Possessor(s) | a new game from Heart Machine
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- Опубликовано: 8 сен 2024
- Heart Machine and Devolver Digital are teaming up to bring us a brand new post-apocalyptic action platformer next year. Possessor(s) is the story of a flooded city and the people trying to survive in the wake of a cosmic catastrophe.
Possessor(s) on Steam: store.steampow...
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It's weird that they aren't calling this game a metroidvania, maybe they don't want to be stigmatized as "another metroidvania" or something like that but for me that's a huge selling point. A MV from heart machine feels like a dream game. They recently opened a job listing on twitter for a senior technical designer for Possessors, I think it's safe to assume they have a separete team working on the game.
Games like Possessors, Emuurom, Silver Pines, Last Vanguard, The Perfect Pencil, The siege and the sandfox, Crave and Sky Dust makes me very excited for the future of metroidvania, they all look amazing.
I don't think I've heard of a single game you mentioned here haha. Brb wishlisting
All of them have pages on steam. The genre is at an all time high, look for these games.
Alx Preston (creator of Heart Machine & Possessor(s)) said to the community that Possessor(s) is what's typically called a "Metroidvania", Alx doesn't love that genre term and is pushing for the japan term to be more common "Search Action". "I feel like 2024...that side scrolling, interconnected genre has grown well past those routes of Metroid & Castlevania SotN...".
Also, it is indeed a smaller team compared to the team for the upcoming Hyper Light Breaker. When HLB got revealed, HM confirmed that they’ve gone multi-project, they currently have over 60 people. PSE also became “a fully fledged, actual full-time production project” over a year & a half ago.
Dang, didn't expect this from the company behind HYPER LIGHT DRIFTER. Thanks for calling this to our attention, nocaps !
Unbelievably ecstatic for Possessor(s)!
Sometime ago, Alx mentioned some cool things about it. PSE was confirmed to have written dialogue in the style of a visual novel (no voice acting like Solar Ash), it’s in a different universe this time around, it’s being made in Unreal Engine 5, and they wanted to have characters that look more human so they can have more recognizable characters for a more human story. Speaking of the story, I can tell that this game’s metaphor will hit me like a truck ^^
"At its core, Possessor(s) is a game about relationships - specifically, the ones that hurt us and how we navigate through them. We wanted to explore the idea of getting out of toxic traps and the difficult journey of self-improvement. Our characters are trying to change for the better and struggling to stop punishing themselves. The theme of possession ties into how we heal from these emotional wounds."
I'm increasingly impressed by the way modern games (or indies, rather) utilize "de-perfection" in their art styles.
It's as if that whole 'bit' revival made us realize that the really interesting expressions are beyond the realistic ones.
Like, more "true" art than mere imitation. 🌈
I do love a good, hand-drawn art style. They are better than photorealism IMHO.
This teaser is a little to small to grab me but I'll keep an eye on it since I did like the look of Heart Machine's games
anyone know the splash art style they use?
I can't believe I missed this announcement
This the one that had the really cool non-gameplay trailer? (cool enough that even ppl who hate non-gameplay trailers thought it was cool?)
Pretty sure this is the first time we've ever seen this game unless I'm mistaken
@@nocapsbb Yep. Thinking of something completely different, and I can't remember its name.
was cool though