Annihilation by Exotic Resonance 4

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  • Опубликовано: 13 сен 2024
  • The track is Dei Machinae by Sidetracked.
    It isn't used in-game, I just thought it fit the best for this and had it on in the background.
    Also this has little balance testing put into it at the moment, and I still have to implement a couple of things, as is evident by the footage. That'll be addressed in time.
    Buffed Hades a little bit. Also a bunch of small details, such as having Draedon be damageable at the end of the battle and having Ares' lighting be affected by his tesla sphere.

Комментарии • 111

  • @endymon5240
    @endymon5240 2 месяца назад +74

    "Should you attempt to fight my machines again, I would suggest greater dodging precision."
    Ouch

    • @SpaceCatDeluxe
      @SpaceCatDeluxe 2 месяца назад +13

      roasting with draedon

    • @DerpyNub
      @DerpyNub Месяц назад +5

      This could mean that you will get a special interaction with draedon if you nohit the fight

    • @SpaceCatDeluxe
      @SpaceCatDeluxe Месяц назад +5

      @@DerpyNub i mean he did say something with sustaining minor nerve damage and pretty sure he also mentioned in another video something about major nerve damage, so it is quite possibly and a funny addition for people with no life

  • @quailland1982
    @quailland1982 19 дней назад +7

    That background lazer attack Ares does is like genuinely the coolest thing I've seen in terraria ever

  • @overdone7892
    @overdone7892 2 месяца назад +65

    the tesla sphere actually lighting up ares is really rad

    • @I_Xeroc_fr
      @I_Xeroc_fr 2 месяца назад +3

      My PC melts just from looking at that😭

    • @Lynel5240
      @Lynel5240 2 месяца назад +13

      @@I_Xeroc_fr Cool little bug fact for you: Dom actually knows how to optimize his mods. I used to hear for a while that Nameless ran better than base DoG. So I don’t expect this fight to run too badly either

    • @I_Xeroc_fr
      @I_Xeroc_fr 2 месяца назад +1

      @@Lynel5240 that true, when i played infernum, i thought my fps will be so dead, but i was wrong.

    • @jameslarkin4119
      @jameslarkin4119 17 дней назад

      @@Lynel5240base dog used to be really really unoptimised also

  • @aidenapple7780
    @aidenapple7780 Месяц назад +16

    i love how the bosses actually have lighting on their sprite so rather than just the projectiles being a visual feast the bosses themselves are too

  • @theancientone9125
    @theancientone9125 2 месяца назад +22

    You took "let me cook" to a whole new level
    These exo mechs genuinely look that they are actually programmed to be aggressive, unpredictable and fight like they are the pinnacle of dreadons projects
    So many attacks
    Beautifully telegraphed
    And so diverse
    Amazing
    Just amazing

  • @KugelWasHere
    @KugelWasHere 2 месяца назад +85

    "last night i flung out of bed in the dead of night, and began inventing machines." -draedon

    • @gollossalkitty
      @gollossalkitty 2 месяца назад +2

      Probably a metaphor for 'your mom last night'

    • @KugelWasHere
      @KugelWasHere 2 месяца назад +2

      @@gollossalkitty what

    • @endermannt4509
      @endermannt4509 День назад

      ​@@gollossalkitty que?

  • @xsolo9
    @xsolo9 2 месяца назад +20

    Once again this looks great. I really love Ares' resprited swords and Hades' tunnelling attack!
    This mod really adds some personality to the mechs, making them feel like real opponents built with a goal to achieve. Keep up the good work!

  • @NinjaYoshi14
    @NinjaYoshi14 2 месяца назад +15

    This looks a billion times more fun to play than regular very chaotic or even infernum exo mechs. You do such an amazing job on these it's insane. Keep up the amazing work!

  • @UmbraMG
    @UmbraMG 2 месяца назад +66

    Drawdome be airdropping his Mechs now

    • @kingstonlovely7404
      @kingstonlovely7404 2 месяца назад +2

      like a full on stealth jet lookin ship droppin em down on the field-

    • @I_Xeroc_fr
      @I_Xeroc_fr 2 месяца назад +2

      At first it looked kinda strange, but now, this looks sick

  • @oog1283
    @oog1283 2 месяца назад +6

    jesus christ dude every time i think ive seen the peak of terraria boss design you swing by and (yet a-fucking-gain) make something somehow even better than your previous already impressive works. You are truly talented beyond words.

  • @rektlzz7808
    @rektlzz7808 2 месяца назад +39

    This is crazy good! As a hobbyist programmer, I'm curious about how you make the boss's movements feel so natural and the attacks so well-coordinated. Do you achieve this through specific programming techniques, or is it more trial and error until it feels right? Also, if you don't mind me asking, do you have a background in programming, like a bachelor's or master's degree?

    • @dominickarma6646
      @dominickarma6646  2 месяца назад +44

      There's a lot to unpack here, so I'll go through these things bit by bit.
      Boss movement: This is from a LOT of experience, learning, and studying existing works. One of my favorite things here in this regard is Apollo's dashes. For those, I've been having him go really, REALLY fast (Like 120 pixels/frame or so) over the course of about 8-12 frames before decelerating at an extremely rapid (but not instant!) pace (usually making the velocity exponentially decay by multiplying it by 0.7 for a few frames), with a post-processing shader applied on top to suggest motion blur to the player. I learned this from some of Yiyang233's works (The person responsible for most of the "Chinese Developer" content that was lauded more heavily about a year ago, such as the MEAC Empress). It's just one example, but yeah. I also have a SmoothFlyNear function that I commonly use for rapid "Get me to this position, fast, but make me slow down smoothly" motion as well, but that's a bit more general-purpose and not as interesting.
      When it comes to these things though I CANNOT stress enough that programming is just one piece in the puzzle. In order to make things fluid, natural, or eye-catching in a pleasing way you need to have an eye for those sorts of things, which is something that requires a sense for certain artistic principles.
      Attack Coordination: I offloaded most of this to separate management systems. Combo attacks are represented via a management class that specifies which Exo Mechs should be present for the attack, as well as a behavior loop that all participating mechs adhere to. Technically speaking, their normal behaviors are shut off while the management system puppeteers them around during this. The base Calamity Mod's Exo Mechs bake this coordination into the AI of the three mechs (Not Artemis, since Apollo is considered the "leader" of the Exo Twins for the purposes of counting them as a single entity), but I didn't want to replicate that due to it being rather clunky and hard to build upon, hence the systems.
      Programming College Experience: I'm in community college right now, but I have yet to graduate. I've been doing this for close to seven years now and most of it is just experience through projects like this, rather than a big formal background.

    • @rosant7074
      @rosant7074 2 месяца назад +10

      ​@@dominickarma6646 time fosters exp in all fields so no shock your skills in this field atleast are amongst the highest in the whole of modded terraria.

  • @Kortoschka
    @Kortoschka Месяц назад +5

    Infernum is crying nervously on the sidelines...

  • @rosant7074
    @rosant7074 Месяц назад +4

    I love the small aspect that draedon heals you to full hp after you kill 1 of the mechs.

  • @Palemis
    @Palemis 2 месяца назад +29

    The effects that Hades makes when it goes in/out of the ground are so yummy 🥴😋🤤

  • @drunkenskunkproductionsdsp8094
    @drunkenskunkproductionsdsp8094 2 месяца назад +2

    The laughing sound Ares makes before doing a massive attack is raw af.

  • @eclipsezilla
    @eclipsezilla Месяц назад +1

    I hope this becomes its own separate mod because it looks incredible.

  • @Icanseeyoursearchhistorybcyes
    @Icanseeyoursearchhistorybcyes 2 месяца назад +5

    Looks like Ares can charge up Artemis and Apollo and actual has real energy katanas
    and finally Hades digging some holes because it is on that exo crack

  • @Perrigon
    @Perrigon 2 месяца назад +5

    *"Should you desire to engage my machines again, I would suggest greater dodging precision."*
    Would this imply a reward and/or special dialogue for no-hits?

  • @LunarChild
    @LunarChild 2 месяца назад

    I am really happy to see the exomechs get more love, amazing as always dom!

  • @lglmaking1694
    @lglmaking1694 2 месяца назад +4

    Would Hades eat cinnamon rolls..

  • @trodron
    @trodron 2 месяца назад +3

    Those movementts are so smooth
    New undergroung hades attack is amazing!
    Thing i've noticed is that this bossfight doesn't need a world-wide arena like for basic calamity exos or (in less size) infernum ones.
    Also my pc will die with Hades death animation, i guess.

  • @Preenox
    @Preenox 2 месяца назад +2

    Dominic back again with another eyecandy showcase. Please get some health insurance man, your talents are insane

  • @imnotcreat1ve588
    @imnotcreat1ve588 2 месяца назад +1

    The infamous Exo plane

  • @Astrofox4
    @Astrofox4 2 месяца назад +1

    The exo mechs movements are so natural that basically I'm watching a movie (when ares is on the background can you make him immune to damage [because he is now far away from you] which I think it makes more realistic)

    • @dominickarma6646
      @dominickarma6646  2 месяца назад +3

      I've already considered this
      While it is more realistic, it isn't particularly great from a gameplay standpoint. Creates a situation where you just have to wait for him to finish the attack before you continue attacking him

    • @Astrofox4
      @Astrofox4 2 месяца назад +1

      @@dominickarma6646 true, while nobody blames about ScaL to wait finishing her attacks, especially her desperation phase (on infernum) I think only that attack scene with that improvement shouldn't affect the gameplay

  • @nebulisnoobis102
    @nebulisnoobis102 2 месяца назад +1

    ITS SO CLEAN

  • @Middanoob
    @Middanoob 2 месяца назад +2

    it feels weird not seeing the exo mechs being static

  • @meedrowh1809
    @meedrowh1809 2 месяца назад +2

    This... is way better than Infernum.

  • @SpaceCatDeluxe
    @SpaceCatDeluxe 2 месяца назад

    i just love how this looks

  • @GeorgeNotRat
    @GeorgeNotRat 28 дней назад

    WTF are these mods holy shit.
    It’s amazing.

  • @I_Xeroc_fr
    @I_Xeroc_fr 2 месяца назад

    Oh boi.. i can't wait for this to release

  • @Orion46049
    @Orion46049 2 месяца назад +1

    0:05 Stock video ahh transition
    Also cool effects and attacks wowie

  • @Exoblaze320
    @Exoblaze320 2 месяца назад +1

    The true infernum mod 💀

  • @Mikonid_Ozone
    @Mikonid_Ozone 2 месяца назад

    Now imagine if every attack from every mech looked like ares's exo katana...

  • @Teffg
    @Teffg 27 дней назад

    I like how you used the steam from the worm to indicate an upcoming lazer attack. I never like it when bosses have these png lines to indicate upcoming lazers, it always felt lazy and disconnected from the boss itself.

  • @mewz52
    @mewz52 2 месяца назад +5

    eggo mesch

    • @relojac
      @relojac Месяц назад +3

      eggs match

  • @Godslayer4000
    @Godslayer4000 2 месяца назад +1

    tbf idc how balanced it is the only thing I wanna know is when can I start upping my death count on this MASTERPIECE (im monitoring the steam workshop)

  • @user-ji2ip1pl3j
    @user-ji2ip1pl3j Месяц назад +2

    Tu eres el wey que iso nameless deity?

  • @fhfghfghfghfgh-o6x
    @fhfghfghfghfgh-o6x 2 месяца назад +1

    In all honesty, I hope there's special dialogue for if you nohit them

  • @meedrowh1809
    @meedrowh1809 Месяц назад

    Alright, but I need to know one thing:
    What is the sound of Ares's laughter? It sound both cool and ominous, I want to make it my ringtone.

  • @Teryte
    @Teryte 2 месяца назад +2

    Why is thanatos called hades now?

  • @2mike290
    @2mike290 2 месяца назад +3

    oh hell nah whats that thumbnail dawg the mfs can kamehameha now

  • @worst_pr_player
    @worst_pr_player 3 дня назад

    pesticide spraying ahh ares =))

  • @zerder_play5908
    @zerder_play5908 2 месяца назад +1

    I want play with this mod so much

  • @valeriesteel90
    @valeriesteel90 2 месяца назад +1

    when do we get ares with a pilebunker

  • @litterbox019
    @litterbox019 2 месяца назад +2

    bro really tells you "skill issue" at the end of the fight now??

  • @d1n0jl76
    @d1n0jl76 2 месяца назад +2

    Wait now I just realized that you used Fargos Souls DLC (I may be wrong)

  • @nickneym2005
    @nickneym2005 2 месяца назад

    Wow I love this, Terraria is becoming more and more like something super technological or cyberpunk 😅

  • @ssamuueel
    @ssamuueel 21 день назад

    Hades is still called Thanatos in death messages?

  • @kaden-sd6vb
    @kaden-sd6vb 2 месяца назад

    Jesus christ dom
    Talk about an upgrade
    I thought you were done but i guess youre pulling a relogic
    I ain't gonna complain tho

  • @ssamuueel
    @ssamuueel 21 день назад

    What the hell does "dominic got spanked by gauss nuke" mean???

  • @wman-jn7sq
    @wman-jn7sq Месяц назад

    This looks really cool (i head through the grapevine that this is for eternity exos)
    i think "hades" still needs more buffs, it feels pretty inactive throughout the fight except during the combo with areas, also what was the motive for the name change

    • @wman-jn7sq
      @wman-jn7sq Месяц назад

      also the overall difficulty feels a bit too low compared to abomination

  • @litterbox019
    @litterbox019 2 месяца назад

    exo chair used, run dequalified

  • @TEPK-2924
    @TEPK-2924 Месяц назад

    Are you going to rename the other mechs, too?

  • @MinStam
    @MinStam 2 месяца назад +1

    I feel like hades should lower your flight time, similar to astrum deus and ravager, in his solo phase at least when he does the ground slam attack. Also ares shouldn’t be able to be damaged in his background phase, because some weapons like mechworm staff could easily melt the close together parts.

    • @relojac
      @relojac Месяц назад

      wouldn't be very fun gameplay wise

  • @LabdalockVelheimr
    @LabdalockVelheimr 23 дня назад

    damn, what mod is this? it looks like it could give infernum a run for its money

  • @mothaclysm
    @mothaclysm 2 месяца назад

    whoa.

  • @Astrageldon
    @Astrageldon Месяц назад +1

    will it be compatible Infernum Mode?

  • @Sepulchre0001
    @Sepulchre0001 2 месяца назад +2

    Do they have less health than before? They seem to die really fast

    • @dominickarma6646
      @dominickarma6646  2 месяца назад +3

      That's just because I superbuffed my weapon so that I can make the fight progress easily. The health is the same as it was before.

    • @Sepulchre0001
      @Sepulchre0001 2 месяца назад +2

      @@dominickarma6646 oh ok, Also does ares have his blender beam attack still, I dont think I was clear when I asked this question before, cause I may have just said laser

    • @Lynel5240
      @Lynel5240 2 месяца назад +3

      @@Sepulchre0001 Blender is replaced with the background attack at 3:55

  • @ChristIsGod-Christian
    @ChristIsGod-Christian 7 дней назад

    Why hades? It's supposed to be thanatos yeah?

  • @koty_slav-33.
    @koty_slav-33. 2 месяца назад

    I advise you to reduce the time interval between the disappearance of the plane from the screen and the appearance of Thanatos himself, it is advisable to remove this interval altogether. I would also advise you to increase the speed at which tanaios crashes into the ground and bring the place of his landing closer to the player

    • @koty_slav-33.
      @koty_slav-33. 2 месяца назад

      Also I think ares is kinda small, he could be bigger, not so much, but bigger

  • @Venyatron3000
    @Venyatron3000 2 месяца назад

    I'm trying not to beat all combinations of Infernum Exo Mechs with pre-Exo Mechs gear. I've beaten only Ares + Twins combination because separate Ares and Twins are disasters!

  • @8Ball8888
    @8Ball8888 Месяц назад

    Is this gonna be its own mod or infernum

  • @jancekal1360
    @jancekal1360 2 месяца назад

    its actually impossible for karma to make a bad mod

  • @dj_the_warior4387
    @dj_the_warior4387 2 месяца назад +1

    Im sure this has probably been answered before, but my own curiosity remains
    Does Hades do a full replace for Thanatos?
    Like
    Does Hades take over Thanatos's position as the Exo Worm?

    • @venomousslime6797
      @venomousslime6797 2 месяца назад +6

      Hades is literally Thanatos, the mod just renames Thanatos to Hades.

  • @zalix5475
    @zalix5475 Месяц назад

    Yo is the thanatos death animation inspired by armored core 6's ice worm?

    • @Lynel5240
      @Lynel5240 17 дней назад +1

      AC6 player spotted, deploying based token!
      I’ve pushed for a little AC6 inspiration in this fight, like with the visuals of Hades’s line-up lasers, but the death animation isn’t inspired that I know of

    • @zalix5475
      @zalix5475 15 дней назад

      ​@@Lynel5240ah I see, the explosion looks coral-like so I thought it was. Still really cool though

  • @Kevin-The-Cube
    @Kevin-The-Cube 2 месяца назад

    Ehy did you change Thanatos' name to Hades but keeo the rest the same?

    • @MinStam
      @MinStam Месяц назад

      Hades was Thanatos’ original name before it got renamed to Thanatos

  • @mic_gamez8652
    @mic_gamez8652 2 месяца назад

    why hades and not thanatos

  • @Banana360-
    @Banana360- 2 месяца назад

    nice work! you should work at Re Logic! but hey I think you already have a job that suits you! (;
    and also if you might have some little tips for getting started in programming a terraria boss!

  • @ramigamernetwork4938
    @ramigamernetwork4938 Месяц назад

    what is the mod name ?
    because I did not hear about any boss called hades planned in any near cal updates

    • @ramigamernetwork4938
      @ramigamernetwork4938 Месяц назад

      No shot this is an update right?

    • @d1n0jl76
      @d1n0jl76 Месяц назад +6

      It’s an upcoming rework for Fargos Souls DLC
      Also Hades was the original name for Thantos

  • @DestructoGabe8
    @DestructoGabe8 2 месяца назад

    What do you reckon Draedon's favorite food is?

    • @ctyac
      @ctyac 2 месяца назад +4

      Exo Prisms

    • @isnotbanan3344
      @isnotbanan3344 2 месяца назад +2

      Fried Chicken

    • @relojac
      @relojac Месяц назад +2

      none... but based on the draedon hack on Twitter, if he did he'd probably be down to eat chicken made from Exo Particles

  • @Generic_Gaming_Channel
    @Generic_Gaming_Channel 2 месяца назад

    oh my what is _this?_

  • @LubitelRogalikov
    @LubitelRogalikov 2 месяца назад

    How to make character small like this?

    • @MinStam
      @MinStam Месяц назад +3

      He’s playing at a higher resolution, that’s why everything looks zoomed out

    • @LubitelRogalikov
      @LubitelRogalikov Месяц назад

      @@MinStam ok, thanks