Star Wars Shatterpoint Battle Report Mandalorians vs Inquisitors S02E16 feat. Mission Pack Three

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  • Опубликовано: 16 окт 2024
  • Din Djarin and Ashoka, Jedi No More, have run afoul of a trap set by Darth Vader and his Grand Inquisitor, in this weeks Star Wars Shatterpoint battle report! In addition, we are proud to showcase the upcoming Never Tell Me the Odds mission deck, courtesy of AMG.
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Комментарии • 17

  • @AegisbrandStudios
    @AegisbrandStudios  4 месяца назад +3

    Rules we go wrong:
    When Bo Katann focuses, she dashes, not jumps. This is caught later in the video, and we are not sure if it has a major impact when incorrectly played

    • @Cliznatch
      @Cliznatch 4 месяца назад

      At 9:46 in you rolled for a 5 dice attack from the clan of two on Din. However, you could not take this attack because you didn’t end your clan of two dash within 2 of any allied units (with associated tags).

    • @AegisbrandStudios
      @AegisbrandStudios  4 месяца назад +3

      You are misreading Clan of Two. You may perform the attack or the push as long as all allied characters within range 2 of Mando have the relevant tag (Mandalorian, Scoundrel, Bounty Hunter). The only allied characters within range 2 of Mando was Mando, himself, and he has all the relevant tags, he may use the attack or push.

    • @Cliznatch
      @Cliznatch 4 месяца назад +1

      HAA-ZAH! For the clarification! I am incorrect - thanks for that!

    • @AegisbrandStudios
      @AegisbrandStudios  4 месяца назад

      No problem. Some of the wording can definitely trip you up, and require a second pass over it

  • @johnpimbley5315
    @johnpimbley5315 4 месяца назад +1

    Great game chaps. Love Shatterpoint!👍

  • @mrwednesday1757
    @mrwednesday1757 4 месяца назад +2

    Great game as always!
    1:08:27 btw, ‘mandalorians are stronger together’ is a reactive, so once the Clan Kryze are wounded they would have to spend a force for it

    • @mrwednesday1757
      @mrwednesday1757 4 месяца назад +1

      Wouldn’t have changed anything, but you only roll for the self destruct on IG-11 if there are more enemy characters than allied characters within 3.

  • @godlyness2811
    @godlyness2811 4 месяца назад +3

    Saying the grand inquisitor can move to a "better" position and then using Ashoka to come up and punch him to not let him take the point. Feels...wrong? Entrapment! Thats the word!

    • @godlyness2811
      @godlyness2811 4 месяца назад +1

      59:57
      Technically close the deal happens before the sgt wakes up. So the two damage done by ig11 would do nothing.

    • @godlyness2811
      @godlyness2811 4 месяца назад

      1:08:32
      Costs a force for mandos stronger together since they wounded.

    • @godlyness2811
      @godlyness2811 4 месяца назад

      1:45:43 no beep beep. He has friends :)

    • @godlyness2811
      @godlyness2811 4 месяца назад

      With mandos identity he also removes conditions.
      Pretty sure many missed opportunities to remove multiple conditions from your wounded units

    • @AegisbrandStudios
      @AegisbrandStudios  4 месяца назад

      Interestingly, I just learned this last Thursday, in a random discussion with Thoras

  • @CCAbridged
    @CCAbridged 4 месяца назад +1

    At 46:41 it would only have been 2 points for the priority. When a struggle changes control is lost on all as they flip inactive first. Ahsoka and Grand Inqusitor are a tie and Mandos were wounded so didnt count. Thus nobody would take it. The blue mark was left on from struggle 1.
    Dont think it would have changed that struggle at all though.
    At 1:40:58 you ended on 0 and gave Bounty Hunters momentum but never gave it to Inquisitors. But it didnt matter.
    Huzzah for Inquistors.

  • @justinmeyers5535
    @justinmeyers5535 4 месяца назад

    Another great game

  • @Pantor1643
    @Pantor1643 4 месяца назад

    Love this game 👍