GAME SINS | Everything Wrong With Bioshock Infinite
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- Опубликовано: 28 ноя 2024
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Bioshock Infinite is one of the most requested games for sinning, but I always refrained since I believed its sins were so self evident that I wasn't needed. But this 'smart game for intelligent gamers' has more than a few sins that don't show up on everyone's radar, si I went and pointed them out for you.
Please enjoy GAME SINS Everything Wrong With Bioshock Infinite!
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#bioshock #dartigan #gamesins
Im upset you didnt sin the fact she even knocked him out with a wrench. He had a shield protecting his body and has been shot like 1,000 times at this point. How did a wrench knock him out?
She had Wrench Jockey 2 active
@@thegreatmonacage3782 that dosent one shot without using the old one two ( shock then wrench)
Because it's a videogame
Jordthe destro1 and wrench lurker
It just works
Watching this at 1.5...Booker becomes Booger. Enhances the story, really.
I actually had to redo several line because I kept calling him Booger.
Thanks, sin 35 becomes a joy
@@Dartigan it's cool bro your still a great game sinner!!😝
Dartigan I wonder how many haters you’ve got
Dartigan good ol Booger, Cumsock, and fuck I don’t have a pun for Elizabeth
I weep for the programmers who set up all those nice oil puddles and traps that went completely unused because every enemy ever just bum rushes you and you can shoot them in the face more effectively than make use of your vigors.
True dat son
....(sniffs).....true dat...
I know right? It's just more effective
Yeah, the game kept reminding me "Don't forget to use your Vigors." But why would I? I never ran into a problem just using my guns.
I used my vigors a lot especially on the hardest difficulty, I think it's just a variety thing. You basically have the option on how you want to handle the fire fights instead of needing to use specific weapons
The giant statues arent Elizabeth theyre the angel that told Comstock about the future, her name was Colombia
Which are a dead ringer for Teenage Elizabeth.
Which would have been an interesting "Anti-Elizabeth" story where she utilized the twins to kick off Comstock's spiral to insanity.
Even if it was a statue of Elizabeth, Ol' Comcom still could've seen adult Elizabeth through a tear and modeled the statue after that. Or he could've stolen it from another timeline where: Elizabeth had been around for a while and they built a statue of her once she was an adult.
Columbia... with a "u".
Colombia (with an O) is a real country in South America. They're both derived from Christopher Columbus.
The riveting conflict between Booger and Cumsock...
lol XD i spent a long time laughing at this comment
Your so stupid
@@user-fl5vx1yq3z you are for not understanding the joke mate
You’re*
@@EuwerAter grammar nazi much
6:13 - I believe this was explained that she couldn't pass through or utilize her tears because the tower was a giant siphon to her powers. She wasn't full able to pass through or grab items from tears until 1) Booker rescued her from the towers, and 2) Booker shut down the siphon on the 2nd rescue.
Then why could the bee or ambulance pass through? Face it, it's just another plot hole
@@cflame14 1. The ambulance never passed through or even touched the tear. If you carefully watch it, it swerved just as Elizabeth closed the tear.
2. The bee passed through because they weren't at the tower where she was constantly having her powers siphoned and couldn't make passable tears. Otherwise, don't you think after 16 years she would've been in Paris and out of her locked tower? The siphon was Comstock's contingency to prevent that.
The plothole, as Dartigan said, was she could've used her tears to escape to anywhere at anytime, only EXCEPT at the tower.
It’s been a while but I think in game she explained later that she was always too afraid to step through them
She explains that her tower is kinda her safe place that she always wants come back even though she had access to other places.
All I could think about as I was watching this was "He better take a sin off for the jump scare"
so glad you didnt disappoint
I threw my controller during that jumpscare and made a weird buzzing noise like my brain shorted out. Shit is to this day one of only two jumpscares to actually really scare me
That still haunts me to this day, legit one of the few times a jumpscare really got me.
6:24 oh god not the Isekai!
Yup
I see you too are a man of culture
Truck-kun 😂😂😂
considering the loose meaning of isekai
the world on the other side of the tear can also be consider isekai
which beg more question... what happen if you got hit by a truck from an isekai?
@@TheLeaderX1 Reversed Isekai ? You wake up in your own reality ?
7:40 Nah that's a coincidence. The statue has nothing to do with Elizabeth otherwise. It's actually supposed to look like the angel Columbia who supposedly told Comstock to build Columbia
Yeah, and at 10:26 the reason he did not want to talk about It was because Anna was His Wife and in His memorias he did not have a daughter, he explains this to her moments ago before hall of heroes, actually there are a lot of sins which can be easily explained with the actual Lore during the playthrough, but sadly he did not pay a lot of attention to all those little but nice details, Still a lot of things are accurate but meh, he could have done better
Man, I STILL love Infinite purely for the aesthetic, and I'm a sucker for multiverse plots.
Honestly, Infinite wanted to tell an ambitious story, and considering multiverses and time travel are often storytelling cans o' worms, they pulled it off pretty well.
@@simona.9730 Was the multiverse element in the original plot? Early trailers had Elizabeth as some sort of witch that could shoot lightning and control flowers instead of opening tears.
Same here!!
@@chrisdaughen5257 early trailers also had her opening tears I'm not sure which one you watched
Same here. It's one of those types of stories that I can forgive the plot holes because it's still presented so well. It made me feel everything even if it doesn't hold up to scrutiny, which I think is just as valuable as a cohesive narrative
One thing that’s always bugged me about this game that’s left unanswered: since Comstock is a known racist, and Booker and Comstock are the same person, does that mean Booker is a racist as well?
As far as I remember, I think Booker was racist against Native Americans because he was part Native and felt ashamed for some reason which is why he took part in that war. However, as I recall, he was incredibly brutal and agressive and it got to the point where he was disgusted at himself for all he did. Then he gets offered to be baptized so he can be forgiven. Booker rejects the Baptism, likely because he doesn't feel like he can be forgiven so he's moved past his racism, understanding that it is not okay. Comstock did take the Baptism and likely felt that since he was 'forgiven' in the eyes of the lord that his racism was justified since if it wasn't, how could he be forgiven? So he doubled down on it to the point where only the white man was okay in his book. That's what I gather from the game though I haven't played it in a long time so I could be dead wrong.
Maybe the Booker that rejected the baptism simply realized that racism is ridiculous
Could be and could be not. After the baptism, they had alternate lives, alternate decisions, etc
The Booker got baptized in the first place because he felt guilty for killing natives Comstock just told himself he did nothing and he is a good person by buying into racist beliefs
They tried to pull that multiverse crap and I phased out completely.
The dlc's didn't help at all with them trying to stitch the motivation for the two first games together.
They get an A for trying and an F for trying too hard to be profound with the run of the mill sci-fi cliches and tropes.
Aww, c'mon, no -1 sin for the awesomeness that are the Luteces!? They QUITE FIGURATIVELY make the game, from the quantum technology to simple comedic breaks between the action, to them "Would You Kindly?"-ing Booker into this whole experiment in the first place, the Luteces deserve some mention.
Luteces make the whole game for me. The beginning in the row boat, laughed so hard
Indeed. I loved them. They literally were telling you where the games ending was going the whole time! Hilariously and subtlety to boot. They were two of my favorite characters in videos games like ever.
Eh. Annoying and hardly give an incentive to play. Equally as forgettable as the vox populi and most characters in the game
@@alienalibi2382 except you know they are completely candid about everything that is happening and are the only characters in the game that just tell jokes
Nah. Honestly that whole part kinda ruins the game for me even more than only having 4 weapon slots rather than a whole wheel.
Is there going to be a continuation of this that sins the DLC chapters?
The ending made me so excited, the BioShock franchise is going to take the same concept (one man, one lighthouse, one city) and use it to explore so many new and exciting settings. Then the DLC happened. Then Irrational Games went under.
mariokarter13 I didn’t play the DLC but why do you say this? What went wrong?
@@naruto123694 it does explain the thing Dartigan was whining about 2:41 so he probably wont sin them.
I though the story DLCs were good? (Never played, just what i heard)
@@Neo2266. the 2nd one has a killer ending 👌
So Everything Wrong With BioShock Infinite: Burial at Sea parts 1 and 2 please?
everything (imho)
what about Bioshock 2?
@@Seraltonyus Nah, Burial at Sea is such a great DLC.
They’re sins in themselves.
Haha, no
Look, the fact that Booker can't take out some mobsters is the same thing as Carl Johnson not being able to bust out his brother, but being able to steal 60.000.000 dollars jet pack from Zone 69. They both suffer from one thing
Cutscene incompetence
It's more like the difference between Peter Parker fighting bullies before getting his powers and him fighting supervillains as Spider-Man... quite literally, btw, since Booker did not have Vigors to aid him in defeating mobsters.
@@Yugi477 the thing is, you can complete the game without vigors (or only use them when plot demands it). Those mobsters probay were a pice a Booker's imagination
@@qwormuli77 Oh yeah, that I'll agree on, Booker had no real reason not to go to Paris except for the lack of insight and not having any money to actually get there, anywhere to live, or, supposedly, no knowledge of that. Despite that seeming pretty sarcastic, yeah, it'd probably still seem better to just go live there with Elizabeth, or just... go into his office and shock every mobster that comes through to death (assuming he only really has the 2 vigors the games forces upon you).
@@Yugi477 Selling a huge and almost unprecedented airship could net them a _few_ funbucks.
I appreciate that MIB reference more than you know sir!
"Steam-punk, still the worst genre in science fiction"
Arguable
i was looking for a comment about that and yeah you nailed it
There's not many good products centered around this genre. Infinite is a rare case... and even so, it has tons of issues
I've always been interested in steampunk but haven't found anything really really good. Any recommendations?
@@mackdebruin999 Iron Harvest is a sort of steampunk/dieselpunk WW1 setting, coming out on Steam 2020.
I will comment others when I think of them.
@@mackdebruin999 Well, there's a trilogy of novels centered around WW1, but in a steampunk world instead of our real world. I honestly didn't like it that much, but maybe you can find it interesting (too "young adult" imo). The name is Leviathan, written by Scott Westerfeld. There's some biopunk as well. Now a game or movie centered on this niche? I honestly don't remember any
This was the first bioshock I played
I liked it when I played it, just as much as I did when I eventually played Bioshock properly, but man is this so painfully accurate
i only played this becuse its the only bioshock game i had
got the trilogy for free on epic games store, this is the first bioshock game that i played and it was an enjoyable experience
Still cannot understand this story a 100% and the only choices I had..included giving one of the necklace or throwing a ball
Clues in the game hint that none of the choices mattered. For example the first time you meet the luttce s they ask you to flip a coin and it comes up tails. They are keeping score and it has come up tails for every other person (alternate bookers) before you.
The game's ending explains it perfect. About different paths, constants and variables, but we wind up in the same place in the end.
@@danielthomas7193 the letuce admitted that there was an exception once only once but they keep experimenting too see how many times it repeats again
Don't worry the developers don't understand it either.
Sin #503: We never got the original version that was shown in the trailers. Sin #505: This game didn't need DLC, just more content
Sin 21:
Asks why Comstock knows about the debt then explains it IN THE SAME SIN.
The phrase has a completely different meaning for Comstock and thus he would have no reason to think it was booker's motivation for coming to columbia
@@MonteCreations Yup. The context Cumsock has for it makes no sense in his timeline nor in this conversation.
13:20
I found this part to be weird. Booker and Elizabeth just repeatedly move to different reality where things go their way. It would have been fine if they went back to their original reality with the guns, but no, they stay in a different reality for the second half of the game. And yet they don't encounter any alternate Elizabeths or Bookers until the end.
Really terrible writers. 'Nuff said.
FINALLY SOMEONE COMMENTS ON THIS FACT! Whew 😅 I thought I was the only one.
As soon as they jumped dimensions to get guns the game had lot my interest. It became obvious where they were going with this
@@alienalibi2382 What did it for me was 15 minutes later when they jumped to ANOTHER reality where the gun maker actually made the guns.
In that moment of the game I started to loose in story
Gaming Sins....the ultimate constant and variable.
6:24 I see dartigan is a man of culture
What reference is it?
@@tk7806 konosuba
dartigan would never miss a good old fashioned middle of the book cliché.
6:17
"Return of the jedi" is playing at the theatre
Revenge Of The Jedi, actually. That was the original title, but it got changed to Return at the last minute. Another alternate reality.
@@rigaudio oooooo nice
@@rigaudio I wonder if that universe they went with George Lucas's idea of having Han Solo killed and Luke putting on Vaders Helmet and proclaiming that he was the new Vader.
Thank you so much for pointing out the inconsistency of jumping reality to get Fitzroy her weapons. This was the biggest issue I had playing through the game, and no other video seemed to point it out.
And moreover, they managed through the entire game to explain that you can be Alive in one universe but dead in another. Chen li is the perfect example. That is implying killing just one booker doesn't kill at all every single booker (or comstock). You have to kill them all in order to erase comstock
The choice of being baptized or not is a constant as well. If he chooses to baptize he becomes Comstock but when he's killed before that takes place - Comstock dies and thus changing the whole series of events in the past and present
That is the moment I gave up caring about the plot as when you go to another parallel universe then you leave behind the Daisy Fitzroy that you made a deal with, there will be another Daisy Fitzroy (maybe) but all the consequences of your action in the original universe won't carry over to the parallel universe.
So going into another universe, that airship won't have been hijacked yet as it was hijacked as a consequence of your actions.
The game just shits itself after that, with all these wild goose chases just to get an airship back from Fitzroy, at one point when trying to return to Fitzroy's airship you need to get onto another airship and kill everyone on board but you can't just use that airship to escape. It really feels like they bodged this airship plot in at the last minute long after they've decided on these big action set pieces of Booker storming airships.
Well that makes a lot of sense. When I was playing it I thought when Elizabeth opens portals through time but I was wrong it's a portal through alternate universe
thats what it explained first then we found out its other realities not times lol btw the Elizabeth in the new dress aint the Elizabeth from the start of game she replaced the other one by killing her ...
7:40 - A part of the game I just couldn't get over the first moment I touched down here from the tower. No one ... NO ONE recognizes Elizabeth and there aren't guards on full alert in every single nook and cranny of the city by now? Booker has already killed probably 100 people!
About Sin 38. Comstock is LEGIT from the future, so he WOULD know what teenage Elisabeth looks like.
Sin
- Unless these zeppelins are using helium, which I doubt they are, they would be rather ineffective in combat. The only other gas light enough to keep them in the air would be hydrogen, and that stuff is super explosive, meaning one bullet or grenade would send it crashing, and reinforcing the balloon with armor would only make it heavier and slower. There's a reason we barely used these in WW1.
Cool episode as always, however if I can make a suggestion, since you're sinning video games, it would be great to sin the gameplay more, thus making your series more unique and personal. There is no way on earth you don't have more things to say about that in the different games you've played and it would be interesting to hear about it.
I say that because when you take Bioshock Infinite, for example, there is a lot that can be critisize about the gameplay. Don't get me wrong, I trully enjoyed that game but nothing's perfect and that one clearly had a lot of flaws in its gameplay, especially compared to the other 2.
You forgot to mention that by Bioshock’s logic should not booker have tear powers too since he crosses realities and loses a lot of blood between them
3:35 Another sin is why didn't Booker cover up his hand. There was no reason for him not to do so and it probably would've prevented the entire game.
I have played through Infinite six or seven times, and each time I seem to find something new. I think what kept me coming back the most was the aesthetic; this game is pure eye candy.
bruh, I got so confused when I saw your profile picture
Same here, it's just so pretty!
6:24 I just spit my drink out because of this
When i played for first time this BioShock, i always wanted to fight Songbird as bossfight ):
You did at one stage but it was cut
@@cannibalbunnygirl is there a video of it
@@andrewaftontheandroidhedge2780
This early demo is all that really exists of it now but there used to be more
ruclips.net/video/p5it-pAYmKY/видео.html
Yeah there's a video on the "bioshocl infinite we never got " is a completely different game instead of the cluaterfuck we have
@@TheEsdaniel honestly this game didn't even feel like bioshock. If they cut out the powers and for no reason at all taking you to rapture at the end it could have easily passed for a completley new IP.
I say -10 sins for Truck Kun! He is a hero that sends saviors to other worlds in every Isekai light novel and anime!
Truck-kun is the real hero.
And not all one book I picked back up truck-kun missed and Horse-kun stepped in.
I'm honestly happy as hell that you made this, BioShock is my favorite video game franchise ever
8:32 - the SFX for most of those fan animations 😂
3:41 pretty cool when you think about it. luckily our Booker doesn't have any facial deformities, but the other 122 Bookers might have. What they all have in common is the mark on the hand. Booker's face would be everywhere, but our Booker wasn't the only Booker the Luteces brought to end Comstock(or Comstocks of alternate realities).
Why number 123 is special in this ? Because is 1 2 3 or there's something?
@@yousufhellsing581 remember when the luteces did a tally on a chalk board for booker's heads and tails? When robert turns around, there's more tally marks on his board. All of them under "heads."
They've explored different realities where that booker finds his elizabeth, asking all those bookers "heads or tails," testing the constants and variables of each reality.
If all the bookers are finding elizabeths, the one constant, that is constant, is the marks on their hands, across all those worlds. It's like one ID for millions of bookers. They may have jumped different realities with their elizabeth like our booker did, so it's possible that they're fighting a comstock that isn't their comstock. Our comstock might have fought different bookers other than us, but they all have the mark.
Probably too deep, but a cool idea that supports faceless wanted posters and the lore of the game.
All sins aside, amazing that this game's still being talked about after 7 years
"Its like game developers think the only way we'd understand America's racist past is to ride a kiddie ride to understand it"
I mean, youd be surprised how many people still don't quite understand it. Let alone any other history to begin with.
I came back to the video out of boredom and had to stop myself from posting that the "Racist Mural of a Sid Meyer's Game" was probably how at least half the country sees things, and it'd be a sin against Dartigan since this video came out in 2019 - Well past the point where that had been proven objectively.
This.... Is a sad truth.....
There are grown ass adults who don't know about the African and islamic slave trading empires, the enslavement and transport of Irish "indentured servants," and still believe myths about the Klan and the "Southern Switch."
@@MachineMan-mj4gj nowhere near as horrific as the americas slavery, at least in the african and islamic kingdoms slavery you can buy your freedom.
I don't know quite why, but this is my favorite sins video yet. You did a great job at picking this one apart👏👏
At 17:15 - No, Elizabeth makes quite clear that the reason Booker never rescues her is because Songbird always stops him. Despite hyping him up as a Bug Daddy boss fight Songbird is far stronger and Booker, especially without Elizabeth, can't hope to kill him. Hence shunting Booker forward in time to give him the Songbird musical key.
Sin counter:90 and an half
The statue Elizabeth lives in isn't of her but of the angel Columbia who supposedly told Comstock to build Columbia. Which is based off the symbol of Columbia who was used as the female personification of the United States kind of in the same way Uncle Sam is.
Rule34 Porn... Goodbye my old friend, I now know your Origins
6:13 I'm surprised that there aren't tons of Bioshock/ Avengers Crossover fanfics about this sort of thing and what potential Butterflies would come from it. An example if what if she were use her powers and end up in front of the Howling Commandos during World War 2 and brings Steve and Bucky with her to 2023 shortly before Scott gets out of the Quantum Realm and learns of everything that was going to happen in his future? What if they then visit Thor who, once learning that they are from the past finds a way to them to contact him once they get back to their own time and warn him about his future.
Ripping a hole in time to get rid of a bee is the most irresponsible thing I've ever seen a character do.
"We've weaponized these things. They have little fidgets that spin. We're not sure what to call them though..."
Bioshock 1 and 2 had save states, sometimes iI just want to p[ay a certain level again like Fort Frolic, with Infinite they don't allow you to save states so it is the one main gripe I have about the game.
0:55
I believe you just broke the record on the time that i needed to watch a video before i laughed out like an idiot XD
Why the fuck is there fall damage when I’m in a city in the flipping sky
Booker would not have rescued Elisabeth without being pulled to the future. Songbird always stops him.
Sure. Because the game simply says so and never gives the player even a fraction of a chance. I'm still pissed that they teased a chase/fight against Songbird only for it to never happen even slightly.
@@slvrcobra1337 it seems like Songbird was intended to be a constant threat through the game, like the Big Daddies. Maybe ending the boss fight early was in the plan, but had to be cut.
Except that makes zero sense with the rest of the game, or even itself in the context of the story. Just accept, that the entire story is retarded hodgepodge of half baked ideas slapped together without head or tail, but which has a few touching moments as long as you don't think about them too much.
damn that robo bird for killing the booger we we play as
A steampunk floating city with segments separated by rails that you grapple on? Sounds original, right? But this is actually exactly like Skytown from Metroid Prime 3. And Bioshock Infinite came out 6 years after it.
God finally, someone nit picking bioshock infinite AND all the points being valid. Thank
Tayla Krueger not necessarily, they could have gotten water from the clouds for the artificial beach
@@evanphillips118 thats a shit ton of water from just clouds amigo
Tayla Krueger that’s a counter argument
The guy at the lifehouse i am fairly certain isn't a guard, but a past dewitt, dead at the first step.
@@gamerwolf2156 why the face covered?
@@donovandelozier7156to hide the twist.
That 1/2 sin really made my day
"(Character name) survives this"
😆 that always makes me laugh
She pulled him through because everytime he tries, Songbird eventually kills Booker. She had to give him CAGE to control Songbird to keep him from killing Booker.
I just came across your channel and just can't stop watching. Starting with the games that i have already played. Quite a few to go.
I really appreciate the time and energy you put into editing these.
Coming from someone who professionally edited all kinds of sh*t for about 30 years.
Your humour is outstanding. I love it.
The audio mixing is spot on, your observations are on par with that of an Eagle, and your writing an narrative skills are impeccable.
So, enough of this, need to get back to watching more of your works of Art.
This game is full of paradoxes both inside the game and outside. I really, really loved the game when I played it, yet I only played it once and never touched it again unlike the previous BioShocks that I have 10+ playthroughs with. I'll credit that to deeper RPG mechanics and a more thoughtout setting in the other games especially in BioShock 2 that for many is considered " the worst".
The game has been critically claimed well by the internet. Yes there's lots and lots of people that dislike the simplified gameplay, dislike the many plotholes that are inevitable when you do time travelling and alternative dimensions, yet it was still beloved by even more people. It stood somewhere close to what the Last of Us was for many people. Lots of folks talked about it left and right and somehow we haven't gotten a proper sequel yet.
I found this game to be quiet a fascinating thing to look at years later. I wished the game didn't streamlined its own gameplay when Bioshock 2 for example had some really, really fun mechanics build in, yet the game is largly not remember by its gameplay but characters instead. Elizabeth was charming in her naive ways, the Lutece's were interesting for being these doctor who sort of characters. The world was interesting as well.
I am hopeful of a sequel, just not one in the same setting again. its kinda weird to express it.
I completely agree. BS1 was the most original, BS2 had the best gameplay, Infinite had the best characters / story. Keep in mind, I'm saying this to me. I know others with think it differently. I like and dislike them all in different ways at the same time. Constants and variables was Infinite's theme. But it can also apply to the games themselves.
Have you played the DLCs? They do a pretty good job of wrapping all of the story together across all three BS games.
@@Foxlawl I did watch them on RUclips and found them to be fairly good bits. Was pretty neat.
Thank you for bringing up the dimension jumping making no sense as these are totally different people
That's the thing that makes me sad and pisses me off the most. That we we haven't heard about a possible 4th installment of the game with a British protagonist. Fans got excited thinking there was but instead it was a different game called We Happy Few that does have a sort of Retro Futuristic society but based on a Post-World War II version of the UK, mixed with that book 1984 swapping out Big Brother for a creepy clown faced Uncle Joe.
There is rumor that theres another BioShock coming but its just a rumor
I personally took away one sin because the voice actor for Slate also played a character named Holtz on Angel.
Bioshock Infinite is a closest thing to "oscar bait" i've ever played. Pretty good gameplay thou.
кирилл скрибунов If u played the first two ones u wouldn’t be saying this
@@abdilkhadirfakih8900 About the gameplay? As the story description is pretty on point.
qwormuli about the gameplay of-course
i can’t say anything about the story , it was great. A mind fuckary but a great one
That's honestly what it felt like. A cheap cash in
0:53 I swear, I loved your dry sarcasm here. 🤣
I just started playing control so I’d love to see you rip that apart as you always do lol
I'm loving that game so far, but then again I'm a complete remedy shill so I doubt they could make anything I'd fail to love. Still would love to see him do a video on it if for no other reason than I want to hear someone talk about it more
I read a theory that says that Columbia and Rapture are the same city, just in different realities, that Booker is Jack and the vigors are plasmids, handymen are big daddies and Comstock is like Andrew Ryan, the vox movement is like the revolution lead by Fontaine, Elizabeth would be little sisters (she even is dressed like one) and thats why the two universes offers so many similarities. Because is the same events happen simultaneously but in different universes lol
Thank you! People defends this joke of a game because of its scenario but it makes no sense and it is overly complicated just to try a mindfuck as intelligent as the first one.
18:55 I believe it was because Ken Levine had such a hard time just getting this one made he left and wanted to start a smaller company. Said something like just getting infinite made aged him due to the difficulty of working with 2k as the developer.
So was it his idea to shut down Irrational Games, effectively firing everybody?
@@louisduarte8763 probably 2k. He just wanted to go do his own thing, it's really difficult in film or games to be orginal when the people giving you the money go "huh but are data shows kids like the call of dutys soooooo make it like that". Every game mechanic has to be argued and disputed.
I've played this game through and through and still say this to this day: Bioshock 2 is a better game.
Okay sir there is no need to spout lies here.
Gameplay wise, 2 is the best of the series. Story wise (not including Minerva's Den), it is the worst. I find this a theme throughout the whole series. One game always seems to do something better but be worst at another.
@@alextheaverage4229 No lies sir, just my opinion.
I agree whole heartily, in fact some of this game seems like it takes cues from Bioshock 2. The whole game is spent trying to get a girl, refereed to as the 'lamb' from a cult that intends to use her incredible abilities to mold the world in their parent's image, also you play as their father who had their daughter stolen away from them by the main villain. Obviously its not the exact same but still enough that it bothers me that a convoluted multiverse story that breaks its own rules is seen as superior to a much simpler one that builds on what was established in the first game, even with both having similar beats. Bioshock 2 also had better DLC from what I have seen as everything I hear about Burial at Sea makes it sound like they do a lot of stupid retcons to Rapture's history which only fucks the story up more where as Minerva's Den does something new and doesn't make unneeded retcons that fuck up the original story.
@@MysteriousTomJenkins What pissed me off more than anything was the *twist* ending. Such lazy and generic writing! I liked the gameplay at first but eventually it felt like you were in a fairground sandbox with roller coasters rather than the deep dark oppressive and atmospheric world of rapture. Not to mention the villains were downright forgettable, even the George Washington robot had more personality!
Also why do the Luteces stop you to flip a stupid coin but send you a telegram telling you not to pick up the raffle ball instead of confronting you about it to make sure you understood??
13:20 - I ... HATED hearing the exchange between these two every time they showed up.
I litterally just finished up the game yesterday. Every thing u mentioned is exactly what went through my head
Yoooooo i finished it today, it was one of the best games i played so far.
While we wait for Witcher 3 sins, you should research Borderlands 2. From what you've mentioned during a stream, you seem to have a wrong view regarding it
what the hell does it even mean "wrong view?"
@@tomaszskowronski1406 In his own words, Borderlands 2 doesn't have enough focus on story to make a video
@@PeasantUnit thats = to 100 sins
@@PeasantUnit the story of all 3 games is simple .. find a key find a vault = $$$
The whole story breaks with one question (and you mentioned it more than once): Why not take the airship straight out of Columbia, when he had the chance. The mission was to get Elizabeth. He got her, but still stays for whatever reason. Also....why the frick is he holding onto a "promise" from the Vox? He has NO reason to do anything for them. Find Elizabeth and another airship and go!
This game is pretty, isn't it, man the memories.
The bit where Booker gets thrown by the Handyman, in the background you can actually see Elizabeth getting on a ferry to go to the next bit where you talk to her, it's not magic. It's very difficult to see though.
I still can't get over why some people's memories get altered when switching multiverses to the version of you that resides there.
Also are there 3 relevant bookers, 1. comstock, 2. the booker that had ana and sold her, and 3. the booker that never had a kid but owes money who gets sent to columbia (you) and starts to take on booker 2's memories; which would explain why the burn mark just fucking appeared... Or, there are only the first two but one somehow loses the memory and burn mark then regains them? Either way they did a terrible job on multiverse theory and don't get me started on burial at sea, shit basically took the only asinine explanation of the ending and tossed it out the window.
Game still looks pretty though, I just really preferred Bioshock 1.
they all are the same Booker the paradox effect states he was both the one in debt who sold his child first to pay the debt then for his sins he baptized to comstock lol and bought his daughter back from himself he lost to him self and bought her back ... the Leatuce or wtf those gingers are evil they play god for they choosed a man with no money and moral problems and addictions to fuck over over and over to see if once theres a change and they admit that 1 was an exception that they are experimenting to see if they can create another reality wich dosent go to those predestined realities and they confirmed they did only once and never happened since (Booker choosed differently from the start) but the game is just tied to the same repetition also a theory suggests this Booker is actually dead and they use him to get that different result that occured once
1:53
Pika is an eating disorder that causes the person to eat things that are not food. At no point does Booker eat anything that isn't food.
I've always wondered, why do you hate steampunk so much?
its poorly executed cus of the sci-fi elements introduced with technology that cant actually exist or be applied in the respective era cus of real physics and logics
@@notoriousbig3k It's science fiction.
Honestly a cool parallel between Bioshock 1 & Infinite are in B1's good ending you die surrounded with all your adopted daughters holding your hand, and in Infinite you're killed by your daughters holding you under.
Elizabeth has no business being this adorable...
The statue was made in the likeness of Archangel Columbia, not Liz, and it's been there since the beginnings of the city, and was later repurposed into a lab/prison for Liz.
Your Stream of this game was lit
Lol after just having watched the TLOU video, I was a bit disappointed there was one on this but now I'm seriously relieved. I've been saying for years that this game was the superior one of 2013 and this only backs it up. This game has like 30 or 40 less Sins than TLOU does and a lot of these can be easily explained and discredited if you paid more attention to the story. Bless!
2:35 it's explained why Vigors don't make people go nuts here or why they're different and better than Rupture's one bro 🙂
Many other things and lore are throughout the whole game it's neat 😁
Wouldn't that at least slightly undermine the whole thing about plasmids driving people nuts in the previous games? Bioshock 1 and 2 - "They may give great power but is the risk and consequences worth it?". This game - "Actually these things that give almost god-like powers are completely fine, take as much as you want, don't forget to buy one for your kids!"
@@zurcus7224 Not really. In Columbia Vigors are brand new, people havent been using them long enough to get addicted or mutate. In Rapture plasmids were used heavily by EVERYBODY in an effort to get an edge in civil war. They overdosed pretty quickly, that hasnt happned in columbia yet and that is ignoring the dlc explanations
@@TheEman11910 i don't remember every word by word. but the tech/scientist of colombia worked along tsuchong(or who it was) sharing discoveries etc. then the tech guy says how flawed plasmids are and stupid, and how he worked em better :)
@@zurcus7224 you're bringing morality & psychology into this pal, like drunken with power ¯\_(ツ)_/¯
The game went through an almost top to bottom re-write about a year before it came out... It makes me wonder what the other game was. I really want to know.
THANK YOU! You brought up VERY OBVIOUS problems with the story that I have had ever since I first played it.
Because literally the story makes no sense AT ALL. So a weaker story and weaker gameplay makes this my least favorite Bioshock game.
The story "makes no sense" because that is up to the player.
Does the game need a notification at the beginning urging amateur players to use their heads?
Are these players that need to be told to use their brains people deserving to play BInfinite?
When you didn't understand something, have you tried giving it a second go-round to see what you have missed (spoiler alert: 90% of the hints)?
There is only one answer for all of those questions.
And only one moron to blame.
Haven’t gotten a new bioshock in over *9* years, thank you.
0:55 NICE 😂
2:10 Would water be that precious of a resource there? I see a lot of it in the background of every shot. You know, those big fluffy white things that drift into the city.
Remember how you mentioned the way that Bioshock Infinite makes the same statement as Bioshock 1 about how your choices don't have weight to them, that there is no element of randomness? If you look closely, that was always the case. Here are some examples of this message:
When you meet the Lutece Twins at the fairgrounds and they ask you to flip the coin, you are presented with what would seem like the option of pressing the button to flip it. But the thing is you can't progress without flipping the coin and even when you do, it will _always_ land on heads and you will _always_ be the 124th person to do so (as is counted by looking at the chalk board Robert wears).
Later at the raffle, you are given the choice to *YEET* the ball at the interracial couple or the announcer, but whatever one you pick, the cop grabs your had before the ball can leave your hand and then the fight occurs.
When you get the shield tonic from Rosalind, the Twins elude to the fact that could have died from it. In reality, you always survive the tonic without any adverse effects of any sort.
When you have the option to kill or spare Slate, it does not effect what happens in the story. Slate even appears later on in a catatonic state brought on the torture Columbian authorities gave him in the alternate timeline you step into if you spare him. This gives you opportunity to kill him or spare him again by passing him by. This takes the previously mentioned statement at the top of the comment a step forward by implying that your initial choice not only didn't matter, but also wasn't as final as was advertised.
There are far more that with varying size and detail, but you get the point. This brilliant theme is done so damn well that I would take at least 5 sins off for it.
nice touch on the truck-kun reference
19:36
DIO in a nutshell
Kakyoin !!!
Clearly this channel never has take a loan to a bank. It makes you feel very motivated.
Troy Baker is a national treasure and is almost half of the reason this game is awesome even if his plot doesn't make any sense.
Up to this point Troy Baker only appeared in gaming milestones.
After this he is in every single game with all of his friends.
His role as James Sunderland on Silent Hill 2 HD was subpar, at best.
National treasure my ass.
Ken Levine is the real national treasure (Thief, System and Bioshock).
Even a non-gamer like you should know that.
@@Changetheling I don't share your point of view, but I respect it.
I didn't played Silent Hill 2, but I played Death Stranding where he also starred, I played Uncharted 4, I played The Last of Us, I played Metal Gear Solid V, Titanfall, Infamous: second son, Far Cry 4
I can continue.
If you don't like his performances, be my guest, I like him, he's also a funny guy
This aged well