How Does Dodging Work in Vermintide? (+Tips and Tricks)
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- Опубликовано: 7 сен 2024
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There is nothing that says sadness than having this video done then losing it to file corruption :(
Its still here ;)
Game tracks how many times you've dodged before the dodge reset even when swapping weapons. Hits you hard as Sienna when you swap from your 3 dodge sword to your 2 dodge staff on that third dodge. You can be tracked through inefficient dodges. Dodge reset window is 0.5 seconds after dodge ends but jumping resets it in most cases solely cause the time it takes to touchdown.
Yep, what Lasa said. Jumping itself doesn't do anything to your dodge count. I made a mod "Dodge Count UI" which shows you all these numbers on the screen and can help you better internalise the timer and remember the numbers
This video is too professionally well made. This guy deserves more traffic.
3:39 OOF
Nice little love tap.
In all my 500 hours of Vermintide 2, I never knew about jump dodging. Can't wait to give it a try. Thank you for these videos!
A super cool guide, I have almost 300h into V2 and I found you through your stagger guide (which completely changed the way I played and improved my performances significantly), I didn't know about this dodge jumping!
I personally bound my dodge key to Shift, as I often struggled with the spacebar and accidently jumped instead of dodging. It's been an improvement for me but I can see why people would want both actions on the same key.
I'm glad you enjoy the videos!
And yea, at the end of the day jump key comes down to personal preference and you should do what works best for you. I've always kept it on spacebar, so its always bothered me a little when people say its an awful idea to keep it bound to the same key as jump
@@jtcLIVE Kept it on Spacebar for a super long time, but I felt like I needed a change because I'm a bit clumsy and do things in a hurry sometimes, and as Shift didn't serve any purpose I was like "sure, why not."
Took me about a week of play to get used to it but now it's engraved in my little finger, haha!
It's very well made. I would like to add one criticism, you showed jump dodge while speaking about it; You should have also shown the dodge timings on a specific enemy when talking about the dodge windows. Then the video would have been 100% perfect. Great job.
One correction - jumping does not instantly reset your dodge count. It just happens to take about as long to hit the ground as it takes to reset dodge count, so jumping as you dodge helps you develop a sense of the timing.
I think the timing on dodge windows for enemy detargeting was adjusted in the big balance patch a couple years ago, not sure if that was before or after this video.
Very informative video. I didn't even know about dodge counts and I didn't know jumping after a dodge was actual tech, I just did it to fuck around.
Great job JTC!!!!! Also, if you switch weapons in the middle of a dodge, the differential between dodge distance/count will affect your movement at the end of your dodge. For example, if you switch from a Longbow to dual daggers in the middle of your dodge, it will cancel any slowdown experienced at the end of your dodge. On the otherhand, if you switch from your dual daggers to Longbow in the middle of the dodge, you will experience heavy slowdown at the end of your dodge.
So you'll want to be careful of this during combat as sometimes the slowdown is unexpected when you're suddenly pulling out your range weapon to shoot during a dodge. Of course any quick switch weapon will cancel this effect.
I agree, i've never had issue with accidentally jumping in a fight. It just means i'm probably jumping in the direction i wanted to dodge anyway. Alot of maps also have uneven ground which requires jumping frequently too.
Downside to having both on space is that you cannot jump backwards or sideways. When playing any class with ranged capabilities it's a super helpful tech to jump while shooting elites or specials, both to be able to hit them over hordes and as a method to avoid hitting your team. Doing this while backing from a horde isn't exactly uncommon and it's super awkward having the stop just to be able to jump.
Also applies when kiting a boss that you wanna bomb. Jumping simply allows you to get better angles, and if you're limited to not be able to jump backwards I'd say you're needlessly lowering your effectiveness.
Nice vid!! I love how I already know most of this stuff but still always manage to learn a little something extra from your vids :)
I played this game back before the stagger mechanic changed, before WoM. Thanks for putting this together, wasn't sure what the rules were nowadays.
As someone with over 1000 hours into vermintide at the moment i can say this is super super accurate to how dodging works, the best way to use efficient dodging is try and take in as much info all at once at the enemies in front of you and focus really hard and dodge when one of them attacks, once you’ve gotten use to this you won’t accidentally dodge into another rats attack, it was only until 800 or 900 that I’ve actually managed to do it efficiently so its not very easy to learn early on but working your way up to that point is a really good focus
Thank you so much as a fairly new player this helps a lot 😘
I do have separate keys for jumping and dodging, but because my last keyboard was so wonky, that would mess my dodges, and now I can't go back. Didn't know about the dodge count tho. Nice video.
Yes
Jump/Dodge on Space, Dodge only on Shift
In most cases just like OP, I can properly execute what I intend to do using Space(Jump/Dodge) however if I'm in a pinch and the team is counting on me to have no margin of error.. I'll switch to using shift when only dodging.
PSA: There are UI mods that are approved for Official servers (not just modded), these allow you to see your dodge charges as well as the cooldown for them to come back as well as a million other options to tweak your UI to serve you better "UI TWEAKS" Is the name of one of the popular ones - I didn't create it, just a fan
I used spacebar for both dodge+jump for over a year. Then I was convinced to switch to a separate button for dodge (I use left-alt). Now..... JTcLive tells me about double-tap space for infinite dodges! What is a Lumberfoots to do?!?!!!
Do what works best for you! I am one of those lumberfoots who accidentally jumps when they mean to dodge, so separate keys for me
Hi, I must say: good video. Straight to point, lots of useful information.
Thanks a lot!
Both controls on spacebar gives you less manual control other aimed jumps and etc.
Hence i stay with shift+space bar.
Just cause i like it better.
If anything I have died in the game because I dodged when I meant to jump. Not the other way around. So Spacebar for dodge in jump is indeed just preference. What is not a matter of preference though is the setting of your tag only keybind.
1. You should have it set.
2. Set it somewhere easy to reach I use shift for example.
Forward Thumb button for Tag, Back Thumb button for reload, especially helpful for staff venting
Ya know what's fun jtc? Jump dodging with a controller lol. I used to play on PC. Then i fell off. A few years latee my bro got into the game but he was on consol. So i joined in. It was a rough asjustment. But the game honestly does work well with a controller. But my old jump dodge tech is the one thing that i find more difficult.
I think you should up the voice volume a bit more for future videos, hope this little input is helpful :)
6:12 dump jodging 😂. Jokes aside now I will be less likely to die within the first 10 minutes if Cata. Thank you.
To better dodge and jump with shade with the xbox pad is there any advice you can give me? Because I've never done it and I'm not sure I can do it as well as you do...Great video, thank you!
I do something kinda sorta dumb and I have dodge on double tap, space bar and shift haha. Mostly cause I'm not used to keyboard and mouse so I'm always near one of the keys no matter what shennaginags I'm doing and having shift let's me dodge less frantically than double tap
*Dodge is Dodge*
Ok those numbers for tracking seem off. I’ve seen Chaos warriors freaking magnetize to me when they do their overheads. I’ve only had this problem with the chaos faction. The Skaven I have yet to see do this.
I dont seem to be able to execute it very well or it doesnt seem to be as fast as I thought it would be. I am not sure to know if I am Dash jumping with the right timing.
Both jump and dodge bound to space yuk. It's the bane of controller users on console, luckily using mouse and keyboard on console allows you to adjust full keybindings
Is jump dodging still a thing in nov 2022?
You can dodge?
what i still will never understand in this game ... I only play kerilian, and it doesn't matter where i hit "armored" enemies, i always get the stupid shield icon on hits.
But every other character, like shown in this video after the baradin leap, doesn't matter where they hit, it's a regular hit and does massive damage.. not even a charged attack, just basic.
Do they just hate kerilian or what? She feels so weak on regular melee.
Every weapon’s heavy attack is armor piercing, but not every weapon’s light attacks/push attacks are armor piercing. You just have to memorize which attacks pierce armor and which ones don’t
I.e Dual axes have armor piercing on every attack, 2H hammer has armor piercing on every attack, but sword only has armor piercing on heavy attacks.
Use armory mod to check weapon armour piercing
How to dodge better: Be Host
whats the benefit of dodging versus just strafing in a circle for example?
Dodging makes enemy attacks stop tracking you if you just walk in a circle the enemies will still hit as long as your in range
ah so jump dodgeing is a exploit. dam. ): was hopeing the game would be more clear of these.
What does it matter?
Its not that bad
1:13
aaand yet you able to dodge kill whole horde on cata with anyone by spamming dodge infinitely
Dodge dancing still exists but not to the extent that it was pre WOM. Before WOM you would just spam dodge in any direction at any tempo and you'd never eat a hit. Now you have to time your dodges a bit better and work in pushing and blocking to ensure you don't take any hits.
@@jtcLIVE
don't see any difference i just spam dodge without any tempo
@@tsartomato Its not true, spamming dodge doesn't guarantee not getting hit even on legend, as a host.
And as a client on Cata, you have to encircle horde, add good attack combo with pushes. Ecspecially with ping over 100.
@@kubakowalik6598 spammed, spamming and will be spamming in v3
they did change nothing in v2 and you still just mash spacebar and clean everything that's not a special spam
also why would you even be a client on legend? legend is best enjoyed solo with bots, who don't ruin your run. now for cata you need one more person, but with dawgs horde just doesn't exist, it's free HP
@@tsartomato they did change dodge mechanics. Maybe you are spamming dodge just the right way - dodging around horde, while hitting them with the right weapon combo. I have 1500h in V2 and know how dodge works lol.
And about playing solo with bots - idk, its pretty boring for me, even though bots can also be incompetent and stupid, somehow i like more playing with other players.