Live Streaming with Optitrack and Unreal Game Engine

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  • Опубликовано: 14 янв 2025

Комментарии • 7

  • @ninomancuso7021
    @ninomancuso7021 2 года назад

    Any luck doing this with a metahuman? I seem to run into an issue as soon as we start building the Animation BLueprint, errors pop up where in your demo they dont

  • @Teriton
    @Teriton 3 года назад

    Hi thanks for the video! Have you had any issues with retargeting the Motive skeleton to UE4? Our attempts, both at live streaming and with exported recordings, are leaving us with rather messed up animations on the arms

    • @KatSullivan_Unreal
      @KatSullivan_Unreal  3 года назад

      hello! sorry to hear you're having issues with retargeting. hope this video helps! ruclips.net/video/TzgD1zSk4pU/видео.html

  • @pedromameluque1734
    @pedromameluque1734 4 года назад

    What optitrack hardware did you use for the animation?

  • @original9vp
    @original9vp 3 года назад

    Do you know how to do this with a Metahuman skeleton please!!!??? :)

  • @pedromameluque1734
    @pedromameluque1734 4 года назад

    This is great!