Modeling a leather couch in Blender 3d

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  • Опубликовано: 3 окт 2024
  • Site: blender3dk.com/

Комментарии • 36

  • @rainbowtoyabc7155
    @rainbowtoyabc7155 5 лет назад +4

    This is crazy! :D

    • @Betwee828
      @Betwee828 Год назад

      yeah he is crazy wow

  • @ivanvolchek1187
    @ivanvolchek1187 Год назад

    Cool video.😍 Greetings from Russia🖐

  • @Ali_Aquiles
    @Ali_Aquiles 4 года назад

    WoW that's awesome...keep it going...revolutionary

  • @marcelinod7189
    @marcelinod7189 4 года назад +2

    I hope you can give us a link of normal time lapse and with instruction audio..this is cool

    • @Betwee828
      @Betwee828 Год назад

      yeah its cool. youre cool too

  • @3dsublimevreality962
    @3dsublimevreality962 5 лет назад

    Very Nice work!!!i love it!!!!

  • @ReidanTan
    @ReidanTan 2 года назад +1

    you skip all the most detail and important part :(

  • @yoelbeche6213
    @yoelbeche6213 3 года назад

    Awesome!!Keep up the good work. :D

  • @amriihsan2138
    @amriihsan2138 4 года назад +1

    i have transferred for tutorial, where the link bro?please

  • @teabowww
    @teabowww 5 лет назад

    Nice results. Do the video course includes voice/comments? Or is it just background music ?

  • @MIDesignkeralahousedesign
    @MIDesignkeralahousedesign 4 года назад

    Wow super i sub

  • @soneiswild
    @soneiswild 5 лет назад +2

    how much time it take you to do it?

  • @somchaikhunwiset1971
    @somchaikhunwiset1971 5 лет назад

    i buy your tutorial in Gumroad but can't see wrinkle brush. how to see it?

  • @DeathxStrike18
    @DeathxStrike18 5 лет назад

    what site are you using for object dementions

  • @andrewzolin7728
    @andrewzolin7728 5 лет назад

    Здорово!! и мотивирует

  • @BlenderIndonesia
    @BlenderIndonesia 5 лет назад

    nice

  • @caturindrasukmana7673
    @caturindrasukmana7673 4 года назад

    Hi, where did you get the sculpt brush texture? :)

    • @blender3dkengl619
      @blender3dkengl619  4 года назад +2

      I did it myself.

    • @pd5156
      @pd5156 4 года назад

      @@blender3dkengl619 You made it in photoshop?

    • @LazyDev27
      @LazyDev27 4 года назад

      @@pd5156 You can prob make something like that in paint. The idea is that the black and white values are the wrinkles. It's simple. The most white part is the highest point of the wrinkle, then as if fades to black it's the bottom of the wrinkle.

  • @amriihsan2138
    @amriihsan2138 4 года назад

    Haloo broo?

  • @pd5156
    @pd5156 4 года назад

    6:20 how he made those "pipes" snaped to the gernal shape?

    • @liuniennien1
      @liuniennien1 4 года назад +2

      He duplicates the contour edges and convert it to a Bezier curve, then add Bevel on it

    • @pd5156
      @pd5156 4 года назад

      @@liuniennien1 by Bevel You mean ctrl+b or modifer? But those are separate objects or exsit within base? I'm trying to model sofa and I had to delete whole file, cus it took 9 Gb of emeory after I applied too many subdivision stuff. I'm not really sure how he maitain 100 mb RAM usage xD

    • @KepoLirik
      @KepoLirik 4 года назад

      u can use metaball and stretch it as you want, and then add shrink wrap modifier
      its just some alternative way to do creating seams

    • @sreenuvasu160
      @sreenuvasu160 2 года назад

      @@pd5156 you can duplicate the corner edge around the cushion and separate it. Then convert it to curve. Then select that curve go to object data properties, in that select geometry-bevel-round- then u can give the depth value however you want. Then you get the piping easily