@@MisterFlak Actually they are using electricity, but without batteries, no idea why... all it takes is to destroy the solar panels and the turrets will shut down :)
Theres a better way with one solar panel since the other one was used to let the blocker know when its dark you could sub that for a branch on the one solar panel. IE just branch out the solar input to the blocker and the rest of the power to the battery then battery to blocker blocker to lights.
You can also beef up this system adding multiple small batteries with combiners and splitters. 1 solar panel split between 2 batteries then combined will output 20 power instead of 10 but this system is only good for automatic for night time as all day usage the baterries will surge from inconsistent power input. No good for high powered devices but you could make a system to turn your furnaces on at night to make you look active whilst offline using the igniters or pop skinned targets up in your shooting floor lol.
As an American I have a small correction. Our power is measured in Freedom Eagles per Budweiser... Nice video, appreciate the insight. Going to try rigging up the automatic system on my current set up.
@@doublejesusful alcohol is a very important ingredient for successful socializing. The British tribe would have gone extinct a long time ago without it.
11:30 the "trigger" solar panel, solar panel to a branch to send 1 to the blocker, then the rest into another root to mix with the rest of the charging power during the day (+18 more charging power)
you have to run it into a second battery then root combine the two batteries. Its better than wasting 18 electricity potentially. Especially early game using solar panels. Branch will only send a minimum of 2 power. If you try to cheat and send 19 off branch side it wont work because solar panel doesn't always receive 20 power @@interestssnoopy103
Couple days ago I looked up if u had made such electricity master videos before and was disappointed and shocked to see u hadn't. Glad to finally learn about electronics of this game
Thank you for this! I have never used a blocker in my systems because i never cared to check how it works. But now i actually know what i can do now with it.
Just built a system last night based upon your older video. You do the best job explaining the complexities of electricity. Not sure why everyone doesn’t have this system in their base, it’s a game changer. Looking forward to the next installment.
You should probably use another branch to take the minimum power from the censor solar panel into the blocker, then have the rest going to another root combiner to put the leftover charge into the battery. I know it doesn’t matter much for this example since you used a small battery and have lots of charge going in, but for a more practical medium/large battery base you don’t need to waste so much charge for the blocker passthrough.
Yeah sadly I'm currently getting dogged by YT algorithm. It'll come right eventually. It's sorta died down a few times but it always bounces back. Be sure to "smash that like button", that should help tell YT you're happy with what you saw lol
yeh honestly solid 80% raids on smallish bases dont have any turrets etc... its nice but still.. with vids like this.. no reasons not to.. stay wholesome flak and love the memes
Electricity gives me such a headache while trying, this video actually made a lot of sence since i always used a switch this will greatly improve my rust life, cant wait for the next one!
Correction: People use KiloWatthours not Kilowatts per hour. Power (Watts) is a measure of energy per time (Specifically J/s), and hours are a time, so a kwhr is essentially 3.6MJ (Mega Joules) Rust uses rWm (RustWattminutes, not per minute) which is also a measure of energy. A rust minute is 60 rust joules.
Thanks man, that automatic lighting system using the blocker is really cool, console rust just got an electricity update so this has been really helpfull 👍🏻
You could use a branch from one of the solar panels into the blocker set it to 1 power so it blocks during day time and is on during the night while the rest of the electric is charging the battery making it more efficient.
@@MisterFlak cheers for reply! Yeah true it is very simple. I use my circuit on starter bases just because otherwise I waste a solar panel as just a sensor when I could use it for power.
The meters on houses in America are how we get billed. We use kwh system, I'm currently an electrical student. New to rust electrical though. Thanks for cis brother.
MR FLAK, can save yourself some power and materials by using elec branch after root combiner, branching approx 5 power to blocker and rest into battery and proceed as normal, then if want a 3rd/4th panel, root combine it onto existing line
nice trick turning the solar panel into a light sensor, I use to do the same kind of thing in fallout 4 but a little different, I always placed a pressure plate under an npc's bed so when they all go to sleep which happens like clockwork all the lights in the town would turn on
@Mister Flak Pin this comment. This is the best way for sure as you can change when lights go on by changing the branched amount. + hook up heaters to same circuit for comfort and no cold at night.
So very helpful! Thank you! Electricity in this game feels more intimidating than in other builders for some reason. Still... using a revolver to see?!? You’d have to catch me pretty desperate to not at least have a flashlight.... living without electricity hasn’t been so bad. More than manageable in fact. Still, I think it’s time to level up
@@MisterFlak Yeah man I was trying all kinds of stuff with the components this is so simple its genius lol. Yeah I defo tend to overthink problems haha.
Use your sensor panel as a battery charge station. Output less power from the battery being charged than the charge it is receiving and send that to the blocker to deactivate the lights. Or use it to power a watering system for your plants by day, sending the extra power to the blocker.
Add an electrical branch after the root combiner and send the branch power to the block input and the power out to the battery. You charge and detect the light at the same time. Don’t waste your scrap/tech trash for an additional solar panel
For the solar panel you using as a light sensor you could use the electric branch to put 1 power unit for the switch and the rest back into the main batteries
For the lights, Instead of a third solar panel , use a branch that is set to five and when the solar panels receive less than five power than the battery will pass through the blocker and turn on the lights
As a proud American , I approve of the AR winged person eagle screech !!! That made me laugh so hard . But we do use KWh also We just use different Voltage and Hz than the entire rest of the world pretty much .
u could also use a branch after the root combiner, branch out in the blocker so itll charge during the day with light off but use the battery at night correct?
Misterflak, show the old charging circuit, that way you don't pay the tax of charging batteries and lose power unessersarily. It's made of two branches, a blocker & an OR switch. The the branch will take the set amount of power and pass it straight to the OR switch avoiding the battery if there's enough power, if theres spare power the power goes to the second branch where the branch out is set to lowest (2) and the power out will charge the battery, therefore you only lose 20% of the spare power. If the power generated isn't enough the blocker will unblock the battery and the battery takes over.
the rusticians disagree with you about the north facing placement of the solar panels according to them the sun you see ingame has little to do with the sun that is generating power at your panels. The theory is that the current generating invisible sun is moving east to west along a line going exactly through the middle of the island. that said I have build a very similar circut for my lights and it worked perfectly for quite some time, but after the last minor update about the installed keylocks instantly locking when placed it doesn't hoid for the night anymore. Wether this is a bug or another mechanic that hasn't been explore is yet to be determined.
I started a rust electricity quickies series but got busy with life after just one or 2 vids. Qq, what is the benefit of having that third solar panel act as a sensor instead of just adding an electrical branch after the root combiner? Then using the branched off signal as a source for when the light comes on... That way you can utilize the rest of the power coming in from that dedicated sensor panel.
Damn, never knew I wasn't subbed, no wonder I missed your uploads, so sad... Btw, your rust skin looks so sick, going to make sure to watch your stream for that (really hope this helps you get more overall viewers, you deserve it)
Dankie boet. I won't be streaming the event but I made my skin non Exclusive so c a thing some of my other homies, Welyn, hjune, posty are my personal favs
@@MisterFlak Ah ok, well making SURE I get that, it looks so sick that skin... Even without the stream, do you jam rust at times or mostly contruction/build stuff in your free time?
@Mister Flak Very cool idea to get the light on and off at the right times with the walls. im pretty good with electricity already but one question i have is how come it will not let you split the power from a power source to two seperate batteries? ive tried with all power sources, with splitter and with branch.
I want to help with this but I'm not quite sure about the problem. It works just fine for me running a power source into two separate batteries with a splitter.
@@MisterFlak when i connect windmill to splitter it connects fine but when i run the splitter to a battery it lets you click luke ita going t9 xonnect then just disappears.
Does the sun go over the center line of the map from east to west? If you are in the bottom half of the map you get a consistent 20rWm if you face solar panels north. However if you are in the top half of the map you get 20rWm if you face south.
Cos this was a simple way to teach beginners how to use stuff that wasn't designed for a purpose to do other things. I didn't want to complicate things by splitting power nunbers
For the autolight i think theres a better (cheaper) way. Instead using an extra Solar Panel, i would just put an Electrical branch between the root combiner and the battery. Connect the branch output to the blocker outputing 1 rWm, and the other to the battery. This will make that, if any of the solar panel is receiving sun, the branch will send 1 watt to blocker, therfore blocking the electricity to light, and when sun goes down then light will lihht up. This will save you 1 tech trash and roof space
We still use imperial because we're hard-headed know-it-alls, but those of us who've studied any of the sciences beyond a basic level know & embrace the beauty of the metric system
This is awesome cant wait to see more advanced stuff with the electrical, so far im jusr basic with some moderate setups took me ages to setup 3 auto doors with turrents to one of them speaker looking sensors lol
Instead of the half wall technique, I prefer to use a branch. The branch side simply dumps power while the power out side goes to the blocker. This way you can fine tune exactly when you want your lights to turn on or off by adjusting the branch.....though I realize you're currently doing a beginner video.
@@Mr_Gorsky Solar panels > root combiner > branch. Branch out > nowhere (dumped power) Power out > block The more power you dump (increase branch) the sooner you're lights will turn on and longer they'll stay on. The inverse applies when decreasing dumped power. I've been using this since they first introduced electricity. I hated that it got so dark before the lights kicked on, so I tweaked things. I'm currently using an inverted version of that (blocker off during the day, on at night) to trigger 12 other separate circuits. Kinda have to when you venture into huge builds and 2600kwatt usage.
@@mephInc Haha, you use electricity a lot more than me. But I'm a solo player, so yeah. Thanks for the detailed instructions, I will try it for sure! (Even if it's only out of curiosity)
So co to stumble upon a fellow SouthAfrican! Funny.. i suppose we have to know about DIY electricity...since we all have to make our own anyway.. Thanks for the Tutorial!
That will be in part 2 of the master guide. This one was just a beginner intro. If you can't wait I have a video 3 vids ago about spotlights that explains memory cells
Id put a branch between the battery and the blocker. I'd branch out 11 power on the left of the branch and on the right of the branch it would go to the blocker for the lights. On that 11 that I branched out on the left it would go to a switch and then to a heater. A small battery wouldn't work so you'd need to switch all to a medium or large battery
Install Raid for Free ✅ IOS/ANDROID/PC: clcr.me/Ye10yR and get a special starter pack 💥 Available only for the next 30 days
Nice vid how can i make a single player world and try these out???
Search the modded section of the server screen for the word "build" and joi a build server that lets you spawn in items and you're imortal
@@MisterFlak nice thx man
Subbed bro good shit I'm going to use this to make a trap. I'll blind them with my lights
@@MisterFlak when is we gonna get a part 2 ?
I've needed a series like this for a long long time..
Ah thank you dude, I actually made this because I joined a random server last and I noticed how many people weren't using any electricity at all.
@@MisterFlak Actually they are using electricity, but without batteries, no idea why... all it takes is to destroy the solar panels and the turrets will shut down :)
Epic
Theres a better way with one solar panel since the other one was used to let the blocker know when its dark you could sub that for a branch on the one solar panel. IE just branch out the solar input to the blocker and the rest of the power to the battery then battery to blocker blocker to lights.
You can also beef up this system adding multiple small batteries with combiners and splitters. 1 solar panel split between 2 batteries then combined will output 20 power instead of 10 but this system is only good for automatic for night time as all day usage the baterries will surge from inconsistent power input. No good for high powered devices but you could make a system to turn your furnaces on at night to make you look active whilst offline using the igniters or pop skinned targets up in your shooting floor lol.
As an American I have a small correction. Our power is measured in Freedom Eagles per Budweiser...
Nice video, appreciate the insight. Going to try rigging up the automatic system on my current set up.
Now that sounds like real freedom
Buttwiser wouldn't fly outside the US. Also, Trump taught us there's no wind at night
@@psibiza Budweisers for socializing, any real red blooded american can't physically consume enough of it to actually get drunk.
@@doublejesusful alcohol is a very important ingredient for successful socializing. The British tribe would have gone extinct a long time ago without it.
@@psibiza Trump 2024
11:30 the "trigger" solar panel, solar panel to a branch to send 1 to the blocker, then the rest into another root to mix with the rest of the charging power during the day (+18 more charging power)
I was thinking the exact same thing!
A wire from an electrical branch won't connect to a root combiner as it's lost it's "root power source" properties, very annoying
you have to run it into a second battery then root combine the two batteries. Its better than wasting 18 electricity potentially. Especially early game using solar panels. Branch will only send a minimum of 2 power. If you try to cheat and send 19 off branch side it wont work because solar panel doesn't always receive 20 power @@interestssnoopy103
Couple days ago I looked up if u had made such electricity master videos before and was disappointed and shocked to see u hadn't. Glad to finally learn about electronics of this game
That's brilliantly convenient. This should be a 3 or 4 part series progressing in electricity.
Thank you
@@MisterFlak thank you for the amazing content ❤️
Tha k you for the amazing support
This video made my blood flow a little better.
You're a legend
Thank you for this! I have never used a blocker in my systems because i never cared to check how it works. But now i actually know what i can do now with it.
Definitely my favourite thing in rust, you can do so much with it
@@MisterFlak its transistor btw
This is THE best Rust electricity guide!! Bar none.
Also... the editing is just as masterclass as the guide.
Just built a system last night based upon your older video. You do the best job explaining the complexities of electricity. Not sure why everyone doesn’t have this system in their base, it’s a game changer. Looking forward to the next installment.
This is the best Rust electricity guide there is yet. Thanks for educating me!
Only a pleasure
I’ve played this game for hundreds of hours and have barely scratched the surface of this games content
Lol, That "Why you bully me?" needs soundboarding.
So you always have it on tap lol
dude that fits literally everywhere
hahah when he deletes the bad hero " why you bully me" :D:D:D:D
Very well explained Mr Flak, can’t wait for Part 2! That halfwall placement aside the sensor panel to, i’ll start using that from now on 👌
Part 2 is gonna get more complicated so strap in lol
Thank you for this! I was looking for the next part and disappointed it hasn't been posted yet
It's coming soon. been a bit busy with the drone stuff and my twitch drops etc. hang in there homie
You should probably use another branch to take the minimum power from the censor solar panel into the blocker, then have the rest going to another root combiner to put the leftover charge into the battery. I know it doesn’t matter much for this example since you used a small battery and have lots of charge going in, but for a more practical medium/large battery base you don’t need to waste so much charge for the blocker passthrough.
That is a little complicated for a beginners guide. Maybe in the intermediate guide
You cant go from a branch to a combiner.
"freedom Gallon's per horsepower" Freaking love it!
This deserves many more views! Your whole channel in fact.
Yeah sadly I'm currently getting dogged by YT algorithm. It'll come right eventually. It's sorta died down a few times but it always bounces back. Be sure to "smash that like button", that should help tell YT you're happy with what you saw lol
yeh honestly solid 80% raids on smallish bases dont have any turrets etc... its nice but still.. with vids like this.. no reasons not to.. stay wholesome flak and love the memes
@mister flak do you know if the whole building windmills up high increases power or is that just rust hooey?
Yeah I know lol. This is basically my way of trying to introduce new people to the idea of electricity.
This guy deserves and award for that much of information explained in such a simple way. Thank You 🔥🔥🔥
Thank you for the kind words brother
Electricity gives me such a headache while trying, this video actually made a lot of sence since i always used a switch this will greatly improve my rust life, cant wait for the next one!
I love it. That's the exact goal u had. Realistically we shouldn't ever use a manual switch
@@MisterFlak definitly, trying out some smart switch systems for sure tonight 😎
Correction: People use KiloWatthours not Kilowatts per hour. Power (Watts) is a measure of energy per time (Specifically J/s), and hours are a time, so a kwhr is essentially 3.6MJ (Mega Joules)
Rust uses rWm (RustWattminutes, not per minute) which is also a measure of energy. A rust minute is 60 rust joules.
Love the demo ranch clip! nice choice!
So proud to have a fellow South African who makes such entertaining, productive and helpful rust videos. Thanks Flak
Thanks man, that automatic lighting system using the blocker is really cool, console rust just got an electricity update so this has been really helpfull 👍🏻
I've been looking for a proper guide on electricity. I understand everything now THANKS TO YOU! Subscribed :D
Thank you dude. This is beginner. The next one's going to get more advanced
I have to give credit where it is due both you and AniCod are such brilliant you tubers when it come to this stuff and you have earned a sub
I don't know that name but I'll go check him out now. Welcome dude!
@@MisterFlak Im happy to stick around :)
You could use a branch from one of the solar panels into the blocker set it to 1 power so it blocks during day time and is on during the night while the rest of the electric is charging the battery making it more efficient.
This video was for beginners. I didn't want to complicate things
@@MisterFlak cheers for reply! Yeah true it is very simple. I use my circuit on starter bases just because otherwise I waste a solar panel as just a sensor when I could use it for power.
Very cool
Love the whole imperial measurment system with the USA there. I was laughing so freakin hard 😆
If you cant measure your quantities in Freedom, you're probably not American
@@MisterFlak I live in South Africa. Does that mean I measure quantities in corruption?
That low wall sensor is genius Flak no more pitch black base at dusk.
Yeah I hated the dark mornings and evenings. Was such an odd few minutes
Awesome man, cant wait for more
Finally a good freaking guide. Keep up the good work. Its awesome.
The meters on houses in America are how we get billed. We use kwh system, I'm currently an electrical student. New to rust electrical though. Thanks for cis brother.
You explained it very well and made it seem very easy, enjoy the sub my dude.
Top-notch video editing. Thanks Flak
Thabks Justin!
MR FLAK, can save yourself some power and materials by using elec branch after root combiner, branching approx 5 power to blocker and rest into battery and proceed as normal, then if want a 3rd/4th panel, root combine it onto existing line
i came here just to see what i could learn that i didnt know already. the solar panel used with the blocker is nice im gonna try it.
nice trick turning the solar panel into a light sensor, I use to do the same kind of thing in fallout 4 but a little different, I always placed a pressure plate under an npc's bed so when they all go to sleep which happens like clockwork all the lights in the town would turn on
been waiting for this vid for so long. Thanks flak you absolute don
Thanks will
You can use a branch to make it so the solar circuit turns on as it’s getting dark instead of a second solar panel
@Mister Flak Pin this comment. This is the best way for sure as you can change when lights go on by changing the branched amount. + hook up heaters to same circuit for comfort and no cold at night.
yeah, you only lose out on 3 power that way instead of 20 from not having the last panel connected (assuming the solar panel runs at full potential)
Great video. I’ll stop insta-recycling the blockers I pickup now - TY
So very helpful! Thank you! Electricity in this game feels more intimidating than in other builders for some reason. Still... using a revolver to see?!? You’d have to catch me pretty desperate to not at least have a flashlight.... living without electricity hasn’t been so bad. More than manageable in fact. Still, I think it’s time to level up
Awesome stuff man I made an auto lights video a while ago but could never figure out that timing problem lol good stuff man.
Who would have thought. Man made shadows
@@MisterFlak Yeah man I was trying all kinds of stuff with the components this is so simple its genius lol. Yeah I defo tend to overthink problems haha.
I used to do the same until I was like, I wish it got darker on that solar panel quicker... Um, ok? Make a shadow
Pure GENIUS Mr.Flak!
Thanks brother
I’ve never experienced a mid-video ad I enjoyed until now. No desire to buy that game but you got me to watch lol
Holy shit I'm honoured
@@MisterFlak Lol and thank you for the video. Just got Rust the other day and have been hooked
Just don't play too much cos it'll make you sick of it 😂
Use your sensor panel as a battery charge station. Output less power from the battery being charged than the charge it is receiving and send that to the blocker to deactivate the lights. Or use it to power a watering system for your plants by day, sending the extra power to the blocker.
This is so well done, thanks oom Flak
Dankie
This is gonna be so helpful for the huge influx of noobs coming from the OTV members and their viewers.
That was the idea lol. Thank you
Add an electrical branch after the root combiner and send the branch power to the block input and the power out to the battery. You charge and detect the light at the same time. Don’t waste your scrap/tech trash for an additional solar panel
Beginner tutorial. So beginners understand functionality
Yup, been waiting for this for a while. Great vid!
For the solar panel you using as a light sensor you could use the electric branch to put 1 power unit for the switch and the rest back into the main batteries
I know, its a beginner guide to make people think, allow them to understand how and why things flow the way they do.
nice idea with the low wall. ive always just used a switch
Dude. You explain the system so well 💪🏽
Love it, waiting for part 2
here you go! ruclips.net/video/MqyLXRnIpy0/видео.html
Dude great video once again. They are really the best out there. Start watching your video about rust. Class is in session with Mr Flak
For the lights, Instead of a third solar panel , use a branch that is set to five and when the solar panels receive less than five power than the battery will pass through the blocker and turn on the lights
As a proud American , I approve of the AR winged person eagle screech !!!
That made me laugh so hard .
But we do use KWh also
We just use different Voltage and Hz than the entire rest of the world pretty much .
You could branch off that “sensor” solar panel and send the remainder to the root combiner recycling the leftover power.
u could also use a branch after the root combiner, branch out in the blocker so itll charge during the day with light off but use the battery at night correct?
Yes. That's alot cheaper and more efficient. It was just a little too complicated for a beginner tutorial hence the 'sensor' panel
looking forward to the rest of this series
This is beautiful, electricity on rust is underrated.
I now can be an engineer on rust
finally someone who explains it well
Misterflak, show the old charging circuit, that way you don't pay the tax of charging batteries and lose power unessersarily. It's made of two branches, a blocker & an OR switch. The the branch will take the set amount of power and pass it straight to the OR switch avoiding the battery if there's enough power, if theres spare power the power goes to the second branch where the branch out is set to lowest (2) and the power out will charge the battery, therefore you only lose 20% of the spare power. If the power generated isn't enough the blocker will unblock the battery and the battery takes over.
I have a video on it
@@MisterFlak Dumb me, I thought you should know if you didn't haha, enjoy your day mate :)
OMG yes! Im new to Rust and I totally love this.
the rusticians disagree with you about the north facing placement of the solar panels
according to them the sun you see ingame has little to do with the sun that is generating power at your panels. The theory is that the current generating invisible sun is moving east to west along a line going exactly through the middle of the island. that said I have build a very similar circut for my lights and it worked perfectly for quite some time, but after the last minor update about the installed keylocks instantly locking when placed it doesn't hoid for the night anymore. Wether this is a bug or another mechanic that hasn't been explore is yet to be determined.
Holy shit bro!!! That was such a well made video. Thank you so much!!!! This was so helpful.
I started a rust electricity quickies series but got busy with life after just one or 2 vids. Qq, what is the benefit of having that third solar panel act as a sensor instead of just adding an electrical branch after the root combiner? Then using the branched off signal as a source for when the light comes on... That way you can utilize the rest of the power coming in from that dedicated sensor panel.
No benefit other than this being for beginners. I didn't want to complicate things to a person not familiar with electricity
@@MisterFlak Gotcha, that makes sense then! Haha
Sweet thanks! This is what I needed to finally get into electricity.
Liked the demolition ranch cut xD
Damn, never knew I wasn't subbed, no wonder I missed your uploads, so sad... Btw, your rust skin looks so sick, going to make sure to watch your stream for that (really hope this helps you get more overall viewers, you deserve it)
Dankie boet. I won't be streaming the event but I made my skin non Exclusive so c a thing some of my other homies, Welyn, hjune, posty are my personal favs
@@MisterFlak Ah ok, well making SURE I get that, it looks so sick that skin... Even without the stream, do you jam rust at times or mostly contruction/build stuff in your free time?
super useful vid, this is what i was looking for. Thank you
@Mister Flak Very cool idea to get the light on and off at the right times with the walls. im pretty good with electricity already but one question i have is how come it will not let you split the power from a power source to two seperate batteries? ive tried with all power sources, with splitter and with branch.
I want to help with this but I'm not quite sure about the problem. It works just fine for me running a power source into two separate batteries with a splitter.
same here
Also works for me. You can charge 3 batteries with 1 windmill with a splitter in my current game
@@MisterFlak when i connect windmill to splitter it connects fine but when i run the splitter to a battery it lets you click luke ita going t9 xonnect then just disappears.
Does the sun go over the center line of the map from east to west? If you are in the bottom half of the map you get a consistent 20rWm if you face solar panels north. However if you are in the top half of the map you get 20rWm if you face south.
It never goes across the centre so it either goes over towards South or north depending on location on map
Great tutorial mate
Thanks homie
Dude, thx so much ! if i had a teacher like you i wild be way 2 happy !
Aw thank you Alex!
I use splitter to have it run day and night charging the battery but still using the solar during day to keep the electricity running 24/7
Another amazing vid . Keep it up !
Thank you brother
Why not use a branch power from the original panels to trigger the blocker?
Cos this was a simple way to teach beginners how to use stuff that wasn't designed for a purpose to do other things. I didn't want to complicate things by splitting power nunbers
love the video, i myself had been experimenting with electricity myself
For the autolight i think theres a better (cheaper) way. Instead using an extra Solar Panel, i would just put an Electrical branch between the root combiner and the battery. Connect the branch output to the blocker outputing 1 rWm, and the other to the battery.
This will make that, if any of the solar panel is receiving sun, the branch will send 1 watt to blocker, therfore blocking the electricity to light, and when sun goes down then light will lihht up. This will save you 1 tech trash and roof space
Isael Delgado That’s clever, man!
I loved the sponsor introduction :))
Bro we're supposed to hate the ads 😭😂
We still use imperial because we're hard-headed know-it-alls, but those of us who've studied any of the sciences beyond a basic level know & embrace the beauty of the metric system
It is beautifully crisp and makes sense.
This is awesome cant wait to see more advanced stuff with the electrical, so far im jusr basic with some moderate setups took me ages to setup 3 auto doors with turrents to one of them speaker looking sensors lol
Yeah each one is gonna get more and more advanced until I use all the electricity
Instead of the half wall technique, I prefer to use a branch. The branch side simply dumps power while the power out side goes to the blocker.
This way you can fine tune exactly when you want your lights to turn on or off by adjusting the branch.....though I realize you're currently doing a beginner video.
Yeah, this one's for beginners so I don't want to melt brains just yet
Excellent idea! I'm curious to know how to change the branch parameters to adjust when it's ON or OFF.
@@Mr_Gorsky
Solar panels > root combiner > branch.
Branch out > nowhere (dumped power)
Power out > block
The more power you dump (increase branch) the sooner you're lights will turn on and longer they'll stay on.
The inverse applies when decreasing dumped power.
I've been using this since they first introduced electricity. I hated that it got so dark before the lights kicked on, so I tweaked things.
I'm currently using an inverted version of that (blocker off during the day, on at night) to trigger 12 other separate circuits. Kinda have to when you venture into huge builds and 2600kwatt usage.
@@mephInc Haha, you use electricity a lot more than me. But I'm a solo player, so yeah.
Thanks for the detailed instructions, I will try it for sure! (Even if it's only out of curiosity)
@@Mr_Gorsky
Also a solo now. Needed to learn it all while being the base builder in a group though.
I usually use the Xor switch for my lighting but this better
Amazing tutorial man, I'd definitely binge these if they weren't a new series haha
They're going to be a bit apart but I'll be sure to make the next one pretty long with a bunch of medium electrics
Nice! Very useful video, good sir!
So co to stumble upon a fellow SouthAfrican!
Funny.. i suppose we have to know about DIY electricity...since we all have to make our own anyway..
Thanks for the Tutorial!
Thank you so much for this
Only a pleasure Jose
Thank you for this!
Pleasure fonzie
The sensor needs refining i think it could be used to provide power and switch lights
Thanks bro, now I can impress my friends
Go show off tiger
Nice twist to automatic lights
Thanks man
bruh the it clown at 0:16 had me creepin
So many people didn't even see it
Next part pls👌🏼
Yeah working on it man
here you go! ruclips.net/video/MqyLXRnIpy0/видео.html
Well done. After 800 hours on rust, I finally understand rust electricity
Glow in the dark skins like glowing doors also greatly help to navigate through a base in the stone age.
4k hour and i use it but learn so good stuff anyway thank you for the time you used to make this
Pleasure man
Is there a good video explaining memory cells and those other more advance looking thangs?
That will be in part 2 of the master guide. This one was just a beginner intro.
If you can't wait I have a video 3 vids ago about spotlights that explains memory cells
@@MisterFlak Excellent, very happy I've found your channel!
Thank you ryan
OMFG that was so creepy 0:16!!!
Good eye
How would we add a heater with a switch to this setup?
Id put a branch between the battery and the blocker. I'd branch out 11 power on the left of the branch and on the right of the branch it would go to the blocker for the lights.
On that 11 that I branched out on the left it would go to a switch and then to a heater.
A small battery wouldn't work so you'd need to switch all to a medium or large battery