So its basically just "Smash Combo All"... Havent managed to properly utilize the whole "Effect to all at lvl 3" for the Interlink forms, but this is something i could see experiencing.
@@jstar3382 Yeah i did end up doing that. And whilst i dont hit lvl 3 "that" often it has happened. Full combos with all 3 forms is a bit rarer... but you dont always need to. Sena can build up the talent gauge fast, swap to Lanz then fire his talent art, then back to sena for smash. That ones fun.
I consider Final Lucky Seven to be an AOE version of Jin's Heavenly Disrupt from Xenoblade 2. Would point out though that FLS has a really high damage multiplier due to being a Talent Art, higher then other Smash arts like Gravity Blow and Mighty Beat. This means it does the highest Smash damage possible when outside of a Chain Attack.
@@SeriousStriker Heh yeah. Also i thought the smash damage was on the higher end. Is that multiplier also why it seems to have a bit if a high aggro problem?
Pop quiz: What does more damage?
A thermonuclear warhead
or
A really pointy stick
Answer: Xenoblade Chronicles 3 smash combo.
Lucky Seven moment lmao
You could say lucky Seven really "Levels" the playing field.
Sorry for the shit quality I literally used the built in switch clip record thingy cause I don't have a capture card ;-;
Absolutely beautiful
Yeah, I had a similar wakeup call, albeit less intense.
So its basically just "Smash Combo All"...
Havent managed to properly utilize the whole "Effect to all at lvl 3" for the Interlink forms, but this is something i could see experiencing.
You need to turn on party controls for Oroborous. Don't leave it up to the ai to interlink at lv 2 again
@@jstar3382 Yeah i did end up doing that. And whilst i dont hit lvl 3 "that" often it has happened.
Full combos with all 3 forms is a bit rarer... but you dont always need to.
Sena can build up the talent gauge fast, swap to Lanz then fire his talent art, then back to sena for smash.
That ones fun.
I consider Final Lucky Seven to be an AOE version of Jin's Heavenly Disrupt from Xenoblade 2.
Would point out though that FLS has a really high damage multiplier due to being a Talent Art, higher then other Smash arts like Gravity Blow and Mighty Beat. This means it does the highest Smash damage possible when outside of a Chain Attack.
@@SeriousStriker Heh yeah. Also i thought the smash damage was on the higher end.
Is that multiplier also why it seems to have a bit if a high aggro problem?
@@supervegito2277 Yeah, Smash does a lot of damage and can get aggro very quickly because aggro is based on damage output.