Tips From Older Editions of Dungeons & Dragons - Web DM

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  • Опубликовано: 12 ноя 2019
  • What can we learn from previous editions of D&D? From Chainmail to THAC0 and beyond, we talk what tidbits to keep & what to throw out!
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Комментарии • 944

  • @thezerowulf507
    @thezerowulf507 4 года назад +709

    Dnd during satanic panic: this game isn't about summoning demons.
    Dnd 5e: here is a whole UA for demon summoning.

    • @MP-in3yn
      @MP-in3yn 4 года назад +15

      That was my first thought as well

    • @fredfreddy8684
      @fredfreddy8684 4 года назад +22

      It got going after the Dungeon Master's Guide came out in 1980 if I recall. See pic from ebay.
      www.ebay.com/p/5080104?iid=183746997548&chn=ps&norover=1&mkevt=1&mkrid=711-117182-37290-0&mkcid=2&itemid=183746997548&targetid=593772085613&device=c&mktype=pla&googleloc=9032862&poi=&campaignid=2086087905&mkgroupid=76935344123&rlsatarget=pla-593772085613&abcId=1141016&merchantid=6296724&gclid=CjwKCAiA8K7uBRBBEiwACOm4dyCrosCntlY0sB7rMhVEEaamZwgFOKqOOc_GM9t3E1PESFdAYOv_lhoCJ3MQAvD_BwE
      We all had to sit through some tedious lectures by ignorant parents.
      It got even tougher after the D&D student/player committed suicide in his university basement.
      D&D was also a form of birth control back in the day.
      It was rough being a D&D player back then. lol

    • @AuntieHauntieGames
      @AuntieHauntieGames 4 года назад +24

      I mean you could still summon demons or devils. We just called them Baatezu and Tanar'i and there is definitely a part of me that still finds those names much more evocative.

    • @inthewastes
      @inthewastes 4 года назад +18

      3.5 player- Wait, there's more than one unearthed arcana?

    • @josephteller9715
      @josephteller9715 4 года назад +10

      @@inthewastes in 5th Edition Unearth Arcana is not a book but a series of PDFs of additional classes and other materials that are GM optionals to include in their game, as I understand it.

  • @chetsimpson740
    @chetsimpson740 4 года назад +419

    That intro was absolutely phenomenal

    • @Joe.Bodie.Musician
      @Joe.Bodie.Musician 4 года назад +1

      Could not agree more.

    • @jondorsey2043
      @jondorsey2043 4 года назад +1

      @Joe Blow Not sure what this means. Please elaborate.

    • @murtamp9828
      @murtamp9828 4 года назад +3

      *wisper* "tid-bits"

    • @russturd
      @russturd 4 года назад +2

      Hello Tim and eric

    • @davidscott4919
      @davidscott4919 4 года назад +1

      I've already seen this video ... And it still cracked my cats.
      Cat ... Catalytic converter ... Sorry, I shouldn't make automotive jokes.

  • @magnaquam
    @magnaquam 4 года назад +554

    Congrats. You guys have officially made “Tidbits” a thing.

    • @johnsnow9210
      @johnsnow9210 4 года назад +3

      Love the Tidbits

    • @jamiemoreland5263
      @jamiemoreland5263 4 года назад +8

      I was strangely aroused. rofl!!

    • @sharkjack
      @sharkjack 4 года назад +4

      That opening was gold. It wasn't haha funny but boy did it leave a smile on my face.

    • @AJBernard
      @AJBernard 4 года назад +1

      @@squattingheads no. Tidbits. It's a phrase we've been using for years.

    • @Alixir_of_Life999
      @Alixir_of_Life999 4 года назад +7

      @@AJBernard and in the UK it is still spelled titbits. Old timey Americans started saying tidbits because of good old fashioned prudishness. Heaven forbid they say the word 'tit', they might set aflame with embarrassment

  • @SoldierXmachinA
    @SoldierXmachinA 4 года назад +327

    My brain exploded when they started discussing dungeon crawl and wilderness procedures! I'd love a full video just on those.

    • @robertrivera4743
      @robertrivera4743 4 года назад +13

      100% agree

    • @alexmellin6323
      @alexmellin6323 4 года назад +17

      They're by far my favorite thing I discovered when I tried out earlier editions, I wouldn't run a D&D session in any edition without them now.

    • @R2-DPOO
      @R2-DPOO 4 года назад +1

      Yes I totally agree

    • @Rokkiteer
      @Rokkiteer 4 года назад +4

      All of it was completely new to me. I need more info on that.

    • @Rokkiteer
      @Rokkiteer 4 года назад +1

      @@dziooooo I just tried it out and it worked so well, everyone got a turn and a chance to act. I'm gonna use it going forward, definetely.
      Also, your adventure sounds dope. Good luck with it.

  • @tristanjcotterill4765
    @tristanjcotterill4765 4 года назад +147

    I am always impressed that Jonathan Pruitt can list of the name of every character he has ever played

    • @anthonynorman7545
      @anthonynorman7545 4 года назад +7

      Right!

    • @alicebrown6215
      @alicebrown6215 4 года назад +7

      Remy B Lots of characters that were in games that were cut short to there not being a big pool of reliable games. Also being younger at the time.

    • @ismirdochegal4804
      @ismirdochegal4804 3 года назад +3

      From the top of my head in Order and not counting one-shots:
      Keldath Wyntherwolff (Fighter/Cleric on Krynn; D&D 3.5)
      Cedric the Bard (Brujah from Edinburgh; Vampire - the Masquerade)
      James Potter (british Spy; Contact)
      Enrico Battista Montini (Aasimar Cleric of Tymora in the Forgotten Realms; D&D 3.5)
      Teron Ad'Las (Bothan Scoundrel; Star Wars D6)
      Grom'Gol (Obsidiman Warrior from Barsaive; Earthdawn)
      Faustrecht (Troll Adept from Halle-Leipzig-Sprawl; Shadowrun)
      Rubi Rodds (Vampire Groupie from Manhatten - Kansas; Buffy - the Vampire Slayer)
      Sound Blast (Aero-Kinetic from Sao Paulo; Wearing the Cape)
      Algamemnon (big Demon; Fight)

    • @vxicepickxv
      @vxicepickxv 3 года назад +1

      @Remy B I've played in a couple dozen 1 shots of random games where I never got attached to my character sheet.

    • @Robocopster
      @Robocopster 2 года назад

      Peter of the North ha ha ha

  • @dallas1373
    @dallas1373 4 года назад +198

    I wasn't aware when i started this video that Pruitt was giving away tickets to the gun show!

  • @thevoidcritter
    @thevoidcritter 4 года назад +32

    I'm a sweet baby who just got started with 5e, but I've also gotten into 3.5 lately. Mostly I'm just a big fan of the "hot mess of 500 different modifiers and effects added onto a thing" energy it's got going for it.

    • @Draeckon
      @Draeckon 2 года назад +1

      If you're like me, you'll fall in and out of love with that aspect of 3.5 (and Pathfinder) in cycles. Although as a DM, I get tired of it faster than players do, since most BBEGs of any worth are going to be high-level casters or have them on call.

    • @rogerwilco2
      @rogerwilco2 2 года назад

      Try a bit of AD&D 2E.
      See what you think of that.

  • @tombombadil9529
    @tombombadil9529 4 года назад +16

    THAC0, 18/00 STR, percentage thief skills, old school backstab, bards being worthless, forgetting my f•cking spells after one use... ahh, the memories.

  • @warshark13
    @warshark13 4 года назад +38

    Pruitt’s arms have their own initiative

  • @haderak149
    @haderak149 4 года назад +106

    First time I opened the 5th Edition DMG I exclaimed to my group "Hey! They brought back the Random Dungeon Smells Table!"
    Around the table the young ones looked confused, and the old ones reached for the book saying "Let me see!"

    • @zephyrstrife4668
      @zephyrstrife4668 4 года назад +9

      @@Braincain007 yeah, it's in the chapter about making dungeons. There's traps, minor tricks, random smells, random sounds, etc...

    • @babycherie5874
      @babycherie5874 3 года назад +2

      @@zephyrstrife4668 I don't own the 5E DMG. Is the random prostitute table back?

    • @Darknight4434
      @Darknight4434 3 года назад +2

      @@babycherie5874 no. Definitely no

    • @babycherie5874
      @babycherie5874 3 года назад

      @@Darknight4434 looks like I'm sticking with 1st edition, unless they resolve this in 6th ed.

    • @Darknight4434
      @Darknight4434 3 года назад +3

      @@babycherie5874 I think they will keep on ignoring that table in specific

  • @karlsma7245
    @karlsma7245 4 года назад +154

    Thaco is a joke now. However, when 2nd came out it was an innovation. Prior to that, you had to go to a chart to see if you hit. It really sped up the game. Also 2nd was the only edition where you could use the previous editions books. While not perfect, 2nd was great.

    • @whiterabbit75
      @whiterabbit75 4 года назад +5

      Looking back on it now, 2ed was pretty dang awesome. The rules even had a flavor that harkened back to things like old Ralph Bakshi cartoons.

    • @joshjames582
      @joshjames582 4 года назад +3

      @@whiterabbit75 Hell, I sometimes run games using 2e AD&D to this day and they're always fun and memorable. Requires slightly different player expectations going in but it's aged surprisingly well, and a lot of my favorite classic D&D computer games are based on it. (Baldur's Gate, the Goldbox games, etc.)

    • @georgewilson2575
      @georgewilson2575 4 года назад +5

      THAC0 was a joke back then. It had existed in 1e and no one wanted it or used it, and we were shocked as hell when it was brought to the forefront in 2e. Using charts was really very simple since you as a player were only using one, and as a DM it took almost no time to learn them and rarely ever have to reference them. There was no need for THAC0 at all.
      2e, especially the cash grab that it became, really hurt the hobby and drove a lot of people out. It was not a real improvement over 1e, cost a ton of money to keep current with, and really offered very little. Most of us just mined it for ideas and left it alone otherwise. Had there not been 1e and the various D&D editions, 2e would have been the best RPG on the market. As it was, it was the third best behind 1e and D&D.

    • @karlsma7245
      @karlsma7245 4 года назад +12

      @@georgewilson2575 , I'm not sure what you're talking about. THAC0 was a 2nd edition development. 1E had the charts. THAC0 really speed up the game. You could actually run a combat without the screen or the DMG. 2E is by far the most influential edition. So much of 5E borrows from 2E and a little 1E. 3rd, 4th, and especially D&D are mostly ignored.
      2E may of had the splat books, but it also brought Planescape, Dark Sun, the Ravenloft setting, the blood war and so much more.

    • @georgewilson2575
      @georgewilson2575 4 года назад +4

      You are right, WotC leaned heavily on 2e for their ideas, but 2e was inferior to 1e and it led to WotC taking D&D further from its roots towards the medieval superhero video game style RPG that is 5e. The WotC editions are all inferior in my opinion, but that is a discussion for a different thread.
      THAC0 lurks in Appendix E of your 1e DMG, where the THAC0 is given for every monster. It was something that was there, I suppose it could have been used, but no one I knew thought it was an improvement over the charts for the monsters and we didn't use it, much less take the couple of minutes it would have taken to make a THAC0 chart for the character classes. It was a wholly unnecessary feature.

  • @vivecthepoet36
    @vivecthepoet36 4 года назад +168

    The best edition of d&d is the one that gets the job done.

    • @davecam4863
      @davecam4863 4 года назад +3

      So....all of them?

    • @SPTX.
      @SPTX. 4 года назад +3

      Video games it is then. Unless your computer crashes halfway through, but tabletop aren't immune to hazards either, like a player having a stroke or something.

    • @josephteller9715
      @josephteller9715 4 года назад +1

      @@davecam4863 or none of them if you feel it didn't do what you wanted.

    • @TacDyne
      @TacDyne 4 года назад

      @@SPTX. While all versions and spin offs are buggy, they are still fun, and do get the job done!
      Vivec, as for getting the job done, There is a pretty broad spectrum there. Little John, RIP, made swords and armor. His swords were tough, heavy, severely unbalanced and unwieldy. They were brutish weapons, built more for orcs than men. Yes, IRL.
      Kirby D. Wise on the other hand makes wonderfully weighted and balanced weapons. He stopped making armor a long time ago. His weapons are graceful and tough. They are made for men, not brutes. Men who are discerning and require excellence. Yes, IRL.
      So while Little John"s weapons got the job done, they would leave you exhausted and unhappy. Kirby's get the job done and let you fight all day.
      Just because something "gets the job done" doesn't necessarily mean it does so adequately, elegantly or practically. ;)

    • @russellharrell2747
      @russellharrell2747 4 года назад +3

      Universal RPGs just don’t cut it when there exist multitudes of games that do very specific things and concentrate on only the pertinent mechanics. West End Games d6 Star Wars is still the best way to play Star Wars.

  • @christopherthr
    @christopherthr 4 года назад +67

    This opening is amazing 😂😂

  • @davewilson13
    @davewilson13 10 месяцев назад +4

    I didn’t realize how much I missed the two of you chatting. Great video

  • @freddaniel5099
    @freddaniel5099 4 года назад +53

    I really like Pruitt's "language" metaphor for learning D&D. I speak Old School and therefore have advantage when rolling to understand modern systems.
    Great vid, guys!

  • @michaelkelligan7931
    @michaelkelligan7931 4 года назад +40

    Ive played constantly for the last 41 years and only use 1st and 2nd edition. Ive even created my own charts so as players can virtually rise to 100th level if they survive that long. I still collect old dragon mags and try to get my hands on any modules i can find! My collections pretty damn big and probably valued at roughly 5000 to 6000 bucks. Ive even got the old Deities and Demigods that was pulled out of circulation due to copyright infringement that has the Cthulu and Melnibonian Mythos in them! 😁

    • @krispalermo8133
      @krispalermo8133 4 года назад +3

      I like the AD&D2e chart for " Weapon type vs Armor"
      Player: Awesome my 6th-level fighter now has a suite of Full Plate Armor !
      Then see a Shield Wall of Roman legionairs in band armor with large shield
      AC: 0 and they have their throwing spears point at him.

    • @nottelling5415
      @nottelling5415 4 года назад +2

      I still have the 1st edition DMG along with the monster manual, players handbook and a couple other books.

    • @yellowmartian
      @yellowmartian 4 года назад +1

      You ever had a desire to collect 3.0/3.5?

    • @NoActuallyGo-KCUF-Yourself
      @NoActuallyGo-KCUF-Yourself 4 года назад

      I played 2nd ed. from '89/90 to 2008-ish, when I started looking into 3rd ed.
      I never bothered with 4E because my mix of 2nd and 3rd was all I needed.
      5E pisses me off how bad it is, and I refuse to play it.

    • @fionewatson4931
      @fionewatson4931 2 года назад

      @@NoActuallyGo-KCUF-Yourself 5th ed is bad, but what is it about it that you dislike compared to earlier eds?

  • @jimparkin2345
    @jimparkin2345 4 года назад +38

    The OSR is the best thing to happen to my RPG life. I started with 5e after no RPG experience and simply had no idea about the old stuff.
    B/X is great, as are the derivatives/reductions (such as Into the Odd and Knave). I've also become smitten with other non-D&D fantasy adventure adjacents, such as Troika! and Maze Rats.
    5e still nails heroic, options-forward fantasy better than these older games, but the classic "you're a nobody, go solve problems, explore vistas, and make emergent narrative to get rich" model really shines in the OSR-esque games. Keep me low-power and strapped for creativity.
    Ben Milton's Questing Beast YT channel is a great place to find out more. Look for his Combat as War, XP for Gold, and What is the OSR? videos.

    • @irisdogma8174
      @irisdogma8174 4 года назад +3

      Five torches deep is a fifth edition OSR that's worth a look. Then again, you want any modules, easier to just use older systems. But it's pretty clean (clear, concise etc).

  • @muddlewait8844
    @muddlewait8844 4 года назад +12

    The huge breakthrough of 3rd edition for me was the number of weird, long-standing questions it specifically addressed and resolved. Exceptional vs. supernatural abilities, natural vs. worn armor, defined item locations, item creation feats and rules - all the stuff that made things predictable and organized, which also unfortunately led to the epic minmaxing that made it kind of depressing at high levels. The key to good D&D for me is leveraging all that stuff situationally as necessary, but not letting it dominate every decision about your world and character.

  • @Leivve
    @Leivve 4 года назад +63

    Back in my day we rolled initiative on a D6!!

    • @russellharrell2747
      @russellharrell2747 4 года назад

      Leivve Professor Dungeon Master on Dungeoncraft says you don’t need to roll initiative at all.

    • @justinboyett8843
      @justinboyett8843 4 года назад

      Back in my day we rolled saves with 2D10... PERCENTILE!!!!!

    • @nanoninja2084
      @nanoninja2084 4 года назад +4

      Back in my day weapons had speed factor. Large weapons had high SF which put your turn later.

    • @NoActuallyGo-KCUF-Yourself
      @NoActuallyGo-KCUF-Yourself 4 года назад +2

      I miss the 2E d10 for initiative. It felt more special to have a dedicated die for such an important roll than using the same d20 like for everything else.

    • @tomkerruish2982
      @tomkerruish2982 3 года назад

      @@nanoninja2084 Don't forget the weapon adjustment for armor type!

  • @shallendor
    @shallendor 4 года назад +12

    My favorite old modules are Master of the Desert Nomads, Temple of Death, Beyond the Crystal Cave, The Sentinel, The Gauntlet, The Secret of Bone Hill, and The Assassins Knot. My favorite setting is Jakandor. One problem with AD&D was that even after playing for years, people would ask "do i want to roll high or low on this roll?". The Book of Nine Swords was major proof that they were working on a new edition.

  • @Lodane
    @Lodane 3 года назад +2

    This intro lives rent-free in my head.

  • @TheLonleyRobot
    @TheLonleyRobot 4 года назад +20

    I basically never comment, but I just have to say that this was maybe one of the best youtube intros I have ever seen. Love you guys!

  • @williamvieira6125
    @williamvieira6125 4 года назад +7

    Third Edition D&D also ushered in a huge wave of third-party d20 products for 3e (from late 2000 to early 2008) that you can borrow ideas from. There were a countless number of adventure modules, campaign settings, magic items, monsters, races, classes, feats, spells, and weapons.
    Plus over 30 years’ worth of Dragon Magazines articles for First through Third Editions of the game, too.

  • @farmonious420
    @farmonious420 4 года назад +17

    Great vid as always guys. I've played d&d for 25 yrs+. The adversarial DM vs. Players was fun in the early editions. The campaign settings introduced in 2nd were great. Since I'm a self indulgent bastard 3rd was my fav, I love building characters. I own a lot on minis, old school pewter and plastic pre-painted, so 4th gave us a chance to put them all to use. Playing 5th now online on roll20 with friends I've played with for over a decade. Ever iteration had it's own charm. We still include "Skill Challenges" from 4th for a little flavour to out of combat encounters. Thanks for the ideas. Keep the great content coming guys.

  • @Robcockulous1
    @Robcockulous1 4 года назад +10

    Thank you, Jim! I've long held the same stance about the bad analogy of D&D rules = to technology. Just because there are new editions does NOT mean that the old rules are obsolete!

  • @kurtoogle4576
    @kurtoogle4576 2 года назад +4

    2 years later, still my favorite intro ever. LOVE IT!!

  • @thejammiestjam
    @thejammiestjam 3 года назад +1

    That little chuckle in the background at the end of the intro is the best part.

  • @alexanderchippel
    @alexanderchippel 4 года назад +17

    This is why I love Call of Cthulhu. All the past published campaigns and materials are usable in the current edition.

    • @ecptz2002
      @ecptz2002 4 года назад

      Alexander Chippel not with the d20 system, I think. But first to sixth edition? For sure

    • @alexanderchippel
      @alexanderchippel 4 года назад

      @@ecptz2002 7th doesn't use a d20.

    • @ecptz2002
      @ecptz2002 4 года назад +1

      Alexander Chippel thank you for the correction. The d20 version of the game was issued Wizards, not Chaosium. I stand corrected

  • @Kjellbot
    @Kjellbot 4 года назад +64

    "peter of the north" oh god damn it

    • @inqui5ition
      @inqui5ition 4 года назад +7

      LMAO I had to rewind and make sure I heard that right.
      "Peter of the North" and his legendary guiding bolts

    • @stevencooper1103
      @stevencooper1103 4 года назад +5

      @@inqui5ition definitely had Enlarge/Reduce on his list.

    • @evolution031680
      @evolution031680 4 года назад +3

      He was raising wyverns in a cave in BG 1, IIRC.

    • @mandykarevicius9746
      @mandykarevicius9746 4 года назад +2

      His legendary weapon is the Pork Sword?

    • @Mcbuzz37
      @Mcbuzz37 3 года назад +1

      He was a Lord of Rodly Might

  • @alexmellin6323
    @alexmellin6323 4 года назад +7

    I've noticed Jim's been an OSR fan for a while now, glad they got to talk about some of its good mechanics! Encounter reactions and dungeon turns are some of my favorite tools to make a session come alive.

  • @davidtays3625
    @davidtays3625 4 года назад +28

    The first thing I always draw from old rules is 3e's idea that a class doesn't need to be unique to the players. Whenever I'm dissatisfied with a creature or NPC, I feel free to start looting the classes for their powers.
    This Black Knight seems tedious? Now He has spells and Smite.
    This demon assassin is an HP bag that my players will burn through in a round? Now it Sneak Attacks too.

    • @williamings773
      @williamings773 4 года назад +5

      Always a goodie! There are guidelines for this on p283 of the DMG.

    • @marvalice3455
      @marvalice3455 4 года назад +3

      My dragons all have wizard and sorcerer levels because fuck you.
      Also you know they would

  • @stevethepirate2875
    @stevethepirate2875 4 года назад +1

    I had the wonderful luck to get to have a TSR game designer as part of my every weekend gaming group. Gary Spiegel. He was a truly wonderful person to game with.
    He ran Companion D&D, which is the high level expansion brought out in 84. We would all start our characters at level 15 and we had years of fun playing in those upper level games. Tough games, i might add.
    We also all played with what was probably the longest running game in the state of Alabama. Begun from the three book set in, I think 1975, it ran every weekend (pretty much) till about 98.
    Now at the same time my friends (guys my age) and I were also running AD&D first edition. Now that is my game. I loved the system, and to me it put the play on the table and not in the books. The DM had the tables, he gave you a number and that was all you needed. Only the mage needed a book. Some of my best gaming memories are AD&D 1st games.
    Sure, we would play 2nd, and 3rd, and 3.5 in the later years as a gaming group. We played just about everything game wise that came out back then. We never got to 4th edition. Marriage, divorce, jobs, death, and people moving out of town finally ended those old gaming weekends.
    I'm looking to start a 5th edition game soon. Maybe gather up a few old friends.

  • @chasebalcziunas4289
    @chasebalcziunas4289 4 года назад +82

    Today I learned that D&D is Spanish and Pathfinder is Portuguese.

    • @anthonynorman7545
      @anthonynorman7545 4 года назад +1

      +

    • @timhaldane7588
      @timhaldane7588 4 года назад +32

      4th Edition is Esperanto: an invented language (as opposed to the more organic process of linguistic evolution) that streamlined and eschewed a lot of historical quirks in favor of strong internal consistency. It has a small dedicated fan base that swears by its merits, but popularly it is considered weird, bland, and a curious mistake of history.

    • @anthonynorman7545
      @anthonynorman7545 4 года назад +2

      @@timhaldane7588 soooooooo accurate!

    • @coleschubert9868
      @coleschubert9868 4 года назад

      Facts

    • @NoActuallyGo-KCUF-Yourself
      @NoActuallyGo-KCUF-Yourself 4 года назад +3

      I guess I'm more of a Latin guy then.

  • @davehowell3209
    @davehowell3209 4 года назад +12

    2nd is my favorite... and I’ve been playing since 1976... but my new group is 5e, so that’s what I run now

    • @monsterram6617
      @monsterram6617 4 года назад +1

      @Joe Blow Played 2e for a long time. Just got back into it and looked a 5e. You hit the nail on the head.

    • @seiofecco
      @seiofecco 3 года назад

      I went from 3.5 to 5th ed. As a dm I feel I lost of options. Everything is simplified. But worst of all - a lot of power has move from equipment into feats and other character abilities. And abilities cannot be controller by the dm. To me I lost diversity and options for adventure. I won a brunch of superhero party members that can do way too much damage for their own good.

  • @michaelminugh5357
    @michaelminugh5357 4 года назад +2

    I've never enjoyed running dungeons, because I always felt like I'm describing things too well or too little / incorrectly. Hearing this? Yeah, this makes a whole lot more sense! Been playing 5e and watching all the popular videos, read lots of articles, played with different GMs & players... Never heard of this procedural play described like this, it makes SO much sense, holy hell I gotta try it!

    • @whymthrad
      @whymthrad Год назад

      It is suprising how such a simple set of rules can make dungeon crawling so much more fun for me to run. I started running it oldschool a couple months ago and haven't looked back

  • @quinnbranum906
    @quinnbranum906 3 года назад +1

    Me and my friends started our first campaign a few months ago. Since it was the edition I had we did 2e, and I’ve found it really fun.

  • @paulunderhill550
    @paulunderhill550 4 года назад +5

    2nd ed ad&d is where I got my start in 93 and I loved it. I also loved the splat books.

    • @paulunderhill550
      @paulunderhill550 4 года назад

      I also have no experience with 3rd, 3.5 or 4th. Jumped straight to 5th about a yr and a half ago.

  • @russellharrell2747
    @russellharrell2747 4 года назад +20

    “I won Dungeons & Dragons, and it was ADVANCED!”

  • @GuffeyYT
    @GuffeyYT 4 года назад +3

    An amazing discussion. I got started with the D&D Rules Cyclopedia, way back in 1994, and this video made me remember some things that actually worked very well in the days before 3.x. So, thanks, you guys. You've done it again.

  • @thereluctanthireling
    @thereluctanthireling 4 года назад +2

    Really loved this one, from someone who started with the D&D Cyclopedia (BECMI) it was awesome to bring some light to greatness of the previous editions. Thanks for touching on the older modules as well, new releases do not even come close to touching how amazing those adventures are.

  • @bigfatopinions1338
    @bigfatopinions1338 4 года назад +4

    Far and away my favorite intro ever. Also what a fantastic topic!! I love taking things from older editions and bringing them into 5th. I think one of the best things about 5th is how resilient it is to being manipulated. Bending without breaking.

  • @AuntieInari
    @AuntieInari 4 года назад +21

    That whole "roll under" mechanic was a great one back in the day. Here's a variation I find highly helpful even in my 5th edition games. Rolling vs stat. Instead of trying to figure out a DC for something, have the player roll a D20 against the stat most closely related to what they're trying to do. Need to lift something heavy? Roll under your strength. Need to walk across a tightrope, roll under your dexterity. The better your stat, the easier the thing is to succeed at. It simplifies a lot, and if the thing is really easy, let them subtract a modifier from their roll. If it's particularly hard, add a modifier to their roll.
    If you have issues with figuring DC's on the fly, give it a try, and I hope it helps.

    • @EviscerVIII
      @EviscerVIII 4 года назад

      Auntie Inari one of our DM’s used that old mechanic in his last campaign.

    • @Earthenfist
      @Earthenfist 4 года назад +2

      Shoot, that's... With Bounded Accuracy... That's GENIUS!

    • @tbb4023
      @tbb4023 4 года назад

      Mathematically it is basically 1D20 + Attribute (STR, DEX etc) vs a DC of 20. If you want it simple but cannot grok roll under, do that. Or 1D20 + Ability Score Modifier (12 = +1 to 20 = +5) vs a DC of 10 works as well.

    • @irisdogma8174
      @irisdogma8174 4 года назад

      That's the entire mechanic for everything in symbaroum. Roll under ability (which are 5-15), add skill, subtract or add modifier (also based on the 5-15 for opposed rolls, which makes the modifier super easy to work out in that case, or difficulty level). It's clean AF.
      Criticals are damage based, and optional. (Basically if you do more than a certain amount of damage).
      Honestly roll under is probably better for everything. It can be used to avoid opposed rolls, and can even be used to avoid the GM rolling any dice for player outcomes.

    • @tbb4023
      @tbb4023 4 года назад

      @Joe Blow Wow, people do like to bring polidtics into everything. Dumbed down modern American common core math is very different from how they approach math in the USSR and China. They put the modern US school system to shame for math. That said, I am not talking politics, just remembering what my Cinese friends said. I know 14 years playing and they say 5E is very simplified. I played a ton of 1E and fighters were pretty nerfed.

  • @phoenixwright5545
    @phoenixwright5545 4 года назад +3

    Fantastic episode and something I've often thought about during my time playing D&D!

  • @rpeterson9182
    @rpeterson9182 4 года назад

    Wow. Trip down memory lane with this video. Thanks for recalling those memories for me. I had forgotten those memories from my first campaigns in AD&D twenty years ago.

  • @Bluecho4
    @Bluecho4 4 года назад +11

    I love to pick through old modules and other books, finding material I can pluck out. 5e is definitely my edition of choice - it has exactly as much granularity as I want from an RPG - but older books (or books from other publishers) can be useful for inspiration or alternate takes. One of my favorite sources of inspiration are old issues of DRAGON and DUNGEON magazines, where they had articles and fan-submitted modules, respectively.

    • @VindirWefent
      @VindirWefent 4 года назад +2

      Same I love pulling stuff from 2nd 3rd and 4th manuals. Especially creatures abilities and items. Plus they have great lore and world building stuff.

    • @Aplesedjr
      @Aplesedjr 4 года назад +1

      You could probably go through rule books for other games too, though they would certainly be much harder to bring over.

    • @pierowmania2775
      @pierowmania2775 4 года назад +2

      I remember being so excited when someone would allow me to read through the latest Dungeon Magazine. There was so much in each volume to get the imagination flowing!

    • @meikahidenori
      @meikahidenori 7 месяцев назад +1

      Yeah I'm guilty of getting into older modules and converting them. They had a amazing amountnof them in third edition I'd love them to reprint/update as finding them for me (Australian here) is very very difficult.

  • @corinbryant
    @corinbryant 4 года назад +13

    that intro had me rolling to Save Vs. Tidbits

  • @kylewoodward9006
    @kylewoodward9006 4 года назад +3

    Best starting ever guys!
    You never fail to make me smile.

  • @anthonystromeyer1399
    @anthonystromeyer1399 4 года назад +1

    I love THAC0.
    I always used THAC0 and "modified/real THAC0" for each weapon on character sheets.
    THAC0: 18
    Real THAC0: 15
    With a weapon specialization and exceptional strength.

  • @leevenghaus571
    @leevenghaus571 4 года назад +45

    Anyone else get the feeling that Jim would pick you up from your house, get wined and dined and brought home safe and sound with his stunning wink...

  • @Alefiend
    @Alefiend 4 года назад +4

    It's about time somebody gave Basic D&D and 1st Edition AD&D some love. You kids are welcome on my lawn. :-)

  • @findmestudios
    @findmestudios 4 года назад +1

    That 2d6 mechanic he mentioned for reactions and stuff is genius.

  • @YurievOlmos
    @YurievOlmos 4 года назад +1

    Great advice, I only started DMing on 5e and I remember 3.5 dungeon and hex crawling felt a more organic and trackable. I didn't find any mechanic rules on the 3.5 DMG to help me with what I believed 5e was missing . Now I understand that my 3.5 DMs were just using older AD&D crawl mechanics and tables.

  • @jef_3006
    @jef_3006 4 года назад +17

    I've played Original D&D, and it was interesting, and certainly became more interesting the longer we played it. I don't think I would play it again. Maybe for some sort of extra deadly "hardcore" "survivalist" game.
    My Dad's favorite version of D&D is Basic and Expert, so I've played a lot of that, and I love it too. It finds a great balance between simplicity and interesting mechanics. Labyrinth Lord Basic is essentially the same ruleset, so pick that up if you'd like to try it out.
    I find 1E very clunking and unwieldy.
    I've only played 2E a few times, but every time was a really good and interesting one-shot run by one of the people who wrote 2E, and I don't think I can form an opinion on it independent of those games. That said, 2E, to me, feels like a good melding of 3E and the more classic D&D rules.
    I've played tons of both 3.5 and 5E, I love them both, and I actually think they're a lot more similar than different. To me, they feel like two different approaches to achieving the same style of game, which isn't true for the other editions. I think I prefer the rules-heavy 3.5 more, but I'm a mechanics guy.
    I haven't played 4E. I was unimpressed the one time I flipped through the book, although Warlord did look interesting.
    EDIT: It's important to note I haven't GM'd any of these versions except BX

    • @jimparkin2345
      @jimparkin2345 4 года назад +2

      B/X is a ton of fun. The definition of what I always thought "D&D" really meant.

    • @jimparkin2345
      @jimparkin2345 4 года назад +1

      @KindredofLegousa Fair! Frankly, I don't see class balance as a perk. It's a hindrance to creative play, IMO. But that's apples and oranges. Old school D&D and 3e-onward are operating on fundamentally different design theses.

  • @DarkMorgan
    @DarkMorgan 4 года назад +12

    yes! I've been waiting for this episode! Do more OSR related videos pleaaaase!

  • @Bayle13
    @Bayle13 3 года назад

    I love that you guys have so much fun together! I can tell you guys are genuine friends and I just appreciate you guys! So thank you for your content and sharing your friendship

  • @tombombadil9529
    @tombombadil9529 4 года назад +1

    I remember my first experience with D&D 30 years ago. It completely blew my mind 🤯 and has been a wonderful part of my life ever since.

  • @zombiegeorge749
    @zombiegeorge749 4 года назад +18

    Larry Elmore made me love D&D.

    • @evolution031680
      @evolution031680 4 года назад +4

      I was more of a Jeff Easley guy, but Larry’s Dragonlance art really brought those characters to life.

  • @TheWasteOfTime
    @TheWasteOfTime 4 года назад +7

    Huh, I'm currently playing Red Hand of Doom with my group on Roll20. Our DM adapted it to 5E and it's been pretty good (though I think we're close to the end of it now).
    But my initial reaction to this vid is "no. I don't miss THAC0. NO ONE should miss THAC0..."

    • @TheWasteOfTime
      @TheWasteOfTime 4 года назад

      @Waynem Lambert Hahahaha, I can appreciate yer taste but I'm afraid no one is gonna sell me on THAC0. I've loved D&D since the first time I played it as a wee lad, and the majority of my young RP years were spent playing through the Dragon Lance setting. I loved it, but even back then combat gave me fits because I regarded THAC0 as such an effin headache.
      I find the current mechanics to be BLISSFULLY easier.

    • @VisualBRON
      @VisualBRON 4 года назад

      I love THAC0, I taught my kids mental arithmetic with THAC0

    • @RealHypeFox
      @RealHypeFox 3 года назад

      Red Hand of Doom was my first campaign 13 years ago! I hope you’re enjoying it as much as I did!

  • @joem1480
    @joem1480 4 года назад +1

    OMG I have to thank you so much. I remembered owning the 1981 version, with the rules after expert, but all anyone ever talks about is the basic and expert sets that came out at the same time as first edition advanced. I thought I was losing my bloody mind! And to find out the rules I played with are all available in one book! Needless to say I just ordered a nice used copy of that book. Thank you so much for effectively giving me my childhood D&D back. Even if I never play it that holds such a special place in my heart.

  • @jcapdevila
    @jcapdevila 4 года назад +1

    You guys! SUCH a great video! Really coming into your stride on this one! Also might be my FAVOURITE web DM moment with you both saying "tid-bits" with such glee!!!😂 thanks for another amazing video, keep up the good work!😁

  • @cade5792
    @cade5792 4 года назад +8

    I've primarily played 3.5, but my Dad introduced me to AD&D, and the longest campaign I played was an AD&D campaign. I gotta say that I like 3/3.5's mechanics a lot better (especially if you don't have min/maxers) but the unified experience track for all classes was garbage. The asymmetrical advancement of AD&D felt really good. Power-spikes and power imbalance between spellcasters and non-spell casters made sense, if you care about that. Now, in my 5th ed campaign, I arbitrarily give my players levels.

  • @andrewthemaroon8608
    @andrewthemaroon8608 4 года назад +17

    Im very much in the minority of my group. I love random encounters and stuff like that. Weather changes that slow or stop travel times all that good stuff.... But im the only one, one friend claims "it slows down the story/game to much" another thinks they are just pointless fights with no real gain amd my GM just thinks they are to much to keep up with..... But i feel like not having them makes the world feel empty. There are no bandits there are no traveling merchants theres nothing between towns amd villages the only "lost ruins" are the one my GM has already decided thats where the BBEG is hiding :(

    • @sgt-slag
      @sgt-slag 4 года назад +3

      Take the helm, Andrew -- start up your own campaign where the things you feel are worthwhile, exist! Show your players, and your DM, how it can be handled, how much fun it really can be. I was forced to take over DM'ing, six months into my gaming career -- love DM'iung! I started playing D&D back in 1980... I'm an avid sandbox DM, running more improvisational games, than pre-arranged, pre-configured sessions. I, and my my players, love it! Take the helm, and show them what it can be like... Get a copy of XDM X-treme Dungeon Mastery book (www.amazon.com/X-Treme-Dungeon-Mastery-Tracy-Hickman/dp/0977907465/ref=sr_1_1?keywords=X-treme+Dungeon+Mastery%5C&qid=1577212335&sr=8-1), too -- it will help you incredibly! Cheers!

    • @orokusaki1243
      @orokusaki1243 4 года назад +1

      jumping to "the good parts" is what one gets from movies based on a book. that random encounter is a seed..everything in a game is a seed. "lets cut past your character's arc so we can get to the important stuff" would be an interesting reply to players who dont want to deal with what they perceive as unimportant.

    • @erichobbs4042
      @erichobbs4042 4 года назад +2

      In my campaign, we had a whole travel section where I figured out the weather, sunrise and sunset, phases of the moon etc for each day. Sometimes a thick fog would come up, or a big storm and the party needed to stop, or slow down. I had a huge table of random events that could occur every day. Really produced a bunch of cool adventures that I could never have written on my own.

    • @drewb1979
      @drewb1979 3 года назад

      Come join our game. Nice name btw.

  • @tubebobwil
    @tubebobwil 3 года назад +1

    I think this one of your best videos. One of the best in RUclips about D&D

    • @WebDM
      @WebDM  3 года назад +2

      Thank you so much!

  • @Draeckon
    @Draeckon 4 года назад

    I can't believe I somehow managed to miss this video back when it came out. That mention of the Exploration system is a GODSEND for me. I'm definitely going to be looking into using that a lot more.

  • @joeepic4347
    @joeepic4347 4 года назад +4

    I dont get to play D&D ever anymore but my favorite was 3rd Edition. The weird builds and MinMaxing made the game feel like an adventure through the mechanics. I have a great deal of Nostalgia for 3rd.

    • @NoActuallyGo-KCUF-Yourself
      @NoActuallyGo-KCUF-Yourself 4 года назад

      The min-maxing is what I hate most about 3rd. I stick to core d20SRD rules - no UA, no supplements, and the options and customizability is still high.
      I want more play to be at the table and not away from it working on "builds."

  • @eliasvernieri
    @eliasvernieri 4 года назад +3

    Great video!. my first and favorite Dnd edition was AD&D 2e
    its virtue was his worse problem. It had a lot of detail, more rules than you never wanted for ;). but that is interesting for bookworms gamers. but at the same time it was underwelming for new players, and a nigthmare for more "acting type" of player
    5e its a good atempt to simplify and make it more aproachable, and a nice bridge to more acting type games like WoD games.

  • @maxmustermann2417
    @maxmustermann2417 4 года назад +2

    Oh boi, I love the older DnD Editions! Just started running White Plume Mountain and I am planning ob running Ravenloft!

  • @dm_zemo
    @dm_zemo 2 года назад

    An experienced person explaining how the F to run a dungeon crawl was perhaps the most helpful piece of DMing advice I have seen on RUclips in the past several years. I tried counting out 6 second rounds as if the dungeon was one huge combat encounter. Not a fun or effective way to do it. But no book had really taught me how to do or *not* do a dungeon crawl. Thanks guys!

  • @ChristnThms
    @ChristnThms 4 года назад +5

    I actually just had a conversation with a brand new player, and he asked me where I found out all the lore and terminology. I had a hard time answering, as it seems like I've always known. My exposure to d&d starts at original AD&D, when I was in elementary school. So for me, it seems like always...

    • @SPTX.
      @SPTX. 4 года назад

      You can't answer because it's all over the place. wotc can't manage to keep it all within a single book so one can easily get lost if he misses one.
      That said, the world is so extensive I wouldn't blame anyone for having lackng knowledge. Personally I end up getting the PDFs and ctrl+F through them when I need something. I don't see how someone could remember all of it if he doesn't *live* D&D.

    • @ChristnThms
      @ChristnThms 4 года назад

      @@SPTX. I think you missed the connection between my comment and the video...
      Prior versions of the game gave us concepts and terms that aren't documented anymore, but are still in use. Telling someone where they originate isn't easy, when that usage goes back 40+ yrs, and I'm not sure exactly where I heard it originally.
      Exploration segments are a great example. Nothing in 5e documents this, but many tables do it and most players over 30 intuitively understand what's happening.

    • @pranakhan
      @pranakhan 4 года назад +3

      Yeah, after decades of playing in AD&D's flagship setting, if I was sucked through a portal into Forgotten Realms tomorrow, I could figure out exactly where I was & what to do with a disturbing ease.

  • @Slaught3rkitty
    @Slaught3rkitty 4 года назад +76

    Is that intro a reference to something or just off the cuff? Either way it was fantastic

    • @chrigetch
      @chrigetch 4 года назад +9

      The twilight zone or something I think

    • @BJBoyd
      @BJBoyd 4 года назад +20

      I thought it was a Calvin Klein commercial

    • @edstevens1503
      @edstevens1503 4 года назад +7

      Citizen Kane

    • @JPruinc
      @JPruinc 4 года назад +46

      A sprinkle of Citizen Kane, nestled in a bed of Twilight Zone but the seed was Lil’ Bits from Rick & Morty.

    • @aethon0563
      @aethon0563 4 года назад +7

      It reminded me of the "little bits" gag from Rick and Morty, but I trust that was a reference to something else too.

  • @kevinuhart4970
    @kevinuhart4970 4 года назад +1

    Hello THAC0 my old friend... I've come to roll with you again... Because a vision of a past edition.... got me thinking and reminiscing... and longing.. for a time where you needed math... and armor class... now hear the sound.... of tidbits..

  • @R2-DPOO
    @R2-DPOO 4 года назад

    Guys, this might be one of your best. I would happily watch a deep dive video for each edition.

  • @AnonYmous-hj1tb
    @AnonYmous-hj1tb 4 года назад +17

    Seriously tempted to homebrew a race of time traveling sentient beets all named Ted

    • @joshuarichardson6529
      @joshuarichardson6529 4 года назад

      If you do, make them Beet Supremacists, who all believe the Beet is the highest form of life in existence. That would be some excellent role-playing opportunities right there.

    • @varietasVeritas
      @varietasVeritas 4 года назад

      Excellent.

  • @pranakhan
    @pranakhan 4 года назад +10

    I started with the Red Box all the way through 2nd edition. I'm playing 5th ed. now. It runs smoothly, but these modern modules & campaigns don't hold a candle to the 2nd edition sets in any way. From narrative, to villain quality, to magic item progression 2nd ed. was just more involved.

    • @pranakhan
      @pranakhan 4 года назад +2

      I wrote my THAC0 chart out in huge numbers on a paper dinner mat from a Bob Evans Restaurant on 1989, and my whole group used it. We had a tiny shuffleboard stick & a stone we'd use to move it around the chart. Good times

    • @orokusaki1243
      @orokusaki1243 4 года назад +1

      @Joe Blow think "gateway".
      also, it does do the job and is less of a hassle to learn.
      the mechanics are only to define how the world functions and how things and beings can interact. relying too heavily on the system to tell the story can be problematic.
      the roleplay and story is it's own thing and does not need to be system dependent.
      less rollplay, more roleplay.

  • @warriorex4801
    @warriorex4801 2 года назад

    Great video, ive been playing ose and ive introduced old mechanics into my 5e games. I love the roll under skill checks, xp for gold and posion death saves.

  • @stevebohn4439
    @stevebohn4439 4 года назад +1

    I do not find myself missing THACO. Thank you very much.

  • @NefariousKoel
    @NefariousKoel 4 года назад +3

    I passed my monster Morale roll.
    Watching to the end!

  • @pierowmania2775
    @pierowmania2775 4 года назад +4

    I wish I still had all my Advanced D&D books. I would love to run some of those modules for my current players. I think they'd be more fun than our current campaign Tomb of Annihilation.

    • @DennisMoore664
      @DennisMoore664 4 года назад +1

      @Waynem Lambert Same. I only have a few of the 2E books because by that point I was off on other RPG tangents (Traveller, Gamma World, Morrow Project, Call of Cthulhu, etc.). For our group, the simplicity of AD&D was part of its strength. We took the framework and added or subtracted as needed. Like the afterword in the DM Guide says --
      "It is the spirit of the game, not the letter of the rules, which is important. Never hold to the letter written, nor allow some barracks room lawyer to force quotations from the rules book upon you, if it goes against the obvious intent of the game..."
      Admittedly, some of took that further than others, but we always made it work.

  • @mgorsuch
    @mgorsuch 2 года назад

    This video is so great. I started DM'ing w/ 5e, and when I happened to pick up a copy of Old School Essentials and discovered gold for xp, reaction rolls, morale and the procedures for dungeon and wilderness exploration... I fell in love. I could not understand why this wasn't part of the 5e core, and whenever I tried to explain that to friends they looked at me like I was mad (or even got angry in some cases!). In any case, I've been working to incorporate these into my 5e games to good result. It gives some simple, hackable structure, and it also allows things to be more dynamic and interesting.

  • @johnfeet3990
    @johnfeet3990 4 года назад +1

    These last couple of intros have been absolutely amazing!

  • @mrmcsteezy
    @mrmcsteezy 4 года назад +5

    Oh my god that intro was perfect.

  • @bitkower
    @bitkower 4 года назад +3

    Hey Jim Davis! Can you point me more specifically for where i can find the rules (which book from what edition) for the 10 minute exploration rounds you mentioned to use out of combat in a dungeon? Thanks! Great episode!

    • @MatthewBrpg
      @MatthewBrpg 4 года назад +1

      AD&D DMG is probably the best place to read up on it. One turn is ten rounds, one round is one minute. Each round of combat lasted one minute and represented the final result of an unspecified number of feints and parries; very abstract. Exploration was measured in turns. It assumed the characters were moving slowly and cautiously, checking for traps and making a map. You could move faster but then you didn't get saving throws for traps and monsters always surprised you and the DM would leave out important details so you were likely to get lost.

  • @Partimehero36
    @Partimehero36 4 года назад

    Pausing after the opening to say, best opening ever! Keep up the amazing work!

  • @allluckyseven
    @allluckyseven 3 года назад

    I love that Jim reads a lot about these things and gets his information in a lot of different places. And have, throughout the years. Reading the forge, reading the alexandrian, going to the original books...

  • @davecam4863
    @davecam4863 4 года назад +3

    God the intro had me in tears XD

  • @RighBread
    @RighBread 4 года назад +5

    I started on 3rd edition about 2 years after it first came out. I've heard a lot about 2nd edition and other systems like it, and I'm tremendously curious about it. I wish I could find someone to DM a short campaign using an older system.

  • @erichobbs4042
    @erichobbs4042 4 года назад

    I did a 5e conversion of Caverns of Thracia a few years ago. We had an absolute blast playing it! Really cool classic dungeon crawler.

  • @supersteve76
    @supersteve76 4 года назад +1

    When I was about 8, I got the red and blue basic TSR box sets. It was hard enough to learn for me and my little brother but I eventually got it (for the most part LOL). Then in 89' I got the 2nd Edition books. I was floored. It was like a junior high school kid trying to learn advanced college stuff LOL It took me a very long time to learn. I was hesitant of the 3rd Ed. books by WotC but after I got the set I was hooked. I have 20 3rd Ed books and adventure modules, D20 books, Sword & Sorcery books and I have over 20 Palladium books, RIFT's mostly, some Robotech, Fantasy rulebook, Super Spies (LOVE IT!!) and Hero's Unlimited. I have over 30 years DM/GM RPG experience. I can play D&D without books, except maybe the Monster Manuel but I can go without that as well if need be.

  • @TexasFriedCriminal
    @TexasFriedCriminal 4 года назад +4

    The strange thing is that I started with AD&d 2nd edition and really grew to dislike it quickly, but when 3E came out, it was almost like the very things I disliked about AD&D (splatbook insanity, optimization pressure, classes&levels mostly) for some reason attracted me to 3E.

  • @KidVivacious
    @KidVivacious 4 года назад +13

    Soooo...."Tidbits" shirts coming soon, yeah?

  • @estwilde
    @estwilde 4 года назад

    Love this topic. Could easily have listened to several more hours on it! With each edition becoming such a different thing in itself, it seems natural to take some of the best things that each one did and combine them together to buttress the shortcomings of another.

  • @onpot
    @onpot 4 года назад

    man i gota say that opening you guys did was awsome. best one iv seen so far. keep i up guys

  • @InfamousJoe
    @InfamousJoe 4 года назад +6

    That first minute was all I needed from this video.

  • @recursivecoin359
    @recursivecoin359 4 года назад +6

    A book with 2nd edition style lore... and 4th edition monster design...
    Yaaassss Please!!!

    • @recursivecoin359
      @recursivecoin359 4 года назад

      Kickstart that!

    • @recursivecoin359
      @recursivecoin359 4 года назад

      @Waynem Lambert I am referring to the higher level monsters with more interesting abilities. And having multiple versions of different power level.

  • @bl00dywelld0ne
    @bl00dywelld0ne 3 года назад

    I got to the party late, and have been listening to all the web DM episodes in chronological order, and this is definitely one of my favorite all-time episodes. Excellent work, gentleman

    • @WebDM
      @WebDM  3 года назад +2

      Thank you!

  • @azmendozafamily
    @azmendozafamily 3 года назад

    When I was 11 I received the Red dragon Black box starter set, it had a beautiful glossy poster size map and it walked you through learning the complete game using cardstock sheets. Those sheets would then be bound inside of a little folder or folio that came with the pack and became easy reference cards to go through the adventure and learn the ruleset as you went along. 4x12 birthday I received the rules cyclopedia, and I read that book covered a cover three times that summer . I only had my younger brother to play with

  • @AfroChef
    @AfroChef 4 года назад +3

    I love blending editions man, but I'm a homebrewer anyway

  • @chaddixon9764
    @chaddixon9764 4 года назад +6

    Was that intro DnD Noire?

  • @DrDraco
    @DrDraco 3 года назад

    Great video. I really like the idea of dungeon crawl turns. I never knew that was a thing, and even though I started with 2e, my DM glossed over wilderness travel and dungeon exploration outside of encounters.
    Definitely going to look into that for my upcoming Rappan Athuk PF game.
    And what I love about 3.x, PF, and 5e is that there really is minimal work for converting stuff. I use 5e materials regularly in my PF games in addition to the plethora of 3e/3.5/PF stuff I already have in my arsenal.
    I kinda feel like 3.x/PF/5e are almost as interchangeable as Basic/1e/2e are, and I like that.
    So many tidbits…. Tidbits

  • @pervognsen_bitwise
    @pervognsen_bitwise 4 года назад +1

    One of the nice additions to Pathfinder 2nd Edition is that it explicitly incorporates exploration activities with recommended 10-minute increments as one of its three modes of play (downtime, exploration, encounter). Exploration activities are also easily adapted (by mostly reusing the existing activities) for wilderness crawls by just extending the time scale for exploration turns from 10 minutes to 1 hour or 4 hours or 1 day, whatever is appropriate