DATABASE IN UNITY | SCRIPTABLE OBJECT + GOOGLE SHEETS | Package Update

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  • Опубликовано: 4 фев 2025

Комментарии • 10

  • @NionKirby
    @NionKirby 12 дней назад

    It seems to work, but after closing and opening unity again, the scriptable object fails; no longer allowing inspection.
    Only uninstalling and reinstalling the package fixes it, and that only delays the failure until the next reset.

  • @marcos.rodrigues
    @marcos.rodrigues Год назад +2

    I've been using this tool on a project and I wonder if there's an easy way to call the import method from within the code instead of using the button on the inspector. Thanks!

    • @norskalearn
      @norskalearn  Год назад

      Hi, glad you found it useful 😀
      If you are trying to call it at runtime - it is not supposed to be used this way. Link to the spreadsheet is designed to not be included in build as it can compromise your personal/corporate data.

    • @nil_amstrong
      @nil_amstrong 9 месяцев назад

      @@norskalearn I found it very useful as well, thanks!
      I would also like to execute it in runtime. Is there a way to execute the import call in with a button in-game?

  • @KieraDharke
    @KieraDharke 6 месяцев назад

    Such a great tool man, great work! It's proving useful for me, but there's one key thing I was hoping you'd add. The ability for users to specify the fields they want to read from using a string?

  • @emreacar9251
    @emreacar9251 Год назад +1

    First of all, congratulations, nice work.
    I am in a project and can you guide me.
    I'm going to start making a quote and product tracking application in Unity and I want to print it in webGL and add it to my own website. I assume that I pull the data. How can I change this data in play mode. (the price of the pen is 5, when I make it 3, it will also change in the google exel table, stock change etc). I would appreciate your guidance. I wish you continued success.

    • @norskalearn
      @norskalearn  Год назад

      Hi, thanks for feedback!
      Unfortunately, this package is designed to be one-way (from GoogleSheets to UnityEditor), not vice versa, and I have no plans on adding such functionality.

  • @_M0D_
    @_M0D_ 11 месяцев назад

    I would like to ask you to upload the code files and edit the old video where the code is replaced.

    • @norskalearn
      @norskalearn  11 месяцев назад

      😅 Yeah sorry, I pasted wrong github link :)

  • @blogigrodela
    @blogigrodela 9 месяцев назад

    Привет, интересное решение. Я разрабатывал нечто похожее для локализации, однако ещё добавил возможность обратно отправлять изменения в Google Sheets