for the curious, the chance of rolling the correct horsemen without any misses as done in the first game is 37.5% first turn: 100% (can be any) second turn: 75% (3/4) third turn: 50% (2/4) fourth turn: 100% (last roll is forced by replaying the other horsemen) so it's 0.75 x 0.5 = 0.375 not as unlikely as it first seems
I thought you didn't actually need all 4 to be different? Just that you needed 4 of them. At least that's how I remembered it. Wiki doesn't say otherwise sadly.
I am always looking forward to your games. I haven't played hearthstone in like 5+ years now but I keep following just to watch you play. You are always keeping these games fun. I am -always- on the edge of my seat.
It's actually only a 50/50, so you got pretty unlucky if it took you 4 turns to get it. It's quite consistent because the last one is always a hero power
Someone did this to me in standard with tess, and it was like getting shudderlocked out of the game, since going to another hero card changes your class away from rogue so it repeats the bounce around on your tess giving my opponent a lot of armor since it kept repeating all the diferant hero cards.
It's amazing but its easy to mess up with discoveries. Need to be really careful of the spells you discover. Edit: keeping hand empty enough for tess to come back to hand is hard
Any idea the tag? I run a deck that sounds like what you describe. Fizzle to help against dirty rat, kil’jaeden for boom boss, and opening hand keep Tess/caricature artist/or just pray against Hamm. I rarely see anyone else using bounce around. Win rate is not great (42% currently) but great fun when it works a lot can go wrong.
this deck and mage deck before this; my cards keep staying burried under deck. if devs not going to add detailed history log for deck changes each turn for each card with time stamps on them, how can I trust if algorithm not interfere to cards in deck decide which one you draw. Right now it feels like manipulated at all. is there any proof of that your deck order stay same start to end and you draw that order? except optional cards
@sgpiegp4rt831 you can't prove that. because if they even add log for history of deck, you will never know if it's exactly true log or just record of what actions happened. because any change of cards need to be sealed with time stamps or something before goes into log. and first log should be whole deck sealed before you change starting hand then another one after you switch your cards. as long as they are not adding this, I believe it's kitchen there. algorithm will keep interfere to decks and manipulate to players. and soon you will see decks like plague played by AI just for stop your win streaks. because you can be unlucky always drawn some plagues in row while algorithm give you useless cards
Dawngrasp is my favorite hero. I've been playing a deck with them as the wincon ever since they were released, so I've gotten pretty good at quickly doing the math to honorably kill and upgrade it. There were about three different parts where Dane missed an upgrade and I audibly went "No!" ...and then lethal happened, which I did NOT see until he pointed it out. Bravo as always, Big Brain Dane 🧠
Good to see that 3 mana bounce being useful, it always made me sad how little play it saw Edit: nvm it wasnt relevant even once, thats why you watch the video before commenting lmao
genuinely asking because I feel dumb rn-- how did the hero power at the end do 128? Hero power does 2 damage and with 6 Velens shouldn't it do 2^6 (i.e. 64) damage?
Dane is the sole reason I still play. I used to see things this differently years ago. I’m amazed by the fact that he does this everyday still. Mad respect Sir 🫡 you deserve to be knighted.
Even when Dane plays standard he plays Wild lmao
How beautiful. I’m glad you still find these crazy decks and keeping hearthstone fun.
The best shenanigans are the ones that will make even Dane giggle.
Or the rare full on mouth agape belly laughs, was expecting that at *128* dmg
Always loving danes videos where turn 1 rogue turns into uther otk by turn 10
for the curious, the chance of rolling the correct horsemen without any misses as done in the first game is 37.5%
first turn: 100% (can be any)
second turn: 75% (3/4)
third turn: 50% (2/4)
fourth turn: 100% (last roll is forced by replaying the other horsemen)
so it's 0.75 x 0.5 = 0.375
not as unlikely as it first seems
very good point
I thought you didn't actually need all 4 to be different? Just that you needed 4 of them. At least that's how I remembered it. Wiki doesn't say otherwise sadly.
@@EC-ip3mm
You need all four specific horsemen.
@@thomash341 So it's even worse than I thought lol
I thought they buffed it to do them in order so they aren't random?
I'm chuffed to bits by your way to see Hearthstone, coming out with such amazing decks :)
Dane's hero power hit that guy so hard it sent him back to his desktop.
I am always looking forward to your games. I haven't played hearthstone in like 5+ years now but I keep following just to watch you play. You are always keeping these games fun. I am -always- on the edge of my seat.
i came for the shenanigans, stayed for the see sheer joy on Dane's face when he pulls of the shenanigans :D
What's the name of that thing on your wrist again that tells you the time?
1:04
+2
Watch deez nuts
y or death
🗿
take a shot every time the word “treasure” is said
Love that you made the Uther game the first one. Reminds me of simpler hearthstone times.
Dane’s theory-crafting and in depth game knowledge is truly commendable.
Banger as usual
Love your transition to Standard format.
I am very entertained!
You can take the Dane out of wild but you’ll never take the wild out of Dane 💪
Good to see bounce around finally getting played lmao
Peak entertainment as always,thank you dane 👌🏻
Either that warrior was not paying attention to Uther or their deck was so greedy it had no means of stopping Dane.
You're insane, and I love it!
I haven't laughed this hard in a while.
I was able to get the horseman win the exact same way this season. However, rolling that 3rd horseman took me three extra turns, you lucky dog!
It's actually only a 50/50, so you got pretty unlucky if it took you 4 turns to get it. It's quite consistent because the last one is always a hero power
Someone did this to me in standard with tess, and it was like getting shudderlocked out of the game, since going to another hero card changes your class away from rogue so it repeats the bounce around on your tess giving my opponent a lot of armor since it kept repeating all the diferant hero cards.
It's amazing but its easy to mess up with discoveries. Need to be really careful of the spells you discover. Edit: keeping hand empty enough for tess to come back to hand is hard
@vinkniv yes but there was nothing i could do against it as a control warrior
@@beastfire7300 dirty rat, hamm, and boomboss isn't enough disruption to stop the rogue?!
Don't run rat or hamm, and boomboss got kil jaeden'd
Any idea the tag? I run a deck that sounds like what you describe. Fizzle to help against dirty rat, kil’jaeden for boom boss, and opening hand keep Tess/caricature artist/or just pray against Hamm. I rarely see anyone else using bounce around. Win rate is not great (42% currently) but great fun when it works a lot can go wrong.
That final warrior should have played around the Rogue Velen and Ancient Reflections as DawnGrasp with their 128 damage hero power.
Literally the only hs streamer that is always playing cool decks!
That was incredible well done
this deck and mage deck before this; my cards keep staying burried under deck. if devs not going to add detailed history log for deck changes each turn for each card with time stamps on them, how can I trust if algorithm not interfere to cards in deck decide which one you draw. Right now it feels like manipulated at all.
is there any proof of that your deck order stay same start to end and you draw that order? except optional cards
is there proof that it doesn't stay in order? something isn't true until proven false
@sgpiegp4rt831 you can't prove that. because if they even add log for history of deck, you will never know if it's exactly true log or just record of what actions happened.
because any change of cards need to be sealed with time stamps or something before goes into log.
and first log should be whole deck sealed before you change starting hand then another one after you switch your cards.
as long as they are not adding this, I believe it's kitchen there. algorithm will keep interfere to decks and manipulate to players.
and soon you will see decks like plague played by AI just for stop your win streaks. because you can be unlucky always drawn some plagues in row while algorithm give you useless cards
He was playing Duels in STANDARD. The absolute madlad
Sensational. One of your best
If I'm looking for something fun to play without having to try to create something newish, you've always got fun in mind 😃
"Not all who overdraw are lost."
That second game showed the two ways to play rogue.
The right way and the bullshit Dane's opponent was playing,
the wild version of deck in standard seems legit
Well done, mate! Great content!
Warrior from the ending - what just happened?!
I have to wonder if that Warrior actually knew what the 4 horsemen do.
G´Day lad!
Dog would be proud of the first game...
I'm %100 sure Ben Brode is still watching Dane's content.
Dawngrasp is my favorite hero. I've been playing a deck with them as the wincon ever since they were released, so I've gotten pretty good at quickly doing the math to honorably kill and upgrade it.
There were about three different parts where Dane missed an upgrade and I audibly went "No!"
...and then lethal happened, which I did NOT see until he pointed it out.
Bravo as always, Big Brain Dane 🧠
🤮
@@normie2716 hello
What a final game finish!
05:31 Put your face in the light 😂
in your hands rogue is fantastic
Standard is the new wild.
Dane just farming the rarest lethals
Gotta love bringing the wild to standard
Justice demands you do it again 😁
Seeing the treasures reminds me of Duels T_T
Who got baited and thought Dane was somehow playing a Paladin deck
The first game was amazing
Epic ending hahaha
Glorious
The mad lad
Rogue doing the Paladin OTK.
#JustRogueThings
I spitted on third game's lethal XD
gg
Good to see that 3 mana bounce being useful, it always made me sad how little play it saw
Edit: nvm it wasnt relevant even once, thats why you watch the video before commenting lmao
it was def relevant at least once in the video. like when he cast it on a board full of minions and got to replay them for 1 mana
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Where is my yraila? :(
❤❤❤❤❤
genuinely asking because I feel dumb rn-- how did the hero power at the end do 128? Hero power does 2 damage and with 6 Velens shouldn't it do 2^6 (i.e. 64) damage?
One velen does not equal 2^1 since that would be only 2 dmg
the initial 2 is already 2^1 as the first velen doubles that 2 (2^2), so it's 2^7
wow...Just wow
typical greed warriors
Decks like asteroid rogue are the reason I don't play hearthstone anymore.
this is like cthun and valanyr but worse
Dane is the sole reason I still play. I used to see things this differently years ago. I’m amazed by the fact that he does this everyday still. Mad respect Sir 🫡 you deserve to be knighted.
He’s a mad genius
Closed captions @ 14:22: "I was looking for toss lick."
Heeei
Shuffle decks are so goddamn cancerous
Think I'm finally crafting Eudora eh.
First game is so fun , the oponent face look like 😉😁🥹😭