Minecraft 1.20.5 Snapshot 24W11A | The Mace, A New Minecraft Weapon!

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  • Опубликовано: 9 май 2024
  • Minecraft 1.20.5 Update Playlist ► • Minecraft Updates
    Snapshot 24W11A for Minecraft 1.20.5 Introduces a lot of new 1.21 content, including the mace! A brand new heavy weapon for minecraft combat.
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    00:00 Mostly 1.21
    00:54 Breeze Rod
    01:34 New Trial Chamber Loot
    02:42 Heavy Core
    03:14 New Banner Patterns
    03:29 New Armor Trim
    04:10 New Pottery Sherds
    04:39 The Mace
    05:09 Jump Attacks
    05:28 Knockback Effect
    06:05 Damage Scale
    06:52 Other Quirks
    07:20 Overpowered?
    07:37 Wind Charge Synergy
    08:00 New Trial Chamber Rooms
    08:56 Wolf Changes
    09:49 Beacon Changes
    10:27 Menu Blur
    10:44 Item Predicates
    Featured In This Video
    www.minecraft.net/en-us/artic...
    #minecraft #minecraftnews #snapshot
  • ИгрыИгры

Комментарии • 2,2 тыс.

  • @itram99
    @itram99 Месяц назад +5597

    i never thought this day will come. Mojang added a feature that convinced me to make jumpboost potions

    • @outcast4087
      @outcast4087 Месяц назад +282

      If only rabbit feet weren't as frustrating to collect as they are.

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Месяц назад +536

      @@outcast4087Could be easily fixed if they gave rabbits the unique trait of having exceptionally large litters when breeding. Might also give them a niche as an early game food source.

    • @Complexity9025
      @Complexity9025 Месяц назад +20

      Or wind charges

    • @sovielovesyou3991
      @sovielovesyou3991 Месяц назад +93

      @@TwilightChomperEnthusiast could be upgraded to more than just an early game food sources (if they just make soups and potions stackable grumble grumble)

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Месяц назад +73

      @@sovielovesyou3991 Don’t worry, those combat snapshots will be remembered _some time_ this century!

  • @dantegallardo1974
    @dantegallardo1974 Месяц назад +6255

    The mace is gonna be so funny when the dragon throws you up, and you just slam down and one shot him

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Месяц назад +399

      Oh wow, I didn’t think of that. Depending on how easy it is to do (which is unlikely), they may want to fix that! Either way, I doubt patching out a cheese strategy is at the top of Mojang’s list as long as the bed method exists.

    • @rabocko
      @rabocko Месяц назад +61

      Bro you're genius😂

    • @Cuestrupaster
      @Cuestrupaster Месяц назад +30

      good luck with that one...

    • @Noizzed
      @Noizzed Месяц назад +104

      Put water below the portal, tower up from the center, wait for the dragon fly to there and insta kill it.
      Edit: Well, you don't even need water because it negates fall damage...

    • @Eo-ms3kw
      @Eo-ms3kw Месяц назад +22

      I don't think the dragon can throw you high enough for that. You need some pretty insane height.

  • @jpting_
    @jpting_ Месяц назад +420

    Really excited about the mace! I do feel it needs a 3d model like the trident has, as such a large cluster of pixels looks kind of weird on a weapon.
    I also would love to see the heavy core get anvil-like gravity mechanics! With the mace being centered around gravity-based attacks, it'd be cool to see the core able to be used in the same way to drop onto enemies heads

    • @Apple_Beshy
      @Apple_Beshy Месяц назад +3

      Yeah it's weird looking on 2d

    • @kiz__
      @kiz__ Месяц назад +2

      I’m not excited it’s such an odd weapon with odd abilities like what are the devs thinking? They added breeze rods to breeze mobs and all of a sudden had an impulse to make a new weapon with such random abilities

    • @1TooManyToons
      @1TooManyToons Месяц назад +1

      I think it wouldn’t look vanilla with a 3D model

    • @jpting_
      @jpting_ Месяц назад +4

      ​@@kiz__Think about it from this angle, it's a new weapon that adds an entirely new combat style. Minecraft has never really had many 'class' options regarding combat. Outside of Swords and Axes, the only differing combat styles would be Bows, Potions, Pets, or I guess End Crystals? There's not too much variation.
      The mace can be paired with jump boost potions and wind charges to deal a lot of damage while also engaging in a unique fighting style, I think it'll be really entertaining to see mace 1v1s on PvP servers.
      I will admit it feels a little underdeveloped, and I think it could use some exclusive enchantments like what the crossbow got. But I do feel like this could be a good new addition if fleshed out

    • @jpting_
      @jpting_ Месяц назад +3

      @@1TooManyToonsand I feel like it looks modded with the 2D texture xD
      It reminds me a lot of something I'd see in Tinkers Construct or something.
      Though, at the end of the day, whichever one we end up with will eventually feel vanilla. Just like with all the concretes and terracottas

  • @notrelevant5582
    @notrelevant5582 Месяц назад +145

    Riptide + Elytra + Rain + Mace is gonna be so much fun

  • @tdstealthninja
    @tdstealthninja Месяц назад +2841

    The mace removing fall damage upon hitting a mob makes me immediately think of the assassination achievement in Halo, which will most likely become a map design if this sticks around

    • @tdstealthninja
      @tdstealthninja Месяц назад +150

      The synergy with the wind charge reminds me of rocket jumping and market gardening in TF2

    • @mrjack3855
      @mrjack3855 Месяц назад +27

      If they came to hear me beg

    • @CommissarChaotic
      @CommissarChaotic Месяц назад +11

      Say did they really remove that achievement from MCC? At least I did get my mister chief helmet...

    • @Haydyne
      @Haydyne Месяц назад +19

      It will stick around, it’s meant to be a combo weapon with a Wind Charge launch

    • @KingsBard
      @KingsBard Месяц назад +4

      ...Minecraft Grifball...

  • @entropic-decay
    @entropic-decay Месяц назад +965

    note: the mace (currently) also works with elytra velocity

    • @GSBarlev
      @GSBarlev Месяц назад +274

      First we had Hot Guy. Soon: Scor

    • @daridon2483
      @daridon2483 Месяц назад +74

      So the mace works with momentum or only fall height? Because if it's the former, you could just propel yourself with a rocket and then one shot stuff with the mace

    • @rayquarizard2911
      @rayquarizard2911 Месяц назад +112

      Tbf if you manage to land a hit while using an elytra you deserve the high damage

    • @aceae4210
      @aceae4210 Месяц назад +26

      @@rayquarizard2911 reminds me that x did do that wither fight that reached 2k blocks in the air, which shown it's a pinch difficult to hit things while zooming with rockets

    • @kratix0469
      @kratix0469 Месяц назад +14

      @@daridon2483that’s exactly what i’ve been wondering all the time now, if it is momentum, it should be capped at terminal velocity when falling, idk the exact value of that

  • @Lenny-ue8hk
    @Lenny-ue8hk Месяц назад +90

    This feels like the air version of the trident. Would be cool to see a blaze/breeze equivalent mob that drops the ingredient for a trident, and unique enchantments for the mace.

    • @IronDino
      @IronDino Месяц назад +20

      The fact that you can't craft a trident is a tragedy. Maybe they could introduce an aquatic version of the Breeze that creates whirlpools that drag the player down (they could only spawn in deep ocean biomes and drop 'Benthic Rods').

    • @cheesymeatball174
      @cheesymeatball174 Месяц назад +10

      if they did this, then there's also a chance of blaze getting a fire weapon

    • @Hamza2_7272
      @Hamza2_7272 Месяц назад +4

      @@cheesymeatball174 that'd be awesome for PVE but for pvp i'm not sure if it'd make a huge difference considering fire resistence is a thing

    • @krihs7983
      @krihs7983 Месяц назад +3

      Trident + Mace is a god combo by the way. If it’s raining, launching yourself in the air with a Riptide III Trident and striking down at mobs with the Mace is extremely OP and fun. You can 3 shot the warden without needing to build up 143 blocks.

    • @natalyst
      @natalyst Месяц назад

      @@IronDino the bathe

  • @GreenNova4444
    @GreenNova4444 Месяц назад +37

    Waiting for players (GTWScar) to start naming their Maces 'Mace Windu'.

  • @maybehesbornwithitmaybeits9318
    @maybehesbornwithitmaybeits9318 Месяц назад +1167

    They added rocket jumping and the market gardener!

    • @koriosamii584
      @koriosamii584 Месяц назад +158

      If God had wanted you to live he would not have created me!

    • @Puffus236
      @Puffus236 Месяц назад +60

      Poot dispenser here

    • @Fernsaur
      @Fernsaur Месяц назад +45

      And a while back they also added buckets.

    • @UncleDavetf2
      @UncleDavetf2 Месяц назад +27

      Mantreads when

    • @captainnomekop5056
      @captainnomekop5056 Месяц назад +24

      ⁠@@UncleDavetf2I mean it’s kind of mantreads and market gardener in one.

  • @ShallowVA
    @ShallowVA Месяц назад +764

    With that mace, Etho is about to BECOME THE ANVIL.

  • @CoolJosh3k
    @CoolJosh3k Месяц назад +26

    This reminds me a lot of the Market Gardener weapon in Team Fortress 2.
    You have to be launched by an explosive, then hit an opponent at just the right time to deal massive damage.

  • @niravrabaral3518
    @niravrabaral3518 Месяц назад +11

    Just like tridents the mace will also end up as a gimmick which very few people actually uses but another cool weapon for us completionists is always appreciated

    • @byeMaurice
      @byeMaurice Месяц назад +1

      yes i dont see anyone replacing their sword or a use up a hotbar slot

    • @unfamousinfamous
      @unfamousinfamous Месяц назад +3

      I am more concerned that they added two new resources that will be useless outside of one craft, again

    • @GoTouchSomeGrassBro
      @GoTouchSomeGrassBro Месяц назад +7

      ​​@@byeMauriceAlot. Mace is way better than sword. It won't be gimmick weapon.

    • @binkhowell8242
      @binkhowell8242 Месяц назад

      You can divebomb one hit a player with no resistance, so it is kinda good, just that anvils fucking suck with repairing items.

  • @SemiHypercube
    @SemiHypercube Месяц назад +1624

    I definitely feel like the mace not being enchantable is more of it just being unfinished, rather than a balancing thing. (like they even let you put Mending on a carrot on a stick) I do hope they add unique enchantments for it, and maybe make it a little easier to get (I don't want this to be another trident scenario where it feels too hard to get to be used as a viable weapon)

    • @shmovinnn
      @shmovinnn Месяц назад +133

      balancing is definitely an afterthought here at the moment yeah, the damage from the mace is completely uncapped at the moment lol

    • @SemiHypercube
      @SemiHypercube Месяц назад +251

      @@shmovinnn actually I think they should keep the uncapped damage, I think it's funny that you can just one hit kill the dragon if you fall from high enough

    • @thetele8646
      @thetele8646 Месяц назад +57

      Tridents are easy to get in bedrock so they are viable on bedrock, java is another story. You have to either make a farm or look for underground ruins.

    • @anonymgamer3416
      @anonymgamer3416 Месяц назад +55

      Yeah I hope this is not the final form. The concept is nice, but not beeing able to enchant it and put Mending or other enchantments on it would be a bummer and I would straight up not use it as much if at all. I'm not going to repair it every few hits if i jump really high with just 200 or so durapoints. Also with Mending it could potentially be really nice for new farm designs. Without mending, it would not be viable at all

    • @aetheriox463
      @aetheriox463 Месяц назад +84

      @@anonymgamer3416 they could keep it unenchantable but then fix anvils so that they dont progressively use more materials to repair, i like that its unenchantable but it needs a way to repair that doesnt get to the point where you cant repair it

  • @nicktheprogaming
    @nicktheprogaming Месяц назад +591

    Personally I think the mace should be a 3D model like the trident
    It would just look nicer

    • @obee7423
      @obee7423 Месяц назад +8

      Same

    • @whanngabrylsanoy721
      @whanngabrylsanoy721 Месяц назад +37

      Well it's still on snapshot so it will probably change

    • @cosmo9925
      @cosmo9925 Месяц назад +38

      I get the feeling they’ll do that, this is probably just a placeholder texture.

    • @bowiemtl
      @bowiemtl Месяц назад +1

      Agreed, I think they could still be working on it though

    • @DoenSnikduj
      @DoenSnikduj Месяц назад +1

      Agreed!

  • @PotatoPatatoVonSpudsworth
    @PotatoPatatoVonSpudsworth Месяц назад +4

    Personally, I would've allowed the mace to "charge up" an attack to bonk with extra force. You could also make it a useful tool if the charged-up swing broke (most) blocks in a single strike. Sledgehammers WERE often used while mining, after all!

  • @joshuawalkermusician
    @joshuawalkermusician Месяц назад +9

    The mace is going to be so much fun. And I'm glad that they're making it so that you can only get 1 unstackable item in the trial chambers. Ps, those new banners and pottery shards are so cool!
    Oh, the beacon particle tweak is clever, too.

  • @Erynash
    @Erynash Месяц назад +735

    The mace needs to be 3D. Tridents have a models, so should maces, especially when the heavy core is a cube. This does however make it more likely Mojang will add more unique weapons in the future and I'm here for it!

    • @noholla
      @noholla Месяц назад +82

      i have a feeling it's temporary, seems weird they'd add a 3d model for the core and have the weapon be a sprite

    • @thestickguy6232
      @thestickguy6232 Месяц назад +9

      ​@@nohollawill defininetly get some sort of rework

    • @Ethan13371
      @Ethan13371 Месяц назад +7

      A 3d model may take up too much screen space, unless they do it well.

    • @Autumnityyy
      @Autumnityyy Месяц назад +19

      ​@@Ethan13371 I dont think it would be quite and issue, itd probably only take up as much space as a block

    • @curiouscreator8806
      @curiouscreator8806 Месяц назад +3

      I feel like they'd do it for Bedrock, but not Java.

  • @LordNorthernNexus
    @LordNorthernNexus Месяц назад +1578

    I tested a few things for you!
    Warden has 500 health points
    and if you drop from a height of 143 blocks in the air and successfully hit it you can one shot the Warden!
    Same logic works for the Wither!
    Drop from a height of 86 blocks in the air and you can one shot the Wither!
    I tried the ender dragon as well but I couldn't make it work.

    • @Yorick257
      @Yorick257 Месяц назад +10

      That's really cool!

    • @theukon-dos7271
      @theukon-dos7271 Месяц назад +49

      You only need to fall 100 blocks to kill the Warden in my experience

    • @captainnomekop5056
      @captainnomekop5056 Месяц назад +42

      I managed to hit the enderdragon but I didn’t fall far enough, it’s definitely possible to one shot it however…

    • @950saint
      @950saint Месяц назад +61

      mojang is gonna regret adding such an op weapon

    • @TermoPlays
      @TermoPlays Месяц назад +29

      Only about 97 blocks to oneshot the Warden, though 143 also works I suppose

  • @dave3722
    @dave3722 Месяц назад

    Thanks for your in-depth analysis of the mace and new trial chamber sections!

  • @JasonHorkles
    @JasonHorkles Месяц назад

    Thanks for making these videos so quickly! ❤

  • @X3n0nLP
    @X3n0nLP Месяц назад +368

    Riptide trident in the offhand, mace in the main hand. When it rains, you will one-hit anything.

  • @MinecraftDood02
    @MinecraftDood02 Месяц назад +412

    3:45 Mumbo Jumbo on the right set of boots

    • @Dogo-cp9vx
      @Dogo-cp9vx Месяц назад +36

      mumbo jumbo you are afk, ima take that mustache awayy.

    • @xavblais9248
      @xavblais9248 Месяц назад +8

      happy face on the back

    • @drohit1207
      @drohit1207 Месяц назад +7

      That has to be intentional, it's so perfect

  • @alfacinha9609
    @alfacinha9609 Месяц назад +3

    That's it! Turning things around! the moment this update started rolling out I knew it was going to be amazing.

  • @randomnessanimation6831
    @randomnessanimation6831 Месяц назад +4

    Fall damage negation when you hit a mob whilst in the air reminds me a lot of how Dark Souls plunge attacks work!

  • @literallythelamest2177
    @literallythelamest2177 Месяц назад +560

    COMBINING THE BREEZE CHARGE WITH THE NO FALL DAMAGE MACE SLAM IS SO COOL

    • @legendarylava8775
      @legendarylava8775 Месяц назад +47

      Can't wait to market garden a creeper

    • @alexanderkyle
      @alexanderkyle Месяц назад +14

      Full troldier lol

    • @SliferStreaming
      @SliferStreaming Месяц назад +3

      ​@@legendarylava8775 why do u have grian's image? Lol

    • @Key-Knight87
      @Key-Knight87 Месяц назад +1

      @@SliferStreaming exactly lol

    • @mkks4559
      @mkks4559 Месяц назад +1

      The wind charge already negates fall damage.
      To be more specific, it only counts fall damage below the Y level at which the charge was shot.

  • @TFA120
    @TFA120 Месяц назад +504

    Imagine the Mace with the Channeling enchantment. It'll be kind of reminiscent of Thor's Mjolnir

    • @Tree_-wp5zn
      @Tree_-wp5zn Месяц назад +17

      You mean mjolnir's hammer..
      Ay!

    • @GSBarlev
      @GSBarlev Месяц назад +16

      Oooh. At the very least with the new selector changes it should be feasible to code a datapack that allows you to summon lightning with every hit (like they did last year for April Fool's).

    • @PJOZeus
      @PJOZeus Месяц назад +2

      Thought you misspelt loyalty because his hammer doesn’t cast lightning on hit
      Just associated it with returning since that’s mostly what it does

    • @TheStaffmaster
      @TheStaffmaster Месяц назад

      ruclips.net/video/y8OtzJtp-EM/видео.htmlsi=ADgOCp-5I6wl1KYf

    • @G0o0se
      @G0o0se Месяц назад

      Nope​@@Tree_-wp5zn

  • @Big-Image
    @Big-Image Месяц назад +1

    I was initially hesitant about how the update was shaping up, and now I'm conflicted.

  • @alimatorstudios2692
    @alimatorstudios2692 Месяц назад +1

    Imagine the cluches with the mace, like you see a sheep like 70 blocks below the ridge you are on and you go and yeet it out of existence to negate fall damage, pretty cool. And if your fast enough, there is a possibility of an armor stand clutch as well

  • @avuwep
    @avuwep Месяц назад +470

    The damage calculation for the mace is 7 * (1 + 0.5 * distance) * 1.5 (got by looking through code)

    • @JayVGC
      @JayVGC Месяц назад +41

      that makes a fall from 3 blocks 26 damage. christ

    • @vevericac3294
      @vevericac3294 Месяц назад +18

      @@Crahdol im sorry, but 7*1.5 is 10.5

    • @zentoa
      @zentoa Месяц назад

      I'm sorry but you forgot distance​@@vevericac3294

    • @mehdithezer0_985
      @mehdithezer0_985 Месяц назад +4

      does it have a cap tho?

    • @Cyrsztof
      @Cyrsztof Месяц назад +24

      @@mehdithezer0_985 right now it doesnt, you can one shot warden from enough height.

  • @jamhopsey
    @jamhopsey Месяц назад +92

    it would be fun if the heavy core as an item had a fun interaction with weighted pressure plates

    • @Shoob__
      @Shoob__ Месяц назад +3

      Now you’re thinking with portals

  • @justrad7637
    @justrad7637 Месяц назад +2

    5:18 it actually did more damage cause you did a crit , only over the jump hight of the player does the maces effect work , so just jumping doesnt do anything

  • @blanana_m
    @blanana_m Месяц назад +4

    I feel like a new enchantment only for the Mace might make sense. Some thing like "Weight" that manes the damage increase faster with height but also increases your fall damage, makes you fall faster or makes the Mace take more damage from hits

    • @minestar2247
      @minestar2247 Месяц назад +2

      Aha, this is smart, because it introduces a risk/reward situation

  • @superdooperhusky6381
    @superdooperhusky6381 Месяц назад +235

    The mace is so cool! I bet there will be an advancement for doing the smash attack 100 or so blocks in the air.

    • @TheStaffmaster
      @TheStaffmaster Месяц назад +1

      *Nigel Thornberry memes intensify*

    • @ianerickson2210
      @ianerickson2210 Месяц назад

      100 is a bit much but agreed

    • @helo_tonk_here
      @helo_tonk_here Месяц назад

      Nah
      This can risk hardcore words

    • @mariotheundying
      @mariotheundying Месяц назад +15

      @@helo_tonk_here can it really? You can just set up a creeper or smth trapping it, then put water everywhere and then climb up with the blocks, then fall and if you fail then you land in water anyways, or could just use a totem

    • @McGilm342
      @McGilm342 Месяц назад

      gm

  • @Stormfighter715
    @Stormfighter715 Месяц назад +158

    Legs and boots with the Vault trim make Mumbo's head, I just noticed.
    (Edit: as DemiTF2 stated it is the Bolt trim, not Vault.)

    • @tombnomb2938
      @tombnomb2938 Месяц назад +1

      lol I just noticed that too!

    • @DemiTF2
      @DemiTF2 Месяц назад

      It's bolt, not vault, but yeah it's pretty funny

    • @Stormfighter715
      @Stormfighter715 Месяц назад

      @@DemiTF2 Oh, thank you. I heard vault, so that is what I wrote.

  • @atulshukla9776
    @atulshukla9776 Месяц назад +4

    Scrape pottery shard represents un waxing of copper or reducing it to its copper colour from the green one

  • @yumnax
    @yumnax Месяц назад

    I love how straightforward your videos are! You’re the only Minecraft news channel I still watch. I always rather wait for your video then to watch others. Keep up the work!

  • @hazcanteatthis
    @hazcanteatthis Месяц назад +68

    i hope we see different types of "cores" found in different dungeons in future updates!

    • @zzeroara9511
      @zzeroara9511 Месяц назад +14

      it would be cool if we got elemental heavy cores to make different elemental weapons, like a magma mace of frozen mace

    • @JnJGaming
      @JnJGaming Месяц назад +1

      different cores, but also using different rods! maybe a blaze rod one would light mobs on fire in an aoe instead of needing to hit each individually. maybe a "light core" to match with it cause haha "light" like "light on fire" but also to explain how it wouldnt have the same damage ramp up as the breeze mace

    • @minestar2247
      @minestar2247 Месяц назад

      We already have the conduit, which is an ocean core, so maybe we'll have more head sized blocks that do fun stuff

  • @Vetrical
    @Vetrical Месяц назад +372

    this thing can deal over 84 damage from a wind charge launch...

    • @mjdxp5688
      @mjdxp5688 Месяц назад +31

      Hopefully it gets nerfed, that's way too much,

    • @UnknownPikmin
      @UnknownPikmin Месяц назад +109

      the ender dragon after it launches me 800 blocks in the air:

    • @toreole5831
      @toreole5831 Месяц назад +10

      That’s awesome

    • @kushj9568
      @kushj9568 Месяц назад +7

      Pretty sure it was only 30 from the clip Xisuma showed

    • @EmperorPenguin1217
      @EmperorPenguin1217 Месяц назад

      @@mjdxp5688 I hope not it's not worth using as it is, the gimmick is too unreliable

  • @SymbiSkuggi
    @SymbiSkuggi Месяц назад

    Love you X, appreciate all that you do for the community. Hope you have an amazing day!

  • @brotherbongo5893
    @brotherbongo5893 Месяц назад +1

    This has so many enchantment possibilities like bounce or more knockback to surrounding mobs

  • @catscame8825
    @catscame8825 Месяц назад +77

    2:11 Grian would be wery happy

  • @DT10
    @DT10 Месяц назад +417

    the mace is an amazing addition, but it should definitely be 3d in my opinion, or at least 2.5d (half and half). great snapshot nonetheless!

    • @dachigobeja8490
      @dachigobeja8490 Месяц назад +53

      I see what you mean, but I think that would look *too* modded-like

    • @Nessinby
      @Nessinby Месяц назад +78

      Eh, disagree. I feel like while the texture could maybe use some adjustment, making it 3d would feel funky and kinda "break" Minecraft's established style.

    • @xSetkux
      @xSetkux Месяц назад +13

      @@NessinbyIt already feels funky.

    • @bigdillhere
      @bigdillhere Месяц назад +93

      ​@@Nessinbythe Trident is 3d, if it feels right make the mace 3d

    • @AlUnesco.
      @AlUnesco. Месяц назад +14

      ​@@Nessinby Trident:

  • @AjaxXavior
    @AjaxXavior Месяц назад +1

    The Mace is so cool glad we’ve got a new weapon we haven’t had one since 1.14s crossbow

  • @neveleven09
    @neveleven09 Месяц назад +1

    The Bolt armor trim will definitely be called The Mumbo Jumbo Trim.

  • @leaffyakaleaf
    @leaffyakaleaf Месяц назад +95

    Heavy core reminds me alot of the conduit with how its looks and can be placed, would be cool if it had a interesting effect like the conduit

    • @iDrinkRaid_
      @iDrinkRaid_ Месяц назад +2

      It does! You can craft it into a new weapon; the mace. It does more damage the farther you fall before hitting something, uncapped rn so it can oneshot withers and wardens. Also no fall damage after doing that.

    • @greenberrygk
      @greenberrygk Месяц назад +25

      ⁠@@iDrinkRaid_no they mean like placing the block itself cause otherwise it could just be an item

    • @minestar2247
      @minestar2247 Месяц назад +5

      Its called a heavy core, so I assume that the copper civilization either used it because it was heavy,making an object with gravity, or, they used it for Redstone, as it makes you think of nuclear cores, especially with the copper feel of the trial chambers, or to do magic like whatever was in the ancient city, because in those days magic was common

  • @juhor.7594
    @juhor.7594 Месяц назад +12

    Things I expect:
    - the heavy core getting gravity, like an anvil
    - someone to find a weird interaction between the mace and slowfalling or elytra

    • @jaskryn3316
      @jaskryn3316 Месяц назад +4

      Already did, I tested it with an elytra. Doesn't work with velocity, but if you put yourself in a nosedive, you absolutely can make it deal huge damage. And I'm glad it is that way. Full protection IV netherite armour absorbs 95% of damage, so I'm extremely glad we FINALLY have something that mixes up the boring slap fight meta.

    • @SolTheIdiot
      @SolTheIdiot Месяц назад

      I am very glad aswell, slap fight meta look like 30 minutes to kill one dude when you're both full prot 4 neth​@@jaskryn3316

  • @DJDroz-gh5nt
    @DJDroz-gh5nt Месяц назад +1

    It would be cool if banner patterns and pottery sherds could be crafter into each other.
    Pattern+clay makes _stamped clay_ which you then smelt into a sherd. You keep the original pattern.
    Sherd+paper makes a banner pattern as if you used the sherd as a stencil to cut it out. You keep the original sherd.
    Maybe designs that are currently exclusive to one cannot be copied off the other? As in "if you have a Thing design on a sherd you can't use it to make the pattern, but if you have a Thing pattern you can make as many Thing sherds as you have the resources for."

    • @EmperorPenguin1217
      @EmperorPenguin1217 Месяц назад

      I really like this, anything to give sherds more functions

  • @HelloX475
    @HelloX475 Месяц назад +1

    Rekrap is gonna love this, with even more armor trims

  • @WretchDigger
    @WretchDigger Месяц назад +55

    So 1.21 is the "star wars" release, Mace-Wind do...

    • @minestar2247
      @minestar2247 Месяц назад

      My name for it is "combat and copper update", so yeah, it's instantly more interesting, what are they planing (probably not much more to be realistic, but still)

  • @zackeroni9
    @zackeroni9 Месяц назад +33

    Jump boost gonna go crazy in pvp

  • @MatteoDeCarli2001ENG
    @MatteoDeCarli2001ENG Месяц назад

    Loving this update so far!

  • @creepager1510
    @creepager1510 Месяц назад

    Really like your thumbnail designs, always catch my eye when getting suggestions

  • @sweettea735
    @sweettea735 Месяц назад +35

    A cool Easter egg for the mace could be either an enchantment that grants the user the ability to strike lightning or if you rename the mace to ‘Mjolnir’ it gets a new skin texture. Please Mojang fulfil my Norse dreams!! I wanna be Thor!

  • @RubyCheetahCub
    @RubyCheetahCub Месяц назад +90

    If a tool has durability then unbreaking and mending should apply by default. Then looting should apply because it’s a weapon. Other than that, if they don’t want enchants for the mace, then they don’t need anything beyond those three.

    • @forrest6939
      @forrest6939 Месяц назад +21

      some others that makes sense is knockback , bane of arthropods, smite, knockback cuz its a hammer, boa because hammers squish bugs, and smite because like holy hammer (me thinking about dnd right now)

    • @NeedForMotivationn
      @NeedForMotivationn Месяц назад +14

      Looting would not work cuz it is not a sword, same as axes. But I do expect Unbreaking, Mending and the damage increasing enchants

    • @daridon2483
      @daridon2483 Месяц назад +23

      ​@@NeedForMotivationnSharpness doesn't make sense for a mace because it is a blunt weapon. Smite/Bane should work well though

    • @eggsandbacon1573
      @eggsandbacon1573 Месяц назад +4

      Hoping for channeling 🙏

    • @sethsmith2608
      @sethsmith2608 Месяц назад +1

      agreed. Without enchants it is completely not worth getting, especially since the cores aren't renewable.

  • @Megovid
    @Megovid Месяц назад +1

    Mace damage scales by falling speed and it ALSO work with ELYTRA

  • @legosoniclover
    @legosoniclover Месяц назад +3

    Personal opinion that the mace should have a 3D model similar to the trident.

    • @minestar2247
      @minestar2247 Месяц назад +1

      Like in bedrock?

    • @legosoniclover
      @legosoniclover Месяц назад +1

      @minestar2247 does the Java trident not have a 3D model?

  • @FuzzballRenakitty
    @FuzzballRenakitty Месяц назад +47

    One thing I do wish you could do is use banners on item frames- so you could have them flush to the wall (or air w/e) to avoid the "swaying" you get- would make decorating surfaces much nicer looking IMO!

    • @MiyuwiTV
      @MiyuwiTV Месяц назад +1

      Like in the quark mod!

    • @_BangDroid_
      @_BangDroid_ Месяц назад +1

      If you can be bothered, make map art wallpaper

  • @jorrynmacris9824
    @jorrynmacris9824 Месяц назад +20

    It would be dope if they made it so that breeze rods and blaze rods were interchangeable with sticks in crafting recipes of tools and weapons and give them a different effect

    • @remor698
      @remor698 Месяц назад +1

      Yeah, at the very least for certain weapons where it would make sense. A blaze rod based wooden sword wouldn't exactly be a sensible option, but having a breeze rod based bow and a blaze rod based crossbow for example would be a nice expansion on this concept.

    • @jamesThebulbmin
      @jamesThebulbmin Месяц назад +1

      Try the tetra mod

    • @jorrynmacris9824
      @jorrynmacris9824 Месяц назад +1

      @@remor698 It could be used to replace the flame and fire aspect enchantments maybe.. or knockback and punch... Hopefully with something additional though, maybe like an extra ability per weapon

  • @evanchilson9829
    @evanchilson9829 Месяц назад

    Hey X, I just wanna thank you again for making these snapshot videos, especially near the start of this new hermitcraft season. Other channels cover the snapshot, but either fail to be as thorough or move on from interesting moments to quickly for the sake of pumping out a short video. I really appreciate your research and efficiency of explaining the new updates in an entertaining way!

  • @Th3Curs3dChild
    @Th3Curs3dChild Месяц назад

    5:12 That was a Critical Hit (doable with any melee weapon), which deals 1.5x the damage whenever you fall while striking something.

  • @joe-ker7388
    @joe-ker7388 Месяц назад +29

    the mace is cool but there should definitely be some enchantments for it, which would make it into a more specialist weapon like a trident. Maybe something that increases knockback to other mobs?

    • @Knight3469
      @Knight3469 Месяц назад +2

      i want another enchantment that is with lighting becuse we only have one and its for trident

    • @joe-ker7388
      @joe-ker7388 Месяц назад

      @@Knight3469 that would be so cool

  • @PurplePug0001
    @PurplePug0001 Месяц назад +60

    Finally this update will be truly great.
    The added a new sherd!!!!

    • @mjdxp5688
      @mjdxp5688 Месяц назад +9

      They finally made wolves not attack armor stands!

  • @skylazart
    @skylazart Месяц назад

    Thanks for bringing that great news for us

  • @conjureandreanimate
    @conjureandreanimate Месяц назад +8

    I think you should take reduced damaged instead of just straight up tanking it (like 80% less damage), and considering that the mace's head is a *Heavy* Core it should have a slower attack speed.

    • @minestar2247
      @minestar2247 Месяц назад

      Aha, here is someone really thinking it on how to balance it, thats a pretty great idea

    • @ace-is-trying8977
      @ace-is-trying8977 Месяц назад

      You should send that as feedback to mojang!

  • @Ch33seGr8er
    @Ch33seGr8er Месяц назад +29

    You should be able to add a chain to the crafting recipe to make it a flail. Gives it longer reach but more time between swings perhaps?

    • @amirhosseinmaghsoodi388
      @amirhosseinmaghsoodi388 Месяц назад +4

      Should be more like a fishing rod in usage. Though unlike a fishing rod have a cool down.

    • @akabami2161
      @akabami2161 Месяц назад +2

      And if you miss, you get hit yourself...

    • @7228Steve
      @7228Steve Месяц назад +2

      ​@@akabami2161boston basher that oneshots you

  • @yoti2155
    @yoti2155 Месяц назад +38

    I've been a little unsure on this update so far - the same thing happened with 1.19 and 1.20, where something didn't feel quite right, but with those updates, there was an aha moment, where it finally started feeling better. I think this snapshot is giving that moment for me. Before, the trial chambers kind of felt like a pointless addition that just added a "minigame" to Minecraft, but these recent changes are so, so cool. I love how they're fitting it all together with previous features and the mace is such a cool concept (if a little overpowered for now). I do also love how the breeze rods mirror the blaze and I look forwards to any more features the heavy core might get.

    • @MuffinTheMicrobiologist
      @MuffinTheMicrobiologist Месяц назад +2

      Its true, the past updates have been lacking support, and 1.21 i think is finally another pretty good update like 1.18 (well not as good). Also AHA! *Points spyglass*

  • @Gattsu_the_struggler
    @Gattsu_the_struggler Месяц назад +1

    Cries in inventory

  • @demolition3612
    @demolition3612 Месяц назад

    Very neat idea, weapons and items that interact and change behavior based on player action while holding or using the item is neat.

  • @omerahmed4066
    @omerahmed4066 Месяц назад +88

    i think the mace needs a texture tweak. it just looks odd IMO. maybe making it a 3d model like the trident would work
    .
    also, this update is building up to be so awesome! tbh I was kinda underwhelmed when they announced it, but after all the stuff they've added since, I'm super hyped for it.

    • @miraclePoints
      @miraclePoints Месяц назад +2

      I agree with making it 3d. As is, it looks too much like an axe

    • @detto1998
      @detto1998 Месяц назад

      FINALLY SOMEONE. It's ugly as hell.

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Месяц назад +2

      I’m quite enjoying how things are shaping up here as well. Mojang certainly has gotten better at delivering the updates with more than what we expected, however I feel like that’s only half the package. I feel that they should announce a bit more initially, because right now Minecraft Live is a whole lot of nothing. Add it to the fact that it’s always announced shortly after the mob vote results, everyone is pretty riled up anyways, making a much tougher crowd.

    • @helmenhjelmen1955
      @helmenhjelmen1955 Месяц назад +2

      I think the simple shape of the triedent works very well and has to be 3D when thrown. But i find 3D weapons in mods for the most part very goofy looking. So i hope they dont go too far with the mace.
      Im gonna be honest i was happy with this update as soon as i got my hands on autocrafting and copper bulbs. I even liked the changes they gave to the copper bulbs as then the builds i tried to make with them actually functioned the way i wanted them too.

    • @omerahmed4066
      @omerahmed4066 Месяц назад

      @@helmenhjelmen1955 PheonixSC actually uploaded a video where he made a custom 3d model for the mace, and it definitely looks odd there. maybe it could work with a few adjustments, but I think mojang actually made the right call now

  • @kyleyoung2464
    @kyleyoung2464 Месяц назад +29

    The bolt trim pants and boots look like mumbo

  • @BruhMeme85
    @BruhMeme85 Месяц назад

    TF2 Rocket jumping
    when the wind charge I expected something like this
    but I thought what would happen is that what the mace does is just given to the shovel

  • @typemasters2871
    @typemasters2871 Месяц назад +1

    Would be cool if you could craft Heavy Core with a Blaze Rod to create a different weapon (maybe a tool with auto smelting)

  • @EVILBUNNY28
    @EVILBUNNY28 Месяц назад +20

    What would take the Mace to the next level would be if you could right-click with it to shoot a wind charge projectile (it would consume one from your inventory like a bow consumes an arrow)
    That way you can do some awesome combo attack by launching yourself in the air to slam dunk on a mob/player

    • @elio6361
      @elio6361 Месяц назад +12

      You can already do that by putting the wind charge in your off hand though

    • @bbittercoffee
      @bbittercoffee Месяц назад +6

      As the other guy said, you can just do this with the off hand
      But I appreciate the thought for those unlucky of us that can only play bedrock :)

  • @toatahu003
    @toatahu003 Месяц назад +17

    Very happy horse armor and saddles aren't in the vaults!

  • @fonzini6944
    @fonzini6944 Месяц назад

    I think when negating fall dmg with the mace there should be a little gust of wing effect so u see its bc of the rod. id also like to see other versions of the mace ie. made with blaze rods

  • @Koblac
    @Koblac Месяц назад

    elytra rocket boosting into the air and coming down with the mace is a crazy combo

  • @AmeDayo
    @AmeDayo Месяц назад +61

    MARKET GARDENING IN MINECRAFT HOLY HELL

    • @metalsuccattack
      @metalsuccattack Месяц назад

      slow falling tipped arrow before they launch or as they are in the air

    • @garbagecan7718
      @garbagecan7718 Месяц назад

      I like your profile pic

  • @MrDiarukia
    @MrDiarukia Месяц назад +16

    I don't know how I feel about the mace being enchantmentless. Maybe exclusive entchantments like for the trident and something to makes you choose between mending or not like with the bow. I like the risk reward of having to basically clutch a jump by hitting or taking fall damage.

  • @4per8
    @4per8 Месяц назад +2

    trolldier mains eating good next update

  • @hopelessromxantic6286
    @hopelessromxantic6286 Месяц назад +2

    I suppose the kinetic energy is taken into account when using the new weapon. That is probably why you do not take fall damage, you supposedly transfer all your energy into the mob.

  • @samurexatlas7373
    @samurexatlas7373 Месяц назад +36

    I kinda hope the Heavy Core is added to Trial Spawners, or has a low chance to spawn in mob hands.
    That way the Mace is renewable and has a higher chance.
    Because Vaults are still one shots, we don't need a player mobbed by the server to steal their Mace.

    • @grandmoffjake6871
      @grandmoffjake6871 Месяц назад +5

      Xiuma showed you can get it from using a key on the spawner thing. Those loot tables are separate for each player right? So no scarcity problem for the server.

    • @samurexatlas7373
      @samurexatlas7373 Месяц назад +10

      @@grandmoffjake6871 Vaults are one use per vault per player. It's entirely chance to get a Heavy Core, so if a few players are lucky in a server they could be hunted.

    • @mjm3091
      @mjm3091 Месяц назад +1

      Or you can just use some other lootboxes. Trial Chambers probably won't be the hardest thing to find and finish. Especially if you have enough resources to hunt other players - you probably have enough resources to just make one extra Vault.

    • @CarbonFang25
      @CarbonFang25 Месяц назад +1

      ​@@samurexatlas7373One or two chambers and you should be fine

  • @Anarchy_Chaos
    @Anarchy_Chaos Месяц назад +13

    The mace is so cool, a great addition, and it seems so useful in some cases as to how much excess DMG you can do, (looking forward to maybe more about it)

  • @gonfreacs1218
    @gonfreacs1218 Месяц назад

    I can already see some people jumping of the cliff with a mace in hand towards a group of mobs yelling ' LEEEEEEROYYY JENKINS '

  • @Elliottklassen
    @Elliottklassen Месяц назад +1

    The pvp battles will be fun with people combining riptide tridents with maces.

  • @michaelbrewer5977
    @michaelbrewer5977 Месяц назад +7

    holy the mace is sick, could imagine so much crowd control with that thing

  • @Azmie11
    @Azmie11 Месяц назад +26

    wow a new weapon, last one was the crossbow no?

    • @barb0za0
      @barb0za0 Месяц назад +1

      was the trident before or after that?

    • @ballisticbro398
      @ballisticbro398 Месяц назад +6

      @@barb0za0trident was before

    • @ssstickman6183
      @ssstickman6183 Месяц назад +1

      @@barb0za0before iirc

    • @Azmie11
      @Azmie11 Месяц назад +8

      @@barb0za0 trident was 1.13, crossbow was 1.14

    • @iDrinkRaid_
      @iDrinkRaid_ Месяц назад +2

      Netherite Sword.

  • @sortfaar3
    @sortfaar3 Месяц назад

    im intrigued by this addition, and i love that they dare add more new stuff. i wonder how it interacts with the elytra though

  • @rbplays.69
    @rbplays.69 Месяц назад +1

    I think they should make the mace compatible with enchants, but they should add a cap on how much damage it can do (for example, it can deal maximum 30 damage or smth)

  • @Sock-Monster-Simian
    @Sock-Monster-Simian Месяц назад +7

    Wow. The mace is pretty rad.
    Collecting wind charges and other mob materials make the trial chambers actually continuously useful.
    Very interesting. I'm loving all of the small details that Mojang has been adding.

  • @Roaxial
    @Roaxial Месяц назад +23

    I did some testing of my own, and when combining the mace with a well-timed wind charge along with jump-boost 2, you can deal enough damage (72) to one-shot a player wearing full prot 4 netherite

    • @minestar2247
      @minestar2247 Месяц назад +1

      Ok, thats quite op to be honest, do you think there would be a counter move or something like that?

    • @mechanical_squid4047
      @mechanical_squid4047 Месяц назад

      ​@@minestar2247 shield

    • @Roaxial
      @Roaxial Месяц назад

      @@minestar2247shield would work

    • @cheesymeatball174
      @cheesymeatball174 Месяц назад

      @@minestar2247 counterplay could be either hitting the player before they hit you or using burst movement of your own to dodge. The damage is stupid but it's also a highly telegraphed attack.

  • @MinecraftWorld1954
    @MinecraftWorld1954 Месяц назад

    I have NEEDED this kind of weapon in Minecraft for so long.

  • @itzleturtle
    @itzleturtle Месяц назад +3

    I like that they added a reason to go to the trial chambers. I hope they add a map for it from the cartographer.
    In its current form, the mace seems op, I would like to see either a logarithmically reducing damage from height or a max damage after like 4 blocks and up.

  • @a-youtube-rat
    @a-youtube-rat Месяц назад +5

    The last couple of snapshots are really great, love the new mace

  • @Nephelangelo
    @Nephelangelo Месяц назад +8

    You should be able to hit the ground with the Mace and create an impact radius which knocks back all nearby mobs and entities.

    • @rajashreeghosh964
      @rajashreeghosh964 Месяц назад +2

      It does that, but nerfed version, meaning to hit an entity to get the shockwave

    • @Nephelangelo
      @Nephelangelo Месяц назад +1

      I wouldn’t call that nerfed, since you’re simultaneously inflicting quite a lot of damage to a particular mob while inducing Knockback, it’s actually a more powerful action. I think separating it into a different action with different result would make it a more interesting and dynamic weapon. So I’d reduce the Knockback of a direct hit, and increase the Knockback of a charged ground slam.@@rajashreeghosh964

  • @Teomaniac
    @Teomaniac Месяц назад

    YEEEES! we’ve been waiting for a new weapon for awhile

  • @LeoIsBehindYou
    @LeoIsBehindYou Месяц назад +1

    ive experimented a bit and with VERY good timing you can 3hit an irongolem with ONLY 3 wind charges and a mace

  • @mememan5466
    @mememan5466 Месяц назад +5

    Surviving a fall with a mace is gonna be so fun

  • @joltz..2042
    @joltz..2042 Месяц назад +27

    This update is added such insane stuff..
    Wolf armor, crafter, walf skins, custom banner patterns, new weapon..

    • @mememan5466
      @mememan5466 Месяц назад +5

      The changes to wolves are in 1.20.5 not 1.21

    • @rhinowithInternetaccess
      @rhinowithInternetaccess Месяц назад +3

      ​@@mememan5466there still 1.21 in my eyes

    • @mememan5466
      @mememan5466 Месяц назад +1

      @@rhinowithInternetaccess it won't be once it releases lol. 1.20.5 will come a lot sooner than 1.21

    • @aetheriox463
      @aetheriox463 Месяц назад

      best update since 1.16, might even be better than 1.16

    • @EmperorPenguin1217
      @EmperorPenguin1217 Месяц назад +2

      ​@@aetheriox463 Nah it's nowhere remotely close to 1.16

  • @ggplayz1483
    @ggplayz1483 Месяц назад

    it adds variation to weapon choices for sure, but in normal day to day survival gameplay, it is kind of a niche that you use once because it is cool

  • @unlucky6928
    @unlucky6928 Месяц назад

    Very cool! Nice video ❤