[TAS] Linux VVVVVV "20 trinkets" by Elomavi in
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- Опубликовано: 15 окт 2024
- This is a tool-assisted speedrun. For more information, see tasvideos.org/...
TAS originally published on 2022-10-29
In VVVVVV, the player controls Captain Viridian, who is lost in an alternate dimension, in search of the missing members of the spaceship's crew. Instead of jumping, the player is able to control the direction of gravity, allowing Captain Viridian to flip between the floors and ceilings of the environment. The graphical style of the game is heavily influenced by the Commodore 64.
This time, Elomavi ( tasvideos.org/... ), abusing various glitches, collects all 20 trinkets on the latest version of the game as of this writing in record time. Please read the author's comments ( tasvideos.org/... ) for more details.
When he jumps mid-air as a television, I thought: wow that can't get worse.
I was not ready for the increasing utter nonsense.
The fact that the room with the most deaths was the ship is very funny to me.
HOW?!
that ending is absolutely insane. i just sat there with my mouth hanging open for like the last 2 full minutes of the tas, i cant imagine the routing that went into this. super impressive work
I love the sprites of the main guy getting f***ed up like 1/3 of the way through.
Also that goofy gravitron glitch was cool.
Ah yes my favorite thing to do in a platformer:
_destroy the fabric of reality_
I love how avoiding checkpoints becomes a challenge in and of itself.
Not being familiar with this game outside of the the actual title, I wasn't sure what to expect going in
...I was highly satisfied with how clearly and very much off the rails this went
“Captain Viridian will never BLJ!”
11:04 *spits out cereal*
Wow, I haven't been this impressed with glitchful 100% TASing since ALttP.
Well, that's certainly one way to do it
Utterly insane. I love it.
i think i'd like this tas more if the MUSIC didn't cut out so much, which is the best part by far
I agree, amazing run but they cut off Potential for Anything right when I was getting into it
5:57 bro literally said "🖥️"
This made me laugh more than it should’ve
how do people find game breaking tomfoolery like this
extra funny considering part of the plot is trying to Unbreak The World
maybe this is how their old dimension broke lmao
Wow, of all the games to have an exploit that kills the music...
100% agreed :(
The captain looks like he's depressed the entire run
Not the entire run!
Sometimes he looks like a TV instead.
This Game has resolution of 240p same in NES 256x240, SNES 256x240/512x240, Master System 256x240, Genesis 320x240/256x240, TurboGrafx-16 256x240/352x240/512x240, ColecoVision 256x240, MSX 256x240, SG-1000 256x240 Nintendo 3DS 400x240
VVVVVV has resolution of 320x240 [320px width & 240px scanline]
11:00 well that was... unexpected
Bro activated no clip 💀💀
"Game Complete!"
no I'm not done collecting the trinkers
5:57 he turns into a television
Backwards long-jump
13:26 HELP WHY DID HE DIE LAST SECOND
11:00 magic starts here
And of course he dies at the very last frame because why not.
Excellent bro 😏👉👉
I swear every tas or speedrun of this game uses a different glitch with the gravitron
I have no idea what’s going on aaaaaaa
aaaaaaaaaaaaaaaaaaa
AaaaaaaaAAAaaaaAAaaaaaAAAaaa
🙃🙂
WHAT IS HAPPENING??????
Dying most times in the ship isn't possible! You can use glitches to do that.
why is it in 30fps?
you're doing this on 2.3, why didn't you use 60fps?
i don't think 60fps gives a real advantage, just makes it look smoother
@@gabrielstrong7322 Well I used 144fps @ 144Hz (nobody cares)
TASing at 30 FPS is much easier. The game runs physics at 30 FPS regardless of what setting you actually choose so there is no gameplay difference. I simply prefer playing/watching the game in 30 FPS after playing the game for so long without the increased framerate.
@@Elomavi ok, but couldn't you do the TAS in 30fps, then convert it to 60?
Haha ow my eyes
bro what
this game isnt real what the fuck
4:45