Hello. Thanks so much for the Tutorials, really nice and full with good information and tips. Have a question, do you have any Tutorial regarding roads with slops and intersecctions? That would be great.
Good use of railings, this use didnt accured to me. However it could be slightly faster to trace the road mesh object instead of terrain, then extend it on the ends and chopp it off together with the railing. Otherwise good tip.
Hello. Thanks so much for the Tutorials, really nice and full with good information and tips. Have a question, do you have any Tutorial regarding roads with slops and intersecctions? That would be great.
Glad it helped you out. I have this one that should be of help: ruclips.net/video/xFBvY9fWjKo/видео.html
ah and this one :) ruclips.net/video/ZVgYPxJBVuY/видео.html
Nice time saving trick, is there any way to segment the rail so that you create separate stones?
Hi only just saw your comment. Like for rendering? As example having a 1 or 2mm gap?
@@ASMTechbase Hi, yes exactly. Me and a colleague tried to play around with the settings but didn't manage to create a gap
Good use of railings, this use didnt accured to me. However it could be slightly faster to trace the road mesh object instead of terrain, then extend it on the ends and chopp it off together with the railing. Otherwise good tip.
Ha, nice one Jan ! Thanks for mentioning this.