Thanks for checking this out! All of the systems unlock by giving him more and more things to dismantle. Periodically he will also give you items with our new legendary effects on them. Including access to the same tools for weapons, item duplication (with upleveling), and shops on other planets. (The immersive ideas was that you bring him your old gear - you get to repurpose the effects, and he gets to use the excess material to experiment and grow his business.) We'll have some more updates in the future to expand the skin options - Doom stuff top secret atm!
Not sure if it's an issue with Xbox or just my Xbox, but can't seem to receive the datapad to begin the jetpack portion of the quest. The dialogue fires but never given the data. Have tried NG+ with no luck thus far.
@@thamimajozi9827 Nothing of that scale yet - but once we get the rest of the tools (lip sync, animation, etc), we will definitely be aiming at some more significant projects.
BTW the modders using a robot was a super clever way of solving the current issue with Bethesda not releasing the lip-synch module for the Starfield CK (Bethesda was using a third party software in the past, and now switched to an in-house solution and are taking their sweet time to release it to modders because they're ironing out certain things with their lip-synch software)
IIRC it is the other way around -- Bethesda uses a 3rd party software now in Starfield, and due to license constraints they can't release it to modders. To be honest, the way the way it is solved in this paid creation seems... inconsistent. The voice is clearly made for a human NPC. It would be less strange if the robot would sound like a robot. I really hope Bethesda sorts this out.
Spoiler. The voice is a human using a robot because of anxiety. So yeah, a clever way of getting around the lip sync issues at the time of release. The recent patch released lipsync data so it shouldn't be much of an issue in the future. @@kaffeeundsims
Definitely picking this one up. I've been modifying my weapons with console commands since launch but this offers a gameified, in-universe way to accomplish the same thing. Perfect.
Kinggath, bringing high-quality integrated fun to Skyrim, FO4, and Starfield. One author I have no qualms with sharing some coin with, even if I find the armor a bit too go-go Power Rangers. This mod is exactly what I wanted to avoid wasting points on armor crafting.
Ok I’m picking this up. Voice acting is top notch and adding a simple quest instead of just a vendor is a really nice touch. The lore friendly legendary perk recycler fits so well with the lore too.
I’m driving on hwy while this video is playing on my phone and listening mostly and covering just the first 11 minutes of the video. This mod has so very interesting narration and with emotional perspective. That is very good! And very good on the mod author. Had to rest stop and leave the comment. But I’m totally in on this mod based on what I’ve heard so far in first 10 minutes. The rest 30 mins of video may change my mind. But in totally in on the mod based on first 10 minutes of review which is mostly up to point of going on the mission and rendering aid to the guy in the field. In opinion, i find it appealing where new mods and mod authors can find some other purpose on missions to utilize materials in the game that don’t have a high purpose currently and maybe find some way to use it for enhance game function with a mod that adds new functions and missions. That’s creative use in making something better than what currently is. It’s the kind of thing I’d personally like to see more and with paid mods especially.
After testing this mod out for myself, I have to say I like it. Took me a couple tries to figure out the kinks but when I did, I loved the application. It’s amazing
My first thought was the mod is amazing across so many ways. It's refreshing to see a mod deliver so much that actually works! Plus the mod seems to offer a great deal of content overall. I gladly will buy this mod today and think it will be a bargain for what it gives. Amazing work...Well Done Kinggath!
Love how they always use in game systems. Like having to scan for a criminal with a certain bounty to deliver the package, or using astras to duplicate. Makes the game better all in all!
Less inventory clutter than Legendary Recycler, and it's very cool that each of the legendary mods has some lore to it, but doing all your legendary modification through dialogue is definitely less convenient than doing it through the existing mod interface. (Although maybe something unlocks later in the quest line, IDK.) Incredible effort, though. I might get it just to do the quest line.
In just the first 5 minutes of the video I have high hopes for this mod. I like how the modder used a robot to bypass Bethesda's lack of lip synching. The more I see, the more I like. THIS is how do a paid mod. None of that 'I added a single option to the game settings menu, gimme cash monies' stuff here. With this mod you can get useful stuff like Carry Assist and O2 Filter and slap it onto your favorite Superior suit to maintain look and performance. Nice.
muchisimas gracias por vuestro tiempo y dedicacion a estos mods maravillosas, pero en un futuro no muy lejano podriais subtitulos en español, seria perfecto al menos para mi, no se ingles lo siento
Grabbed this yesterday, digging it. Wouldn't be shocked to see this get expanded going forward. Top notch work. Hilariously, i was in the middle of the SysDef/Fleet questline when i got the 2nd part of this quest so i was just able to walk in all la la la, hey everyone! and grab the permit and chest contents. I wonder if that's random since you got Ecliptic. Still trying to figure out the item duplication and additional effects, hopefully i'll run into those soon the more i check back in.
I was hoping for a weapons legendary effects included too but it was a day one purchase for me. Probably next time will be focused on weapons with some weapons addition.
KingGath (and the team he's built up over the years) definitely deserves support. He's made some awesome mods and has an amazing series of youtube tutorials explaining how to use the CK and make your own mods. The tutorials are for FO4 but much of it can be applied to Starfield with some of the videos focused on explaining more generalized concepts related to modding and the Creation Engine. For instance, Crimson you asked about "keywords" and how they are used/work, he's got a video explaining that: ruclips.net/video/EKFS7mcq1B0/видео.html . He's made some great mods but his commitment to and passion for getting people into modding and making mods (even people like me with no prior experience or knowledge) is truly special.
Thanks to @KingGath_Creations for the mod and @Crimson for the commentary. OK, I like the Suit and the Pack (even with the 'angel' wings), but why does the Helmet have to be so reminiscent of the Starborn? I'm only saying this because I very partial to the Ryujin, Halo and Doom helmets
I've downloaded and played it but I already have the Nomad Mod suits and the Lvl 7 Nomad suit has WAAAAYY better stats than the McClarence suit, I also have the DarkStar Manufacturing Mod which provides switching out and applying perks to suits so I don't really need this. I bought it thinking they're were going to be visuals effects being applied to suits but was wrong, never mind.
Question.. When or how long after getting the space suit does it take to get the pack quest?? Cuz I haven't be able to do that.. and I want that backpack
It takes 3 to 4 mod removal before you get to connect for each one of them keep bringing stuff in time so he can break it down and don't and take I don't add anything to it
I don’t understand… why have I got an extra mission that’s not in this video… I finally found the person I was looking for after I done the free hostage on akila
I'd recommend uninstalling the mod then loading an older save. Make a new save of that one you just loaded. Back out to the title screen, install the mod, and then when it's installed, quit out of the game entirely. Then load that new save and see if it works
I watched this video and ended up buying the mod, to be pretty disappointed. Legendary recycler, which is free, does the same thing without the several hour grind. And without😊 the wonderful fetch quests.
But is the recycler Achievement friendly? That's the difference. There are plenty of mods that do the same thing as this one, but they'll flag your game for using mods. If you care about that, this is the one you need to have.
Modders shouldn't be supporting the paid mods system. I understand that everyone likes money in their pocket, but paid modding like this is ultimately going to kill off modding altogether, and it deeply damages the community spirit that does and should characterise modding. Mod authors do deserve to have money sent their way, and this should be done through donating to that modder instead. Why on earth should Bethesda get paid for kinggath's hard work?
Because he's using their game to make the mods? If he creates his own game all the money should go his way, but Bethesda needs their share being the creators. Also, how is it going to kill the community? These mods aren't $20 a piece? Too many players want everything to be free. This kind of content isn't expensive. Unless you're unemployed, dropping like $20-$30 extra on a game for paid mods shouldn't be an issue. Money keeps games going. You want cool stuff you need to pay for it.
@@Uberstauffer You're running interference for a corporation. Corporations wouldn't lift a finger to help you, you should reflect on why your instinct is to rush to their defence.
Why on earth would you pay for something that has been a mod for at least a couple months now. The Legendary Module Recycler... It literally does the exact same thing but with way less steps. Plus without an explanation as to what the new effects are...the only thing your dropping 3 dollars on is the Spacesuit and the new Effects. Except that there's no shortage of people's hard work on other mods that have Introduced new effects or changed the existing ones to be less useless. Did I mention those mods are free as well? No offense but aren't you trying to make a buck off something that's already free?
There are free mods on Creations that do the same thing this one will do. They just don’t have the additional time wasting dialogue and quest stuff. If you like to pay for dialogue then go for it.
This s**t isn't achievement friendly, but is a paid mod?!?! I'm done with starfield. I've tried defending this game for a whole year! Shattered space was shit! This corpo greed is gross and underpaid workers is cyberpunk dystopia! This company has fallen so badly into bad light!!!
We need Mcclarrence outfitters helmet visors that also show our face We need a armorsmith sorta like the ship builder but instead it let's us piece together our own outfits armor helm's and color them Like whatever u as a modder have access too that allows you to make your own custom modified apperal we the players need a mod that offers that Mcclarrence outfitters is ok but it needs this feature
We definitely included weight morphs for the suit - was a lot of effort to get those looking good too! Though if you're using a mod added body, someone would have to make special morphs for that.
@ it was a load order issue on my end and it seems to be working fine now 👍 thank you for your reply I didn't expect one from you yourself amazing mod and I look forward to you and your teams other starfield projects
Thanks for checking this out!
All of the systems unlock by giving him more and more things to dismantle. Periodically he will also give you items with our new legendary effects on them. Including access to the same tools for weapons, item duplication (with upleveling), and shops on other planets.
(The immersive ideas was that you bring him your old gear - you get to repurpose the effects, and he gets to use the excess material to experiment and grow his business.)
We'll have some more updates in the future to expand the skin options - Doom stuff top secret atm!
Not sure if it's an issue with Xbox or just my Xbox, but can't seem to receive the datapad to begin the jetpack portion of the quest. The dialogue fires but never given the data. Have tried NG+ with no luck thus far.
This was definitely a great idea and I absolutely love what I'm seeing so far!
@kinggath do you have plans to also create a sim settlements like mod for Starfield in the future?
@@thamimajozi9827 Nothing of that scale yet - but once we get the rest of the tools (lip sync, animation, etc), we will definitely be aiming at some more significant projects.
Kinggath.... Can I transfer the cutters ammo pool to any other weapon like on a starlash for unlimited firepower on a cooldown?
BTW the modders using a robot was a super clever way of solving the current issue with Bethesda not releasing the lip-synch module for the Starfield CK (Bethesda was using a third party software in the past, and now switched to an in-house solution and are taking their sweet time to release it to modders because they're ironing out certain things with their lip-synch software)
IIRC it is the other way around -- Bethesda uses a 3rd party software now in Starfield, and due to license constraints they can't release it to modders.
To be honest, the way the way it is solved in this paid creation seems... inconsistent. The voice is clearly made for a human NPC. It would be less strange if the robot would sound like a robot.
I really hope Bethesda sorts this out.
Spoiler. The voice is a human using a robot because of anxiety. So yeah, a clever way of getting around the lip sync issues at the time of release. The recent patch released lipsync data so it shouldn't be much of an issue in the future. @@kaffeeundsims
Aaaah, so that's what people mean when they mention lip syncing.
Kinggath deserves the support. He does some awesome mods and did wonders in Fallout 4.
Support yes, money no. Not when this is a paid mod for something that already exists and is free.
Im ok supporting Kinggath's singular paid mods in order to support his free mods (Fallout 4 Sim Settlements chapters)
@unifyingforce85 but is the free version Achievements friendly?
This is who ive been waiting for to enter the modding scene in starfield. Him and his team put out great work! I enjoyed the mod alot!
It's exactly what I want with paid mods ! incredible work
The voice acting is pretty damn solid, and to think this is an outfit / armor mod!
Criminally cheap mod, great quality and adds a persistent feature you can re=use. Fantastic!
Definitely picking this one up. I've been modifying my weapons with console commands since launch but this offers a gameified, in-universe way to accomplish the same thing. Perfect.
Kinggath, bringing high-quality integrated fun to Skyrim, FO4, and Starfield. One author I have no qualms with sharing some coin with, even if I find the armor a bit too go-go Power Rangers. This mod is exactly what I wanted to avoid wasting points on armor crafting.
Ok I’m picking this up. Voice acting is top notch and adding a simple quest instead of just a vendor is a really nice touch. The lore friendly legendary perk recycler fits so well with the lore too.
I'm only 15 minutes into the video and I'm already loving what I'm seeing! 15:42
Wow! This is the most impressive mod I've seen.
I’m driving on hwy while this video is playing on my phone and listening mostly and covering just the first 11 minutes of the video. This mod has so very interesting narration and with emotional perspective. That is very good! And very good on the mod author. Had to rest stop and leave the comment. But I’m totally in on this mod based on what I’ve heard so far in first 10 minutes. The rest 30 mins of video may change my mind. But in totally in on the mod based on first 10 minutes of review which is mostly up to point of going on the mission and rendering aid to the guy in the field. In opinion, i find it appealing where new mods and mod authors can find some other purpose on missions to utilize materials in the game that don’t have a high purpose currently and maybe find some way to use it for enhance game function with a mod that adds new functions and missions. That’s creative use in making something better than what currently is. It’s the kind of thing I’d personally like to see more and with paid mods especially.
After testing this mod out for myself, I have to say I like it. Took me a couple tries to figure out the kinks but when I did, I loved the application. It’s amazing
How do you get jetpacks?
@ after the second mission
@ gotta do like a few modifications in order to unlock it
My first thought was the mod is amazing across so many ways. It's refreshing to see a mod deliver so much that actually works! Plus the mod seems to offer a great deal of content overall. I gladly will buy this mod today and think it will be a bargain for what it gives. Amazing work...Well Done Kinggath!
Got this after watching your recommendation and I think it's great. Fantastic job buddy 👍
The part with the Angel from Space saving the brother from the monsters, that was vanilla.
I'm totally picking this up, the unique voice acting is top quality, I really hope we get some more mods from Kinggath.
Love how they always use in game systems. Like having to scan for a criminal with a certain bounty to deliver the package, or using astras to duplicate. Makes the game better all in all!
Great/thorough review. I don't like the collar or wings, but the presentation and functionality are outstanding.
Thanks!
Less inventory clutter than Legendary Recycler, and it's very cool that each of the legendary mods has some lore to it, but doing all your legendary modification through dialogue is definitely less convenient than doing it through the existing mod interface. (Although maybe something unlocks later in the quest line, IDK.)
Incredible effort, though. I might get it just to do the quest line.
Those are definitely the kind of spacesuits that a Starborn would wear, assuming the Starborn don't rob the store.
Great voice acting also, cool mod
In just the first 5 minutes of the video I have high hopes for this mod. I like how the modder used a robot to bypass Bethesda's lack of lip synching. The more I see, the more I like. THIS is how do a paid mod. None of that 'I added a single option to the game settings menu, gimme cash monies' stuff here. With this mod you can get useful stuff like Carry Assist and O2 Filter and slap it onto your favorite Superior suit to maintain look and performance. Nice.
The voice acting is A+ tier! So rare to come across actual PROFESSIONAL actors in these mods. Worth it for that alone.
It's a very slick mod. Edit: Ignore me, looks like I didn't put in enough legwork about the weapons
It covers weapons too! Just need to unlock it by handing enough things into Jason.
@@Sirick That's awesome. BRB, turning a Titanium Ripshank into a Titanium Microgun.
@@Sirick Wow, that's great! I was hoping that would be the case. Thanks for the heads up.
Awesome review Crim!
Perhaps the mod author has a more detailed ‘How to’ video available on RUclips to show us the full functionality of this mod?
Kinggath has definitely left his mark on the Bethesda modding community. I hope others take inspiration from his actions.
I got this mod. The armor is cool and it seamlessly feels like part of the game.
Coffee time! Very interesting and seems very well developed. May have to give this one a go. Great video, thanks for sharing.
That part of you helping Tyra with her brother is classic Bethesda. You go on one quest, then get sidetracked with another quest.
muchisimas gracias por vuestro tiempo y dedicacion a estos mods maravillosas, pero en un futuro no muy lejano podriais subtitulos en español, seria perfecto al menos para mi, no se ingles lo siento
We definitely need more space suits and weapons. I hope the ai use them aswell. Specially the ai that roam planets themselves.
Grabbed this yesterday, digging it. Wouldn't be shocked to see this get expanded going forward. Top notch work.
Hilariously, i was in the middle of the SysDef/Fleet questline when i got the 2nd part of this quest so i was just able to walk in all la la la, hey everyone! and grab the permit and chest contents. I wonder if that's random since you got Ecliptic.
Still trying to figure out the item duplication and additional effects, hopefully i'll run into those soon the more i check back in.
Go to the spacesuits work breach in his shop to upgrade your suits... Up to Legendary
Looks good. I am getting the pack. It looks like a owl on your back
unlocking quests is done by breaking down more items for mods
Ah, ok, thanks for the heads up. I broke down a good few but stopped when I assumed nothing was happening
@@CrimsonFlyboy hah yeah they need some kind of counter or something. you only aw maybe a third of the content I figure :D
that pink one goes hard tbh
I was hoping for a weapons legendary effects included too but it was a day one purchase for me. Probably next time will be focused on weapons with some weapons addition.
Its in there, you have to keep scrapping stuff to unlock the mod
I saw it, was interested, I noticed how cheap it was for what it did, then I saw the author... INSTANT BUY.
I really hope they give Creators easier access to Lip Synch Generation. It’s sad people have to work around it.
They should all have access once bethesda realises it. It's strange we're left waiting so long.
There is a pile more quests and features unlocked b y breaking down more items
Amazing, like hunting changing faces on Diablo IV!
Thanks for the review. Will this mod be compatible with Legendary recycling? If so, where would it go in the load order? Thanks 🤗
I really enjoyed the 1st quest and the voice acting. But I'm getting a bug where he never gives me the data slate for the 2nd quest.
You have to keep breaking down mods until he does
A better explanation on how to get the pack would have been helpful, either in the dialog or the mod description.
KingGath (and the team he's built up over the years) definitely deserves support. He's made some awesome mods and has an amazing series of youtube tutorials explaining how to use the CK and make your own mods. The tutorials are for FO4 but much of it can be applied to Starfield with some of the videos focused on explaining more generalized concepts related to modding and the Creation Engine. For instance, Crimson you asked about "keywords" and how they are used/work, he's got a video explaining that: ruclips.net/video/EKFS7mcq1B0/видео.html . He's made some great mods but his commitment to and passion for getting people into modding and making mods (even people like me with no prior experience or knowledge) is truly special.
Thanks to @KingGath_Creations for the mod and @Crimson for the commentary.
OK, I like the Suit and the Pack (even with the 'angel' wings), but why does the Helmet have to be so reminiscent of the Starborn? I'm only saying this because I very partial to the Ryujin, Halo and Doom helmets
i’m defo interested i getting this MOD one question can you stack your MOD’s like 3 on one?
Yes
I've downloaded and played it but I already have the Nomad Mod suits and the Lvl 7 Nomad suit has WAAAAYY better stats than the McClarence suit, I also have the DarkStar Manufacturing Mod which provides switching out and applying perks to suits so I don't really need this. I bought it thinking they're were going to be visuals effects being applied to suits but was wrong, never mind.
I wonder if the creators themselves determine the price or if there's a QA system
yeah, it creators that decide the price, but i think there is a minimum value
Its a vanilla event at 10:00
Question.. When or how long after getting the space suit does it take to get the pack quest?? Cuz I haven't be able to do that.. and I want that backpack
You just keep breaking down traits and you'll eventually get it
@CrimsonFlyboy oh so you gave to bring him stuff to breakdown before he gives you the quest for the backpack?
Yeah
I can't find the contact in akila city. Can anyone help?
I figured it out. I had to wait for day time for them to spawn apparently.
What was the stats on suit? It looks great but if the stats are too low it becomes almost usless. The packs stats were ok.
@@rob8820 you add effects to the suit. It also appears to change I think according to your level
When it's modified, it's as good as most end-game sui stats
I heard there was a weapon version of this mod but I can’t find anything about it
Is this mod better in stat wise compared to the starborn gravis suit?
Gravis is pretty op stat wise so probably not
Is there a mod like this for weapons I bought this one and it’s worth it now I want one for our weapons!!! Hopefully he will make one!!!
I have another mod I like better for legendary swaps, but that suit, helmet, and pack look very good…
It takes 3 to 4 mod removal before you get to connect for each one of them keep bringing stuff in time so he can break it down and don't and take I don't add anything to it
I don’t understand… why have I got an extra mission that’s not in this video…
I finally found the person I was looking for after I done the free hostage on akila
I missed the extra quests you get from scrapping. I didn't scrap enough mods
@ yeah… though it doesn’t make much sense though when it comes to duplicating!!!
He have a third quest to get the duplication .. he sends you to Akila City
Where did you find the guy? I can’t find him? And I haven’t done the original trackers all once quest
I can trigger the quest for my game but not my son’s. Is there a way to trigger ala console? We tried everything
That seems to be an issue some people are having. I'd reccoment loading a previous save, then doing close and reopening your game
I noticed that the mannequin didn’t have an outfit displayed.
Just got it but don't know how to get the wingpack
Kinggath can get me to buy anything their team makes.
First
This mod need new game for install ?
No, it doesn't. You can install it mid save
At the bottom of load order ?
It shouldn't matter where you put it
This mod is not working for me at all smh wasted money
What issue are you having
@@CrimsonFlyboy it won't even start up
I'd recommend uninstalling the mod then loading an older save. Make a new save of that one you just loaded. Back out to the title screen, install the mod, and then when it's installed, quit out of the game entirely. Then load that new save and see if it works
I watched this video and ended up buying the mod, to be pretty disappointed.
Legendary recycler, which is free, does the same thing without the several hour grind. And without😊 the wonderful fetch quests.
But is the recycler Achievement friendly? That's the difference. There are plenty of mods that do the same thing as this one, but they'll flag your game for using mods. If you care about that, this is the one you need to have.
Modders shouldn't be supporting the paid mods system. I understand that everyone likes money in their pocket, but paid modding like this is ultimately going to kill off modding altogether, and it deeply damages the community spirit that does and should characterise modding. Mod authors do deserve to have money sent their way, and this should be done through donating to that modder instead. Why on earth should Bethesda get paid for kinggath's hard work?
Because he's using their game to make the mods? If he creates his own game all the money should go his way, but Bethesda needs their share being the creators. Also, how is it going to kill the community? These mods aren't $20 a piece? Too many players want everything to be free. This kind of content isn't expensive. Unless you're unemployed, dropping like $20-$30 extra on a game for paid mods shouldn't be an issue. Money keeps games going. You want cool stuff you need to pay for it.
@@Uberstauffer You're running interference for a corporation. Corporations wouldn't lift a finger to help you, you should reflect on why your instinct is to rush to their defence.
Why does the robot sound like Obama? LOL. It’s almost like he’s puppet mastering Starfield as well as the USA. 😂
the wounded bloke is vanilla
Why on earth would you pay for something that has been a mod for at least a couple months now.
The Legendary Module Recycler...
It literally does the exact same thing but with way less steps. Plus without an explanation as to what the new effects are...the only thing your dropping 3 dollars on is the Spacesuit and the new Effects.
Except that there's no shortage of people's hard work on other mods that have Introduced new effects or changed the existing ones to be less useless.
Did I mention those mods are free as well?
No offense but aren't you trying to make a buck off something that's already free?
Those mods aren't achievements friendly. That's the difference.
There are free mods on Creations that do the same thing this one will do. They just don’t have the additional time wasting dialogue and quest stuff. If you like to pay for dialogue then go for it.
But are they achievement friendly. That's the difference.
This s**t isn't achievement friendly, but is a paid mod?!?! I'm done with starfield. I've tried defending this game for a whole year! Shattered space was shit! This corpo greed is gross and underpaid workers is cyberpunk dystopia! This company has fallen so badly into bad light!!!
This mod Is actually achievement friendly
We need Mcclarrence outfitters helmet visors that also show our face
We need a armorsmith sorta like the ship builder but instead it let's us piece together our own outfits armor helm's and color them
Like whatever u as a modder have access too that allows you to make your own custom modified apperal we the players need a mod that offers that Mcclarrence outfitters is ok but it needs this feature
The legendary swaps are absolutely amazing so are the spacesuits I only wish they had weight morphs 😢
We definitely included weight morphs for the suit - was a lot of effort to get those looking good too! Though if you're using a mod added body, someone would have to make special morphs for that.
@ it was a load order issue on my end and it seems to be working fine now 👍 thank you for your reply I didn't expect one from you yourself amazing mod and I look forward to you and your teams other starfield projects