Tyrannosaurus Sisters Paddock Build | Prehistoric Kingdom

Поделиться
HTML-код
  • Опубликовано: 22 янв 2025

Комментарии • 7

  • @AquaticFlapper125
    @AquaticFlapper125 Год назад +9

    Social, animals looking at each others, an entire mini exhibit overhaul, hunting and much more are planned for this game so I’m excited of how the team has improved. I’ve been following this game for many years. I recommend joining the discord the devs occasionally tease certain things and are pretty open.

  • @aidan404
    @aidan404 Год назад +2

    3:40 I think individually selecting like 5 diff plants with the little grid symbol in the foliage menu and painting a mix is one of my fav features. The only way they could improve it I guess would be to let you select across biomes maybe

  • @NewAge374
    @NewAge374 Год назад +1

    All of this and without using the XYZ-scaling tool. It's the difference between making a habitat quickly because you need to get a basic idea of things, and detailing every single square meter because you want to. Nice vibes in the viewing cave, I have to play around with more fake rock in the back of my mind

  • @aidan404
    @aidan404 Год назад

    8:27 they don’t but they’re actively working on herding/looking at eachother/socialising so it shouldn’t be long

  • @Nunovski04
    @Nunovski04 Год назад

    *sigh* This video is making me want to spend 35 instead of 10 euros next wednesday...for the PZ DLC and for the PK game...Beautiful work Sdan !

  • @BOLDgames
    @BOLDgames Год назад

    scaling is possible in the game, I have a mod for it. They are just being gatekeepers lol