This game has the only true Assassin feel to it. The others feel like a story of a character who happens to be an Assassin, whereas this game is centred around the Brotherhood and ideology. The vaulting should've been carried over to the Ezio Trilogy though, that would've been amazing.
I honestly think this game is the best. Altair is the only Assassin who cares about the objectives of the brotherhood and isn’t in it for revenge or ulterior motives. He has no real past, born into the brotherhood, and he’s an emotionless killer. Nothing he does is personal unlike the other protagonist. He’s Ubisoft’s version of Agent 47. The Templars in this game are actually historically accurate Templars too.
I love AC1 it's something I could go on and on about lol. I couldn't agree more, it's truly special. If it's repetitive it's only because it largely does a better job of showing an assassin's actual fieldwork, as an agent often pretty much on his own who has to hone and rely on his skills, and learn and listen and plan... we may have the bureaux but they're not as easy as having a network of informers, courier pigeons or a board on the wall doing all the work for you like in later games, neatly pointing you to the targets and their location. I love that in AC1 nobody is holding your hand, you do the all legwork and the investigating, you're the one gathering intel to find your way to the target otherwise you don't proceed. So the mission structure isn't supposed to be glamorous, in reality the work of an assassin would consist of a lot of dull waiting, spying, tailing, pickpocketing, in preparation for the big gig. Plus you really have to blend in like an assassin should, and it's also rewarding that the people you help help you in return. So in many ways AC1 is a better experience of what being an assassin would really be like, you're more involved with the actual work and feel closer to the people's struggles. I also love that Altair has these long discussions about the ideology and the deeds of his fallen Templar targets, he is committed to understanding the enemy, that adds layers of context to the story. Not to mention Altair has one of the best character development of the franchise... from arrogant and cold, to humbled and truly wise. He is my favourite Assassin too. I like the modern day, I wish there was more of it, like you said with the same dystopian vibe it had in AC1. Abstergo seemed much more menacing in here than in later games... once you get to work in their office and it's suddenly so mundane and even silly at times. But in AC1 it's more sinister, reminds me a bit of the Shinra corporation from Final Fantasy 7 with their genetic research and their deep misanthropy. I'm ok with the gameplay and the parkour, having to be more mindful of jumping and grabbing surfaces just makes me a bit more focused. If I had to really find something I don't like about AC1 I can only think of the pickpocketing, maybe it's just me but that drove me crazy sometimes xD
@@CosBar_ thanks, yes I remember when he stopped he looked behind and I had to move away, the problem that I get is that sometimes Altair just keeps walking behind with his hand outstretched but nothing happens. I only managed to pickpocket after many many tries but to this day I never understood why it works sometimes and other times it doesn't. Maybe there is a right place to position Altair behind the target? or maybe the collision detection glitches in some places? Do you know if there is a right way to position Altair when he is walking behind the target?
@@stupor_mundii think you need to wait until altaïr's hand is touching the targets pocket beacuse it works always for me so behind is the way to go. I probably read your comment 10 times and maybe shed a tear or two beacuse of how true you are! Ive played ac1 maybe like 15 times and i never ever get tired of it, the only AC game i play exept AC1 is unity for its amazing stealth.
@@TheHe111Guy that's so nice, and thanks! I replay old ACs a lot too, it never gets gold. What you say makes sense because everytime it worked I think I was really close, the arm was almost touching the target. Thanks for helping me figure it out!
This is the smoothest parkour I've ever seen on AC1. I am glad that my favourite ac game is still getting love after all these years. For what it meant to the history of videogame. Thank you for your content 🦅❤
Loved reading the description, i couldn't agree more with what you said and i even shared some of your feelings back when i played AC1 when it was new, i was obsessed with the modern day and also wondered what the world outside the animus would look like and i do think they could have done more with the modern day story as a whole. You also have such a smooth and controlled playstyle for this game and its so good to watch, also love the title haha.
What I like about ac 1 is that it doesnt try to appease to the player. It doesnt care about checking all the boxes of what it means to be a good game, it's so unapologetically itself that it transcends into a piece of art because of how utterly insanely well it's done. If I have to sum this game up it would be that it doesnt try, it just is. Everything in the game is there for a reason, and it all plays an integral part in the storytelling, gameplay and worldbuilding.
I just finished the game and I realize now what made it so good. It was comparable to gta because they still gave you total freedom of your character and you had to develop skill for yourself. I miss that style instead of skill points
Honestly with so much of the deep analysis that I have seen in regards to AC1, the lore the atmosphere the gameplay etc, not only made me deeply appreciate finding and playing this game but honestly and truthfully hope and pray that Ubisoft never touch this game with a remake. I too would’ve love to see what the original plans would’ve been as much as I also like AC2
@@AltairStealth Haha np, just sayin the truth. May I have a question? I wanna make similar videos like this, but firstly; how do I build such an audience? and second; How do you get so good and smooth with the gameplay?
A pity the recent titles left behind the parkour that essentially was the staple of the AC franchise. It's almost as if all the good things achieved in the past were discarded. Just seeing how smooth the transition across wooden beams was, with actual momentum, and how it is now is enough to shed a tear.
Because people complained about how they were struggling so they nerfed it in ac3, and then again in Unity, then again with Syndicate, then again in origins
most satsifying throwing knives in any AC, the punchy crunchy sound effect on impact, the satisfying projectile trail that it leaves behind- absolute perfection
I just watched one of your acu vidoes before this one and was instantly entranced by your stellar use of the parkour system, ESPECIALLY in the unity video. I was also inspired and touched by reading the description of this video, it filled me with so much joy whilst reminding me of just how much love i had for the earlier installments back in the day (i still do), i never had the opportunity to express the feelings i had as much like you did because there was no one around for me to do so, but being in this community where channels like these exist gives me the slightest hope that someday we will have an assassin's creed game that gives us the same feels that the ezio trilogy and ac1 did. Subscribed!
AC1 has one of the best worlds in the AC series, it is dark and mysterious. Although due to technical limitations, the cities were small and not well polished, just imagine the remake with more accurate and big cities, that would be awesome.
You express an interesting philosophy, Altair Stealth, and yes, Assassin's Creed is my favorite AC and Altair my favorite Assassin. The "Ezio Element" at the ending was unexpected, but well received. Ezio's final speech in Revelations is one of those moments of epic, perfect writing that always feel impactful.
I recently replayed this one twice in close proximity. Once on Xbox via backwards compatibility, and once again on PC after I snagged it for cheap on GOG. For the PC playthrough, I turned off all HUD elements except for the sync bar and took an edible before each play session, and it was simply breathtaking. Also, mouse and keyboard actually felt damn nice in this game. I'm glad more people are starting to give this one a chance, because it's the best damn one.
That's a very bold take, I respect that. I also really love AC1 because of too many reasons to list in a single comment, but I think the best way to summarise it is to say that AC1 is the purest form that Assassin's Creed has ever taken. It doesn't capture the Assassin fantasy, it *is* the Assassin fantasy. The modern day has no true free roam or open area to explore -- the claustrophobic atmosphere is designed to either force you back into bed or the Animus, or get you to interact with every single entity and read every single email out of defiance. There's probably more to say but it's past midnight in my timezone and I need to sleep 💀 Also, that last part hits real hard even though I haven't played Revelations in a while now. Guess I'll go cry myself to sleep. Safety and Peace!
You could tell how much passion and creativity it took to create this game, and it shows through the detailed emphasis of its structure in the description of this video! Your video possesses the same passion and commitment Ubisoft had for this series, and I hope it serves as a role model and shines light upon what Ubisoft's fans are looking forward to: a project like the OG Assassin's Creed crafted purely out of passion and creativity.
One of the things that makes AC1 so special for me is that the original simple "repetitive side-mission structure" allows one to completely play the game with the HUD disabled. The Kingdom has road signs pointing to the cities and in the cities the bureau leader gives you actual directions to where to look for your clues and the intel you gather gives you tangible information for the assassinations. Also none of the missions in AC1 have a fail state that causes "game over" screen. Whenever you'd accidentally scare off one of your intel targets the game would keep running, but it'd just tell you to return later to reset the mission.
Ac 1 is my favourite game in the series, everytime i play this game it hits me with naustalgia, i have so many fond memories of playing this game. But what i really like about is how it truly makes you feel like a assassin and it set the foundations for every other ac game and its amazing atmosphere is one i will never forget.
It makes me kind of angry that every other assassin’s creed game has got the physics for Altair robes wrong, it is my favorite outfit and he is my favorite protagonist, it’s also my favorite game setting, with a close second being France.
I loved AC2, but was sad when I didn't enjoy it as much as others did. I wanted to force myself to like it, but never really could. It just felt boring to me, and the fact you aren't really an assassin until the near end of the game didn't help. So, you could imagine I was hesitant to try ac1. But I fell in love with it immediately. I loved the slower climbing encouraging side/back ejects, the combat was better in this game in my opinion, (hidden blade combat felt better to me to), and despite being emotionless which most view as a downside, I was shocked to see Altair have so much character development after the community downplayed him next to Ezio. I loved AC1, and it may just be my favorite.
Liked for the title alone. Tired of scrubs besmirching this masterpiece. Its not their fault the game doesn’t teach you to play well, but if you gave up after 2 hours and refunded on steam: shut it.
I hated how later in the game it took 2 throwing knives to defeat opponents. It would have been better to just let you carry less knives but make them always 1 hit.
Loved reading the description bro 💯This game will always be one of my favorite pieces of media oat. Even standalone without its sequels and Revelations, this is a revolutionary game. For its time, there was absolutely nothing like this game. All of the different animations and possibilities with climbing and parkour are nothing short of revolutionary. Just to think that this masterpiece came out in 2007; I am blown away to this day at how incredible these first four games in the franchise are. The story here sure is simple by itself, but not only is a simple story what we need for the beginning of a masterpiece of a franchise, but the Ezio Trilogy heavily compliments the story of AC; mainly talking about Revelations. I never would've thought that my love for AC I could've been any bigger, but after playing Revelations for the first time recently, I'm blown away at how perfectly Ezio's conclusion compliments Altair's origin. These writers for the first four games KNOW WHAT THEY'RE DOING. This is the kind of passion in writing we need nowadays in modern pop-culture instead of the constant quantity over quality money grabs; such as modern Netflix Originals, DCEU, MCU, and most video games nowadays. Altair's story including his bit in Revelations is some of the best fiction I've ever seen, and I have the audacity to say that my claim is not subjective. I can never find the correct quantity of compliments to give to AC I to be satisfied. It is literally a tragedy how much this game is overlooked. The first four AC games, Breaking Bad, Daredevil season 3, La Haine (a French film), Pulp Fiction, the first 25 episodes of DEATH NOTE, original Indiana Jones trilogy, Skyrim, The Lord of the Rings (books and films), and maybe even the 4 Uncharted games; I believe they deserve their own category as surpassing anything else considered a "masterpiece", and I strongly believe them to be objectively the standard for the nowadays common phrase- "peak fiction". Thank you for this awesome gameplay man 👍
Man I agree that you really just need to find a gameplay loop that suits you and your individual approach, maybe even compliments your interpretation of the Mainprotagonist. Other than a GTA V, AC1 did truly feel like a game where you are in control of the Assassin fantasy the game naturally invoked in me back then. Play as a ghost, a wanna be monk, climbing monkey, ElderGlitch bugs bunny, whatever you like to reach your target. Although on a technical standpoint this game has its restrictions (just like every other AC title) and of course it doesn‘t allow for a perfect simulation of ones specific fantasy, for me it expanded my imaginative experience with the first title just the more. While Sandbox games are cool (looking at you Minecraft), narrative driven games allow for comparative thinking. What I mean is, I could always think along the characters, feel what they feel at first, understand my avatars/player-characters ways of expression (via controls) and build upon that with my personal gameplay for the ultimate immersion, for no one to tell you „wasted“ for being creative. You just have to master the controls first (as your current title implies lol). Just like a craftsman that has to perfect his methods before „perfecting“/personalizing his craft. Btw. I missed the unpolished comments of the civillians. Some of them are just random turkish curse words that made me lmao as a kid. For the people that know him, I always was reminded of Recep Ivedik (turkish movie comedian that curses a LOT) and for the cloudheaded boy that I was, it felt like „what if it is him, roaming around in this game, bullying the NPCs!“ haha Yes I played AC1 as a kid, sometimes, in secret.. psshhht!
Imma be honest, I never played AC1 (boutta, gonna buy it rn on Epic Games for $6 fyi) so when I saw a video comparing the parkour for Mirage and AC1. Before watching I was thinking “AC1 maybe smoother than Mirage, but I don’t think it’ll be that detailed” BOY WAS I WRONG! I was ASTONISHED how amazing the parkour is in AC1, the movements, momentum, and details. They felt realistic and skilled based. You FEEL the steps and grapple. Even Expert parkour people say AC1 is better than all newer games (watch on YT). I even read the parkour in AC1 is more complex because there’s a learning curve. I LOVE THAT! To think I skipped this and the Ezio trilogy as a kid on 360 simply because the graphic jump with AC3 and my dad already playing them, man I missed out, but now I could experience it for the first time! Why the hell Ubisoft downgraded from AC1 and Unity? God knows, but hoping future AC games will improve over time and soon we’ll be getting a game with a parkour mixed with AC1 and Unity. A man could dream. Same could be said with the facial performances. The older games had life to them, felt engaging. Even the limited facial movements can be said with the graphics of the time. Even then they had life to them. Now the newer ones they barely show emotion or mouth the words they say which turns me off (I love performances in games). And you’d think with better graphics, more shapes, motion capture, and more advanced tech they’d improve everything or at least the performance…nah. The only thing carrying the performances are the voice acting (Like Origins) Sorry for this rant
@@AltairStealthjust started playing it today and oh my god…it is! Especially the parkour, has this charm to them and the system is great! So much freedom.
I yearn for your skill to mix parkour and stealth kills. I can hardly do parkour by itself, I don't know how much practice it requires to be good at both
I hope they make a remake of this game, because if they remake it and make it with modern day graphics and design the game will even better in my opinion.
It does aged in terms of gameplay. Vertical climbing is too slow. Sure, you can jump off of the building to the nearby ledge, but what if there is none? What if your only option is going up? That's right. You gonna stuck to same slow animation of climbing. Then the stealth. There is none. And after you have done killing, every guard in the area will know your identity and will chase you. And on top of that, it is hard to escape them. Like, you climb up a building, ran away far distance but then game spawns another guard nearby and the chase is on again. So the only option is to not run away but stand and fight. The fighting is limited to 3 or 4 animations of takedowns, and if you try to hit some heavily equipped guard, then he will counter your attack no matter what. Then the hidden blade. You can use it during the fight ONLY to counter enemy attacks but you can't use it as a weapon and attack them back. The airborne takedown with hidden blade works weird too. Like, to do it, you need to lock on to your target, open your blade and then press high stance and run buttons together, to make Altair run and jump on top of your target, but most of the time he does not do that. He simply jumps forward and takes fall damage, or doesn't want to jump at all, trying to back up from the end of the ledge. And then we have detection system, when you always get detected, and have to press hide button to, well, make it look like a monk. Yeah, monk with tons of blades and knifes on his back, wrists, shoulders and boots. Gotta be some badass monk lol And that bleeping sound is just too damn annoying. And for the last, we don't have free roam mode in this game, to explore the world and find hidden stuff, like flags and those templar knights that you have to kill. So after beating the game, your only option of collecting stuff that you didn't is, by loading section 6 of memory and replaying it. But instead of doing main quests, you have to roam around. But that does not count as a free roam, so there is no free roam in the game. And the fact that you can't heal yourself when you took damage is just annoying. Cause, not always you can get away from the fight with less damage and sometimes you have to replay from the checkpoint. Then the level design. Like, you start your quest that consist of doing repetitive side quests and then a quest of killing the boss. And you have to repeat this same thing over and over again through the whole game. Well, at least you don't have to worry about grinding to buy upgrades lol. So yeah, Assassin's Creed 1 aged poorly in terms of gameplay and game design. I'm saying this as the man, who played this game back in my teenage years, when it first came out, and who replayed this game few weeks ago and still has it installed on my PC. I literally replayed it last time few days ago, trying to find those stupid flags that doesn't give you any reward. Thus I know what I'm talking about.
@@AltairStealth Well thank you. I just like to elaborate on words of many, when they say that something sucks. In this case AC1. Now, I don't think personally that AC1 sucks, for it's time at least, but playing it now is uncomfortable.
I only just realized something. Did Desmond tell Ezio everything about the Animus and other things, and such after he said "Now listen..."? I never realised this.
Never got around to finish this game, but after giving it a go and fully immersing myself i thought damn ive ben missin out! This game is amazing and it feels so different from all the other AC games, after the ending i was like whaaaatttt please keep going i need more, but playing AC 2 and it's awesome as well but i miss altair a bit
I'm doing it as well for the first time, and I don't know if it's due to ps3 or what but the game is unplayable, full of glitches. I will finish it but up to now, sequence 4 it is the worst game I played since a long time
Elaborate ?? Wtf does that even mean ?? Do you mean the game is soulles ?? Because it's definitely not, there's alot of atmosphere and hidden details to make the game feel alive.
I respect the game for what it was but I genuinely think there is a heavy nostalgia driven response to it. It is slow, but the key reason I think people say it isn't is because of how responsive altair is to player input. making it easy to do exactly what you intend for him to do. But the parkour is still slow and clunky, simply due to age. Just look at the back ejects to gain height, it takes forever. I played this one and moved on to play brotherhood and Ezio is much quicker in execution of the mechanics that started here. It's not a diss at the game at all, just my observation. The vault mechanic was confusing to me but a cool one if not a little wonky looking to use at times. again, I respect the game for what it was, but personally I feel the Ezio games took what this started and ran with it and really made the parkour feel better and quicker. This game walked so the Ezio trilogy could run.
As a person who just finished Assassin's Creed Mirage. I could not tell in the first two seconds whether it is Ac1 or AC Mirage, as a matter of fact, the place looked cleaner than AC Mirage on last gen 💀💀💀💀
In my opinion AC1 has the best parkour system,it needs more skill,is the most realistic and the vault mechanic is just so satisfying. Unity may be technically superior in tht regard but it will look cool even if you arent good at it
alright i have like 100 or so hours in this game and i've finished it 5 times fully synched memories and i still think it might be a bit dated and aged this game was made 16 years ago and it was abandoned a long time ago there is literally no way a game that old wouldn't age the overall repetitiveness and no freeroam after the end of the story (other than entering certain memories) makes some people not like it BUT yes the game is still awesome for likeminded individuals like you and me to know the difference between passion and cash grabs. and this game is made in passion with what they had at the time
The fact that it was made 16 years ago is insane to me. It stands the test of time to a decent extent. And I completely agree. This game was made with passion, not as a cash grab.
Thanks to one of your videos I stared playing this game again and the parkour was so enjoyable once I understood how to play it, I love just moving around the map as fast as I can
@@AltairStealthsure thing! Hey, one AC game that I think actually has pretty cool stealth is Freedom Cry, I'd love to see that featured sometime if you think it's good too 👍
Only thing about this game I dislike well despise is more accurate but there is just one thing and that's the fact we can't air assassinate. {Update} I have now figured out the whole air assassination thing, but the way it works is such a particular way it almost feels like it's a glitch/hack rather than a game mechanic whereas in AC2 you just push one or maybe 2 buttons one the actual attack the other locking onto an enemy but I digress point is it's very simply in AC2 However in AC1 it takes well skill and it's not like it's impossible to get the hang of but there are also certain areas where you can't do it and especially in the story missions etc... Again don't hate the game just think the air assassination could've been developed better to be more like AC2 hopefully if we ever get a remaster or at this point I guess we'd be more likely to get a remake if we ever do get either I hope this is something they work on.
@@MildlyHumorous-cq1nn and yet a lot of people have been saying that it's hard and janky because of its snap-targeting system since release. I mean, parkour is only slow if you make it slow. Like it actually makes think about the routes you should take to get from point a to point b to be able to traverse efficiently and quickly. That's why new fans prefer the rpg's parkour as you literally only need one button to traverse.
Ac1 combat,stealth and atmosphere is much better for me honestly. There is more combat features in ac1 like you can stun enemies and gives you option to kill them or break their legs and you can finish injured enemies with your hidden blade, you can push enemies into scaffold (In e3 you can cut logs of scaffold to block path for guards to catch you), Stealth is more better like you can sit with people, blend with monks praying or blend alone praying which fools guards. Atmosphere and story is good too but missions are repetitive which i can agree on that part
If anyone wants to replay the game with modern hardware, I'd recommend playing it with DSR 4X resolution (4K/5K or 8K depending on your base resolution) that can eliminate all aliasing that remains in the game and cap the framerate to 60FPS since ragdoll/leap of faiths and jumping momentum breaks at higher framerates. Also, I recommend disabling the entire HUD except the mini map if you feel you need it.
I recently finished the story on this game and I have to say it was amazing! I cant believe how great a 17 year old game is! I can feel for what some people critique about this title, but it was so fun to play a genuine assassins game, not this RPG bullshit. (No hate to RPG games...)
tbh, if theres two things i hate about this game, its how outdated the controls, and more importantly the fact that i have a 5 second lag spike in that game every 30 seconds, and no its not because i have a bad pc, infact my pc can run rdr2 at max graphics with dlss quality at 80fps average... soo
Are there any discord servers where i can talk with other 20-something year olds who still play this game for both the nostalgia but also the insane depth, immersion, and gameplay?
I liked the game it just feels like a chore in the middle of the game due to the many side stuff the game forces you to do to progress. But afterwards it gets really fun.
Title is not a diss, its a diagnosis.
Read the description❤
It's also the truth. All of it.
You're not wrong 😂😢
Awesome title. Haha, don't be gentle with people.
Totally my friend!
Only thing I don't know how to do is vaulting?
Xbox controller, can you do it or is it only on pc?
It's crazy to think how much better this 16-year-old system is compared to the recent games.
Its sad too
Graphics too tho… realistic asf
@@Inner.demonsyeah considering the fact is *16 years old*
@@areyousureaboutthat277 exactly and for some reason they looked worse in black flag but became hella realistic in unity…
more engaging as well
This game has the only true Assassin feel to it. The others feel like a story of a character who happens to be an Assassin, whereas this game is centred around the Brotherhood and ideology.
The vaulting should've been carried over to the Ezio Trilogy though, that would've been amazing.
Brotherhood and unity do pretty good
I didn't even know vaulting was a thing in this game. How do you trigger that mechanic?
@@reapercaster7799press arm (A on Xbox and x on PlayStation) button while holding high profile when near a low object
@@JackycakesV2 I think you need to hold both X and O/ A and B while parkouring
@@5CH477EN nah just the A/X button
I honestly think this game is the best. Altair is the only Assassin who cares about the objectives of the brotherhood and isn’t in it for revenge or ulterior motives. He has no real past, born into the brotherhood, and he’s an emotionless killer. Nothing he does is personal unlike the other protagonist. He’s Ubisoft’s version of Agent 47. The Templars in this game are actually historically accurate Templars too.
He is so cold yet so charismatic
i’ve been waiting for a new game set in the crusades for 16 years
Please don't compare this crappy game series to hitman
nothing you can do about it@@siddheshpillai3807
@@siddheshpillai3807it’s already been compared. You’re too late
I love AC1 it's something I could go on and on about lol. I couldn't agree more, it's truly special. If it's repetitive it's only because it largely does a better job of showing an assassin's actual fieldwork, as an agent often pretty much on his own who has to hone and rely on his skills, and learn and listen and plan... we may have the bureaux but they're not as easy as having a network of informers, courier pigeons or a board on the wall doing all the work for you like in later games, neatly pointing you to the targets and their location. I love that in AC1 nobody is holding your hand, you do the all legwork and the investigating, you're the one gathering intel to find your way to the target otherwise you don't proceed. So the mission structure isn't supposed to be glamorous, in reality the work of an assassin would consist of a lot of dull waiting, spying, tailing, pickpocketing, in preparation for the big gig. Plus you really have to blend in like an assassin should, and it's also rewarding that the people you help help you in return.
So in many ways AC1 is a better experience of what being an assassin would really be like, you're more involved with the actual work and feel closer to the people's struggles. I also love that Altair has these long discussions about the ideology and the deeds of his fallen Templar targets, he is committed to understanding the enemy, that adds layers of context to the story.
Not to mention Altair has one of the best character development of the franchise... from arrogant and cold, to humbled and truly wise. He is my favourite Assassin too.
I like the modern day, I wish there was more of it, like you said with the same dystopian vibe it had in AC1. Abstergo seemed much more menacing in here than in later games... once you get to work in their office and it's suddenly so mundane and even silly at times. But in AC1 it's more sinister, reminds me a bit of the Shinra corporation from Final Fantasy 7 with their genetic research and their deep misanthropy.
I'm ok with the gameplay and the parkour, having to be more mindful of jumping and grabbing surfaces just makes me a bit more focused. If I had to really find something I don't like about AC1 I can only think of the pickpocketing, maybe it's just me but that drove me crazy sometimes xD
Beautiful comment
The best way to do pickpocketing is when your target is walking. Wait for him to start walking.
@@CosBar_ thanks, yes I remember when he stopped he looked behind and I had to move away, the problem that I get is that sometimes Altair just keeps walking behind with his hand outstretched but nothing happens. I only managed to pickpocket after many many tries but to this day I never understood why it works sometimes and other times it doesn't. Maybe there is a right place to position Altair behind the target? or maybe the collision detection glitches in some places?
Do you know if there is a right way to position Altair when he is walking behind the target?
@@stupor_mundii think you need to wait until altaïr's hand is touching the targets pocket beacuse it works always for me so behind is the way to go. I probably read your comment 10 times and maybe shed a tear or two beacuse of how true you are! Ive played ac1 maybe like 15 times and i never ever get tired of it, the only AC game i play exept AC1 is unity for its amazing stealth.
@@TheHe111Guy that's so nice, and thanks! I replay old ACs a lot too, it never gets gold. What you say makes sense because everytime it worked I think I was really close, the arm was almost touching the target. Thanks for helping me figure it out!
This is the smoothest parkour I've ever seen on AC1. I am glad that my favourite ac game is still getting love after all these years. For what it meant to the history of videogame. Thank you for your content 🦅❤
Bro binge jcers vids and animus drifter theyre amazing at ac 1 parkour
@@AltairStealth yes I agree but I felt yours is pretty good also
@@zholykerthank you!!
I LOVE how much darker this game's tone is compared to more recent titles, love this game AND this video, good work!
Same
3:33 not that revelations cutscene. It gives me so much chills, it’s my fav ac. I also can’t imagine anyone being bad at THE BEST ac game right??
😂😂 couldnt be us
@@AltairStealthFr anyone who’s bad is simply an anomaly within the arachno-humanoid poly-multiverse
Lmaoo
Parkour in this game just feels great, no restrictions, less contextual actions and more freedom.
Totally agree
And for some reason they just lowered the player control with each group of games.
It aged like fine wine 😌great gameplay, as usual!
Thanks for the compliment!
The voice of Ezio just brings me to tears remembering those old good days 😢
i miss him
Ok, but where did you hear the voice in this video as this is about altair not ezio though...?
@@ag273103:32 you either never played AC as ezio or didn't watch the video till the end.
@@Sulto_ oh I never watched the ending of the video but I indeed did play his trilogy
@@ag2731 sad
Loved reading the description, i couldn't agree more with what you said and i even shared some of your feelings back when i played AC1 when it was new, i was obsessed with the modern day and also wondered what the world outside the animus would look like and i do think they could have done more with the modern day story as a whole. You also have such a smooth and controlled playstyle for this game and its so good to watch, also love the title haha.
Do you wanna marry me?
@@AltairStealth aslong as you sign a prenup 😂
What I like about ac 1 is that it doesnt try to appease to the player. It doesnt care about checking all the boxes of what it means to be a good game, it's so unapologetically itself that it transcends into a piece of art because of how utterly insanely well it's done.
If I have to sum this game up it would be that it doesnt try, it just is. Everything in the game is there for a reason, and it all plays an integral part in the storytelling, gameplay and worldbuilding.
Title is the most accurate thing I have ever seen. Great video.
😂😂🫡
I just finished the game and I realize now what made it so good. It was comparable to gta because they still gave you total freedom of your character and you had to develop skill for yourself. I miss that style instead of skill points
2:53 WTF that looked so smooth!
Altair is slick
Perfect shot at 0:30
Ur perfect
Honestly with so much of the deep analysis that I have seen in regards to AC1, the lore the atmosphere the gameplay etc, not only made me deeply appreciate finding and playing this game but honestly and truthfully hope and pray that Ubisoft never touch this game with a remake. I too would’ve love to see what the original plans would’ve been as much as I also like AC2
Cold title 🥶🥶 Honestly I love your videos, my favourite Assassin's Creed Ytber. Literal pro at stealth and parkour
Wow, thanks man that means a lot
@@AltairStealth Haha np, just sayin the truth. May I have a question? I wanna make similar videos like this, but firstly; how do I build such an audience? and second; How do you get so good and smooth with the gameplay?
@@kydixesresearch, practice, and digital marketing
Binge watch Leo K and you’ll be fine
0:23 the way he falls 💀
So dramatic
AC 1 is where pro gamers are distinguished from the noobs and bad gamers like me.
A pity the recent titles left behind the parkour that essentially was the staple of the AC franchise. It's almost as if all the good things achieved in the past were discarded. Just seeing how smooth the transition across wooden beams was, with actual momentum, and how it is now is enough to shed a tear.
i miss this parkour
Because people complained about how they were struggling so they nerfed it in ac3, and then again in Unity, then again with Syndicate, then again in origins
The throwing knives are so boosted
Best projectiles
most satsifying throwing knives in any AC, the punchy crunchy sound effect on impact, the satisfying projectile trail that it leaves behind- absolute perfection
I just watched one of your acu vidoes before this one and was instantly entranced by your stellar use of the parkour system, ESPECIALLY in the unity video. I was also inspired and touched by reading the description of this video, it filled me with so much joy whilst reminding me of just how much love i had for the earlier installments back in the day (i still do), i never had the opportunity to express the feelings i had as much like you did because there was no one around for me to do so, but being in this community where channels like these exist gives me the slightest hope that someday we will have an assassin's creed game that gives us the same feels that the ezio trilogy and ac1 did. Subscribed!
Wow! What a nice comment. And i feel the same way you do, love this community
AC1 has one of the best worlds in the AC series, it is dark and mysterious. Although due to technical limitations, the cities were small and not well polished, just imagine the remake with more accurate and big cities, that would be awesome.
I would be keen for a remake for those reasons but greatly concerned about how ubisoft would handle the story
@@AltairStealth yes. The story was kinda dull. But they could improve the story by adding Altair chronicles and bloodlines to it.(and also crossbow🤞🤞)
Thank you. Just thank you for this video.
I gotta get my PC repaired so I can finally play this masterpiece again.
I hope you get to play it soon!
Idk why but what I loved so much about ac1 its his dark, violent atmosphere mix with mysterious and creepy music, very immersive game
same
will never believe that people call this parkour system clunky
I liked the parkour of ac 1, didn't like that during eagle vision, u are in first person mode
I absolutely adore AC1, but there definitely is some clunkiness to it, just not the kind of clunk and not to the degree that people make it out to be.
Exactly
@@fenison4430 to be fair, it is the first assassin's creed they had released in 2007
You express an interesting philosophy, Altair Stealth, and yes, Assassin's Creed is my favorite AC and Altair my favorite Assassin.
The "Ezio Element" at the ending was unexpected, but well received. Ezio's final speech in Revelations is one of those moments of epic, perfect writing that always feel impactful.
Thankful for your thoughts!
I recently replayed this one twice in close proximity. Once on Xbox via backwards compatibility, and once again on PC after I snagged it for cheap on GOG. For the PC playthrough, I turned off all HUD elements except for the sync bar and took an edible before each play session, and it was simply breathtaking. Also, mouse and keyboard actually felt damn nice in this game. I'm glad more people are starting to give this one a chance, because it's the best damn one.
This man diagnosed me with the sickness of being bad. What will i do? 😞
That's a very bold take, I respect that. I also really love AC1 because of too many reasons to list in a single comment, but I think the best way to summarise it is to say that AC1 is the purest form that Assassin's Creed has ever taken. It doesn't capture the Assassin fantasy, it *is* the Assassin fantasy. The modern day has no true free roam or open area to explore -- the claustrophobic atmosphere is designed to either force you back into bed or the Animus, or get you to interact with every single entity and read every single email out of defiance. There's probably more to say but it's past midnight in my timezone and I need to sleep 💀
Also, that last part hits real hard even though I haven't played Revelations in a while now. Guess I'll go cry myself to sleep. Safety and Peace!
Hahahah sleep well!
You could tell how much passion and creativity it took to create this game, and it shows through the detailed emphasis of its structure in the description of this video! Your video possesses the same passion and commitment Ubisoft had for this series, and I hope it serves as a role model and shines light upon what Ubisoft's fans are looking forward to: a project like the OG Assassin's Creed crafted purely out of passion and creativity.
I love this game
I finished (again) this morning !
Nice timing !
Perfect timing
One of the things that makes AC1 so special for me is that the original simple "repetitive side-mission structure" allows one to completely play the game with the HUD disabled.
The Kingdom has road signs pointing to the cities and in the cities the bureau leader gives you actual directions to where to look for your clues and the intel you gather gives you tangible information for the assassinations.
Also none of the missions in AC1 have a fail state that causes "game over" screen. Whenever you'd accidentally scare off one of your intel targets the game would keep running, but it'd just tell you to return later to reset the mission.
Ubisoft not only can't make good games anymore, they can't even repeat their own game. So pitty.
😂
0:20 YOU DID, WHAT? HOW IS THIS POSSIBLE???
I HAVE BEEN PLAYING AC1 SINCE 2008, THIS IS UNBELIEVABLE!!!
Hahaha thank you. Try it out 🙌🏼
The ending was godlike 😔
For the og fans
The chills are always there
My favourite game. It was the reason that I got my PS3 when I was finally old enough to play the game.
Ac 1 is my favourite game in the series, everytime i play this game it hits me with naustalgia, i have so many fond memories of playing this game. But what i really like about is how it truly makes you feel like a assassin and it set the foundations for every other ac game and its amazing atmosphere is one i will never forget.
Same, this game was unforgettable
We need more ways to integrate eagle vision. There is no real incentive to use it in all the sequels
I just realized how much advanced parkour opportunity there is if they remake this game
100%
Finally someone said this and show the Potential you can have if you are a Master in AC1 This Game is a Masterpiece❤️🔥
It makes me kind of angry that every other assassin’s creed game has got the physics for Altair robes wrong, it is my favorite outfit and he is my favorite protagonist, it’s also my favorite game setting, with a close second being France.
I loved AC2, but was sad when I didn't enjoy it as much as others did. I wanted to force myself to like it, but never really could. It just felt boring to me, and the fact you aren't really an assassin until the near end of the game didn't help.
So, you could imagine I was hesitant to try ac1. But I fell in love with it immediately. I loved the slower climbing encouraging side/back ejects, the combat was better in this game in my opinion, (hidden blade combat felt better to me to), and despite being emotionless which most view as a downside,
I was shocked to see Altair have so much character development after the community downplayed him next to Ezio.
I loved AC1, and it may just be my favorite.
Liked for the title alone. Tired of scrubs besmirching this masterpiece.
Its not their fault the game doesn’t teach you to play well, but if you gave up after 2 hours and refunded on steam: shut it.
Time to git gud
''I beg of you, just a few coins'' - ''I am poor and sick and hungry'' always gets me.
Too busy doing parkour
I hated how later in the game it took 2 throwing knives to defeat opponents. It would have been better to just let you carry less knives but make them always 1 hit.
Good point.
Loved reading the description bro 💯This game will always be one of my favorite pieces of media oat. Even standalone without its sequels and Revelations, this is a revolutionary game. For its time, there was absolutely nothing like this game. All of the different animations and possibilities with climbing and parkour are nothing short of revolutionary. Just to think that this masterpiece came out in 2007; I am blown away to this day at how incredible these first four games in the franchise are. The story here sure is simple by itself, but not only is a simple story what we need for the beginning of a masterpiece of a franchise, but the Ezio Trilogy heavily compliments the story of AC; mainly talking about Revelations. I never would've thought that my love for AC I could've been any bigger, but after playing Revelations for the first time recently, I'm blown away at how perfectly Ezio's conclusion compliments Altair's origin. These writers for the first four games KNOW WHAT THEY'RE DOING. This is the kind of passion in writing we need nowadays in modern pop-culture instead of the constant quantity over quality money grabs; such as modern Netflix Originals, DCEU, MCU, and most video games nowadays. Altair's story including his bit in Revelations is some of the best fiction I've ever seen, and I have the audacity to say that my claim is not subjective. I can never find the correct quantity of compliments to give to AC I to be satisfied. It is literally a tragedy how much this game is overlooked. The first four AC games, Breaking Bad, Daredevil season 3, La Haine (a French film), Pulp Fiction, the first 25 episodes of DEATH NOTE, original Indiana Jones trilogy, Skyrim, The Lord of the Rings (books and films), and maybe even the 4 Uncharted games; I believe they deserve their own category as surpassing anything else considered a "masterpiece", and I strongly believe them to be objectively the standard for the nowadays common phrase- "peak fiction".
Thank you for this awesome gameplay man 👍
its an absolute gem man im glad you enjoy and agree!
Man I agree that you really just need to find a gameplay loop that suits you and your individual approach, maybe even compliments your interpretation of the Mainprotagonist. Other than a GTA V, AC1 did truly feel like a game where you are in control of the Assassin fantasy the game naturally invoked in me back then. Play as a ghost, a wanna be monk, climbing monkey, ElderGlitch bugs bunny, whatever you like to reach your target.
Although on a technical standpoint this game has its restrictions (just like every other AC title) and of course it doesn‘t allow for a perfect simulation of ones specific fantasy, for me it expanded my imaginative experience with the first title just the more. While Sandbox games are cool (looking at you Minecraft), narrative driven games allow for comparative thinking. What I mean is, I could always think along the characters, feel what they feel at first, understand my avatars/player-characters ways of expression (via controls) and build upon that with my personal gameplay for the ultimate immersion, for no one to tell you „wasted“ for being creative. You just have to master the controls first (as your current title implies lol). Just like a craftsman that has to perfect his methods before „perfecting“/personalizing his craft.
Btw. I missed the unpolished comments of the civillians. Some of them are just random turkish curse words that made me lmao as a kid. For the people that know him, I always was reminded of Recep Ivedik (turkish movie comedian that curses a LOT) and for the cloudheaded boy that I was, it felt like „what if it is him, roaming around in this game, bullying the NPCs!“ haha
Yes I played AC1 as a kid, sometimes, in secret.. psshhht!
this game really does deserve a remake/remaster
One can only dream
I miss the old games! This was back in the days when the AC franchise was at the height of its magnificence!
Altair really takes his time to climb buildings. But now we got arno who can spiderman on flat surface
Reads title : EMOTIONAL DAMAGE
Watches video : DOUBLE EMOTIONAL DAMAGE
Hahahahah
Imma be honest, I never played AC1 (boutta, gonna buy it rn on Epic Games for $6 fyi) so when I saw a video comparing the parkour for Mirage and AC1. Before watching I was thinking “AC1 maybe smoother than Mirage, but I don’t think it’ll be that detailed” BOY WAS I WRONG! I was ASTONISHED how amazing the parkour is in AC1, the movements, momentum, and details. They felt realistic and skilled based. You FEEL the steps and grapple. Even Expert parkour people say AC1 is better than all newer games (watch on YT). I even read the parkour in AC1 is more complex because there’s a learning curve. I LOVE THAT! To think I skipped this and the Ezio trilogy as a kid on 360 simply because the graphic jump with AC3 and my dad already playing them, man I missed out, but now I could experience it for the first time!
Why the hell Ubisoft downgraded from AC1 and Unity? God knows, but hoping future AC games will improve over time and soon we’ll be getting a game with a parkour mixed with AC1 and Unity. A man could dream. Same could be said with the facial performances. The older games had life to them, felt engaging. Even the limited facial movements can be said with the graphics of the time. Even then they had life to them. Now the newer ones they barely show emotion or mouth the words they say which turns me off (I love performances in games). And you’d think with better graphics, more shapes, motion capture, and more advanced tech they’d improve everything or at least the performance…nah. The only thing carrying the performances are the voice acting (Like Origins) Sorry for this rant
Ac1 is amazing
@@AltairStealthjust started playing it today and oh my god…it is! Especially the parkour, has this charm to them and the system is great! So much freedom.
This was the only Assassin's Creed that I complete it at 100% with all collectables
Perfect taste
I yearn for your skill to mix parkour and stealth kills. I can hardly do parkour by itself, I don't know how much practice it requires to be good at both
Too much practice i need to touch grass
God that sound design is just so good. I can never get over that
Its nice
I hope they make a remake of this game, because if they remake it and make it with modern day graphics and design the game will even better in my opinion.
This haunting music, though
Amazing gameplay, as always 👍
Glad you enjoy it!
From someone that’s loves ac1 and Altair thanks for making this vid💙🐐
So glad you enjoyed it
Will forever be my favorite title in the frenchise and my favorite story, also love the description brother😂 great vid as always
Glad u liked it bro
It does aged in terms of gameplay. Vertical climbing is too slow. Sure, you can jump off of the building to the nearby ledge, but what if there is none? What if your only option is going up? That's right. You gonna stuck to same slow animation of climbing. Then the stealth. There is none. And after you have done killing, every guard in the area will know your identity and will chase you. And on top of that, it is hard to escape them. Like, you climb up a building, ran away far distance but then game spawns another guard nearby and the chase is on again. So the only option is to not run away but stand and fight. The fighting is limited to 3 or 4 animations of takedowns, and if you try to hit some heavily equipped guard, then he will counter your attack no matter what.
Then the hidden blade. You can use it during the fight ONLY to counter enemy attacks but you can't use it as a weapon and attack them back. The airborne takedown with hidden blade works weird too. Like, to do it, you need to lock on to your target, open your blade and then press high stance and run buttons together, to make Altair run and jump on top of your target, but most of the time he does not do that. He simply jumps forward and takes fall damage, or doesn't want to jump at all, trying to back up from the end of the ledge. And then we have detection system, when you always get detected, and have to press hide button to, well, make it look like a monk. Yeah, monk with tons of blades and knifes on his back, wrists, shoulders and boots. Gotta be some badass monk lol And that bleeping sound is just too damn annoying. And for the last, we don't have free roam mode in this game, to explore the world and find hidden stuff, like flags and those templar knights that you have to kill. So after beating the game, your only option of collecting stuff that you didn't is, by loading section 6 of memory and replaying it. But instead of doing main quests, you have to roam around. But that does not count as a free roam, so there is no free roam in the game. And the fact that you can't heal yourself when you took damage is just annoying. Cause, not always you can get away from the fight with less damage and sometimes you have to replay from the checkpoint.
Then the level design. Like, you start your quest that consist of doing repetitive side quests and then a quest of killing the boss. And you have to repeat this same thing over and over again through the whole game. Well, at least you don't have to worry about grinding to buy upgrades lol.
So yeah, Assassin's Creed 1 aged poorly in terms of gameplay and game design. I'm saying this as the man, who played this game back in my teenage years, when it first came out, and who replayed this game few weeks ago and still has it installed on my PC. I literally replayed it last time few days ago, trying to find those stupid flags that doesn't give you any reward. Thus I know what I'm talking about.
Beautiful comment
@@AltairStealth Well thank you. I just like to elaborate on words of many, when they say that something sucks. In this case AC1. Now, I don't think personally that AC1 sucks, for it's time at least, but playing it now is uncomfortable.
I only just realized something. Did Desmond tell Ezio everything about the Animus and other things, and such after he said "Now listen..."? I never realised this.
Not fully sure
New AC game environments are so detailed they distract honestly. These environments help you focus on the genuinely fun gameplay
interesting take
Never got around to finish this game, but after giving it a go and fully immersing myself i thought damn ive ben missin out! This game is amazing and it feels so different from all the other AC games, after the ending i was like whaaaatttt please keep going i need more, but playing AC 2 and it's awesome as well but i miss altair a bit
Its an amazing game
I'm doing it as well for the first time, and I don't know if it's due to ps3 or what but the game is unplayable, full of glitches. I will finish it but up to now, sequence 4 it is the worst game I played since a long time
the graphic and parkour didn't, but the game is purely made by a robot.
What?
Elaborate ?? Wtf does that even mean ?? Do you mean the game is soulles ?? Because it's definitely not, there's alot of atmosphere and hidden details to make the game feel alive.
I respect the game for what it was but I genuinely think there is a heavy nostalgia driven response to it. It is slow, but the key reason I think people say it isn't is because of how responsive altair is to player input. making it easy to do exactly what you intend for him to do.
But the parkour is still slow and clunky, simply due to age. Just look at the back ejects to gain height, it takes forever. I played this one and moved on to play brotherhood and Ezio is much quicker in execution of the mechanics that started here. It's not a diss at the game at all, just my observation. The vault mechanic was confusing to me but a cool one if not a little wonky looking to use at times.
again, I respect the game for what it was, but personally I feel the Ezio games took what this started and ran with it and really made the parkour feel better and quicker. This game walked so the Ezio trilogy could run.
As a person who just finished Assassin's Creed Mirage. I could not tell in the first two seconds whether it is Ac1 or AC Mirage, as a matter of fact, the place looked cleaner than AC Mirage on last gen 💀💀💀💀
💀💀
its on a historical lowest sale right now, 75% off. Great time to pick it up on steam :)
AC2 as well.
Really hope sales pick back up and new generations find this game
In my opinion AC1 has the best parkour system,it needs more skill,is the most realistic and the vault mechanic is just so satisfying.
Unity may be technically superior in tht regard but it will look cool even if you arent good at it
The vaulting mechanic does it for me
alright i have like 100 or so hours in this game and i've finished it 5 times fully synched memories
and i still think it might be a bit dated and aged
this game was made 16 years ago and it was abandoned a long time ago
there is literally no way a game that old wouldn't age
the overall repetitiveness and no freeroam after the end of the story (other than entering certain memories) makes some people not like it
BUT yes the game is still awesome for likeminded individuals like you and me to know the difference between passion and cash grabs. and this game is made in passion with what they had at the time
The fact that it was made 16 years ago is insane to me. It stands the test of time to a decent extent. And I completely agree. This game was made with passion, not as a cash grab.
@@AltairStealth i wish games were as passionate as before..
without fear of being cancelled or frowned upon
100%
You know you're talented if u can make this game look this smooth Wow.
Thanks homie! Ur vids are amazing too
@@AltairStealth Omg thank you 😭😭😭😭
Thanks to one of your videos I stared playing this game again and the parkour was so enjoyable once I understood how to play it, I love just moving around the map as fast as I can
Glad to hear it!
Give it some graphic mods and movement animation mods, and people will believe they are watching AC Mirage
Fr fr, AC1 is insane in that sense
nice gameplay. i've just finished AC1 yesterday (i've played it a lot but never actually finished it) and damn it's so much fun.
its such a agem of a game
Wow, 0:44 How did you do that? I have replayed this game many times and it is the first time I have seen this.
vaulting?
This game has somehow aged like fine wine imho.
Agreed
I agree. Dude this game still feels so rewarding in it's gameplay.
it does
Personally im not much for the stealth or parkour of AC1, but i will admit the atmosphere of this game is unmatched. Cool stuff 😀👍
Thanks!! It does have great atmosphere
@@AltairStealthsure thing! Hey, one AC game that I think actually has pretty cool stealth is Freedom Cry, I'd love to see that featured sometime if you think it's good too 👍
Ah thanks for the rec, I’ll try to make a video featuring it soon.
It would seem that just one playthrough is not enough after all. I have A LOT to learn yet.
Only thing about this game I dislike well despise is more accurate but there is just one thing and that's the fact we can't air assassinate.
{Update} I have now figured out the whole air assassination thing, but the way it works is such a particular way it almost feels like it's a glitch/hack rather than a game mechanic whereas in AC2 you just push one or maybe 2 buttons one the actual attack the other locking onto an enemy but I digress point is it's very simply in AC2
However in AC1 it takes well skill and it's not like it's impossible to get the hang of but there are also certain areas where you can't do it and especially in the story missions etc...
Again don't hate the game just think the air assassination could've been developed better to be more like AC2 hopefully if we ever get a remaster or at this point I guess we'd be more likely to get a remake if we ever do get either I hope this is something they work on.
u can tho
There are tutorials on YT concerning air assassinations on AC1
yes you can lol
Been saying this for years lmao
Ac 1 supremacy
Ac 1 skill gap isn't high so it's objectively wrong. It's an easy game both to play and master.
@@MildlyHumorous-cq1nn and yet a lot of people have been saying that it's hard and janky because of its snap-targeting system since release. I mean, parkour is only slow if you make it slow. Like it actually makes think about the routes you should take to get from point a to point b to be able to traverse efficiently and quickly. That's why new fans prefer the rpg's parkour as you literally only need one button to traverse.
You are really good at assassins creed
Yes that's true
He is
Thank you!!
Ac1 combat,stealth and atmosphere is much better for me honestly. There is more combat features in ac1 like you can stun enemies and gives you option to kill them or break their legs and you can finish injured enemies with your hidden blade, you can push enemies into scaffold (In e3 you can cut logs of scaffold to block path for guards to catch you), Stealth is more better like you can sit with people, blend with monks praying or blend alone praying which fools guards. Atmosphere and story is good too but missions are repetitive which i can agree on that part
Peak AC
They say this game would be outdated on newer gen. Correct me if I’m confused, but doesn’t AC1 play almost exactly like AC2? Miss this game so much
Yeah
If anyone wants to replay the game with modern hardware, I'd recommend playing it with DSR 4X resolution (4K/5K or 8K depending on your base resolution) that can eliminate all aliasing that remains in the game and cap the framerate to 60FPS since ragdoll/leap of faiths and jumping momentum breaks at higher framerates. Also, I recommend disabling the entire HUD except the mini map if you feel you need it.
Good tips!
Ac 1 trained me reflex parkour system game, escape skill, counter kill
Man it help a lot when I play next to Ac 2
Facts
Damm, what settings are you using? Your Assassin's Creed 1 looks great.
Just a reshade :)
They honestly never got the throwing knives right after AC1
Lets hope for mirage
I recently finished the story on this game and I have to say it was amazing! I cant believe how great a 17 year old game is! I can feel for what some people critique about this title, but it was so fun to play a genuine assassins game, not this RPG bullshit. (No hate to RPG games...)
He woke up and chose war
Every day
I love this game. I agree with you, was completely unlike any game I'd ever experienced before.
tbh, if theres two things i hate about this game, its how outdated the controls, and more importantly the fact that i have a 5 second lag spike in that game every 30 seconds, and no its not because i have a bad pc, infact my pc can run rdr2 at max graphics with dlss quality at 80fps average... soo
Are there any discord servers where i can talk with other 20-something year olds who still play this game for both the nostalgia but also the insane depth, immersion, and gameplay?
Yep check my discord
2:53 made shine my eyes
😂😂❤️
Your game looks amazing, which Reshade preset do you use?
I can't believe that human can play as altair himself
😂😂
I cant believe ac mirage inspired ubisoft to make a sequel set in the holy land ❤ they really improved the parkour
I liked the game it just feels like a chore in the middle of the game due to the many side stuff the game forces you to do to progress.
But afterwards it gets really fun.