Star Wars Shatterpoint Battle Report Mandalorians vs Inquisitors S02E16 feat. Mission Pack Three

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  • Опубликовано: 22 дек 2024

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  • @AegisbrandStudios
    @AegisbrandStudios  7 месяцев назад +3

    Rules we go wrong:
    When Bo Katann focuses, she dashes, not jumps. This is caught later in the video, and we are not sure if it has a major impact when incorrectly played

    • @Cliznatch
      @Cliznatch 7 месяцев назад

      At 9:46 in you rolled for a 5 dice attack from the clan of two on Din. However, you could not take this attack because you didn’t end your clan of two dash within 2 of any allied units (with associated tags).

    • @AegisbrandStudios
      @AegisbrandStudios  7 месяцев назад +3

      You are misreading Clan of Two. You may perform the attack or the push as long as all allied characters within range 2 of Mando have the relevant tag (Mandalorian, Scoundrel, Bounty Hunter). The only allied characters within range 2 of Mando was Mando, himself, and he has all the relevant tags, he may use the attack or push.

    • @Cliznatch
      @Cliznatch 6 месяцев назад +1

      HAA-ZAH! For the clarification! I am incorrect - thanks for that!

    • @AegisbrandStudios
      @AegisbrandStudios  6 месяцев назад

      No problem. Some of the wording can definitely trip you up, and require a second pass over it

  • @mrwednesday1757
    @mrwednesday1757 6 месяцев назад +2

    Great game as always!
    1:08:27 btw, ‘mandalorians are stronger together’ is a reactive, so once the Clan Kryze are wounded they would have to spend a force for it

    • @mrwednesday1757
      @mrwednesday1757 6 месяцев назад +1

      Wouldn’t have changed anything, but you only roll for the self destruct on IG-11 if there are more enemy characters than allied characters within 3.

  • @johnpimbley5315
    @johnpimbley5315 6 месяцев назад +1

    Great game chaps. Love Shatterpoint!👍

  • @godlyness2811
    @godlyness2811 7 месяцев назад +3

    Saying the grand inquisitor can move to a "better" position and then using Ashoka to come up and punch him to not let him take the point. Feels...wrong? Entrapment! Thats the word!

    • @godlyness2811
      @godlyness2811 7 месяцев назад +1

      59:57
      Technically close the deal happens before the sgt wakes up. So the two damage done by ig11 would do nothing.

    • @godlyness2811
      @godlyness2811 7 месяцев назад

      1:08:32
      Costs a force for mandos stronger together since they wounded.

    • @godlyness2811
      @godlyness2811 7 месяцев назад

      1:45:43 no beep beep. He has friends :)

    • @godlyness2811
      @godlyness2811 7 месяцев назад

      With mandos identity he also removes conditions.
      Pretty sure many missed opportunities to remove multiple conditions from your wounded units

    • @AegisbrandStudios
      @AegisbrandStudios  6 месяцев назад

      Interestingly, I just learned this last Thursday, in a random discussion with Thoras

  • @CCAbridged
    @CCAbridged 6 месяцев назад +1

    At 46:41 it would only have been 2 points for the priority. When a struggle changes control is lost on all as they flip inactive first. Ahsoka and Grand Inqusitor are a tie and Mandos were wounded so didnt count. Thus nobody would take it. The blue mark was left on from struggle 1.
    Dont think it would have changed that struggle at all though.
    At 1:40:58 you ended on 0 and gave Bounty Hunters momentum but never gave it to Inquisitors. But it didnt matter.
    Huzzah for Inquistors.

  • @justinmeyers5535
    @justinmeyers5535 7 месяцев назад

    Another great game

  • @Pantor1643
    @Pantor1643 7 месяцев назад

    Love this game 👍