3:20 LOL, the game put you right on the road to a UNESCO World Heritage site - the Madara Rider, carved into those cliffs in the background. 4:50 "Kv." is short for "kvartal" (quarter/neighborhood). In this particular context, the sign signifies an outlying neighborhood - a village that has been administratively absorbed into a nearby town. As the name suggests, Kaolinovo is famous for its kaolinite clay mine, used for making porcelain. 13:15 LOL at "are we in Shumen proper?". Shumen is built under a hill and has a very recognizable skyline - google "Shumen monument". It's a pity the game didn't put you anywhere close to the city.
Yup. That monument would be an instant eye-catcher, alright. :D I had a feeling "Kv." could mean "quarter", but I felt I needed some confirmation on that as in my mind those are usually found well within a city and not on the outskirts. But that explanation makes full sense. As for missing the rider ... a pity, but at least I got to see a "cradle" above a road. :D
3:20 LOL, the game put you right on the road to a UNESCO World Heritage site - the Madara Rider, carved into those cliffs in the background. 4:50 "Kv." is short for "kvartal" (quarter/neighborhood). In this particular context, the sign signifies an outlying neighborhood - a village that has been administratively absorbed into a nearby town. As the name suggests, Kaolinovo is famous for its kaolinite clay mine, used for making porcelain. 13:15 LOL at "are we in Shumen proper?". Shumen is built under a hill and has a very recognizable skyline - google "Shumen monument". It's a pity the game didn't put you anywhere close to the city.
Yup. That monument would be an instant eye-catcher, alright. :D
I had a feeling "Kv." could mean "quarter", but I felt I needed some confirmation on that as in my mind those are usually found well within a city and not on the outskirts. But that explanation makes full sense.
As for missing the rider ... a pity, but at least I got to see a "cradle" above a road. :D