Trapcode Fluids Tutorial: Realistic Waterbending
HTML-код
- Опубликовано: 11 янв 2019
- Free Muzzle Flashes Pack aejuice.com/product/free-muzz...
Trapcode Elements aejuice.com/product/trapcode-...
Trapcode VFX Bundle aejuice.com/product/trapcode-...
Learn how to use motion paths and Trapcode Fluids to achieve the classic water bending effects from TRAPCODE ELEMENTS - The Last VFX Bender
INSTAGRAM: / zack.cgvisuals.vfx
CG ASSETS: www.pond5.com/artist/cg_assets
This tutorial is separated into two exercises, the first effect can be achieved in Trapcode Particular 3, while the second project benefits highly from the use of Trapcode Fluids. A brand new physics engine is included in version 4 but is only compatible with After Effects CC 2017 or later. Regardless of which version you choose, you’ll have a versatile fully procedural water simulation that can be adjusted on the fly directly inside of After Effects…
TUTORIAL FILES: mega.nz/#F!ZssnHSwQ!3Ll1c5f0O...
Trapcode Elements V2 now features 50 presets compatible with Trapcode Particular V6 including highly improved versions of the water projects in this tutorial, link in the description!
The music and the narration make me feel like I'm being briefed for a mission with the MI6
All I need is a satellite zoom shot and some UI screens
I thought I was watching a football game
@@Cubin4ik He's Trying to use Trapcode Particular to get the ball in the goal, oh no that red card, too particles...
THIS!
I am floored by the final product of this tutorial, very well done!
Cannot wait to try this out today!
just about the most epic ae tutorial I've seen yet
This dude really knows how to use ae. Omg. So many variables to know how they really work. This is really masterpiece. I watched lots of lots of tutorials. Quite few of them come close to realistic as movie effects. This one is definetaly high quality.
Excellent tutorial. There’s a wealth of information there that I can utilise for my current project and any future projects involving particles. Cheers.
This channel is much more than just awesome. After watching content, i can say this channel has a very bright future. The only request is Please keep uploading videos like this.
I think this is the best tutorial I've seen in the Utube. I was able to create the most realistic elements through this tutorial.
That's excellent would love to see it!
An amazing tutorial!!! Just what I was looking for. ^^Thank you so much!
just when I thought it couldn't get any better. Excellent tutorial
Just stumbled upon this vid while looking at trapcode's new capabilities and wow you're amazing. I've tried doing water bending effects within after effects many times using different methods but it never looked quite right, there was always something giving away the effect. But you pretty much nailed it.
Time to make that Avatar fan film.
I’m so excited!!! I loved this 100%
to say the least, I am absolutely mind blown and can only think of so many ways I can use this, thank you! you're gonna make my edits so much better!!
Cool glad you're having fun with it, send me a link when you have tests!
Finally, a well organized and detail oriented tutorial that can be followed without all the jokes and side kick clips that have nothing to do with the tutorial.
Thanks, this kind of takes it to the extreme, devoid of humor!
@@CGVisualsVFX Sometimes the humor is OK. However, it can be self grandeurizing and annoying as AE is hard to learn and can be frustrating. "Just the facts" can be refreshing as humor is at times.
This is just insanity and I'm here for all of it. Thank you for sharing your knowledge wizard.
Thinking of making a sequel to this tutorial in the same style, but with my improved knowledge.
im stating to watch now mate and from the intro alone i know its gonna be great
Awesome, can't wait to see.
no words to explain for this tutorial .. amazing!!
Just found this awesome channel! I subbed and can't wait to see more!!
Fluid Firebending is next!
you should won an award dude...this tutorial is magnificent
Awesome work mate❤️
This is the best no bulls%t tutorial on RUclips... and the universe.
stunning tutorial! many thanks
Exactly what I was looking for
Thanks! This is great teknic and looks so real! Big fan of your work
Thanks
Absolutely Great experiment
this is sick!! awesome
I'm coming back to video animation after years working in a burocratic service. Totally different than video animation, that I love it.
I loveeee u sir Must needed this Tutorial ...... Thankssssss Alots the 2nd experiment is Must use full
amazing tutorial thank you!!!!!
I appreciate the machine gun approach to this tutorial. Brief and to the point.
You're awesome and tutorial is incredible
Thanks :)
For years I've tried to make this effect in AF, but results were never as good as this. You have really done it!
Everyone wants to be a Bender, but can you master the other elements ;)
@@CGVisualsVFX I mean fire, water and air sure, but screw earth x) In eyes of AF at least haha
Amazing tutorial
When I watch complete your tutorial then I subscribed your channel for life time
U deserve millions of subscriber ♥️♥️♥️
Really Awsm tutorial sir thanks for this types of tutorial ☺️
Much appreciated thanks for watching
Best simulations channel ever
Thanks, sometimes I wonder if I'm just a simulation?
@@CGVisualsVFX *God simulator
Bestest youtuber 😍😘
damn this guy is on a different level! truly a master at AE
Thanks btw we just released Trapcode Elements V2!
Good job :)
Amazing!
Fantastic work!
Thanks :)
this chanel has amazing effects, for example the most realistic 3D fire in after effects.
@@alexrios2000 Thanks, I enjoy the challenge of making sims in Trapcode of all programs.
@@CGVisualsVFX i enjoy watching your tutorials, and i learn a lot, so i have to thank you too for every good work you've done.
@@alexrios2000 Much appreciated friend and thanks for watching, I feel like we're just getting started.
Amazing !!, I don't know how you fit that into 25minutes :) Didnt hear you take any breaths hehe
Mate I LOVE YOU
Good job bro.
Thanks man
I spend an incredible amount of time in Form...and with all respect for this amazing work:
Once you see how fast you can render realflow in cinema with redshift AND you get (nearly) photorealistic stuff, you would not want to put in THIS work.
Of course, if you have the freedom of choice and are blessed to use any tool.
Still crazy outcome for just AE. You got some wicked skills and intuition.
Nearly:
Use it for foam and splashed.
You would save firing up REAL Realflow, tons of GB on you SSD and rendering with krakatoa.
In some scenes and scenarios you should be able to get away with it.
If you can dream it, you can render it!
It looks amazing but it's just the price £600 - 700 imagine if you subscribe to the Creative Cloud and then pay roughly £500 for Trapcode Particular. It's another huge investment and learning curve for admittedly nice looking fluid sims.
underrated channel
Because mass people dont get quality content. I really dig his pace. Even I have to pay attention. Or try to. Or pretend to try to.
You get what I mean :)
hahaha. Very cool lesson. That feeling when you think that After can no longer surprise, and you have known everything. But then your lesson comes across and my brain says: "WHAT? Wait a second! Come on one more time, but at a speed of 0.5"))
I combined the knowledge from this tutorial with water simulation in trapcode Mir. Thanks for the experience and knowledge
Thx now you are my teacher.
Thx master 🙏
Fantastic
actually subscirbed i loved ur voice
Wow this is amazing especially the water bouncing on the floor. I see now why you didn't use the built in rain drops effect
Brilliant.!!!
Wait until you see the 2020 version of my attempt to create a floating water ball.
Then you stay on one feet, close your eyes and try to touch your nose with your finger... WOWWW just WOWWW what an awsome effect!
Great Chanel
Thanks
I cant keep up... brilliant
could you do a tutorial on blood splatters with particular?
Super!
Thank you sooooooooooooooooooo much sir 😍
You're welcome, thanks for watching
Thank you sir
Hello! Is it possible to create the following, using Trapcode Particular inside After Effects? That is, to create Ship water trails and sea surface displacement. You can create that in a 3D software, using water simulation. But is it possible to do this entirely inside After Effects, so you can avoid the huge rendering times of a 3d Software?
Thanks!!
Hello! Could you please help me with something? At 2:19 my motion path does not look like that. Instead, it looks like a short solid line that I have to click handles to make it curve and because of this my particles will only partly follow. Any help would be great! Thank you very much!
sounds like he is a good newsreader.Lol.Great tutorial
Came for the "single gelatinous blob" and stayed for the outro music.
Could you remake this awesome tutorial using new version of particular please
Súper!
Great
A good tutorial to couple this one would be to teach how to make water with mir and animate it to your liking. I’ve seen a few storm ones made with mir animations and I’ve been trying it myself but I can’t get it to come out the way I want it to. That tutorial would be heavily appreciated :)
Unfortunately, I haven't used Mir before but if you render something out you could probably use the same techniques for making water displacement in this tutorial. You can use CC plastic to fake specular reflections and set that layer to add. Have another layer set to Hard Light to make the water darker as needed and the Displacement Effect, just experiment!
oh shit this VFX is super hard for me !
how can i track the water to stay in the position in a moving clip ? sorry for the english but if u can help me thank u very much !
Hey Great tutorial. Can u give us the ice lagoon footage because I couldn't find it anywhere. Thx
Hello, first and foremost, this tutorial looks awesome! I wanted to follow along, however the tutorial files only contains one file? is that correct?
Thank you Zac, I am now Jason Bourne - Waterbender
Welcome to project Treadstone lol
i will try at homw!
wonderful tutorial, even if my pc said nope.
any recommendations to improve particular's performances? my config isn't that bad but this scene seems to be too much
32GB of Ram and allocate extra HDD space to the After Effects media & disk cache
is there a new verison for this tut using the latest 2023 trapcode particular? A lot of the UI for it has changes and things have been moved around
amazing!
but i still need help. i cant get the fluid to become transcpret like water, its still has some color insdie insted of a distortion in the backgroung. what should i do?
can i get the final result as a preset?
TNX anyway though.
Sounds like you need to key out more of the transparency with a color range, just add a color range to the first liquid layer and increase the fuzziness setting to maybe 150. It's in the tutorial and I might upload the fluid projects like the water ball and the fire bending thing, just a bit busy with projects.
oh god i love the caster voice yes pls daddy
Awesome, wasn't entirely sure about it at first :)
Wow!!!!
think you 😍
He sound like a wizard narrating the mission objective in a video game😆😁... Awesome tutorial tho... I have question, the way you used the light as motion path, can that be use for a camera movements, or even use that and parent to a 3d obj for it to follow?
Best
can you change the color of the water ?
Can you please help me to create a realistic smoke of shape (Say! like i Smokeout a particular shape from mouth which looks completely real)
Like frost breath, it should be fairly easy to find a tutorial for that.
@CG Visuals, On the timecode 1:51, there is a key in position of motion path, from where it appears ? i am bit confues, bec you have not added any key in motion path layer.
Those were just to keyframes to illustrate the movement and then regardless of how many key frame you add. The first keyframe for the position has to be the same as the position in Particular.
@@CGVisualsVFX same problem with me! how did you add the keyframes?
The tutorial is seems awesome but the thing is what the best requirement system for doing something like that? I have 32GB ram and I have Core i7 Cpu which is 24 core ! I and I have M2 Hard drive! but it seems is not good enough!
After Effects only uses one of your CPU cores, video editing and visual effects are time-consuming.
i have this idea where there’s like a drainage and water is getting sucked into it, i would have to 3d track the footage and use the ground as a tracking point, would this effect work for that though??
I'm not sure, sounds like a whirlpool effect, I would need to do some tests. Maybe an animated displacement map effect might give the impression of spinning water.
where dowload the Water_Droplets_On_Lens.mov ?
Everything is okay but i have so stupid problem, my object path is always linear, i can not make it curvy(bezier), only if i move into graph editor but i want to make it on the screen, not on the graph editor all the times, do you guys know what am i missing there? (at first, pressing both ctrl+alt and clicking path node would create a bezier node but now that doesn't work)
Instead of separating dimensions and using the graph. I recently learnt that you can right click on the keyframes and in the drop down menu (I think its called interpret motion / interpolation or something similar) That brings up another box, in both fields select (Continuous Bezier interpolation) this will let you edit the motion in the viewer
Hi! I don't have the plugin MATTE CHOCKER, does anybody know how can I get it? Thanks!
Go into effects, Matte, and matte choker will be there, it's not a plug in, just an effect in AE
Hi by any chance, do you know why the particulars ( water ball ) turns black when I switch the Visualize Relative Density to the brightness at 12:24 ?
Your point light intensity is probably too low, that was happening to me today, I set it around 350-400 and it seemed to match my scene better
this tutorial is really amazing, just a problem. i don't have smooth sphere in my obj models, and when i choose other kind of sphere, motion is different totally! have i download smooth sphere object before?! please guide me
I think they renamed sphere smooth to just sphere, it's the same shape but you might need to adjust the size. I'm gonna redo these tutorials in the future as the water ball doesn't hold up
@@CGVisualsVFX thank u for your response. sounds great. I also can't find fluid in physics mode. my project,however , is done. thanks for your incredible tutorial again
hi, in mac os particular doesnt work. first couldnt find main entry ponr for particular 48 : 72 and then error 25 : 3 invalid filter, the rest of the red gigant instaled pluggins work perfect . only particular cant run.... any idea how to fix it?
Sounds like an issue for Red Giant technical support
Amazing work ! but i dont have the Water_droplets_on_lens.mov and he is not in the download file
Yeah, the tutorial just covers the particle sim and the raindrops were added for demonstration. You could get something similar to the raindrops Video copilot tutorial. That (lens.mov) is actually one of the clips from our (paid) Water Blasts Pack: videohive.net/item/40-realistic-water-blasts/19832891
the splash particles from the auxiliary menu don't show up. What can I do to fix this
Test the issue by recreating the set-up in a separate project to see where things are going wrong. Try disabling everything except for the layer in questions and re-enable all of the effects one by one until you find the culprit.
How did he do the water hitting the screen part though
Stock footage from Water Blasts on video hive
waaaaao!!!!!
So if I want to frozen the water ( or the target ), what should I do ?
Since I haven't done any tests with turning water into ice yet. I would probably have to elements, the animated water, and the frozen image or whatever you are trying to create. Then I would find a way to transition between the two elements. If I have any luck with tests I might do a video in the future.
Nice tutorial but how do I make the trail shorter?
With motion paths, particle life affects how long the water will travel along the path. But it's the emission rate that controls the length. Continuous emission will result in a long stream, on the other hand, if you only emitted particles on one frame it would look like a spurt of water.