Engineering a BRAND NEW beaver colony in Timberborn!

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  • Опубликовано: 1 ноя 2024

Комментарии • 1 тыс.

  • @Code_S7
    @Code_S7 День назад +2194

    Petition for Matt to implement Timber-Tuesdays and Timber-Thursdays into his uploading schedule for maximum Timberborners.

    • @Traetan
      @Traetan День назад +54

      Yeah 👍👍👍👍👍 let's just spam him for timber born

    • @hrobertson4
      @hrobertson4 День назад +29

      Timber-Weekdays!

    • @EZskrew
      @EZskrew День назад +29

      I do love watching Matt play Timberborn

    • @astrocoderno1
      @astrocoderno1 День назад +28

      Would love this, then 100 episodes would only take 1 year

    • @successmeditations110
      @successmeditations110 День назад +6

      Yes. Yes!

  • @TheScreamun
    @TheScreamun 22 часа назад +257

    23:08 Matt sitting with Kohlrabis waiting to be harvested but focused on building. What a start xD

    • @cocodojo
      @cocodojo 19 часов назад +14

      Are we really sure Matt's an engineer and not secretly an architect? 🤔 seems kinda sus whenever TImberborners are involved somehow

    • @TheScreamun
      @TheScreamun 19 часов назад +6

      @ True indeed. A noticeable amount of architect minded decisions have happened. The plot thickens…

    • @TheDistractionTF2
      @TheDistractionTF2 16 часов назад +5

      those poor beavers are starving because of dam tunnel vision. pun intended.

    • @TheDistractionTF2
      @TheDistractionTF2 16 часов назад +1

      25:21 ... he finally noticed

    • @Anthraax
      @Anthraax 12 часов назад +1

      He secretly knew all along, but knew they would survive and wanted to punish them for being architects 😂

  • @ortizandy87
    @ortizandy87 День назад +493

    I would love for this to be as many episodes as possible!!! 200 episodes let's go

    • @Raziel7888
      @Raziel7888 День назад +15

      An extra episode a week, and still run it for 2 years, imma still be watching ^.^

    • @Gheyblade
      @Gheyblade День назад +1

      With less than a cycle per episode, gonna be a long time until we’re end game

    • @ortizandy87
      @ortizandy87 День назад +1

      He's just going to have to more or longer episodes

    • @princemoneycat5294
      @princemoneycat5294 22 часа назад

      Im down

    • @fsociety6983
      @fsociety6983 18 часов назад +2

      @@ortizandy87 He wants people to actually watch his videos though.

  • @lapisanyta
    @lapisanyta 22 часа назад +153

    23:05, Matt was so focus on finishing the dam and got the beaver across the river to get the berries, he just didn't notice the kohlrabies had grown up.
    Classic RCA moves.

  • @matthewfischer9983
    @matthewfischer9983 День назад +179

    I love how the farmhouse was paused with grown kohlrhabis...

    • @gaetan5161
      @gaetan5161 День назад +30

      Typical RCE management

    • @matthewfischer9983
      @matthewfischer9983 День назад +6

      @gaetan5161 I'd expect a move like that from an architect but not Matt...

    • @WintersMinion
      @WintersMinion 23 часа назад +20

      @@matthewfischer9983 But Matt is an architect...

    • @fkhg1
      @fkhg1 22 часа назад +9

      every time he has something on pause because he thinks that he is good in micro management thats why i love it ... poor beaver

    • @cathygrandstaff1957
      @cathygrandstaff1957 21 час назад +5

      Yup. Matt really needs to learn never to pause all your farmers.

  • @FunkyWombat
    @FunkyWombat День назад +82

    watching Matt play Timberborn is simultaneously the series I look forward to the most each week and my reminder to take my Lexapro that day because watching him play this game pegs my anxiety at 11 as I scream at my monitor! 🤣🤣

  • @lostlion7796
    @lostlion7796 21 час назад +111

    Listen up engineers, if we want this to be the longest season ever, we can't let RCE be in charge. We'll have to institute a secret beaver society to pull the strings behind the scenes. Wednesday, during Paddy's walk we're going to meet in inventor hut 2's secret basement to discuss.
    Long live the Beaver Alliance for Logs and Longevity Society!

    • @Sthgeneric
      @Sthgeneric 14 часов назад

      Hail BALLS

    • @maitretentacule147
      @maitretentacule147 13 часов назад +6

      Long live the BALLS!!

    • @WJS774
      @WJS774 4 часа назад

      A shadow campaign to fortify the series, huh?

  • @sarvabhauma8730
    @sarvabhauma8730 День назад +175

    I really want to be optimistic and positive about this new season and the colony thriving with lots of wonderful engineeringness... but, watching the small diorama map series... I am slightly concerned 😂

    • @MKMT3481
      @MKMT3481 День назад +17

      Matt already messed up😂

    • @Wooble57
      @Wooble57 22 часа назад +8

      considering how much he screws up on hard and manages to survive, normal should be a breeze.

    • @WintersMinion
      @WintersMinion 20 часов назад +3

      He has very little green land so lets put a bunch of unnecessary buildings on it and put in a long road on it.

    • @tarrantwolf
      @tarrantwolf 18 часов назад +2

      Don't worry, he's an engineer, that means an "incident" will occur soon. Engineers just can't help themselves.

    • @Devin_Stromgren
      @Devin_Stromgren 17 часов назад +3

      He's already making the same mistake of not building food storage.

  • @palakaman
    @palakaman День назад +45

    Add a flood gate to that lake so you can block it off from the main river during a bad tide to store a bunch of fresh water you can pump out.

  • @areyny3840
    @areyny3840 День назад +43

    Now imagine the mega edit for this season, it’s going to be a day long!!! 😂 But I’m invested for the entirety of the season already!

    • @CheffBryan
      @CheffBryan День назад +10

      Can't wait for the "every time Matt says 'uh'" super edit

  • @walkir2662
    @walkir2662 День назад +77

    8:49 - cms should actually be m³/s, as it is cubic meter per second.

    • @tyhodnett3031
      @tyhodnett3031 День назад +13

      This is true, but only if the game engine uses volumetric flow as the basis for its horsepower calculations. It could also use a displacement formula where horsepower per centimeter-second would be a correct unit.

    • @Hedgehog7999
      @Hedgehog7999 День назад +17

      ​@@tyhodnett3031 so basically, no matter which unit they use, Matt was wrong 😂

    • @tyhodnett3031
      @tyhodnett3031 День назад +5

      @Hedgehog7999 Yeah, but for good reason. He's probably think of cross-sectional area of the water, but since the game's basic unit is a one cubic meter block, width and depth are somewhat proportional. Depth seems to be the independent variable of the flow engine.

    • @jamoecw
      @jamoecw 23 часа назад

      Also keep in mind that the tooltip might not reflect the engine changes, so if it was correct before it might not be correct now. Just to add more confusion into what that exactly is a unit of.

    • @tyhodnett3031
      @tyhodnett3031 22 часа назад +1

      @jamoecw I don't own the game and I'm not a programmer, but from Matt's mythbusting videos, I would guess that the new water physics are the result of basically changing absolute height of the water level to relative height (actual depth). Also, since the blades of the water wheel are rectangular, blade width almost doesn't matter. If the water level is below the blade, it wouldn't generate anyways, and if it's deep enough that the wheel turns, then the cross sectional area is linearly proportional to the depth and constant, so it can be ignored.
      In slightly more technical detail, if the block is 1m wide and the blade is .7m wide and has a .3m clearance at the bottom, the cross sectional area of the water when the blade is at its lowest is .3m + (.3 x (depth - .3m)), which leaves width out of the equation. Technically, you could even get away with ignoring the circular path of the blade. That said, I think the wheel is more of a depth sensor and ignores clearances altogether.

  • @cheffrin3751
    @cheffrin3751 День назад +23

    Woa! The intro was soo good! We need more live intros!!!! Also, a big YES to big Timberborn serieses from me!

  • @vale.44peru
    @vale.44peru День назад +22

    14:14 it’s around 2 water and 2.5/3 food a day per beaver

    • @AKStovall
      @AKStovall 17 часов назад +1

      I usually plan for 3 of each per beaver, that way I'm hardly ever short.

  • @Zheaph
    @Zheaph День назад +78

    I'm all in for 100 episodes.

    • @Tmp205
      @Tmp205 18 часов назад

      Gonna be one heck of an omnibus

  • @DogansPCRiot
    @DogansPCRiot День назад +15

    DeForest Kelly? Damn it Jim, he's a wood cutter not a tree planter.
    His cousin Die Forest though, that guy totally plants trees.

  • @russelljacob7955
    @russelljacob7955 День назад +10

    An architectural engineer is the greatest of engineers. They are the ones who can figure out how to build the stuff architects come up with.

  • @asanterre9428
    @asanterre9428 День назад +30

    Timberborners is back! My life is back on track

  • @k98killer
    @k98killer 18 часов назад +4

    Fun fact: there was a state that had a successful airborne beaver program to move beavers from an area where they were causing problems (and at risk of being hurt by humans) to a forest preserve where they could thrive. They legitimately dropped beavers from an airplane with parachutes. Iirc there was a single beaver casualty, but the rest settled in quickly and established a thriving colony.

    • @CyberViking27
      @CyberViking27 15 часов назад +1

      Operation Beaver Drop in Idaho in the 40s.

  • @jcrazy9008
    @jcrazy9008 День назад +9

    3:47 i dont think sluices will play for you matt...so errors will still be made lol 😆

    • @fendalynn6604
      @fendalynn6604 11 часов назад

      I just finished a map on hard mode on diorama. Sluices allowed me to not care about water at all for a lot of the game. Just build a reservoir with a volume of « ideal number of beavers »*20 blocks (in my case, 60*20 =1 200=> 1200 blocks, so either 10*10*12 or 6*7*30-ish (in my case - aiming for high allows for less evaporation), and add a sluice that refills the level to a specific point. Basically replace the natural flow of water by sluices, and store statically enough water. That way, you can just not care at all about seasons, especially if you have another possible flow for badwater.

  • @theroadstopshere
    @theroadstopshere День назад +172

    Damn, alright, was not expecting a live Timberborners performance by the Masked Matts
    Deeply saddened that the lead singer Power Paddy couldnt be present for the show
    Love the new map and having the end goal of launching beavers into the stratosphere. I vote for Kuyacoy for our inaugural explorer for their invaluable contributions to earlier seasons, without which we wouldn't be here today 🫡

  • @RealAndySkibba
    @RealAndySkibba День назад +19

    So excited for series 10

  • @isaacbrunacci8503
    @isaacbrunacci8503 20 часов назад +2

    100 episodes? My dreams have become a reality!! Please continue into end game, that would be amazing! And a great map choice for it, I love this map!
    Two notes if you’re interested:
    - Be careful demolishing that natural dam until you’ve figured out a bad-tide redirect, cause otherwise it just fills with bad water and poisons everything.
    - And (again, once you’ve fixed bad tides) building your dam one higher and flooding the left side’s lower levels is also a great idea, cause it makes that whole top area green and gives you heaps of extra water to pump 😊
    Loving the new series!! Excited for Timber Tuesdays and Thursdays 🙃

  • @mosh2315
    @mosh2315 День назад +18

    You keep beaving, I'll keep watching

  • @aldrea6506
    @aldrea6506 День назад +2

    Looking forward to a nice, long season of Timberborners! Update 6 added a bunch of changes, including the new animations, accessories (farming beavers have sun hats and builders have hammers), seeing the progress of builds and the reworking of the water physics(as demonstrated in RCEs Update 6 testing video). The addition of overhangs is great as now you can have mostly natural aqueducts and some maps even have hidden caves.

  • @Imjeezus
    @Imjeezus 21 час назад +25

    The fact that someone who calls themselves an engineer doesn't know that cms stands for cubic meters per second is crazy to me. The architects won today

    • @RonsealBrown
      @RonsealBrown 16 часов назад +5

      Actually, it's the abbreviation for "cumecs".
      Which is an industry term for cubic metres per second.
      Source: I'm a river engineer (think designing flood protection)

    • @Imjeezus
      @Imjeezus 15 часов назад

      @@RonsealBrownyup yup that’s what I meant, just dumbed down. Environmental scientist here, lots of flood/watershed maths

  • @cathygrandstaff1957
    @cathygrandstaff1957 23 часа назад +1

    We definitely need a full series. Also since there are natural aqueducts on this level I think one of your goals should be to finish/repair them. And when you’re done you need to do a Bridge Review! Because aqueducts are bridges for transporting water.

  • @mordsythe
    @mordsythe День назад +12

    Please play more of this!!! A LOT MORE!
    Didn’t really like it tbh at the beginning.
    Now it’s one of the main reasons I’m here.

  • @tnegras99
    @tnegras99 23 часа назад +1

    I did a playthrough on the Beaverome map during experimental. Its very interesting because you kinda never have to worry about water in droughts, but badtides can be bad since the craters take awhile to dilute after

  • @mikelenz1990
    @mikelenz1990 День назад +3

    1:28 I wish you luck😅 and that hundred a week play through on season 10 as you said two years in a week real civil engineer which means you’re gonna need luck and patience

  • @pawelarlt676
    @pawelarlt676 7 часов назад +1

    14:38 how did he not see that? 😮

  • @Alicyndaquil
    @Alicyndaquil День назад +8

    Omg i love the idea of a full season! Will definitely watch all of it

  • @Anthraax
    @Anthraax 13 часов назад

    Meander is a wonderful map! It was the map I chose for my Folktail playthrough on the Update 6 Beta. Should be fun to see how you tackle things as Ironteeth!
    Some minor details aside from the water physics update are building and farming animations, every building now has a progression stage during construction, and the Detailer!

  • @mihagomiunik2758
    @mihagomiunik2758 День назад +9

    0:56 ''Aquaduct review!''

  • @TC-pb1gj
    @TC-pb1gj 13 часов назад +1

    I love this song, I always sing along to it

  • @rrodey2015
    @rrodey2015 22 часа назад +7

    Used 120 logs for a little dam instead of 8/13 planks for two stairs. It's good to watch a new season again!
    Can't wait for the next 100 episodes

  • @Rayleigheffects
    @Rayleigheffects 14 часов назад +1

    19:48 Farmer beavers are doing some weird stuff 🗿

  • @russelljacob7955
    @russelljacob7955 День назад +4

    Cannot wait for the next incident

    • @Magolor-x7l
      @Magolor-x7l День назад

      Do not jinks it

    • @russelljacob7955
      @russelljacob7955 День назад +3

      @Magolor-x7l Oh right.... If I wait for the incident it wont happen.
      Ummmm... "I am certain it will all go well with no issues this time"

  • @Hekki94
    @Hekki94 19 часов назад

    Absolutely love the idea of a long season, bring it on. Wouldn't mind 2 episodes a week either.

  • @Rockiestmage
    @Rockiestmage День назад +4

    RCE wearing his own face is great

  • @caddywompus02
    @caddywompus02 15 часов назад

    I would love to see you go all the way to unlocking the Earth Repopulator. I've also been secretly hoping you would do a season on Meander, by far my favorite map!

  • @Heifof
    @Heifof День назад +3

    RCE ain’t skipping those gym sessions

  • @milamber82
    @milamber82 11 часов назад

    Just found Timberborners. Better than the telly. Going back to watch the series I missed.

  • @ProfessorE-cc9xu
    @ProfessorE-cc9xu День назад +3

    Anyone else wanna see him play Dredge?

  • @amberorth9272
    @amberorth9272 День назад +1

    3 water/day/beaver
    Love this series!! Would love long episodes and 100 episodes ❤

  • @taylorhafer546
    @taylorhafer546 18 часов назад +3

    Matt, at about 9:00 you are talking about cms, I believe this is not centimeters per square foot but is "cubic meters per second"

  • @tylerhickling6674
    @tylerhickling6674 18 часов назад +1

    I just played this map so I'm really excited to see how you do it differently

  • @DönerMann1
    @DönerMann1 День назад +3

    I think de the mega dam is enough to deflect the bad tides because if the dam high enough you don’t need dynamite

  • @JonathanVandeHei
    @JonathanVandeHei 23 часа назад

    I love that you chose the strongest map for this season. I particularly loved you just wagging it around non-stop about 8 minutes in. Really erupts into your face about then.

  • @thomasyates1597
    @thomasyates1597 День назад +4

    yay series 10

  • @renskedunnewold1995
    @renskedunnewold1995 8 часов назад

    I am so down for a long ass season! Love a big map, lots of space to explore!

  • @estuvarius3244
    @estuvarius3244 День назад +3

    Here we go again!

  • @SnyperMK2000JclL
    @SnyperMK2000JclL День назад +1

    Hell yeah what a map! One of my favorites besides the old "recommended" starter map, thats a pretty good map too.

  • @storminmormin14
    @storminmormin14 23 часа назад +3

    Is De-Forrest Kelly a doctor not an engineer?

  • @heatherharrison264
    @heatherharrison264 23 часа назад +1

    This map should be a great one for engineering. There is a bunghole of the earth at high elevation. Imagine installing a seal so that the poo flows during droughts and building a majestic pooqueduct full of water wheels extending across the entire map, providing far more reliable poo power than any beaver colony could possibly need. I did something like this in another map that has a bunghole of the earth at high elevation. It worked very well, but I almost had an Incident (tm) when I built some things in the wrong order and overflowing poo headed straight toward my colony. Fortunately, I had the decontamination pods by that time, so disaster was averted.
    I love how positive the city builder community is. The good mood here is a stark contrast to other areas of gaming discourse that have been going off the rails lately (and I'm sure at least some of us here know of what I speak).

    • @bepamungkas
      @bepamungkas 23 часа назад

      I've done that (although not full map, more like 2 stories of zigzag water wheels that discharge off-map without polluting downstream). They ate logs like crazy during construction, but once set up, you can basically power the entire map.
      Also, if you want to play on this map, long term, it's better not to do what Matt has done with the dam thingy. Instead, use levee and dam it one level higher. Then, use those flooded greens as a mangrove forest, which provides both wood and food.

  • @medge734
    @medge734 День назад +3

    RIP seasons 9.

  • @alitarekj6728
    @alitarekj6728 14 часов назад +1

    Finally Matt heard my prayers and will make a long Timberborn series

  • @Unemployed6969
    @Unemployed6969 День назад +5

    1:16 RCE's obsession with KNOB . If you look from above you can see a KNOB 😂

  • @ExpickyGinger
    @ExpickyGinger 16 часов назад

    Dont forget to priorities harvesting for the kohlrabis! coz ur Beavers are picking one, plant one, its gonna take ages to get ur food back. (once able have two farmers, one for planting and one for harvesting) and yes we want all the episodes! XD planning a 2 year series after only lasting 2 months... good luck!

  • @stathitare1067
    @stathitare1067 День назад +74

    Stopping kids saying First

  • @2SeamFastball
    @2SeamFastball 8 часов назад

    Timberborn, the pinnacle of Matt's content, no matter what the silly numbers might suggest when it comes to extended seasons.

  • @shen-sensei
    @shen-sensei День назад +15

    Wait.. new map?? what happen with previous one?

    • @thatotherguy186
      @thatotherguy186 День назад +5

      it didnt end well.......

    • @qirex3093
      @qirex3093 День назад +1

      Update 6, and the future wasn’t bright for the beavers

    • @noahtanner5667
      @noahtanner5667 День назад +3

      Hard mode wanted those beavers dead

    • @ch4.hayabusa
      @ch4.hayabusa День назад +5

      When life gets tough, quit! -- RCE, probably

    • @joseywales6168
      @joseywales6168 День назад +1

      They moved

  • @thomaslarson459
    @thomaslarson459 15 часов назад

    For your bad water situation: build sluice gates immediately in front of your water sources. In front of those, build single story platforms. On the platforms, build levees. On the sluice gates, build double overhangs. Cover the overhangs in impermeable floors. Lastly, set your sluice gates to close above zero percent contamination. It makes a perfect bad water discharge system with no leaks.

  • @alexsymes9746
    @alexsymes9746 День назад +5

    As a drummer of 13 years, I must say that this intro song would be very cool 👌

    • @34alinator21
      @34alinator21 День назад

      Same! (Through only for 8 years)

    • @34alinator21
      @34alinator21 День назад +1

      Same! (Through I've only been drumming for 8 years. And I think I've already send it but I can't find it so I'm sorry if this comment now exists 2 times)

    • @alexsymes9746
      @alexsymes9746 День назад +1

      @@34alinator21i can see it twice but no worries

    • @alexsymes9746
      @alexsymes9746 День назад +2

      But a little trick to refresh comments is to refresh the homepage and then clicking on the video again in the subscriber section (without closing it)

    • @34alinator21
      @34alinator21 4 часа назад

      @@alexsymes9746 Thanks

  • @Zorgdub
    @Zorgdub День назад

    Oh boy, a new season of Timberborners! And with all the new mechanics, too. That's going to be good.

  • @firefly2472
    @firefly2472 День назад +16

    0:32 Start Video

    • @EndorLit
      @EndorLit День назад +12

      We don’t need to skip its peak

    • @Taolan8472
      @Taolan8472 23 часа назад +9

      Unnecessary. what is this, a gdq video?
      real fans are here *for* matt's horrendous singing

    • @Leeon_King
      @Leeon_King 23 часа назад +9

      You can’t wait or focus for 32 seconds?

    • @Phoenix-wh2bn
      @Phoenix-wh2bn 22 часа назад

      If you skip intro
      You are gae

    • @tonyravioli1982
      @tonyravioli1982 22 часа назад +1

      ​@@Leeon_KingI can get why someone who watches these sort of calm building games might not want load singing.

  • @caseysmith5585
    @caseysmith5585 4 часа назад

    These are my favorite shows you have!!! Please do two a week!!!

  • @JoshK-z1k
    @JoshK-z1k 2 часа назад

    Definitely here for a proper long season, definitely agree with those who think it should be 2x a week, definitely even a little surprised the colony was almost wiped out again in episode one even though it's on normal mode lol
    Build it big Matt!

  • @flukehorizon2378
    @flukehorizon2378 20 часов назад

    Thanks for another great episode 🦚
    Eager to see where this one goes.

  • @matthewharck-turner275
    @matthewharck-turner275 13 часов назад

    Matt, why the hell does you playing this game slap so hard even though it mostly stresses me out 😂. Please make this into a long series.

  • @trev8591
    @trev8591 20 часов назад

    YES, keep it going. This could be seriously cool with the new update.

  • @nikkia9506
    @nikkia9506 23 часа назад +2

    Architect Bones, and De-Forest Kelly who played Dr Bones McCoy in the original Start Trek? Nice. I presume Architect Bones only deals in orthopedic surgery and not buildings.

  • @steelratgoestogym
    @steelratgoestogym 20 часов назад

    Definite YES to the 100 episodes of Timberborners! ❤

  • @markinnis8092
    @markinnis8092 День назад +2

    If two years for one season of Timberborners sounds too much, just start doing an episode a day, and hey presto! Those 100 episodes will be done in 3 months.

  • @christinamoxon
    @christinamoxon 20 часов назад

    The new update is gamechanging. I'm looking forward to this season. Might be worth pumping an extra episode out though, to get through it. Or you'll be doing this season forever.

  • @walidusman1956
    @walidusman1956 День назад +1

    Please make the timberborn twice a week 😭😭 i love it best, and make it 40mins, i promise to continue watching

  • @ThatScoobyDoom
    @ThatScoobyDoom 19 часов назад

    I think a 30-40 ep season is perfect for the way Matt plays.
    I'm excited to see how far he can take it.

  • @LegendhypergameGD
    @LegendhypergameGD 22 часа назад

    That rock remix is unexpected yet cool at the same time, i need a full version *now.*

  • @Tuvalu977
    @Tuvalu977 23 часа назад

    I actually really liked season 9 with Matt constantly battling death, being under 10 beavers regularly etc.
    Would've loved to see them thriving on that small map.
    Anyways, a new season, new updates and all of that is very welcome as well, indeed!

  • @Surkai25
    @Surkai25 21 час назад

    Longest timberborne series! let's go! let's see Matt finally finish a game!

  • @dannieandrews
    @dannieandrews День назад

    I'd love to see a really long series of this. Also, ngl, but you were stressing about getting that last bit of dam in and there were already kolrabis ready to harvest and I literally smacked my forehead. Don't forget that in the early days you really should micromanage your colony as much as possible to give them a chance of survival :D

  • @monkeykplunk
    @monkeykplunk 8 часов назад

    Just finished up the Season 4 mega edit and this drops!
    Amazing!

  • @eliplayz22
    @eliplayz22 22 часа назад

    Let’s hope that this season of the Timberborners goes better than the previous one

  • @iAmStillNotCody
    @iAmStillNotCody 21 час назад

    Timberborners is literally my favorite thing you do!

  • @lemoniumlimenite9120
    @lemoniumlimenite9120 23 часа назад

    OMG Beavers are baaaaaacckkk!! I want a thousand seasons of this! Also 60/cms means 60 horse power for every cm/s of flow rate.

  • @rebeccaconlon9743
    @rebeccaconlon9743 День назад

    Nice to see you still playing with your beavers

  • @grantnovjoseagowzhan5341
    @grantnovjoseagowzhan5341 19 часов назад

    Matt, if you need to increase the overall happiness, try lowering the working hours so they have more time to use the entertainment buildings
    26:00 Also, maybe only delete one or two of the natural blockage so you can dam it with only 1 dam block instead of 2

  • @deadfox89
    @deadfox89 Час назад

    These are some of my favorite RUclips videos to watch and now I am going to download the game

  • @mwaythos
    @mwaythos 19 часов назад

    We definitely want this to be the longest ever season of Timberborners! Don't listen to the algorithm if it disagrees.

  • @JonnyJKF
    @JonnyJKF 21 час назад

    This is quite an easy map for a long series. I played this map probably about 2 years ago and my endgame (before the game had monuments or easy mod support) was to level the whole map and turn it into farmland grids with irrigation canals, except for the water source which I made a straight-through river/reservoir of maximum depth with all the industry built on platforms on top.

  • @thegentlemanreturned
    @thegentlemanreturned 22 часа назад +1

    Holy beavercrap, Matt looks good! 😮

  • @mechogecko3931
    @mechogecko3931 7 часов назад

    Well...I wasn't expecting a beaver caste system this season. Good they deserve it, darned architects

  • @Lux158
    @Lux158 День назад

    @RealCivilEngineer I actually played on the same map and call it done yesterday :D
    Also as a lategame side note: when you have a high water tower the water pressure could be used with a pipe. You can construct pipes with elevated pathways and water tight floors, and with the water pressure you are able to "pump" the water to every grey strip of land and since it is underneath the path it doesn't cost land to use.

  • @CarlyStricklandArt
    @CarlyStricklandArt 22 часа назад

    Yay new season already!
    I find it's best to ALWAYS ALWAYS put in two farmhouses at a time when playing ironteeth. They're just too slow otherwise, and you'll have food supply chain issues down the line.
    Good start though!

  • @mikewebber4784
    @mikewebber4784 15 минут назад

    Would love to see you get a massive beaver colony like biffa does. Can't see it happening though without many incidents.

  • @Skwawk
    @Skwawk День назад

    Really cool map - I hope you continue this series

  • @Dfarrey
    @Dfarrey День назад

    Sluices are so good. They're a total game changer. I can't wait to see what uses you come up with for them.

  • @JamesThornes96
    @JamesThornes96 День назад

    Id love to see you do a long series on this! some great engineering feets! Cant wait

  • @asanterre9428
    @asanterre9428 День назад +1

    Cant wait to see RCE definitely build a MEGA DAM

  • @ronaldking1054
    @ronaldking1054 21 час назад

    Your badtide diversion scheme will probably make it possible to make a small reservoir on the back end of the district as well, which should make the area greener. That is probably not a high priority though.

  • @hager0cb23
    @hager0cb23 23 часа назад

    Timberborners for life!!! Love this series so much!