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I would’ve expected this from a wizard or artificer since they would have the most access to scientific data, however I think a cleric knowing how to f- over magic with science is an invaluable asset
everyone really out here in the comments typecasting "cleric" as the devout, bible-thumping LG cleric of Pelor, as if Forge and Arcana clerics just straight up don't exist
@@andrewlentner you must first become a florida man before you can do the dumbest of shit but once you do the power to turn flowers into bombs is yours
How I stop my one player who studies Geology and knows how to make bombs with literally anything? "Yes Mike, you know that mixing these shits together will bring you a bomb, but does your character know that?" I honestly fear the day he will choose to run artificer...
reminds me of a scene in the online comic "order of the stick", where the Fighter used his knowledge of Architecture to win an arena duel. -he tricked his opponent into knocking down a pillar, so part of the building collapsed on him.
My dm once gave me a deck of many things as a joke I got a joker I think then I got the moon (3 wishes)and a wonderous magic item and I wished the final boss away and then my dm ended the session and said it was a dream
Also I wanted to be fair after wards and asked mirror image at will and a 5th level spell slot which the dm agreed to also he didn’t give us the xp for the boss but i don’t care
@@Sleepless_Sam i was prepared to throw everything away just for fun and i think the dm was but it was final boss also he could have made the whishes backfire or something
...I can't remember, what chemical were the sunflowers providing? The clay is for the Aluminum, the weapons are presumably iron. Was the sunflower oil just an oxidizer so you don't have to wait for the iron to rust?
I don't know, if I were DM I wouldn't have allowed that, at least not without having the cleric make several INt/Skill checks to see if they know how to make the explosive.
I have beaten M&L paper jam a while back, and honestly I think I struggled MORE on collecting the damn toads and King Bob-Omb than I did bowser💀 He was pretty easy from my hazy memory.
I still love when our DM threw a hydra at our level 6 party, thinking that we'd run away from it. They greatly underestimated our blood lust and the wizard's possession of the slow spell.
i made the same mistake with a beefed-up shambling mound i threw at my level five party (a party of just TWO). stunning strike is one hell of an ability
I had a gloom stalker ranger that multiclass into an assassin, he was a revenant too. In the final few session of the game he died right before they when to the castle. We all thought that killed the tension as he would come back anyway so I gave him the option to be brought back by the morning lord and he could swap two levels into paladin. then when they got to strand, they managed to get the literal drop on him. The player jumped from the roof of the church in raven loft and dropkicked Strahd. We then realized he got free crits on round one if you when before the target. SO, he got base hit, 1d8, 3d6 from sneak attack, and 6d8 from smite, and it was the suns word for another 1d10, all doubled from crit. He dealt 175 damage in a single hit and strahd did not have his crystal heart. they still had to find the crypt and nearly died because of them being over confident. but that fight has gone down in my group’s history as the funniest boss fight wave ever had
So 17th level ranger, lvl 5 rogue, lvl 2 paladin why were characters this high? This set is required to sacrifice a lvl 5 spell from the ranger and have 3d6 from the assassin.
@@svendarsey8219no only level 10, all the dice get doubled tho, i think it was, before crit, 3d6 sneak, 1d6 from the weapon, and 4d8 from 2nd level smite, then since he was dule weilding, another 1d6 attack and 4d8 smite
@@andrewgardner3540 then it would have been lvl 3 ranger, lvl 5 rogue lvl 2 paladin. 3rd lvl ranger has 3 lvl 1 spells to prepare, 2nd lvl paladin has 2 lvl 1 spells to prepare, total spells lvl 5 caster /2 rounded down 2nd lvl caster, 3 1st lvl spell slots. (2d8MH +2d6OH + 6d6SA + 4d8SM +4d8SM +2d10SS) +8(for str or dex stat). That would have been the attack. max damage is 156. The cinematic was awesome though.
There's nothing more human than looking at a big scary animal in the eyes, putting your own poop at the end of pointed stick and showing the monster who's the apex predator in this world
@@duburakiba not all explosions are hot, an over pressurised gas canister for example, also i don't see how fire immune creatures would also be immune to explosive shockwaves.
@@Ghorda9 they basically made dynamite thus fiery kaboom and you would separate the fire and explosive damage if an enemy is immune to one its half damage
You should have seen what my wizard did with two very straight sticks, a bunch of silver, a cannon ball, and a 9th level Lightning bolt. I made a railgun that hits with the force of a nuclear bomb that can tear through cities and level mountains. Sure it costs 50 gp per use but it is SO much more elegant than Fireball. The DM rage quit that session after we annihilated a dwarf fortress he had spent a month planning, and the mountain range it was a part of, in all of 5 seconds. We were told to get rid of a mountain full of zombies including a zombie dragon, we were not made aware of any hostages (since we thought zombies were brainless). Another time my Cleric became a walking tank after collecting no less than 15 wands of magic missile, mithril plate armour, and a a shield +3. I now have a base AC of 27 and can get my AC up to 30 without issue (typically leave it at 29 so I can use my Amulet of Health)
@@inventor121 why would the DM rage quit? They allowed it to happen. It's easily nerfed while still being cool. Melt the silver and destroy the device after one shot if too high of a level spell is used the damage shouldn't be much more than the damage of the lightning bolt, maybe x2. x3 if it can fail disastrously. It is a prototype after all.
Turns out your player made a tradition in my gaming group into a character. For nearly 20 years now, ever campaign will, at some point, feature a NPC that has a deck of many things and sells draws if anyone wishes to tempt fate. We've had that thing turn games on their head, end them outright, and sometimes just cause incredible plot changes.
I have something very similar to Deck of many things in my homemade TTRPG system... and yes... in current campaign there is wandering npc merchant that sells magic items and... card draws from this magical deck.
I feel that in a game where a character makes thermite: 1. it should already be something that exists/the character better have 18+ intelligence 2. It should be possible for other people to utilize in the future, especially if there are witnesses.
You got your perfect Warlock. Her weapons and supplys. But you need a place to track your stats, cuz you're so disorganized. So you click open the web page, you heard about on critical role, and now you're ready to kick some butt, in a mineshaft full of KNOOOLLLS! (edit to fix typo, and yes, this was typed from memory.)
@@TheSpencermacdougall ITS DND! (DnD) DnD beyond, YEAH DND (DnD) DnD beyond. You got your spells, you got your stuff, and you got your invisible waaaaaaand. DnD. Dnd. DnD beyooooond.
"It's rare but when it happens it's so beautiful." I've gotten 6 separate GMs to ban the Bag of Holding because I stockpile resources for exactly this kind of thing.
The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. It's not that big, maybe a large bag-pack. But it can hold heavier objects while weighing 15 pounds at all times. So unless you have a lot of bags of holding, you won't be able to fit that much in there, right? Volume is still a limit (just a little over 1 cubic meter)
@@justafan9206 basically it takes two people. Both flying. One uses the decanter of endless water. The other freezes the water into a 5x5x5 block with the shape water spell. A block of water that sizes weighs over 200lbs. So you do all of that over an enemy and let the block fall on them for a smooth 20d6 damage if you're high enough up.
@@dementededge3266 No. The decanter of endless water makes a geyser that is only 1 foot wide, meaning the ice that formed would be a 5 foot by 1 foot cylinder, not a 5x5x5 cube. If the area the spell and decanter intersected were completely filled with water, it would freeze ~15.7 cubic feet (117 gallons) of water. This is over 900 pounds of water. HOWEVER, the item description states that only 30 gallons of water are created. This means that the area is not 100% filled with water. So we must calculate the density of the water that comes out of the decanter (density = mass/volume). The mass of 30 gallons of water is ~250 pounds. 250lbs/15.7ft3 = 15.924 pounds of water per cubic foot. The density of a snowflake is 0.13 grams per cubic centimeter (8.1 pounds per cubic foot). [Source: Cambridge] Essentially, you're just sending a column of slightly dense snow at them. Definitely enough to knock someone off their feet, but not enough to really do damage or kill someone.
Explosive spears sounds like my party, only in there case it was a mixture of the Catapult spell, two Javelins, two flasks of volatile explosive chemicals, and a very poor Roper.
I loved this story! The part that made me laugh the most was the turtle telling the party that it’s breath would melt the flesh off their bones, then swoosh-BOOM! and then the turtle was going “help me, help me” in the background! lol!
my ONLY gripe here is saying what you're making AFTER its done and not asking GM if its possible though it's probably just a skit done for the comedy, and since it was all in good fun, i have no qualms seeing this. i hope this party does even more greatness such as this :P
they probably asked "are there seashells?" "yes" "are there sunflowers?" "yes" and so on. if all the ingredients are established to be present, its hard to find reasons, why they cant use them.
DM: Oh boy, I sure do hope that my new encounter is fair and balanced! The player with degrees in Chemistry and Engineering: Oh boy time to cook up some thermite rockets.
A player? Maybe yes. AN actual character that player is playing from the lore perspective which is not a super high-lvl genius artificer with maxed out intelligence and is 8int cleric instead? No fucking way.
@@sydorovich2532 idk about level 20 like a low level artificer could probably already make alchemist fire so them being in the study of chemistry and going wow these regents make a way more potent burn doesn’t seem too far off. The rocket part that’s the questionable part but by that point they already got the bomb part their just gonna use like a fling spell or something and call it a rocket.
Reminds me of the time my husband crushed the main plots big bad, completely killing him and upsetting the DM's entire storyline...during the DM's Halloween themed side plot. XD He had some weaknesses as a DM, and reacting to clever players was definitely one of them, though he's better at setting up a scene...sometimes.
With each video I watch I get more confused about the DM style and how the sessions go. Some of the weird homebrew rules and lack of logic amongst players apparently getting to do things in secret just puzzles me. But looks like you all have plenty of fun so that's the main thing :D
@@skymanta1222 My interpretation is that when he loaned people the Deck of Many Things for 100 gold, they had to be in possession of the deck and having drawn Talons the deck that was in their possession was teleported.
@@Maverickzeros If Talons acted as an extension of the deck then it being in the hand of the drawer would transport the deck to whoever hated the drawer most. That's the only way to explain it
A one-shot adventure I played was all about the deck of many things. The basic premise being that all cards were drawn at the same time. The challenge: survive and have fun 20 years later, that’s still one of my Top 5 favorite TTRPG moments.
I appreciate that 1. Players used real world chemistry to do this. 2. The DM was cool with it. Also! Can we hear those homebrew rules for the Deck of Many?
Reminds me of that one time me and some other people abused a special rule and a wand of fireball to build a nuke and deal enough damage in one turn to kill anything with a stat block.
It reminds me A LOT of one thing we did in a session. We had to find and bring back a two-weeks old baby white dragon for a group of Kobolds to get a key, but we didn't wanted to really deal with them because they were pretty mean to us (to the rest of the party at least, they didn't let me enter to room with them to talk to the chief). After a litteral hour of discussing a plan, we finally popped one out of our brains. There were a monster we couldn't slain and just ran from it, why not guide them where it was? We did that. This has led to the most MEMORING sentence of this scenario. "Si si, le dragon il est dans le tonneau j'te jure" (Yeah, the dragon is in the barrel I swear to you) With a nat 20 persuation check. We locked the kobold in the room, waited for it to go silent and them we opened but couldn see the chief's corpse, so our monk yelled "OH JE FRAPPE DANS LE VIDE" (Oh I punch in the void) and the DM, after recovering from a sudden laughter, said he'll count it only if he did a nat 20 to hit. Wich he succeeded in front of everyone. The entire party sarted to yell of excitation and the chief kobold (one of the boss of the dungeon) was killed in two hits, one very violent from the monk and a well placed arrow from my rogue. The dragon in the barrel is still a private joke/meme we bring back a lot, along with some other stuff. Plus I had the chance to take a photo of the face the DM had when the player said that, wich is absolutely epic.
i mean if you really want an personal assistant / waifu, all you would need is to learn both true polymorph and find familliar, and then use true polymorph to permanently turn your familiar into a human commoner. Of course this requires being a 17th level arcana cleric, bard, warlock or wizard, something that is insanely hard to do
I gotta say, you’re really blessed to have this party in your games. Every DM should have a group that challenges them, by making everything go wrong in exactly the right way. 🤣👍
instead of killing it like a normal person my rouge jumped on it from a tree and due to his injuries endded up skipping most of the campaign i made. so my party isnt all that smart but they sure are fun!
This is an example of a very different style of DMing. I understand a lot of details were left out, but so many things seem patently ridiculous. One, it seems like a rather likely case of meta-gaming, but cool idea, we can let that slide. Two, whether they would actually be able to find all these items (like sunflowers) in a timely manner. A DM should allow a path, but this seems like a lot of things which all must succeed, but maybe they were successful on several difficult rolls, fine. Where I would definitely choose to draw the line is on the actual damage. If it's able to actually get as hot as claimed, then the damage from poison and bacterial infection would be rendered null. Second, gunpowder is fairly fickle, especially when it comes to grain sizes and purity. It would be very easy in a survival setting to get something which just fizzles out. You can't really claim to be using science with full honesty when making explosives, with what I can not imagine to be anything other than hobbled together tools, out of hobbled together ingredients, and then producing a result which is purely fantastical in nature. Creative thinking should be encouraged, but overblown expectations of the results should be reigned in. Another way to keep the fight memorable while bringing it back down to Earth could be for their makeshift weapons to completely back-fire on them. Be up front with your players, and let them know that for their idea to work, it's going to take a hell of a lot of luck on the part of their rolls, and even with that their imagined efficacy is not guaranteed.
It's hard to let your players know the possible set-backs and difficulties of a plan if the players don't tell you their plan, which is where it all went 'wrong' in my opinion. They all enjoyed it, so that's fine, but I wouldn't enjoy it :p
Well then again the gunpowder is the least important part. It simply acts as a spark that incites the reaction. And the clay helps with causing a greater pressure build up. I agree that it would be hard to do so so quickly with out the powder igniting from the heat though the science is fairly sound considering you are making a bomb with plants, shells. Poop, sulphur and aluminum
@@KayKayLemur While my science on bombs isn't up-to-speed, I'd imagine that making one without the proper tools to do so (and a simple alchemist kit probably doesn't suffice) is asking to have it blow up in your face?
Maybe Blaine didn't think all of that considering that was not the idea You can't predict what your players will do Also Blaine is not like a rules lawyer or a railroader, so that made that the players were able to do that
Same kind of thing happened in my campaign. A Drow city had been taken over by Miconid hive mind spore outbreak and the party was tasked with destroying the wizard who the patient zero. They had gotten past the infantry and town with quite ease as the barbarian would assist weaker characters by throwing them across buildings then making the jumps himself. The Rogue tried to stealth in, and was knocked unconscious due to failing a con save and triggering a spore trap in the City Hall. They were then taken to a dungeon in the City Hall, and the party decided for form a plan to break them out. The party caused a distraction with an ambush outside, while the rogue broke out of the cell and began to assassinate the foot troops on their way to the BBEG chamber. They made an explosive out of their oil flasks which they had, threw it in, and torched the house, escaped out a window, and torched everything inside. I had spent like 3-4 days making this dungeon and planning out how it’d go from getting to the city, to infiltrating the city, to the layout of the City Hall. In about 1 1/2hr they had destroyed it all and I couldn’t have been prouder of the out of the box thinking
Well, you doesn't need to tell, what are "planning", but you MUST, what are you "doing"! Explosives and stuff has a Difficulty Challenge, and if you doesn't throw it, then you failed about, what you tried to do. You miscalculate the ratios, or just remembered wrong about the ingridients, and instead of an explosive, you stand there with an useless smelly heap of goo. What you do not tell the DM, it isn't happening!
I'm slightly confused: if Talons gives your magic items to your worst enemy, why did it affect the bard, and not the guy who paid him 100 gp for the privilege of drawing the card? Did the bard draw from his own deck finally or something?
@@defensivekobra3873 Ah! That's what I did not understand. Had I been the PC's player, the PC wouldn't ever have had the deck in the customer's hands. The customer would draw from it off the table or from my hand. Which is why I was confused.
I mean it would still be the Customer using the deck either way so the effect skill wouldve triggered even if Sebastian held it in his hand while the customer drew
@@jimvoozhenzhan8435 Sure, but the deck couldn't be said to be the property of the one who drew Talons if the bard owned the deck, and never let the draw-er hold it.
Players: So, there's gunpowder in this setting, right? Me: Yep. You literally have barrels of it sitting in the hold. Players: So can we... Me: Probably not. This is a world where magic exists, so normal laws of physics and chemistry can get a bit wonky. Why else do you think your gun only deals 1d4 damage?
Someone in a fantasy realm wouldn't have known how to make such a deadly weapon in my opinion. It may be rule of cool, but I'm not sure if I would have allowed it because it was metagaming super hard
I'd offer them a compromise - If it's a chemical reaction that could be explained as alchemy, have them roll a check to see if they know how. As much as it is rule of cool, it's also hard to believe that a cleric that channels the power of a god to harness powers of life and death or to smite their foes with the raw might of their deity's wrath would have ever had the first thought be, "nah, screw looking to the powers granted to me by a literal god, I'm going to whip up some science!"
I agree, it came across in the video as if the Cleric just made it without the DM's knowledge, but that implies no skill checks at all, and just auto success on creating superweapons. I'm glad they all enjoyed it and had fun, but it seems like there aren't any more combat challenges they could ever have.
Dragon turtle: *being the final boss* *Gets nailed in the eye with a poop-coated nuke spear* *_KABOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!_* I wonder what the Elder Brain was thinking when it saw the nuke?
Something similar happened in a game I played, long story short we were fighting a god that awoke from a temple we were fucking with for some reason, so the mage used a lightning spell to catapult like 100 ball bearings at it, essentially making a magic shotgun. One shot dealt something like 700 damage and we killed it instantly
I ran a game with a few friends, they had to fight Tiamat. On the path to Tiamat, they fought a couple ancient red dragons, adult red dragons, and adult amethyst dragons. These were split into iirc, two encounters. Those 2 encounters took like 2 hours. A couple of them went down, but no one died. When they reached Tiamat, the ranger/rogue rolled the highest and he killed Tiamat in his turn alone. I didn't even have the opportunity to take any legend actions. Tiamat just died... ik Tiamat isn't always a final boss and it wasn't designed to be for the overarching world. But.. I thought it would last longer than 1 turn.. it was fun though.
@@gluttonousgoddess not to mention making one that can be applied to the tip of a spear, remain stable without going boom in hand, and provided a large amount of damage on impact form the spear being thrown, despite modern day technology not really having anything equivalent, thermite comes close but still a no
@@gluttonousgoddess i doubt it would work the way it worked in game, im pretty sure it was thermite they where basing it off of and thermite dousnt work that way, although there are contact, explosives, none really work via layering it on a spear and throwing it that im aware of, but im hardly a expert on explosives, and honestly im not really worried about people knowing how to make them cause there are to many easy to make explosives from everyday chems, and i would never be able to sleep if i worried about stuff like that
@@CyberRattt I think the only reason it exploded like that in game is because they mixed it in clay. Doing so seals the thermite in clay pockets and as such when it react the heat and kinetic energy have no where to go causing the clay to burst from the sudden pressure inside it. While this may not always happen there is a chanelce it could explode
I'm gonna be honest, that sounds like meta-gaming, unless the cleric specialized in researching explosives, their is no way that she should have been able to do that, maybe I'd allow it if they were an atritficer, but letting your players do stuff like that is more trouble then its worth unless you want them to start making nukes and driving cars (I would at least make them roll for it).
Eh, for me, I'd rule it possible depending on their INT and WIS score. If they had an 8 or 9? Yeah, unless the character had proficiency in a profession that would have lead them to come across this knowledge sometime in that career, it ain't happening. Even then I might ask for a INT or History check just to make sure. But if they had something like a 14-16+? Then I could see it happening. A 10 in a stat is considered average, so someone with Intelligence in that range would be very well read and it could be hand-waved as them just naturally being smart enough to put the pieces together from what they naturally know. A decent Wisdom score would also help in this situation (Survival and what not). Cleric's naturally have a high Wisdom score, so long as INT was at least a bit above average on this character I would allow it without any rolls or anything.
@@curnott6051 Even with a stat of 19 you "only" get a bonus +4 to your rolls. So I personally wouldn't pass on the rolls. Otherwise what´s the point if you always succeed. (At higher levels I´d be looking at proficiency and expertise if I wanted to make something succeed automatically.)
@@johnyshadow I'm not talking about "numbers and bonuses", I'm talking about how intelligent/ Wise a character would realistically be based on their ability score. A character with an INT of 19 would be nearly twice as smart as the average person, nearly 200 IQ. That's super genius level, Jimmy Neutron levels of Brain Blasting. And the point is to award the players for talking time and care to be creative, not EVERYTHING has to come down to a number on a piece of plastic. Now, you can certainly have your characters roll for something in this situation. I was just saying what I'd do.
@@curnott6051 I suppose I understand, just a bad experience on my part. (One of our first games for our party, with one "veteran" friend. Everyone was hoping for fun with swords and arrows and magic. he kept trying to make grenades and I didn´t know how to stop him. I´m sorry, but I doubt that goliath barbarian, however smart or wise, would have the same chemistry classes as our class.) It was also the way he went about it, pretty similar to the video. "Here, let me collect random junk. Why? Because! Anyway, now I have grenades..."
As frustrating it is, I do feel proud of my players when they totally dominate my encounters I plan via their creativity without trying to be special princesses who demand. One world power in my campaign used Arrows of Cancellation. They were rarely used because they were really expensive to produce and took a long time, they were missile versions of Rods of Cancellation. One of my players looted a couple from one encounter. Game years later, an encounter came up where the orb in the middle of the room animated the objects and all bodies to attack the intruders (players) under its direct control. The players were supposed to have a hard time surviving and eventually figure out that the orb in the center of the room, the hardest thing to hurt, the thing that did damage to anyone who hit it, needed to be destroyed in order to win the encounter. The guy with the Arrows of Cancellation opened up combat by launching both of them at the orb. He killed the encounter instantly. That was the final boss of that gaming session. Round 1, battle won by the non-strategic guy launching the only anti-magic micro-nukes he guessed as important.
I've had my party achieve a similar feat, wiping out a room stacked with cultists, cyber clone soldiers and an immortal Warlock with a satchel full of grenades. These grenades dealt 5d6 Bludgeoning + 3d6 Thunder on a DC15 Dex Save. Average damage was 28 on a failed save, now multiply that by 20, the number of grenades looted from previously slain enemies. Even on a successful save, the most powerful enemy in the room couldn't survive the raw damage output from the chain reaction. It's fun watching the party come up with ways to skip combat encounters.
@@Bartoc1988 which is fine for that table. I personally would not let that fly. I've played with a lot of people who have a terrifying set of real world skills. In a game that's based on "balance" I don't want to have to factor in that a person knows how to forge all the parts for a machine gun, while another can genetically splice DNA; while the accountant keeps track of the gold.
Our DnD group managed similar with Xanathar from Dragon Heist. We were level 5. Also we had ended up downing a Mind Flayer at level 2 Without taking damage... During some point our monk had gotten his hands on some Drow Poison. The GM, knowing better, explicitly called it out as diluted Drow Poison. Battle went Lair action: target Monk (Fail) Kensei monk: Stunning Strike (Success) Kensei Monk: Flurry of Blows, attack with poisoned weapon. Advantage for attacking stunned enemy. Rolls: 20 and 20. Druid: Thunderbolt... effectively. Can’t remember spell name, but one bolt per round concentration spell... 3rd level, and if Druid was outside and there was a storm in the air, it’s have an extra die of damage. Warlock: uses Wand of Magic Missile. Spell level? 7. I can understand why Xanathar was supposed to run now.
2 things. 1. That story is awesome! 2. How did you calculate thermite/explosive spears doing damage? As far as I can tell, that would just be up to the discretion of the DM.
The first time I played dnd one of the players had the deck of many things, along in our quest going into White plume mountain we fought a vampire in darkness and could barely see anything and the player with the deck of many things uses it and it cast darkness into the room so we then we could not see anything and had to fight the vampire in that and after that we had a random encounter with a black sludge or slime I can’t remember the name of it. A other time he tried to cast a spell on a enemy with it at shot our enemies with butterflies. At a other part of the quest my brother had a really powerful sword and that was all he had about, he jumped down on a crab thing and rolled a critical fail so the crab thing caught his sword and took it away from him so he was at the mercy of a bigger crab with a sword that it can’t use. I also got separated with the group and got shot out of the mountain with bags of gold and jewelry.
"We decided to make the deck less murdery and more plot hook relevant" -EVERY MAGIC ITEM YOU HAVE DISAPPEARS AND IS GIVEN TO THE ENEMY! ---Wow, that is f*cked up brutal even by Gary Gygax standards.
I like players finding creative clever solutions, and its the sign of a great DM for rewarding them for it. Yet... how did the cleric know how to make gunpowder, much less thermite explosives? Not the cleric's player, the cleric.
Before it was discovered you could use electrolysis to refine aluminum from bauxite, one of the ways to get aluminum was to burn certain plants and then you could extract metals from the ash, usually by putting it in a barrel of water and letting the metals settle out. This doesn’t make very pure metal, but it’s good enough for thermite. The iron oxide is literally just ground up rust. The clay was probably used to make a shell that would contain the reaction until it explodes violently
To this day my most remembered as the hardest battle in dnd ?was with a giant dragon turtle. But really with respects to the DM. When a group goes off script like inventions that should not happen? That’s where you got to be creative . That is why a DM sits behind his “screen”
Awesome! I had a party beat an unbeatable Elder Green Dragon in 2nd edition with the Rogue's sword enchanted with a sword that dealt 6d8 negative energy if they failed their save, but if the roll was a 20, it was save or die... The party spent 3 hours preparing truly awesome and creative plan and spell combos, but Rogue rolled perfect initiative, bypassed the dragon-sense by using Shadow-flight and non-detection, to step between shadows and sneak-attack the dragon from a couple hundred feet away, rolling a 20 and dealing instant death because the Dragon rolled a 1 on the save... Another game, supposed to be the end of 2 decades worth of adventuring with several parties reaching 20+ levels, I made the final boss - Azen, the god of chaos and destruction was riding a meteor on a b-line toward the planet. The players managed to steer it off course with some epic shenanigans before the god's avatar would land and deal ultimate destruction! mooharrharr!! However, before he arrived, I wanted warm-up (I mean wear-down) the party, just in case... First, they were on the top of a tower, surrounded by a storm filled with air-elementals. Then, a beholder was hovering 15' off the edge of the tower and casting its anti-magic vision over the whole top of the tower - lol, so many magic items all useless! Lol. Then, a pair of Paragon-12th-aged-Red-Dragons appeared through the storm and circled to double-breath 500+ damage on the party with no magical aid to save them, and all the while saving vs. the other weird effects of the beholder - truly nasty! Then one character decides to take a leap of faith and jump off the edge of the tower over a 600' fall to grapple the beholder and try to get out of the cone of anti-magic! A couple of good rolls later and the magic returned and the beholder fell to its doom - the player with their flying armour just getting them back to the tower as the Reds spiraled in! The party was pretty much out of ideas, knowing that Paragon Dragons require rolling a 1 to fail a save and got to reroll, so they need 2 1's each to be affected by anything!! The wizard gambled on a lowly 5th level spell he had memorized and cast Summon Monster and a pair of Basilisks appeared the next round and he pointed one to stare at each dragon. No lies, I roll all my rolls on the table, so everyone knows their fate, the first dragon rolled a 1. The players, who were feeling pretty down kind of paused and looked at the die to confirm I wasn't bullshitting them. Then, it re-rolled and another 1 came up! The group was laughing so hard in disbelief, but their morale was back, "Rip off the Band-Aid, Chad! Don't keep us waiting!" So as the first insanely powerful dragon turned to stone and crashed into the side of the tower, the second one rolled a f'ing 1!!! Ten minutes of yelling like crazy at 3 in the morning and I was able to roll the reroll... Of course, another bloody 1. They were all celebrating and trying to calculate the odds on their calculators through laughing and crying at the same time... That's 1 in 160,000. A few moments to shake off the 2nd stoned dragon crashing into the damaged tower and the Avatar lands to battle the party to continuous near-death rounds until the sun came up and the party was victorious, destroying the avatar and it's minion-elementals! Yay, except the entire party had been poisoned with godly death poison during the battle - morale drops back to zero as it sinks in that even in victory, they would die... But then another idea - the priest had 1 cure poison spell and the wizard had a Flesh-to-stone wand, and if the players let him, he'd turn all but the uber-strong 24 strength warrior would carry the statues to the holy temple and pay to have then un-stoned and cured of the poison that would finish them in a few rounds... They opted for the crazy plan! And just as the fighter was loading up the statues, several Paladins on silver dragons arrived to save the d... nope, the paladins had intended to help, but once they learned who the party was... Well, the 'good-guys' weren't on great terms with the paladins and so they decided to leave it up to fate and left the fighter to save his friends... The PCs were livid! What was supposed to be the end of this story line became the beginning of an epically high-level, rage-filled adventure to bring down the paladins as this new age of 'peace' dawned... None of them understood that you cannot beat the god of Chaos and Destruction - from without or within, he will always win!! Mooharrharr!!!
Judging by the fact you said poop, sea shells, sulfur & sun flowers. I assume the poop & sea shells where used to extract (salt peter) which would have taken weeks minimum. saltpeter & sulfur acting as the oxidizer. sulfur also as ignition agent. sun flower? was it the oil as a fuel alternative for charcoal which seems more tedious less effective in truth then raking burnt logs on a fire? subpar black powder more so then therm-mite? I highly doubt such a concoction would be 3000 degrees. maybe hotter then embers at 400 degrees for a short period. whats descibed if it would work? This would be a deflagrate reaction same as gun powder not a true detonation explosive or thermic reaction. Therm-mite is reduction reaction that occurs between finely ground similar metal & oxide metal. For a brief time it creates a very hot but short duration exothermic reaction. Know don't try to argue with an engineer & welder please. Nitric acid is the way to go for explosives but you'l likly blow your self to pieces if you don't know what you are doing practice & theroy.
ya meta gaming aside the concept that they made a substance that was able to be applied to a spear, remain stable enough to be handled that way safely and explode on contact, and reach that level of damage "instantly" from the amount that could be applied to a spear tip, all of which was not contained inside anything to increase pressure or create shrapnel, although I assume it was a faux thermite, which would be heat but, once again we go back to the remain stable but activate on contact. add it all together and you get partial knowledge and lots of fudging, and a DM going mmkay, then confused how his boss fight got derailed
@@Aredel Pretty much Antonio! But smearing filth onto spikes & spears was tribal warfare 101 in human history. worked shockingly well by the Vietnamese, North Korean & Japanese troops in relatively recent warfare. As British ww1 troops learnt from our former colonies, ''tomtit is a weapon, aim for the eyes''. more so then ''blood poisoning'' is (infection) for if not in means of immediate treatment due to isolation like say in a jungle it will take it's toll. Disease is more a chronic problem generally if present. infection is far more likely to do you in then any disease if left untreated. There is a reason spike trap & smearing faecal matter-poisons on weapons is banned under most human conventions of war. Oh yes; never get mud or dirt in a open wound if you can help it, not as bad as tomtit but is filled with bacteria for infection.
Science is surprisingly helpful for d&d i was playing d&d with my awesome former therapist (i dont go to therpy anymore unfortunately) when he apparently made a roll to determine something for traveling and next thing i know there are mushrooms spewing spores causing the party and the people we were escorting to be unable to move forward but i thought that since a damp washcloth or something like that can decently protect you from smoke in a burning building maybe i could use it to protect the party and so thats how i somehow used a random seemingky useless fact to get through the mushrooms and earn us a lot of respect (which was helpful because we were later framed for murder while traveling with cult members who i rolled high enough to make laugh with a ridiculous joke)
I had a similar moment in the campaign I was in. Us, the party, were investigating a case of kobold miners refusing to work. We went in, noticed a guard we met earlier dead, with this green ooze and around him, coming out of a crack in the wall. It seemed to be averse to the torches we carried, which led the artificer to get a devilish idea. They immediately went back out of the mine to the shopping district, where they bought a lot of oil and alcohol. They then proceeded to mix together molotov cocktails. Needless to say, it worked out pretty well for the party, and they managed to defeat the creeping ooze... but only after losing the kobold allies Skank and Wink. May they rest in peace.
How this should have ended: Blaine: what are you doing? Cleric: I don't have to tell you Blaine: the cauldron melts your face off, you die The cleric forgot rule 0.
THANK YOU! I hate these kinds of things. Even the one person I know who pulls shit like this off explains it, how the physics works, then asks if it is okay? And even then they are okay with the DM saying no or compromising on what it does.
My players first big battle was between a level 6 bandit leader and they decided to go right for him rather than leveling. so a group of six players all level 1, there was a seventh level 2 wizard but he wasn’t there that day so we said the bandits locked him into a cage, so they go in and attempt to fight a level 6 bandit and his minions. This did not go great, they managed to take out his minions and got him down to about 3 hp with some amazing plays but they all were left half dead and unconscious, the bandit leader who just got his crap beat in put his foot on the last member a half-orc who he just beat (also the one who gave him the most trouble) and the half-orc helpless to do anything sat there and listened to the bandit leader shouted to proclaim his victory, and then stand there laughing maniacally. Now as I was saying to my players the seventh walked in sits down, grabs his dice and says “I’d like to cast magic missile” *Cue the triumphant anime music* Everyone started screaming and laughing, as he casted magic missile and struck the bandit leader down. It took a while but eventually the rouge got up and broke the wizard out of the cage and they got everyone up and out of there. That was a fun day.
My Firbolg has the deck of Illusions he managed to frighten a whole cultist camp with being lucky enough to summon a mountain troll and we rescued their slaves ^^ it made it super easy to get to the dragon born we where after.
My tendency when the party starts messing with science (especially gunpowder) without okaying it with me first is to have it blow up in their face because magic interacts badly with Real-world science when not properly considered as an active force.
Okay: so google told me that thermite is made from One of the following: aluminium, magnesium, titanium, zinc, silicon, and boron (as fuel) + some form of metal oxide (I.E. rust)... so if I HAD to guess I’d say they extracted the fuel substance from the clay and sunflowers then got the rust from somewhere else, I’m not sure how exactly mixing fuel substances would impact the reaction but it probably doesn’t matter In-game, Lesson learned don’t fuck with science.
Those cards got us sent to some shadow realm where a goddess made us relive our backstories! Those cards are therefor technically the reason (indirectly involved) I laughed at character trauma, and got my party mad at me!
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Hey Blaine I’m your biggest fan.Question- did you play this on the game or the actual game and if you did do it on the game what is the game called
@@liamwatson9749 Not sure what your question is referring to. Yeah we did all of this in-game. This was a homebrewed quest for the party.
@@BlaineSimple bit like did you do it on a computer
@@liamwatson9749 I believe Blaine said that this campaign was online in the wish video.
You just got dr stoned so hard
The irony of the *cleric* literally pulling a Dr. Stone is not lost on me.
100
I would’ve expected this from a wizard or artificer since they would have the most access to scientific data, however I think a cleric knowing how to f- over magic with science is an invaluable asset
Why is it ironic? Seems fitting to me. The gods didnt give that cleric a brain to not use it LOL
everyone really out here in the comments typecasting "cleric" as the devout, bible-thumping LG cleric of Pelor, as if Forge and Arcana clerics just straight up don't exist
Yo dude, dr stone season 2 is out rn my gamer.
so. . . the party's cleric is a fan of Dr Stone i see.
a little season 2 is going to be hype
How much dice worth of damage was it
Was thinking the same thing lmao cant wait for more episodes for season 2
diy: use sweat to escape jail
Or, a chemist.
I fear the person who knows how to make explosives out of clay, sunflowers and random shit they found.
crap
....deidara?
I...I want to know how
@@andrewlentner you must first become a florida man before you can do the dumbest of shit but once you do the power to turn flowers into bombs is yours
It's just using a player information. Nothing less nothing more.
My favorite part of this was when the turtle first started saying how we were doomed and we would all die. Half way through was like "I'm dying"
Hahahah that was so funny
Could be so kind as to teach me how to make this dm destroying, game breaking, campaign ending weapon? Please.
I don't know how about you but I read that in Dallas's voice.
@@kajek1229 The turtle afterwards: "AAAAAAAH! I NEED A MEDIC BAG!"
How I stop my one player who studies Geology and knows how to make bombs with literally anything?
"Yes Mike, you know that mixing these shits together will bring you a bomb, but does your character know that?"
I honestly fear the day he will choose to run artificer...
The nuclear disaster approaches
Never let them get to level 5 so they don't get expertise in alchemists tools, whatever you do.
reminds me of a scene in the online comic "order of the stick", where the Fighter used his knowledge of Architecture to win an arena duel.
-he tricked his opponent into knocking down a pillar, so part of the building collapsed on him.
I once made child sized, acid spitting steel skeleton's covered in flaming rags that said "Are you my mommy?" As they tried to devour you.
@@MegaBandolier 0-0... That's creepy
Dragon Turtle: "Oh, You're approaching me?"
The Party: "No." *Yeets Explosive Spear*
EAT THERMITE! WE HAVE PLENTY TO SPARE!
Mmmm! Tasty thermite! Just like mother used to make.
ah yes my fav food *thermite spears*
"A big fucking *dead turtle* coming right up"
*thoooooooop*
*Nuclear explosion*
My dm once gave me a deck of many things as a joke I got a joker I think then I got the moon (3 wishes)and a wonderous magic item and I wished the final boss away and then my dm ended the session and said it was a dream
Wow this was actually similar to the story
If I was the DM in your game I would say you didn't say where or when the final boss is sent away.
Also I wanted to be fair after wards and asked mirror image at will and a 5th level spell slot which the dm agreed to also he didn’t give us the xp for the boss but i don’t care
Don't know how you give someone that item without being prepared to throw everything away.
@@Sleepless_Sam i was prepared to throw everything away just for fun and i think the dm was but it was final boss also he could have made the whishes backfire or something
I would not be surprised if that player had watched doctor stone
@@blankdragon1636 Sorry I don't remeber every line he said I haven't watched the dubbed version.
My thought, too (or they've been playing Don't Starve).
i did its great cant wait for season 2
...I can't remember, what chemical were the sunflowers providing? The clay is for the Aluminum, the weapons are presumably iron. Was the sunflower oil just an oxidizer so you don't have to wait for the iron to rust?
I don't know, if I were DM I wouldn't have allowed that, at least not without having the cleric make several INt/Skill checks to see if they know how to make the explosive.
_When you overprepare for the final boss in a JRPG or JRPG-like_
(My personal example is the Mario & Luigi series. Literally _all of them_ )
The Superstar one is totally bullshit tho, the 3ds version is much more easier.
Ah I see you are person of culture
Bro just grind those machines in Peach's Castle and Fawful is a cakewalk
When I used to play the Final Fantasies, I'd save all my elixers for the final boss fight and didn't even use them all after the fight was over.
I have beaten M&L paper jam a while back, and honestly I think I struggled MORE on collecting the damn toads and King Bob-Omb than I did bowser💀
He was pretty easy from my hazy memory.
Someone in the party really just has Giorno's hair, huh?
Don't forget a literal neko. 😂
They better have had a dream!
They are the druid as well
whats next? he going to get a stand
@@Bluewolf-gu9ku *multi classes into astral self monk*
I still love when our DM threw a hydra at our level 6 party, thinking that we'd run away from it. They greatly underestimated our blood lust and the wizard's possession of the slow spell.
i made the same mistake with a beefed-up shambling mound i threw at my level five party (a party of just TWO). stunning strike is one hell of an ability
Everyone apart from the main team: I'm ready to defeat this turtle with nothing but our weapons and magic
The main team: POWER OF SCIENCE BIIIIIIIT-
I had a gloom stalker ranger that multiclass into an assassin, he was a revenant too. In the final few session of the game he died right before they when to the castle. We all thought that killed the tension as he would come back anyway so I gave him the option to be brought back by the morning lord and he could swap two levels into paladin. then when they got to strand, they managed to get the literal drop on him. The player jumped from the roof of the church in raven loft and dropkicked Strahd. We then realized he got free crits on round one if you when before the target. SO, he got base hit, 1d8, 3d6 from sneak attack, and 6d8 from smite, and it was the suns word for another 1d10, all doubled from crit. He dealt 175 damage in a single hit and strahd did not have his crystal heart. they still had to find the crypt and nearly died because of them being over confident. but that fight has gone down in my group’s history as the funniest boss fight wave ever had
Strahd was like "hmm it's good to be all-powerful-*faint shouting*-wait what's that sound?"
TO BE CONTINUED
@@jonathanflanagan1504 "You fool! You fell for it! Thundercross swam dive split attack!"
So 17th level ranger, lvl 5 rogue, lvl 2 paladin why were characters this high? This set is required to sacrifice a lvl 5 spell from the ranger and have 3d6 from the assassin.
@@svendarsey8219no only level 10, all the dice get doubled tho, i think it was, before crit, 3d6 sneak, 1d6 from the weapon, and 4d8 from 2nd level smite, then since he was dule weilding, another 1d6 attack and 4d8 smite
@@andrewgardner3540 then it would have been lvl 3 ranger, lvl 5 rogue lvl 2 paladin. 3rd lvl ranger has 3 lvl 1 spells to prepare, 2nd lvl paladin has 2 lvl 1 spells to prepare, total spells lvl 5 caster /2 rounded down 2nd lvl caster, 3 1st lvl spell slots. (2d8MH +2d6OH + 6d6SA + 4d8SM +4d8SM +2d10SS) +8(for str or dex stat). That would have been the attack. max damage is 156. The cinematic was awesome though.
There's nothing more human than looking at a big scary animal in the eyes, putting your own poop at the end of pointed stick and showing the monster who's the apex predator in this world
Something tells me that the Cleric player had been watching Dr Stone recently.
not recently I watched it when it came out I've been watching science vids late at night
I am so curious as to how you calculated the damage of an explosive spear
Fireball with max damage + spear damage
@@duburakiba i feel like thunder damage would suit better.
@@Ghorda9 no heat from thunder damage
@@duburakiba not all explosions are hot, an over pressurised gas canister for example, also i don't see how fire immune creatures would also be immune to explosive shockwaves.
@@Ghorda9 they basically made dynamite thus fiery kaboom and you would separate the fire and explosive damage if an enemy is immune to one its half damage
Blaine: what is it
Player: oh just a 4000 degree homemade explosive
Blaine: *concerned dm noises*
You should have seen what my wizard did with two very straight sticks, a bunch of silver, a cannon ball, and a 9th level Lightning bolt.
I made a railgun that hits with the force of a nuclear bomb that can tear through cities and level mountains. Sure it costs 50 gp per use but it is SO much more elegant than Fireball.
The DM rage quit that session after we annihilated a dwarf fortress he had spent a month planning, and the mountain range it was a part of, in all of 5 seconds.
We were told to get rid of a mountain full of zombies including a zombie dragon, we were not made aware of any hostages (since we thought zombies were brainless).
Another time my Cleric became a walking tank after collecting no less than 15 wands of magic missile, mithril plate armour, and a a shield +3. I now have a base AC of 27 and can get my AC up to 30 without issue (typically leave it at 29 so I can use my Amulet of Health)
@@inventor121 noice
I don’t want to imagine what would happen if it went wrong
well its only 2x the heat of magma in dnd so we went off that
@@inventor121 why would the DM rage quit? They allowed it to happen. It's easily nerfed while still being cool.
Melt the silver and destroy the device after one shot if too high of a level spell is used
the damage shouldn't be much more than the damage of the lightning bolt, maybe x2. x3 if it can fail disastrously. It is a prototype after all.
My dm once gave us the deck of many things at level 3, so that was nice
Oh- oh no
😂🤣😂
As a DM I'd totally do this
My dm gave us a deck of many things probably about Level 4 but he was to lasy to make all the cards. 😂
This is when you either sell them, or rent them out like our hero did here.
Turns out your player made a tradition in my gaming group into a character. For nearly 20 years now, ever campaign will, at some point, feature a NPC that has a deck of many things and sells draws if anyone wishes to tempt fate. We've had that thing turn games on their head, end them outright, and sometimes just cause incredible plot changes.
I have something very similar to Deck of many things in my homemade TTRPG system... and yes... in current campaign there is wandering npc merchant that sells magic items and... card draws from this magical deck.
I feel that in a game where a character makes thermite:
1. it should already be something that exists/the character better have 18+ intelligence
2. It should be possible for other people to utilize in the future, especially if there are witnesses.
I think the bigger question is, how did the player KNOW how to make it? Lmfao.
The cleric probably already had 18+ intelligence,
With that level of Science
I disagree with the first one
But I agree with the 2nd one, it’ll be a nice callback
Every time i hear the word D&D i imagine that D&D beyond commercial music
You got your perfect Warlock. Her weapons and supplys. But you need a place to track your stats, cuz you're so disorganized. So you click open the web page, you heard about on critical role, and now you're ready to kick some butt, in a mineshaft full of KNOOOLLLS!
(edit to fix typo, and yes, this was typed from memory.)
Same
It's DnD! (DnD, yeah!)
DnD Beyond!
@@TheSpencermacdougall You horrible monster
@@TheSpencermacdougall ITS DND! (DnD) DnD beyond, YEAH DND (DnD) DnD beyond. You got your spells, you got your stuff, and you got your invisible waaaaaaand. DnD. Dnd. DnD beyooooond.
"It's rare but when it happens it's so beautiful." I've gotten 6 separate GMs to ban the Bag of Holding because I stockpile resources for exactly this kind of thing.
My DM just banned the decanter of endless water because I became an F16.
The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet.
It's not that big, maybe a large bag-pack. But it can hold heavier objects while weighing 15 pounds at all times. So unless you have a lot of bags of holding, you won't be able to fit that much in there, right? Volume is still a limit (just a little over 1 cubic meter)
@@dementededge3266 how?
@@justafan9206 basically it takes two people. Both flying. One uses the decanter of endless water. The other freezes the water into a 5x5x5 block with the shape water spell. A block of water that sizes weighs over 200lbs. So you do all of that over an enemy and let the block fall on them for a smooth 20d6 damage if you're high enough up.
@@dementededge3266 No. The decanter of endless water makes a geyser that is only 1 foot wide, meaning the ice that formed would be a 5 foot by 1 foot cylinder, not a 5x5x5 cube.
If the area the spell and decanter intersected were completely filled with water, it would freeze ~15.7 cubic feet (117 gallons) of water. This is over 900 pounds of water.
HOWEVER, the item description states that only 30 gallons of water are created. This means that the area is not 100% filled with water. So we must calculate the density of the water that comes out of the decanter (density = mass/volume).
The mass of 30 gallons of water is ~250 pounds. 250lbs/15.7ft3 = 15.924 pounds of water per cubic foot.
The density of a snowflake is 0.13 grams per cubic centimeter (8.1 pounds per cubic foot). [Source: Cambridge]
Essentially, you're just sending a column of slightly dense snow at them. Definitely enough to knock someone off their feet, but not enough to really do damage or kill someone.
Explosive spears
sounds like my party, only in there case it was a mixture of the Catapult spell, two Javelins, two flasks of volatile explosive chemicals, and a very poor Roper.
Yay.
i mean, is obvious if you use that kind of combo thing pawah you can defeat anything in an instant
edit: knid -> kind
I loved this story! The part that made me laugh the most was the turtle telling the party that it’s breath would melt the flesh off their bones, then swoosh-BOOM! and then the turtle was going “help me, help me” in the background! lol!
This cleric be like "me and my 8 int are about to invent chemistry."
Unless they're a Forge Domain Cleric. Then they'd already have a good understanding of alchemical processes, especially pertaining to different metals
my ONLY gripe here is saying what you're making AFTER its done and not asking GM if its possible
though it's probably just a skit done for the comedy, and since it was all in good fun, i have no qualms seeing this. i hope this party does even more greatness such as this :P
they probably asked "are there seashells?" "yes" "are there sunflowers?" "yes" and so on. if all the ingredients are established to be present, its hard to find reasons, why they cant use them.
That Dr. Stone Reference was amazing
yes, i agree ^^
DM: Oh boy, I sure do hope that my new encounter is fair and balanced!
The player with degrees in Chemistry and Engineering: Oh boy time to cook up some thermite rockets.
A player? Maybe yes.
AN actual character that player is playing from the lore perspective which is not a super high-lvl genius artificer with maxed out intelligence and is 8int cleric instead? No fucking way.
@@sydorovich2532 idk about level 20 like a low level artificer could probably already make alchemist fire so them being in the study of chemistry and going wow these regents make a way more potent burn doesn’t seem too far off. The rocket part that’s the questionable part but by that point they already got the bomb part their just gonna use like a fling spell or something and call it a rocket.
@@sydorovich2532 ...Uuuuhhh...
*Looks over at my Artificer named Senku*
Reminds me of the time my husband crushed the main plots big bad, completely killing him and upsetting the DM's entire storyline...during the DM's Halloween themed side plot. XD He had some weaknesses as a DM, and reacting to clever players was definitely one of them, though he's better at setting up a scene...sometimes.
With each video I watch I get more confused about the DM style and how the sessions go. Some of the weird homebrew rules and lack of logic amongst players apparently getting to do things in secret just puzzles me.
But looks like you all have plenty of fun so that's the main thing :D
Blaine: The parties will have to work together to beat this boss.
Players: Haha WMD goes boom
Why did Sebastian lose the deck if he didn’t draw from it this just confuses me???
It probably includes the deck in the rules of the card
Yeah, was a little confused about that too. Probably it was just one of those minor details he didn’t have time to explain.
Vanished because of the talons Card
@@skymanta1222 My interpretation is that when he loaned people the Deck of Many Things for 100 gold, they had to be in possession of the deck and having drawn Talons the deck that was in their possession was teleported.
@@Maverickzeros If Talons acted as an extension of the deck then it being in the hand of the drawer would transport the deck to whoever hated the drawer most. That's the only way to explain it
A one-shot adventure I played was all about the deck of many things.
The basic premise being that all cards were drawn at the same time.
The challenge: survive and have fun
20 years later, that’s still one of my Top 5 favorite TTRPG moments.
I appreciate that 1. Players used real world chemistry to do this. 2. The DM was cool with it.
Also! Can we hear those homebrew rules for the Deck of Many?
Reminds me of that one time me and some other people abused a special rule and a wand of fireball to build a nuke and deal enough damage in one turn to kill anything with a stat block.
Even Tarrasques or enemies inmune to fire?
Dragon turtle: alright adventurers, lets get ready to rumble!
Crew: you thought it was "adventurers", but it was me THERMONUCLEAR WARFARE.
It reminds me A LOT of one thing we did in a session. We had to find and bring back a two-weeks old baby white dragon for a group of Kobolds to get a key, but we didn't wanted to really deal with them because they were pretty mean to us (to the rest of the party at least, they didn't let me enter to room with them to talk to the chief). After a litteral hour of discussing a plan, we finally popped one out of our brains. There were a monster we couldn't slain and just ran from it, why not guide them where it was? We did that. This has led to the most MEMORING sentence of this scenario.
"Si si, le dragon il est dans le tonneau j'te jure" (Yeah, the dragon is in the barrel I swear to you)
With a nat 20 persuation check. We locked the kobold in the room, waited for it to go silent and them we opened but couldn see the chief's corpse, so our monk yelled "OH JE FRAPPE DANS LE VIDE" (Oh I punch in the void) and the DM, after recovering from a sudden laughter, said he'll count it only if he did a nat 20 to hit. Wich he succeeded in front of everyone. The entire party sarted to yell of excitation and the chief kobold (one of the boss of the dungeon) was killed in two hits, one very violent from the monk and a well placed arrow from my rogue. The dragon in the barrel is still a private joke/meme we bring back a lot, along with some other stuff. Plus I had the chance to take a photo of the face the DM had when the player said that, wich is absolutely epic.
“The second summoner me to be his personal assistant/waifu.”
Simps: “Is it possible to learn this power?”
i mean if you really want an personal assistant / waifu, all you would need is to learn both true polymorph and find familliar, and then use true polymorph to permanently turn your familiar into a human commoner. Of course this requires being a 17th level arcana cleric, bard, warlock or wizard, something that is insanely hard to do
Not from a wizard.
Right so I'm going to need a step by step guide on how to pull this off
Me too
if you need a step by step guide add me on discord RT#0077
(edit) im the cleric
Whenever a D&D story video brings up the Deck of Many Things in the first 75 seconds, you know it's going to be a good one!
I gotta say, you’re really blessed to have this party in your games. Every DM should have a group that challenges them, by making everything go wrong in exactly the right way. 🤣👍
instead of killing it like a normal person my rouge jumped on it from a tree and due to his injuries endded up skipping most of the campaign i made. so my party isnt all that smart but they sure are fun!
This is an example of a very different style of DMing. I understand a lot of details were left out, but so many things seem patently ridiculous.
One, it seems like a rather likely case of meta-gaming, but cool idea, we can let that slide. Two, whether they would actually be able to find all these items (like sunflowers) in a timely manner. A DM should allow a path, but this seems like a lot of things which all must succeed, but maybe they were successful on several difficult rolls, fine. Where I would definitely choose to draw the line is on the actual damage.
If it's able to actually get as hot as claimed, then the damage from poison and bacterial infection would be rendered null. Second, gunpowder is fairly fickle, especially when it comes to grain sizes and purity. It would be very easy in a survival setting to get something which just fizzles out. You can't really claim to be using science with full honesty when making explosives, with what I can not imagine to be anything other than hobbled together tools, out of hobbled together ingredients, and then producing a result which is purely fantastical in nature.
Creative thinking should be encouraged, but overblown expectations of the results should be reigned in. Another way to keep the fight memorable while bringing it back down to Earth could be for their makeshift weapons to completely back-fire on them. Be up front with your players, and let them know that for their idea to work, it's going to take a hell of a lot of luck on the part of their rolls, and even with that their imagined efficacy is not guaranteed.
Totally would've had the spears blowing up in their hands if I were DM.
It's hard to let your players know the possible set-backs and difficulties of a plan if the players don't tell you their plan, which is where it all went 'wrong' in my opinion. They all enjoyed it, so that's fine, but I wouldn't enjoy it :p
Well then again the gunpowder is the least important part. It simply acts as a spark that incites the reaction. And the clay helps with causing a greater pressure build up. I agree that it would be hard to do so so quickly with out the powder igniting from the heat though the science is fairly sound considering you are making a bomb with plants, shells. Poop, sulphur and aluminum
@@KayKayLemur While my science on bombs isn't up-to-speed, I'd imagine that making one without the proper tools to do so (and a simple alchemist kit probably doesn't suffice) is asking to have it blow up in your face?
Maybe Blaine didn't think all of that considering that was not the idea
You can't predict what your players will do
Also Blaine is not like a rules lawyer or a railroader, so that made that the players were able to do that
Same kind of thing happened in my campaign. A Drow city had been taken over by Miconid hive mind spore outbreak and the party was tasked with destroying the wizard who the patient zero.
They had gotten past the infantry and town with quite ease as the barbarian would assist weaker characters by throwing them across buildings then making the jumps himself. The Rogue tried to stealth in, and was knocked unconscious due to failing a con save and triggering a spore trap in the City Hall. They were then taken to a dungeon in the City Hall, and the party decided for form a plan to break them out. The party caused a distraction with an ambush outside, while the rogue broke out of the cell and began to assassinate the foot troops on their way to the BBEG chamber.
They made an explosive out of their oil flasks which they had, threw it in, and torched the house, escaped out a window, and torched everything inside.
I had spent like 3-4 days making this dungeon and planning out how it’d go from getting to the city, to infiltrating the city, to the layout of the City Hall. In about 1 1/2hr they had destroyed it all and I couldn’t have been prouder of the out of the box thinking
Dm "what are you planning"
Player "I don't have to tell you"
Yikes
Well, you doesn't need to tell, what are "planning", but you MUST, what are you "doing"! Explosives and stuff has a Difficulty Challenge, and if you doesn't throw it, then you failed about, what you tried to do. You miscalculate the ratios, or just remembered wrong about the ingridients, and instead of an explosive, you stand there with an useless smelly heap of goo. What you do not tell the DM, it isn't happening!
I'm slightly confused: if Talons gives your magic items to your worst enemy, why did it affect the bard, and not the guy who paid him 100 gp for the privilege of drawing the card? Did the bard draw from his own deck finally or something?
no, the talons card affected that random person, but that random person happened to be holding the deck at the time, and thus the deck dissapeared
@@defensivekobra3873 Ah! That's what I did not understand. Had I been the PC's player, the PC wouldn't ever have had the deck in the customer's hands. The customer would draw from it off the table or from my hand. Which is why I was confused.
I mean it would still be the Customer using the deck either way so the effect skill wouldve triggered even if Sebastian held it in his hand while the customer drew
@@jimvoozhenzhan8435 Sure, but the deck couldn't be said to be the property of the one who drew Talons if the bard owned the deck, and never let the draw-er hold it.
Players: So, there's gunpowder in this setting, right?
Me: Yep. You literally have barrels of it sitting in the hold.
Players: So can we...
Me: Probably not. This is a world where magic exists, so normal laws of physics and chemistry can get a bit wonky. Why else do you think your gun only deals 1d4 damage?
Someone in a fantasy realm wouldn't have known how to make such a deadly weapon in my opinion. It may be rule of cool, but I'm not sure if I would have allowed it because it was metagaming super hard
I'd offer them a compromise - If it's a chemical reaction that could be explained as alchemy, have them roll a check to see if they know how. As much as it is rule of cool, it's also hard to believe that a cleric that channels the power of a god to harness powers of life and death or to smite their foes with the raw might of their deity's wrath would have ever had the first thought be, "nah, screw looking to the powers granted to me by a literal god, I'm going to whip up some science!"
I agree, it came across in the video as if the Cleric just made it without the DM's knowledge, but that implies no skill checks at all, and just auto success on creating superweapons. I'm glad they all enjoyed it and had fun, but it seems like there aren't any more combat challenges they could ever have.
You realize not every fantasy setting is faerun, right?
Maybe they knew which rolls they had to make for it to work and made them without telling Blaine
@@D1gi4rs That was definitely done for comedic effect.
Dragon turtle: *being the final boss*
*Gets nailed in the eye with a poop-coated nuke spear*
*_KABOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!_*
I wonder what the Elder Brain was thinking when it saw the nuke?
Something similar happened in a game I played, long story short we were fighting a god that awoke from a temple we were fucking with for some reason, so the mage used a lightning spell to catapult like 100 ball bearings at it, essentially making a magic shotgun. One shot dealt something like 700 damage and we killed it instantly
Ah yes, th Dresden fire bombings, my favorite dnd encounter
I ran a game with a few friends, they had to fight Tiamat. On the path to Tiamat, they fought a couple ancient red dragons, adult red dragons, and adult amethyst dragons. These were split into iirc, two encounters. Those 2 encounters took like 2 hours. A couple of them went down, but no one died. When they reached Tiamat, the ranger/rogue rolled the highest and he killed Tiamat in his turn alone. I didn't even have the opportunity to take any legend actions. Tiamat just died... ik Tiamat isn't always a final boss and it wasn't designed to be for the overarching world. But.. I thought it would last longer than 1 turn.. it was fun though.
I’m more concerned about the fact that one of the players knows how to make explosives
Out of pretty common materials too...
@@gluttonousgoddess not to mention making one that can be applied to the tip of a spear, remain stable without going boom in hand, and provided a large amount of damage on impact form the spear being thrown, despite modern day technology not really having anything equivalent, thermite comes close but still a no
@@CyberRattt ok that much can be hand waved with "it's fantasy", it's more worrisome they know this stuff in reality.
@@gluttonousgoddess i doubt it would work the way it worked in game, im pretty sure it was thermite they where basing it off of and thermite dousnt work that way, although there are contact, explosives, none really work via layering it on a spear and throwing it that im aware of, but im hardly a expert on explosives, and honestly im not really worried about people knowing how to make them cause there are to many easy to make explosives from everyday chems, and i would never be able to sleep if i worried about stuff like that
@@CyberRattt I think the only reason it exploded like that in game is because they mixed it in clay. Doing so seals the thermite in clay pockets and as such when it react the heat and kinetic energy have no where to go causing the clay to burst from the sudden pressure inside it. While this may not always happen there is a chanelce it could explode
I'm gonna be honest, that sounds like meta-gaming, unless the cleric specialized in researching explosives, their is no way that she should have been able to do that, maybe I'd allow it if they were an atritficer, but letting your players do stuff like that is more trouble then its worth unless you want them to start making nukes and driving cars (I would at least make them roll for it).
Eh, for me, I'd rule it possible depending on their INT and WIS score.
If they had an 8 or 9? Yeah, unless the character had proficiency in a profession that would have lead them to come across this knowledge sometime in that career, it ain't happening. Even then I might ask for a INT or History check just to make sure.
But if they had something like a 14-16+? Then I could see it happening. A 10 in a stat is considered average, so someone with Intelligence in that range would be very well read and it could be hand-waved as them just naturally being smart enough to put the pieces together from what they naturally know. A decent Wisdom score would also help in this situation (Survival and what not).
Cleric's naturally have a high Wisdom score, so long as INT was at least a bit above average on this character I would allow it without any rolls or anything.
@@curnott6051 Even with a stat of 19 you "only" get a bonus +4 to your rolls. So I personally wouldn't pass on the rolls. Otherwise what´s the point if you always succeed.
(At higher levels I´d be looking at proficiency and expertise if I wanted to make something succeed automatically.)
@@johnyshadow I'm not talking about "numbers and bonuses", I'm talking about how intelligent/ Wise a character would realistically be based on their ability score. A character with an INT of 19 would be nearly twice as smart as the average person, nearly 200 IQ. That's super genius level, Jimmy Neutron levels of Brain Blasting.
And the point is to award the players for talking time and care to be creative, not EVERYTHING has to come down to a number on a piece of plastic. Now, you can certainly have your characters roll for something in this situation. I was just saying what I'd do.
@@curnott6051 I suppose I understand, just a bad experience on my part.
(One of our first games for our party, with one "veteran" friend. Everyone was hoping for fun with swords and arrows and magic. he kept trying to make grenades and I didn´t know how to stop him. I´m sorry, but I doubt that goliath barbarian, however smart or wise, would have the same chemistry classes as our class.) It was also the way he went about it, pretty similar to the video. "Here, let me collect random junk. Why? Because! Anyway, now I have grenades..."
Yeah, it was too absurd and made no sense in the context of the video.
I see one of them had a library copy of Dr. Stone's "how to fuck shit up in five easy steps".
Cleric: " Lets do this... SCIENCE STYLE "
*furiously takes notes on the Thermite Bomb Cleric subclass*
Any time i watch blaine's vids i wanna play D&d with him
Maybe one day ill be able to play with him but that shant not be this day
hey he doses dnd one-shots for patrons just saying and if you want to ask me questions about him add my discord RT#0077
Third most amusing one round boss fight I ever have heard or experienced (in part because this is the third one I ever heard of).
This is a great plot nice job
As frustrating it is, I do feel proud of my players when they totally dominate my encounters I plan via their creativity without trying to be special princesses who demand.
One world power in my campaign used Arrows of Cancellation. They were rarely used because they were really expensive to produce and took a long time, they were missile versions of Rods of Cancellation. One of my players looted a couple from one encounter. Game years later, an encounter came up where the orb in the middle of the room animated the objects and all bodies to attack the intruders (players) under its direct control. The players were supposed to have a hard time surviving and eventually figure out that the orb in the center of the room, the hardest thing to hurt, the thing that did damage to anyone who hit it, needed to be destroyed in order to win the encounter. The guy with the Arrows of Cancellation opened up combat by launching both of them at the orb. He killed the encounter instantly. That was the final boss of that gaming session. Round 1, battle won by the non-strategic guy launching the only anti-magic micro-nukes he guessed as important.
7:08 No one can tell me those coconuts aren’t staring into my soul....
Why did you say that? Now I can't unsee it!
I've had my party achieve a similar feat, wiping out a room stacked with cultists, cyber clone soldiers and an immortal Warlock with a satchel full of grenades.
These grenades dealt 5d6 Bludgeoning + 3d6 Thunder on a DC15 Dex Save. Average damage was 28 on a failed save, now multiply that by 20, the number of grenades looted from previously slain enemies. Even on a successful save, the most powerful enemy in the room couldn't survive the raw damage output from the chain reaction. It's fun watching the party come up with ways to skip combat encounters.
Turtle: JoJo reference*
The party: interrupts him by throwing a spear*
Blaine: How are you going to defeat this deadly turtle dragon
The players: *Nuke Javelins*
So.... where exactly did that character learn how to make thermite?
MGU. MetaGaming University
And that's why I think metagaming can be a good thing if used properly 😌
I was looking for this. Either he had to be working on it for a while or this is complete meta..
The game master rolled with it so it is OK :3
@@Bartoc1988 which is fine for that table. I personally would not let that fly. I've played with a lot of people who have a terrifying set of real world skills. In a game that's based on "balance" I don't want to have to factor in that a person knows how to forge all the parts for a machine gun, while another can genetically splice DNA; while the accountant keeps track of the gold.
Our DnD group managed similar with Xanathar from Dragon Heist. We were level 5. Also we had ended up downing a Mind Flayer at level 2 Without taking damage...
During some point our monk had gotten his hands on some Drow Poison. The GM, knowing better, explicitly called it out as diluted Drow Poison.
Battle went
Lair action: target Monk (Fail)
Kensei monk: Stunning Strike (Success)
Kensei Monk: Flurry of Blows, attack with poisoned weapon. Advantage for attacking stunned enemy. Rolls: 20 and 20.
Druid: Thunderbolt... effectively. Can’t remember spell name, but one bolt per round concentration spell... 3rd level, and if Druid was outside and there was a storm in the air, it’s have an extra die of damage.
Warlock: uses Wand of Magic Missile. Spell level? 7.
I can understand why Xanathar was supposed to run now.
2 things.
1. That story is awesome!
2. How did you calculate thermite/explosive spears doing damage? As far as I can tell, that would just be up to the discretion of the DM.
not to mention home made explosive can be unstable, there a good chance it blow up in there faces
The first time I played dnd one of the players had the deck of many things, along in our quest going into White plume mountain we fought a vampire in darkness and could barely see anything and the player with the deck of many things uses it and it cast darkness into the room so we then we could not see anything and had to fight the vampire in that and after that we had a random encounter with a black sludge or slime I can’t remember the name of it. A other time he tried to cast a spell on a enemy with it at shot our enemies with butterflies. At a other part of the quest my brother had a really powerful sword and that was all he had about, he jumped down on a crab thing and rolled a critical fail so the crab thing caught his sword and took it away from him so he was at the mercy of a bigger crab with a sword that it can’t use. I also got separated with the group and got shot out of the mountain with bags of gold and jewelry.
"We decided to make the deck less murdery and more plot hook relevant"
-EVERY MAGIC ITEM YOU HAVE DISAPPEARS AND IS GIVEN TO THE ENEMY!
---Wow, that is f*cked up brutal even by Gary Gygax standards.
The deck isn't less murdery, Blaine made it so that it was less RNG based, but still. Funny how that goes
I like players finding creative clever solutions, and its the sign of a great DM for rewarding them for it. Yet... how did the cleric know how to make gunpowder, much less thermite explosives? Not the cleric's player, the cleric.
Maybe he’s a gunsmith on the side
When I heard clay, I knew thermite was in the oven
At 4:14 all I can think of is:“TOOOURNEMENT AAAARC!“
Okay, real talk, can someone explain how clay and sunflowers create an explosive hotter than the f*cking sun? I can’t find the answer online.
Were you on incognito mod whiles searching because if not you might be on a list
@@ahardworker2154 even if they were posting it here already puts them on at least one list
@@newlegend2402 true
Before it was discovered you could use electrolysis to refine aluminum from bauxite, one of the ways to get aluminum was to burn certain plants and then you could extract metals from the ash, usually by putting it in a barrel of water and letting the metals settle out. This doesn’t make very pure metal, but it’s good enough for thermite. The iron oxide is literally just ground up rust. The clay was probably used to make a shell that would contain the reaction until it explodes violently
I was eating during the poop line. But good video man I love these... Please make more
Woah, a new video? Looks alright, I hope my $20s a month isn't going to Genshin Impact
LMAO
Lol
Lmao
lol :,)
I had a similar thing happen with a carrion crawler, the rouge did 35 with a knife and the two clerics both did at least 20 with spells
imagine if they had a ranger that knew conjure barrage to turn that single thermite javelin into an aoe thermite javelin.
To this day my most remembered as the hardest battle in dnd ?was with a giant dragon turtle.
But really with respects to the DM. When a group goes off script like inventions that should not happen? That’s where you got to be creative . That is why a DM sits behind his “screen”
3:56 Strange aeons have passed...
Awesome! I had a party beat an unbeatable Elder Green Dragon in 2nd edition with the Rogue's sword enchanted with a sword that dealt 6d8 negative energy if they failed their save, but if the roll was a 20, it was save or die... The party spent 3 hours preparing truly awesome and creative plan and spell combos, but Rogue rolled perfect initiative, bypassed the dragon-sense by using Shadow-flight and non-detection, to step between shadows and sneak-attack the dragon from a couple hundred feet away, rolling a 20 and dealing instant death because the Dragon rolled a 1 on the save... Another game, supposed to be the end of 2 decades worth of adventuring with several parties reaching 20+ levels, I made the final boss - Azen, the god of chaos and destruction was riding a meteor on a b-line toward the planet. The players managed to steer it off course with some epic shenanigans before the god's avatar would land and deal ultimate destruction! mooharrharr!! However, before he arrived, I wanted warm-up (I mean wear-down) the party, just in case... First, they were on the top of a tower, surrounded by a storm filled with air-elementals. Then, a beholder was hovering 15' off the edge of the tower and casting its anti-magic vision over the whole top of the tower - lol, so many magic items all useless! Lol. Then, a pair of Paragon-12th-aged-Red-Dragons appeared through the storm and circled to double-breath 500+ damage on the party with no magical aid to save them, and all the while saving vs. the other weird effects of the beholder - truly nasty! Then one character decides to take a leap of faith and jump off the edge of the tower over a 600' fall to grapple the beholder and try to get out of the cone of anti-magic! A couple of good rolls later and the magic returned and the beholder fell to its doom - the player with their flying armour just getting them back to the tower as the Reds spiraled in! The party was pretty much out of ideas, knowing that Paragon Dragons require rolling a 1 to fail a save and got to reroll, so they need 2 1's each to be affected by anything!! The wizard gambled on a lowly 5th level spell he had memorized and cast Summon Monster and a pair of Basilisks appeared the next round and he pointed one to stare at each dragon. No lies, I roll all my rolls on the table, so everyone knows their fate, the first dragon rolled a 1. The players, who were feeling pretty down kind of paused and looked at the die to confirm I wasn't bullshitting them. Then, it re-rolled and another 1 came up! The group was laughing so hard in disbelief, but their morale was back, "Rip off the Band-Aid, Chad! Don't keep us waiting!" So as the first insanely powerful dragon turned to stone and crashed into the side of the tower, the second one rolled a f'ing 1!!! Ten minutes of yelling like crazy at 3 in the morning and I was able to roll the reroll... Of course, another bloody 1. They were all celebrating and trying to calculate the odds on their calculators through laughing and crying at the same time... That's 1 in 160,000. A few moments to shake off the 2nd stoned dragon crashing into the damaged tower and the Avatar lands to battle the party to continuous near-death rounds until the sun came up and the party was victorious, destroying the avatar and it's minion-elementals! Yay, except the entire party had been poisoned with godly death poison during the battle - morale drops back to zero as it sinks in that even in victory, they would die... But then another idea - the priest had 1 cure poison spell and the wizard had a Flesh-to-stone wand, and if the players let him, he'd turn all but the uber-strong 24 strength warrior would carry the statues to the holy temple and pay to have then un-stoned and cured of the poison that would finish them in a few rounds... They opted for the crazy plan! And just as the fighter was loading up the statues, several Paladins on silver dragons arrived to save the d... nope, the paladins had intended to help, but once they learned who the party was... Well, the 'good-guys' weren't on great terms with the paladins and so they decided to leave it up to fate and left the fighter to save his friends... The PCs were livid! What was supposed to be the end of this story line became the beginning of an epically high-level, rage-filled adventure to bring down the paladins as this new age of 'peace' dawned... None of them understood that you cannot beat the god of Chaos and Destruction - from without or within, he will always win!! Mooharrharr!!!
Judging by the fact you said poop, sea shells, sulfur & sun flowers. I assume the poop & sea shells where used to extract (salt peter) which would have taken weeks minimum. saltpeter & sulfur acting as the oxidizer. sulfur also as ignition agent.
sun flower? was it the oil as a fuel alternative for charcoal which seems more tedious less effective in truth then raking burnt logs on a fire?
subpar black powder more so then therm-mite?
I highly doubt such a concoction would be 3000 degrees. maybe hotter then embers at 400 degrees for a short period.
whats descibed if it would work? This would be a deflagrate reaction same as gun powder not a true detonation explosive or thermic reaction.
Therm-mite is reduction reaction that occurs between finely ground similar metal & oxide metal. For a brief time it creates a very hot but short duration exothermic reaction.
Know don't try to argue with an engineer & welder please. Nitric acid is the way to go for explosives but you'l likly blow your self to pieces if you don't know what you are doing practice & theroy.
ya meta gaming aside the concept that they made a substance that was able to be applied to a spear, remain stable enough to be handled that way safely and explode on contact, and reach that level of damage "instantly" from the amount that could be applied to a spear tip, all of which was not contained inside anything to increase pressure or create shrapnel, although I assume it was a faux thermite, which would be heat but, once again we go back to the remain stable but activate on contact. add it all together and you get partial knowledge and lots of fudging, and a DM going mmkay, then confused how his boss fight got derailed
If you look at the spears, they just smeared shit onto the ends for some extra poison/disease damage.
@@Aredel Pretty much Antonio!
But smearing filth onto spikes & spears was tribal warfare 101 in human history.
worked shockingly well by the Vietnamese, North Korean & Japanese troops in relatively recent warfare.
As British ww1 troops learnt from our former colonies, ''tomtit is a weapon, aim for the eyes''.
more so then ''blood poisoning'' is (infection) for if not in means of immediate treatment due to isolation like say in a jungle it will take it's toll.
Disease is more a chronic problem generally if present.
infection is far more likely to do you in then any disease if left untreated.
There is a reason spike trap & smearing faecal matter-poisons on weapons is banned under most human conventions of war.
Oh yes; never get mud or dirt in a open wound if you can help it, not as bad as tomtit but is filled with bacteria for infection.
Science is surprisingly helpful for d&d i was playing d&d with my awesome former therapist (i dont go to therpy anymore unfortunately) when he apparently made a roll to determine something for traveling and next thing i know there are mushrooms spewing spores causing the party and the people we were escorting to be unable to move forward but i thought that since a damp washcloth or something like that can decently protect you from smoke in a burning building maybe i could use it to protect the party and so thats how i somehow used a random seemingky useless fact to get through the mushrooms and earn us a lot of respect (which was helpful because we were later framed for murder while traveling with cult members who i rolled high enough to make laugh with a ridiculous joke)
I need the blueprint.
5:18 dr stone in a nuttshel
When U see encounter and Magic swag or brute force won't cut it u use Since Baby With Explosions
I had a similar moment in the campaign I was in. Us, the party, were investigating a case of kobold miners refusing to work. We went in, noticed a guard we met earlier dead, with this green ooze and around him, coming out of a crack in the wall. It seemed to be averse to the torches we carried, which led the artificer to get a devilish idea. They immediately went back out of the mine to the shopping district, where they bought a lot of oil and alcohol. They then proceeded to mix together molotov cocktails. Needless to say, it worked out pretty well for the party, and they managed to defeat the creeping ooze... but only after losing the kobold allies Skank and Wink. May they rest in peace.
How this should have ended:
Blaine: what are you doing?
Cleric: I don't have to tell you
Blaine: the cauldron melts your face off, you die
The cleric forgot rule 0.
THANK YOU! I hate these kinds of things. Even the one person I know who pulls shit like this off explains it, how the physics works, then asks if it is okay? And even then they are okay with the DM saying no or compromising on what it does.
My players first big battle was between a level 6 bandit leader and they decided to go right for him rather than leveling.
so a group of six players all level 1, there was a seventh level 2 wizard but he wasn’t there that day so we said the bandits locked him into a cage, so they go in and attempt to fight a level 6 bandit and his minions. This did not go great, they managed to take out his minions and got him down to about 3 hp with some amazing plays but they all were left half dead and unconscious, the bandit leader who just got his crap beat in put his foot on the last member a half-orc who he just beat (also the one who gave him the most trouble) and the half-orc helpless to do anything sat there and listened to the bandit leader shouted to proclaim his victory, and then stand there laughing maniacally.
Now as I was saying to my players the seventh walked in sits down, grabs his dice and says
“I’d like to cast magic missile”
*Cue the triumphant anime music*
Everyone started screaming and laughing, as he casted magic missile and struck the bandit leader down. It took a while but eventually the rouge got up and broke the wizard out of the cage and they got everyone up and out of there. That was a fun day.
Cleric: *tosses thermite bomb* Omiwa mo shinderu.
Dragon turtle: Nani!?
My Firbolg has the deck of Illusions he managed to frighten a whole cultist camp with being lucky enough to summon a mountain troll and we rescued their slaves ^^ it made it super easy to get to the dragon born we where after.
My tendency when the party starts messing with science (especially gunpowder) without okaying it with me first is to have it blow up in their face because magic interacts badly with Real-world science when not properly considered as an active force.
When the chemist in your group is like "Wait, I got this!" You listen.
I NEED to know exactly how to do this
As do i
Okay: so google told me that thermite is made from One of the following: aluminium, magnesium, titanium, zinc, silicon, and boron (as fuel) + some form of metal oxide (I.E. rust)... so if I HAD to guess I’d say they extracted the fuel substance from the clay and sunflowers then got the rust from somewhere else, I’m not sure how exactly mixing fuel substances would impact the reaction but it probably doesn’t matter In-game, Lesson learned don’t fuck with science.
@@Lh0000 Thanks!
@@Lh0000 You are a hero
if you need the exact details on how we did it add me on discord RT#0077
So they dr.stoned your Dragon Turtle? That's kind of awesome, ngl.
The jojo references!
Those cards got us sent to some shadow realm where a goddess made us relive our backstories! Those cards are therefor technically the reason (indirectly involved) I laughed at character trauma, and got my party mad at me!
Question to the players. “How would your character know how to make this?”
*Laughs in Forge Domain*
I remember like 4 months ago, I just rolled a natural 20 2 times in my first turn and killed the final boss in 1 hit XD