In school when I was drawing the fundamentals (perspective, body anatomy etc) and found that it muddied the way I had been drawing. It no longer looked like the art that I had been making, the art that I had been comfortable making, and those who liked it said it looked too different from what they were used to from me. It no longer felt like my art. I've noticed that while my art lacks the anatomy and perspective, it's the expressions that stand out in my work. They are the *most* important things in my drawings, and I tend to draw them in a certain way, such as a lack of reflection of light in the eye of pure evil characters, or a certain number *and shape* of reflections in the eyes of characters experiencing fear or pain that are not present in any other emotion. As such, I've began to develop a style guide explicitly for how expressions are drawn.
Love the long form theory videos. Great at teaching and different from what everyone else is talking about. Stuff that takes years to realize notice and learn from
Foundation set me back (as a game designer) at first, but over time that foundation helped me delve deeper into myself and start producing the work I'm truly passionate about. Trying to rely on theory produces stale impersonal work at first, but once that foundation starts covering principles of self expression, energy, vibes / tonality, creative exploration techniques, etc- that's where I really took off. My raw passion early on got my foot in the door, but it wasn't particularly deep and ultimately theory / foundation is how I've rocketed past anything I could have ever hoped to do just 4-5 years ago. An important factor for me is that this foundation / theory doesn't really exist for games so it ultimately comes down to exploring what you're passionate about. Be inquisitive and always figuring out what your idols are able to do that you can't. Find the common threads and develop your own theory. That's what worked for me.
I really like your reply. Do you have any advice as to how someone can most effectively observe the art of their idols in order to learn from them? Should you just do passive studies on how they drew something? Copy it on paper for your eyes only?
17:09 that's exactly what started to happen to me in art school, i'm currently trying to fix it but man it's hard. i want to go back to drawing what i feel and share it with others instead of trying to only be technical and trying to impress all the time great vid man, thank you. i've always loved your art btw
Thanks! I'm glad that point resonated. I think it can be really hard to figure out how to follow in those situations. But yeah you gotta find your passion and motivation with it all first! Good luck!
In school when I was drawing the fundamentals (perspective, body anatomy etc) and found that it muddied the way I had been drawing. It no longer looked like the art that I had been making, the art that I had been comfortable making, and those who liked it said it looked too different from what they were used to from me. It no longer felt like my art.
I've noticed that while my art lacks the anatomy and perspective, it's the expressions that stand out in my work. They are the *most* important things in my drawings, and I tend to draw them in a certain way, such as a lack of reflection of light in the eye of pure evil characters, or a certain number *and shape* of reflections in the eyes of characters experiencing fear or pain that are not present in any other emotion. As such, I've began to develop a style guide explicitly for how expressions are drawn.
Love the long form theory videos. Great at teaching and different from what everyone else is talking about. Stuff that takes years to realize notice and learn from
Awesome I'm glad you are liking these! Thanks for letting me know!
Foundation set me back (as a game designer) at first, but over time that foundation helped me delve deeper into myself and start producing the work I'm truly passionate about. Trying to rely on theory produces stale impersonal work at first, but once that foundation starts covering principles of self expression, energy, vibes / tonality, creative exploration techniques, etc- that's where I really took off. My raw passion early on got my foot in the door, but it wasn't particularly deep and ultimately theory / foundation is how I've rocketed past anything I could have ever hoped to do just 4-5 years ago.
An important factor for me is that this foundation / theory doesn't really exist for games so it ultimately comes down to exploring what you're passionate about. Be inquisitive and always figuring out what your idols are able to do that you can't. Find the common threads and develop your own theory. That's what worked for me.
I really like your reply. Do you have any advice as to how someone can most effectively observe the art of their idols in order to learn from them? Should you just do passive studies on how they drew something? Copy it on paper for your eyes only?
17:09 that's exactly what started to happen to me in art school, i'm currently trying to fix it but man it's hard. i want to go back to drawing what i feel and share it with others instead of trying to only be technical and trying to impress all the time
great vid man, thank you. i've always loved your art btw
Thanks! I'm glad that point resonated. I think it can be really hard to figure out how to follow in those situations. But yeah you gotta find your passion and motivation with it all first!
Good luck!
I have to check multiple time make sure I saving this for repeat hearing ….
Are you struggling with the foundation? Or do you just prefer a more intuitive way of learning art & drawing?
both
Thanks, it’s a really interesting talk
I want to see an artist that didnt learn throught fundamentals, where can i find one.
2 in the space of an hour... what did we do to get so lucky
Hey Anthony! Haha, two sides of the same coin!
@@TheDrawingCodex Brilliant discussion mate. Loving the face to camera stuff you are doing :)
@@anthonywyndham Thanks man! :)
23:30
finding this late great video!
Has anyone ever asked you if you’re related to Eddy Hearns?
my learning curve is like a flatlined patient on a fucking heartbeat monitor