Perfecting MOVEMENT for my Indie Game | Devlog

Поделиться
HTML-код
  • Опубликовано: 16 ноя 2024

Комментарии • 46

  • @MaslinMonty
    @MaslinMonty 8 месяцев назад +18

    Found this channel today. I'm creating a game that mechanically looks pretty similar, and megaman zero is my "game feel north star". I'm like 3 months into my project, so I've got a long way to go, but you are now my unofficial rival.

    • @InboundShovel
      @InboundShovel  8 месяцев назад +5

      Heh heh heh, call me Gary Oak
      Real talk though, I love Megaman Zero - I'll have to keep an eye out for your game! Keep me updated on how you're doing!

  • @RockyMulletGamedev
    @RockyMulletGamedev 9 месяцев назад +51

    Is it really an indie game if there's not a mental health metaphor somewhere ? 🤔

    • @InboundShovel
      @InboundShovel  9 месяцев назад +36

      Should really start calling them indie-pression games

    • @Cosmik60
      @Cosmik60 4 месяца назад +8

      What's the metaphor in Terraria? (The devs) being clingy to the game?
      [As they should]

    • @TheGreenKnight500
      @TheGreenKnight500 3 месяца назад +4

      ​@@Cosmik60The metaphor is that the cure to depression is mining for resources

    • @TheManOfTheHourEveryHour
      @TheManOfTheHourEveryHour 2 месяца назад +1

      Is it really an edgelord if it doesn't have a mullet?

    • @RockyMulletGamedev
      @RockyMulletGamedev 2 месяца назад +2

      @@TheManOfTheHourEveryHour edgelord or not, it should definitely have a mullet.

  • @PandaRizzArg
    @PandaRizzArg 9 месяцев назад +5

    The improvement on the run animation is epic, it really become art work now, great job !

    • @InboundShovel
      @InboundShovel  8 месяцев назад +2

      Thanks! I really like the new look too, heh heh

  • @Terrence789
    @Terrence789 2 месяца назад +1

    This is amazing. I really enjoy seeing DevLogs and seeing your overall thought process. This is beautiful!

  • @lifefindsaway7875
    @lifefindsaway7875 2 месяца назад +1

    15:20
    I don’t think the third attack of the combo should stop the player.
    I think the third attack should only trigger IF the player stops first.
    So if I’m just running and mashing the attack button, then I’d just do the two attack combo. (Maybe with a significant cooldown between combos?)
    If I position myself where I need to be and stop moving during those first two attacks, THEN I can land the third blow.
    I just think stopping the player when they aren’t trying to stop will feel janky. If I realizes I’m in the wrong spot and need to run, I’d rather be able to run. (Unless the third attack animation already started, then I should be punished for my mistake)

  • @insandio
    @insandio 9 месяцев назад +4

    Nice video! UH-OH I fell LOL Isadora's new movements so sick! Excited to see more updates dude!!

    • @InboundShovel
      @InboundShovel  8 месяцев назад +2

      Thanks! Should be more coming very soon!

  • @almattiger2313
    @almattiger2313 9 месяцев назад +9

    Keep it up, I wanna see a steam page soon!

  • @_prototyp
    @_prototyp 9 месяцев назад +4

    just a thought about the atack while moving thing: i think in some games the character slows down while attacking. maybe slow the character more while the damage increses.
    Keep it up. Spritework and movement already look AMAZING!

    • @InboundShovel
      @InboundShovel  8 месяцев назад +2

      Oooh, that's a good idea! Should be really easy to implement and test it out too, I'll give it a try!

    • @lifefindsaway7875
      @lifefindsaway7875 2 месяца назад

      That’s better than the idea I suggested.
      It also would feel really organic. Of COURSE it’s harder to run while swinging a sword! It SHOULD slow you down!

  • @extranji
    @extranji 9 месяцев назад +6

    Devlog 2x combo let's gooooo

  • @codyleaderbrand6536
    @codyleaderbrand6536 9 месяцев назад +4

    Ah my beautiful Kennifer, keep up the work brother. Love seeing the updates!

  • @zarasherwood6776
    @zarasherwood6776 9 месяцев назад +3

    If you ever need to see how fool proof a tutorial is, hit me up... I have a record of breaking (or getting stuck) in like 10 different tutorials lmao!
    Game looks amazing tho

    • @InboundShovel
      @InboundShovel  8 месяцев назад +2

      Haha, sounds good! And thanks! I'll have to hit reach out once I have a tutorial ready to be broken LOL

  • @kingkeesietv
    @kingkeesietv 6 месяцев назад +3

    WHY does he NOT have more support!?!?!

  • @Chazor_
    @Chazor_ 8 месяцев назад +3

    You did a great job! looks awesome.

  • @Bucket
    @Bucket 9 месяцев назад +5

    The glorious return

  • @chickendoodle32
    @chickendoodle32 4 месяца назад

    First attack: can be done while moving in any direction
    Second attack: can be done while on the ground, adds a little dash
    Third attack: can be done from anywhere, but adds a major dash forward and high gravity applies to the player, and they’re stopped from moving during and a few frames after the attack.

  • @Amy-f9m
    @Amy-f9m 3 месяца назад

    I think for the ice level you could have a fat penguin that throws snowballs or something.

  • @hyderanimatesandrockk2424
    @hyderanimatesandrockk2424 4 месяца назад +1

    It looks awesome 😎

  • @JohnyCanoni
    @JohnyCanoni 3 месяца назад

    I came here looking for help. What a bummer!

  • @sadsadsad5000
    @sadsadsad5000 4 месяца назад +1

    who's the pixel artist? he did a great job

  • @anupamnigam8575
    @anupamnigam8575 8 месяцев назад +4

    hey can you tell me how to make make multiple sprites of any character for running jumping attacking etc .

    • @InboundShovel
      @InboundShovel  8 месяцев назад +4

      Sure! Unfortunately there isn't a super easy or simple way, you just have to draw each pixel art animation.
      Aseprite is the tool I use for pixel art, and it's great!
      As for how to get started with the spritework, I can recommend a couple pixel art tutorial channels that helped me when I was learning:
      www.youtube.com/@AdamCYounis
      www.youtube.com/@PeterMilko/videos
      Also, just looking at pixel art characters that I really liked and seeing what they did for each of the animations for references is really helpful!

    • @anupamnigam8575
      @anupamnigam8575 8 месяцев назад +2

      @@InboundShovel thank you so much sir ❤❤

  • @lesstalkmorefun1548
    @lesstalkmorefun1548 9 месяцев назад +3

    when does the game release lil broski?

    • @InboundShovel
      @InboundShovel  9 месяцев назад +5

      At this point, I'd be happy if I get it out at some point in 2025!

  • @SirSeldon
    @SirSeldon 9 месяцев назад +2

    🥳

  • @hse_uploads
    @hse_uploads 5 месяцев назад

    i love the intro

  • @Tbjbu2
    @Tbjbu2 8 месяцев назад +8

    as much as I love looking at your beautiful face, I think the video would be more interesting if you'd replace that with game footage (even of other games related to what you're talking about, etc)

  • @supersayen0679
    @supersayen0679 4 месяца назад

    Is there a name for this game?