhaul " Esl too if i recall and uses Dar or Oar if i remember as well so no need for Fnis/Nemesis to be ran to make it work.
Actually it did ruin Skyrim modding, because a ton of modders are done with the shi again so we have lost another chunk of quality modders , just because there are still modders willing to put up with Bethesda's crap doesn't mean the community did not take a massive hit. I i understand where you are coming from but its only a partial truth. tons of modder have taken all their stuff down. Entire mod catalogs are gone over night cause the modders want nothing to do with the planned monetization very similar to what happened with Nexus, now its not as apocalyptic as people were trying to play it up to be but .... its pretty damn close.
don't know if this is real or not, but if it is, what the fuck is up with these modders? i get it if you don't want to deal with bethesda's bullshit anymore, but instead of just nuking all your mods that work perfectly fine in previous versions and quit modding, why not just quit modding and period? bethesda couldnt give a shit if some mods disappear, so what's the reasoning?
what's up with the modders? word... you throwing this at the modder's feet... allow me to let u behind the curtain a little, there are some mods that were created by groups of modders together, and one person "the lead" took all the stuff and decided to pay wall it cut out the rest of the team, that has happened to a few of them but some of them have independent mods needed for these mods to work so they pulled all of it... greed is once again hurting the modding scene. Most of the modders do not wanna make money off their works its passion projects but there has been a massive influx of mod stealing going on. so to get ahead of it they have been pulling their mods, Bethesda as u say don't care they just want money, most of the modders have integrity. there is quite a bit of shit going on behind the scenes, then there are the people who craft some of the most awesome modlist and do support for them, they are not making a dime off of it so why should they promote mods that are payed when those mods were free... there is alot of stuff going on and unlike the shit that happened with nexus this is being kept way more discreet. @@miss.floppa1637
@@miss.floppa1637 Several reasons: 1. Taking a stand: You can only do so many things to make your voice heard. Modding is indirectly one of the most lucrative streams for Bethesda. I'm sure they know it, and the only way to show Bethesda that they have hurt their own interests as a modder is to stop modding. You'd think they wouldn't care, but the latest update is meant to do what...? To push paid modding. Unfortunately their attempt to monetize modding DIRECTLY has hurt what monetization modding has given them INDIRECTLY. Why do you think Special, and Anniversary edition was even considered to be developed, and why they sold so well? Certainly not because base Skyrim is a great game. That translates to millions of dollars of revenue as a result of modding, indirectly. Why do you think The Elder Scrolls 6, Fallout 4, Starfield, and the Studio in general has the attention and hype surrounding the releases? Because they are waiting for the next Skyrim... a game kept afloat more than a decade on, not because it is a great game, but because of modding. They have greatly harmed their PR and marketing, albeit it was already self - imploding on the releases of Fallout 76 and Starfield. Yet, people are still highly anticipating The Elder Scrolls 6, with some hesitance. However, If modding goes, so will Bethesda's future releases unless they pivot their Game Design entirely. 2. Community backlash: People can be assholes. Some people have been aggressively and rudely demanding updates without caring about the time and effort required to do it. Some modders just didn't want to put up with that bullshit for what is basically a hobby. On top of the past few iterations of updates, and other anti - modding practices such as pirating, plagiarism, the control being taken out of their hands with the Nexus Collections policy, and of course, time, modders first lost interest, then motivation, and at last, patience. So, they took their work with them, because not only have they lost a willingness to participate, they have lost their willingness to be generous. These people take pride in their work, and why should they share their pride with people who they no longer like, and don't appreciate them? You might think it's selfish, and it is, but why shouldn't people be selfish over their work?
@@redshift1 look, I have one legacy 1.5.97 modlist without any Creation Club content plus another three 1.6 Wabbajack modlists installed on dedicated SSD. you can guess which one is the most stable. just for example, there are reports that a random horse added with CC was causing a crash while fast traveling on Whiterun plains, and that's just one case.
good vid but you don't have to hype stuff up so much sometimes lol "the best part of the Fantasia textures mod is undoubtedly the high quality textures" o reaaaally? lmfao love u
Bethesda implemented a new framework for their Creations and the storefront that makes it to where they won't have to break anything to update the store and stuff anymore, so it sounds like this was a big break to end all breaks. It's letting them update all of the creation stuff without having to mess with the fundamentals of the game anymore, so it should be pretty safe to mod going forward.
absolutely love your content Red. I stopped looking at Skyrim mods for so long because I got tired of seeing horny posters. Your videos are to the point, and generally cover the important details in a concise manner. Keep up the good work!
Originally, the two updates completely broke my mod list. I couldn't interact with anything or search anything up, but I finally managed to solve the problem. Though my game is crashing a bit more often now. Anyhow, now that I've solved the problem (mostly), I'm definitely going to check some of these mods out! Especially the crash log one- I'll need it. I play on Xbox now though, so I'm not sure if these are available on there, but thanks for the list!
I am using version 1.6.1130. I have already experienced crashes from some mods. I am fairly new to modding. I like these mods in the video I didn't even know about them. I hope they work with version 1.6.1130.
Big disagree with Ja-ree Ra's overhaul in children of the hist. As mentioned by Solitude's jailer/ executioner he's meant to be scrawny and sleazy, not some big tough guy.
I LOVE TRAINWRECK! i was modding skyrim recently, and it kept CTD on the main menu, couldn't for the life of me figure out why, and I was already 40 mods deep or so, I wasn't gonna start over! So I looked up crashloggers, and found trainwreck! Turns out it was a HUD mod I had downloaded that ruined everything. Once the HUD mod was removed, the game worked! Like Skyrim, with Trainwreck, it just works. I fully endorse Trainwreck and reccommend it to everyone, especially those of you who are heavy modders.
YeeeeH idk fam Touring Carriages, Helgen Reborn, and I'm finding possibly even PSDI has been ruined/affected in some way by the update. But to each their own I guess
You have a very different experience than I do. I can not even get SkyUI to work and Bethesda's UI is absolute shit. I went back to playing vanilla 2011 release.
@@redshift1 Does it work, all my research says no. I used to have Skyrim SE with SKSE, it stopped working when Bethsada launched their money grab mod store.
I am very happy for you, and I am happy about all these mods, but I have turned skyrim on after the update for the first time and it completly broke my game I tried downgrading and it still didn't work But at least mods and vids like this do give me hope to start from scratch again
Really enjoy your vids and your wit bro! I'm kinda new and may sound silly, but is there a definitive All-in-One base mod or link having all the up-to-date essential mods, patches, and bug fixes that absolutely everyone should have in their load order to start (pre-overhauls and ENBs)? I do realize some need to be downloaded manually; or have at least those found on Nexus? Would b a HUGE timesaver for everyone and yes, I do write things down lol, but things change on whim to everyone's chagrin at times! Would also appreciate links to mods/sites too if possible(?), though i know most are from Nexus lol! Thanks, cheers!
I don’t think the mods are all that that are on the creation club right now the newest ones because if they’re gonna put a price tag on something like that, they should make it at least acts like a DLC where it don’t disable achievements I bought all of them and I felt ripped off Because I thought it would be like the other ones where it did not disable achievements
They won't change. Microsoft is pissed off Skyrim has more people playing it than starfield. This is their way getting rid of the competition. Ruin the game but also trying different ways to keep the modding community in house and making money off it for future games.I hope I'm wrong but I doubt it.
yeah yeah it will not break modding BUT i havent update yet and i will not update in the future. Only when all of my 500 mods will be updated first or work with this update.
Genuinely don't think I've watched a Redshift video where I haven't downloaded at LEAST one of the mods featured. Best mod showcase channel out there B)
Hey Redshift! First off, I LOVE your videos and how simple they are. Secondly, I‘m hoping if you could include some Xbox mods like you did with your previous videos with a little Xbox logo in the corner. Still, thank you for the videos!
Which update? The 'creations' one that overhauled the entire mods menu that randomly activates, deactivates and rearranges entire mod load orders whenever it feels like it or a different one? If not then fair enough, but if it is then accusing everyone of making it up is rediculous, it's shit snd crippling.
I recently purchased a new 32 alienware monitor to play games with along with my new PC but unfortunately I won't be able to play the game modded as most of the mods that I need/want don't support widescreen
For this latest wrench bethesda threw at the community is there anything someone new to modding / looking into getting things done well should know? Currently i have told Steam not to update unless i launch the game through steam. As i understand it there are ways to launch without "launching" through steam to protect from Bathesda's... updates....
I'm seeing a resurgence of more grounded armors and weapons and I'm so glad people still care about realistic style gameplay. Very nice!
It does look nice, but I still prefer the more stylish and fantastical sets, and the skimpy ones are just lovely. Grounded armours and realistic stuff are almost always bland and meh looking. There are exceptions to the rule of course.
@@ikmalkamal5830 to me it's the complete opposite. Skimpy and overdesigned stuff is so popular and always thrown in your face, I mean just look at every other mod showcase RUclips channel and in the vast majority you will see female characters being barely covered. It's not practical, it doesn't look good to me and it cannot be considered armor. Realistic armor is way better IMO, more immersive (and yes, there are armor mods that use fantasy materials and still look like they would perfectly belong in the real world) and way more believable. As for the weapons, thinner and properly proportioned will always beat clunky, oversized and unreasonably massive. Again, it's my opinion, so I don't expect everyone to share this view, but in the Skyrim modding community the vast majority of content is always skimpy, so realistic stuff is always a breath of fresh air.
@@TotallyNotASpy1totally agree, Skimpy armor makes me actively uncomfortable, it's fine if others enjoy it. But realistic is soo... comfortable.
@@TotallyNotASpy1 yeah, especially after considering the fact that skyrim is not final fantasy, elden ring or korean mmo, its more grounded
@@belladonnaofsadness981 well in that regard I'd say given how accessible Skyrim is compared to the others you mentioned it can give a lot more freedom to interpret everything differently, so while for me a more realistic and serious approach makes more sense to somebody else it's perfectly fine to have high fantasy stuff going on. It's mostly about how different individuals see it. Personally I grew up loving Lord of the Rings, so I very much appreciate fantasy as long as it keeps a somewhat grounded and realistic approach that would make most things (if not all) more plausible.
While it's a set theme for Elden Ring and other games, The Elder Scrolls is like a source that is more open to personal interpretation.
Train reck is MASSIVE.Anyone modding skyrim long enough will experience crashing and this mod saves you so much time
You can't convince me that armor wasn't gonna get released if skyrim wasn't updated
Every update has people complaining that skyrim modding has been "ruined". Sure its always a pain to wait for mod updates but its never bad enough to call it ruined.
Nah when you’re balls deep in a 300+mod load order heavily immersed, and emotionally invested in a savegame then boom UPDATE. It kinda does ruin it, but I still understand what you’re saying perspective matters.
if you dont own the gog version you dont own the game.@@bjaxfl
@bjaxfl i just don't get how Beth is still managing to significantly update a 12 years old game.
@@leonardomarquesbellini monopoly and Starfield negativity.
My problem is not from mods. It's the damn face glitch! Oh and the glowing eyes bug! Stupid Xbox S. No fix for it that can find. No I do not have mods on although I did search for a fix and came up with zero. Transforming into a vamp or wolf doesn't fix it, neither does the face sculpture in rifton. Worse it happens at character creation.
Its nice to see that nodding still works after the update, I still won't be updating as some of my mods are no longer receiving updates and I dont think I can play without them anymore
Of course models and textures still work, they simply replace existing models and textures. The problem is mods that actually add content, so SKSE, .esp, .esl files, etc, that get obliterated. Models and textures are inconsequential. Bethesda are really trying to lose their most ardent fanbase by pulling shit like this... all so they can try (and fail) to monetize mods.
@@nugget7865 if I cant use Undeath, Sacrilege, Moonlight Tales, or any of the amazing mods by Elianora that are free, I won't play the game
That Crash Logger is probably the most useful and a must have for all skyrim modders.
Stayed in 1.5.97 since the first AE update and have not had any issues whatsoever. The occasional one mod a year which doesn't support 1.5.97 inevitably gets a backport patch within a week.
If you'd like video suggestions, you may enjoy taking a look at Organic Factions and Organic Factions Extension.
Legit same
Same, have updates disabled
The new BEES mod seems to fix that issue anyway, i have some "must have latest AE update mods" installed on 1.5.9 and it seems to be no issue due to BEES.
I’m pretty sure most of my mods are screwed, as I have over 800+ with a decent amount of QoL. As such, I’m just not going to mod this game anymore. While the mod setting may not be ruined, for my personal modlist it is, and I worked too hard for it to be ruined in one update. Goodbye Skyrim, it’s been fun.
I only have 22 active mods and the update broke it lol
I had to uninstall skse and redownload the mods
@@kirakira1212 I’d probably have to do the same, which is like uninstalling another 5 games inside of a game for me
Have you downgraded and stopped future upgrades? Instead of giving up on the game, I'd rather give up Bethesda...
@@nugget7865 Can’t and also can’t, Steam gives no options and I already got rid of it. I may redownload it, but at this point I’d rather just play Fallout 4 as a Chinese Remnant.
@@NaturalGarethFan Fair enough. Bethesda really goofed.
The new updates absolutely gut existing mods. Your point to contradict that is... models and textures... which are the mods that won't be affected anyway...
Most have been updated already - at least in my mod list - I think the only mod I can’t use is dMenu
Updating is usually fine for smaller or more basic modlists that don't rely on lots of SKSE plugins.
There's still a ton of SKSE plugins that never got updated to 1.6.XX and many that got some form of 1.6.XX but not 1.6.640, let alone the latest 1.6.1130.
The problem with these updates is that they're completely pointless. Other than the extended ESL record range (which has already being backported) There's literally no reason to update. There's no benefit to it whatsoever. On the contrary, is a hassle to keep track of what needs to be updated in order to keep your modlist working.
The only reason to justify an update that breaks so many existing mods is if we ever get an upgraded engine like we did from LE to SE, but that's probably never gonna happen and knowing Bethesda these days, if they did indeed released SKyrim under a "newer" engine, it'll probably would be some unoptimized garbage like Starfield.
If Skyrim keeps getting updates like this, even 10 years past release, I feel like the modding community should just agree on a patch and make all their mods compatible with that patch.
Updating/waiting on updates/having to jump through hoops to use certain mods or not use mods cause of lack of upkeep, all these things are a huge pain. My bias says let's just stick to the patch before this update, as 99% of mods are already suited to that patch (including most my mod list), but whichever patch it is the community should come together and dedicate to a single patch.
@@zackattack5803 Agreed. Fuck Bethesda trying to monetize mods... seriously, modding has already indirectly earned them money with SSE, free PR and marketing, and they're trying to destroy all of those with the short - sighted and honestly stupid attempt to directly monetize mods...
Should've also given a shoutout to Backported Extended ESL Support, which effectively made the latest update obsolete
Jonx0r the creator of wyrmstooth is back making mods!
Why give the credit to the update? All it did is bring the store back ... don't drink skooma kids.
A good list of mods as always, well done!
The quality of your videos is just improving all the time and thanks for your work! Your videos are always so enjoyable and give a veteran player inspiration!
Skyland AIO mixed with Fantasia is pretty much as good as you can get visually now with 4K options installed.
The trainwreck mod is gonna save my ass rn. I was almost going to downgrade my game and remake my whole modlist since i changed some stuff and now all my animations went to shit. With this, i can finally figure out who is the bastard that's causing this
Trainwreck just saved my year-old 1.6.640 mod list. I don't want to upgrade right now. I'm a very happy mage hunter right now.
@@strangelic4234 trainwreck is goated ngl. Crashlogger is some pansy shit compared to him.
Fantasia looks great, it sure does have a heafty size tho.
NIce cover of some good mods. Thanks mostly for the Trainwreck Crashlogger highlight. That is going to come in very handy.
Modders have already demonstrated how to downgrade to v1.6.640 or earlier, so no worries really. #keepmodsfree
Sure. Still won't update though. A man's gotta have principles. I'm a Stormcloak at heart, and we got backbones to lean on. On a less gamey note, I still don't see the benefits of updating. A lot of the cooler, stylish mods and tools are still in previous versions, so why bother.
The Crash logger mod at 5:53 is definitely my favorite on this list. Saves me a lot of time
Eh I’m still never updating
I’m glad I have the GoG version and have all the mods I use downloaded and backed up, pre-update versions
us steam users had to redownload the entire game and swap files with the old ones
@@epicjoeman8685 +_______________+
@@epicjoeman8685 right click game in library, go to properties, Updates tab in that menu, change automatic updates to "Only update when I launch it" game never updates if you keep launching through SKSE.
It's really not that hard.
@@epicjoeman8685 or just copy the game files and have your mod manager redirect to that so no future updates touch it. Or turn off steam updates.
I really like how different it is on xbox, where you can actually search for the mod on Xbox and it takes you there.
I just wish it wouldn't crash, every time it does, when I go back into creations, it doesn't let me search or look at my load order anymore, I haven't been able to play with the mods I want because of this. So sad.
Bro yes it did there are tons of broken mods now it categorically did break tons of shit for no reason other than a shitty cash grab at a 13 year old game
No, it really didn't. All of the "broken" mods that worked on the previous version now work on the new version (excluding quickloot I think). Also this was not a cash grab, this was an attempt to support mod authors making content, by having monetary incentives, mod authors can afford to spend more time developing high quality mods and therefore Bethesdas games will receive more support. If you don't like the mods don't buy them.
@@unbeatable617 Todd Howard isn't gonna fuck you dog you don't gotta dickride like that
@@unbeatable617 Lol yeah sure we will see what the "high quality mods" looks like in a few years, I sincerely doubt that the new store is for that and not to sell us small, low-effort microtransactions like with the Creation Club.
@@unbeatable617 should change your name to paypig
@@unbeatable617 or Bethesda could have just stayed out of it
What combat animation mods are you using? Seems like exactly what I'm looking for
I second this if anyone knows, especially the first person ones.
I third this.
@@vennin7781 It was " Comprehensive first person animation overhaul " Esl too if i recall and uses Dar or Oar if i remember as well so no need for Fnis/Nemesis to be ran to make it work.
Actually it did ruin Skyrim modding, because a ton of modders are done with the shi again so we have lost another chunk of quality modders , just because there are still modders willing to put up with Bethesda's crap doesn't mean the community did not take a massive hit. I i understand where you are coming from but its only a partial truth. tons of modder have taken all their stuff down. Entire mod catalogs are gone over night cause the modders want nothing to do with the planned monetization very similar to what happened with Nexus, now its not as apocalyptic as people were trying to play it up to be but .... its pretty damn close.
don't know if this is real or not, but if it is, what the fuck is up with these modders?
i get it if you don't want to deal with bethesda's bullshit anymore, but instead of just nuking all your mods that work perfectly fine in previous versions and quit modding, why not just quit modding and period?
bethesda couldnt give a shit if some mods disappear, so what's the reasoning?
what's up with the modders? word... you throwing this at the modder's feet... allow me to let u behind the curtain a little, there are some mods that were created by groups of modders together, and one person "the lead" took all the stuff and decided to pay wall it cut out the rest of the team, that has happened to a few of them but some of them have independent mods needed for these mods to work so they pulled all of it... greed is once again hurting the modding scene. Most of the modders do not wanna make money off their works its passion projects but there has been a massive influx of mod stealing going on. so to get ahead of it they have been pulling their mods, Bethesda as u say don't care they just want money, most of the modders have integrity. there is quite a bit of shit going on behind the scenes, then there are the people who craft some of the most awesome modlist and do support for them, they are not making a dime off of it so why should they promote mods that are payed when those mods were free... there is alot of stuff going on and unlike the shit that happened with nexus this is being kept way more discreet. @@miss.floppa1637
@@miss.floppa1637 Several reasons:
1. Taking a stand:
You can only do so many things to make your voice heard. Modding is indirectly one of the most lucrative streams for Bethesda. I'm sure they know it, and the only way to show Bethesda that they have hurt their own interests as a modder is to stop modding.
You'd think they wouldn't care, but the latest update is meant to do what...? To push paid modding. Unfortunately their attempt to monetize modding DIRECTLY has hurt what monetization modding has given them INDIRECTLY. Why do you think Special, and Anniversary edition was even considered to be developed, and why they sold so well? Certainly not because base Skyrim is a great game. That translates to millions of dollars of revenue as a result of modding, indirectly. Why do you think The Elder Scrolls 6, Fallout 4, Starfield, and the Studio in general has the attention and hype surrounding the releases? Because they are waiting for the next Skyrim... a game kept afloat more than a decade on, not because it is a great game, but because of modding.
They have greatly harmed their PR and marketing, albeit it was already self - imploding on the releases of Fallout 76 and Starfield. Yet, people are still highly anticipating The Elder Scrolls 6, with some hesitance. However, If modding goes, so will Bethesda's future releases unless they pivot their Game Design entirely.
2. Community backlash:
People can be assholes. Some people have been aggressively and rudely demanding updates without caring about the time and effort required to do it. Some modders just didn't want to put up with that bullshit for what is basically a hobby.
On top of the past few iterations of updates, and other anti - modding practices such as pirating, plagiarism, the control being taken out of their hands with the Nexus Collections policy, and of course, time, modders first lost interest, then motivation, and at last, patience.
So, they took their work with them, because not only have they lost a willingness to participate, they have lost their willingness to be generous. These people take pride in their work, and why should they share their pride with people who they no longer like, and don't appreciate them? You might think it's selfish, and it is, but why shouldn't people be selfish over their work?
I don't know if it's just me. But on consel i can't even load in to creations with out the game crashing.
It's not just you. I'm having all kinds of stupid problems.
Those ai vonversations for guards could defintly happen in elders scrollls 6 but probably not ai but scripted premade quotes
Raider axe and blacksmith hammer are both op in ac Valhalla
wtf are you talking about man? EVERY. DAMN. MODLIST is crashing for no reason, even with proper save management and no mod conflicts whatsoever.
That’s just not true?
@@redshift1 look, I have one legacy 1.5.97 modlist without any Creation Club content plus another three 1.6 Wabbajack modlists installed on dedicated SSD. you can guess which one is the most stable. just for example, there are reports that a random horse added with CC was causing a crash while fast traveling on Whiterun plains, and that's just one case.
8:47 - Screw the dagger, I want to know more about that skull!!!
good vid but you don't have to hype stuff up so much sometimes lol "the best part of the Fantasia textures mod is undoubtedly the high quality textures" o reaaaally? lmfao love u
Amazing video as always. Do you prefer fantasia to the suite of texture mods in your remastering skyrim collection?
I wanna know the same
Yeah no they aint, I refuse to mod this game anymore if Bethesda is gonna break everything
Bethesda implemented a new framework for their Creations and the storefront that makes it to where they won't have to break anything to update the store and stuff anymore, so it sounds like this was a big break to end all breaks. It's letting them update all of the creation stuff without having to mess with the fundamentals of the game anymore, so it should be pretty safe to mod going forward.
@@thesquarecheese296 The store can fuck off, I'm never paying money for a mod
that trainwreck mod will come in handy for sure.
If only I could figure out mods on my computer. Have given it up multiple times
absolutely love your content Red. I stopped looking at Skyrim mods for so long because I got tired of seeing horny posters. Your videos are to the point, and generally cover the important details in a concise manner. Keep up the good work!
I hope one day this update gets on the swich version
4:00 whoa whoa whoa! You can't say that!
Originally, the two updates completely broke my mod list. I couldn't interact with anything or search anything up, but I finally managed to solve the problem. Though my game is crashing a bit more often now. Anyhow, now that I've solved the problem (mostly), I'm definitely going to check some of these mods out! Especially the crash log one- I'll need it. I play on Xbox now though, so I'm not sure if these are available on there, but thanks for the list!
We love red shift mod videos 💯💯
You are definitely my favorite Skyrim content creator at the moment.
Didn't know you work for Bethesda.
Amazinggggg video, bro!!
I am using version 1.6.1130. I have already experienced crashes from some mods. I am fairly new to modding. I like these mods in the video I didn't even know about them. I hope they work with version 1.6.1130.
I just realized I need to watch all your videos..
Big disagree with Ja-ree Ra's overhaul in children of the hist. As mentioned by Solitude's jailer/ executioner he's meant to be scrawny and sleazy, not some big tough guy.
I love watching mod videos of mods I can’t use on PlayStation😂
Such a shame that khajit mod that added the different varieties of khajiit got removed from nexus
What?! The one that added the variety to the caravans?
Love this! Any chance youd make an xbox load order video?
Me, not knowing about any update due to playing the VR version
I LOVE TRAINWRECK! i was modding skyrim recently, and it kept CTD on the main menu, couldn't for the life of me figure out why, and I was already 40 mods deep or so, I wasn't gonna start over! So I looked up crashloggers, and found trainwreck! Turns out it was a HUD mod I had downloaded that ruined everything. Once the HUD mod was removed, the game worked! Like Skyrim, with Trainwreck, it just works. I fully endorse Trainwreck and reccommend it to everyone, especially those of you who are heavy modders.
YeeeeH idk fam Touring Carriages, Helgen Reborn, and I'm finding possibly even PSDI has been ruined/affected in some way by the update. But to each their own I guess
Solid mod recommendations.
You have a very different experience than I do. I can not even get SkyUI to work and Bethesda's UI is absolute shit. I went back to playing vanilla 2011 release.
you need SKSE my freunde!
@@redshift1 Does it work, all my research says no. I used to have Skyrim SE with SKSE, it stopped working when Bethsada launched their money grab mod store.
@@redshift1 The Vanilla 2011 launch has more free mods than SE does, and most of the best SE mods have been back ported for Vanilla.
I can't actually play the game at this moment because of 1 crucial mod needing an update, so Imma just be downloading more.
Noice video right before hitting the gym.
Check out the SPID I made for the armor.
Hi , thanks for the video, can i ask what mod you use for the transparent ice here: 8:17
looks like the "Stalhrim Source" mod by CaptainCockerel
thanks!@@PopeSauce
iceburg vid was crazy
Loool shut up
clevercharff mods are amazing
I am very happy for you, and I am happy about all these mods, but I have turned skyrim on after the update for the first time and it completly broke my game
I tried downgrading and it still didn't work
But at least mods and vids like this do give me hope to start from scratch again
What replacer you using for guards armor? Looks freakin cool
Sons of Skyrim my friebd
What mod did you use for those first person attack animations? Thanks for the vid 🎉
fantasia landscapes are real good
Might not've ruined it, but it's been really buggy for me with loads more crashes
Really enjoy your vids and your wit bro! I'm kinda new and may sound silly, but is there a definitive All-in-One base mod or link having all the up-to-date essential mods, patches, and bug fixes that absolutely everyone should have in their load order to start (pre-overhauls and ENBs)? I do realize some need to be downloaded manually; or have at least those found on Nexus? Would b a HUGE timesaver for everyone and yes, I do write things down lol, but things change on whim to everyone's chagrin at times! Would also appreciate links to mods/sites too if possible(?), though i know most are from Nexus lol! Thanks, cheers!
The previous-previous update sure did ruin modding though. For a time. Until people designed a backporter...
I am new modding do I need a crazy modlist to get a more modern gaming experience?
Not really, you just need to know what to download
These updates would come even if Skyrim didn't updated..they don't take advantage of anything new or refined made by Bethesda
How do you added color to the names of the npcs speaking in the subtitles?
Fantasia will replace Skyland
great mods all around _!_
I don’t think the mods are all that that are on the creation club right now the newest ones because if they’re gonna put a price tag on something like that, they should make it at least acts like a DLC where it don’t disable achievements I bought all of them and I felt ripped off Because I thought it would be like the other ones where it did not disable achievements
Bethesda need to change that because what they’re doing feels like a scam to me
They won't change. Microsoft is pissed off Skyrim has more people playing it than starfield. This is their way getting rid of the competition. Ruin the game but also trying different ways to keep the modding community in house and making money off it for future games.I hope I'm wrong but I doubt it.
@@timkluxdal2308 to me at all seems like one big scam
yeah yeah it will not break modding BUT i havent update yet and i will not update in the future.
Only when all of my 500 mods will be updated first or work with this update.
Can I ask you about the mods you use for each region's guard?
i think is Sons of Skyrim on nexus
Don't have time for the video but really enjoy your content and commenting to help with the algorithm!
Installed Trainwreck, but it doesn't pull up a txt file when crashing. help
What is the mod you are using to change the guards' armor in the regions?
Sons of skyrim
Like the guard armor and your dialouge camera, any links to those?
Can't speak for the camera mod but I'm sure the guard one is called "Sons of skyrim" I think so anyway.
@mayclesyrup7348 thanks for taking the time to respond. Found it
Genuinely don't think I've watched a Redshift video where I haven't downloaded at LEAST one of the mods featured. Best mod showcase channel out there B)
What mods do you use for the enemy health bars above their head and also the oblivion style npc dialogue menu??
Full modlist any time soon?
Are you playing on anniversary edition or special edition ?
Do u will maintain your landscapes mods or will change for fantasia as the new one ?
My biggest question is: will they do the same thing for fo4
Hey Redshift! First off, I LOVE your videos and how simple they are. Secondly, I‘m hoping if you could include some Xbox mods like you did with your previous videos with a little Xbox logo in the corner.
Still, thank you for the videos!
Did you use an ENB in this video?
I'll come back when they fix all the actually good mods. Thanks
Lmao I recognise your voice from the SIRIUS channel, if it’s your first video on that channel nice one man it blew tf up lol, really well done video
Are the new guard lines AI generated or by voice actors? Either way they sound great, pretty much exactly like the original guard VA
Which update? The 'creations' one that overhauled the entire mods menu that randomly activates, deactivates and rearranges entire mod load orders whenever it feels like it or a different one?
If not then fair enough, but if it is then accusing everyone of making it up is rediculous, it's shit snd crippling.
Funny, since a lot them are still broken. Even ones listed through Bethesda.
someone needs to create a Mod that lets SKSE work with Epic Games version of Skyrim
What's that mod you're using to change the first person combat animations?
What armor replacer mod is being used for the the guards under Extended Guard Dialogue section?
I recently purchased a new 32 alienware monitor to play games with along with my new PC but unfortunately I won't be able to play the game modded as most of the mods that I need/want don't support widescreen
what is that animation mod you're using at 6:36 ?
How do you make the dialogue names colored?
Yeah, Im looking for this too
Bro your rain mod looks like black spaghetti...
For this latest wrench bethesda threw at the community is there anything someone new to modding / looking into getting things done well should know?
Currently i have told Steam not to update unless i launch the game through steam. As i understand it there are ways to launch without "launching" through steam to protect from Bathesda's... updates....
You got the main lesson: do not update.
Fuck bethesda.