The Power of Modular Assets Blender 2.8

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  • Опубликовано: 10 ноя 2024

Комментарии • 128

  • @SaqibHussain88
    @SaqibHussain88  4 года назад +6

    For a more detail tutorial on Modular asset you can watch this tutorial :-
    Modeling Modular Buildings ,
    ruclips.net/video/La_SITByzxQ/видео.html

  • @paulatreides6711
    @paulatreides6711 4 года назад +34

    i would love to see actually how you model those things. great job mate !

  • @m4r_art
    @m4r_art 4 года назад +4

    You have no idea how informative your videos are, great work Saqib. +1 like... This is a concept most modelers don't understand so they focus on new files, new files, instead of iterating to get good visuals using modularity. Keep at these tuts, great stuff.

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      hey thanks for the like , yeah that's what I wanted to say .Hope this will help others.

  • @zeekthegeek4538
    @zeekthegeek4538 3 года назад +1

    thanks a bunch mate, really helped out with my workflow!

  • @shrutideka9687
    @shrutideka9687 4 года назад +9

    Love from India
    So talented

  • @johndeggendorf7826
    @johndeggendorf7826 4 года назад +2

    Outstanding. Really useful stuff! Thanks 🙏🎩🎩🎩

  • @mukondeleliratshilavhi5634
    @mukondeleliratshilavhi5634 4 года назад +1

    The light tip is very good ... Love to more on that

  • @baorichard4345
    @baorichard4345 4 года назад +10

    You just become one of my favorite RUclipsr. Love from China 😍

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +6

      Thank you ! Alot of love from Pakistan .
      Take care stay safe , Stay at home.

  • @annelinevdberg
    @annelinevdberg 5 месяцев назад

    WOW! This is incredible

  • @TOC-1775
    @TOC-1775 2 года назад +1

    How did you create the dome? I have the project files and tried to replicate it myself and cannot figure out how you did it, please explain!!!

  • @atilab99draws58
    @atilab99draws58 3 года назад

    first time i see such a nice presentation, the animated models coming into place and rotation looks very proffesional

  • @nasserahmad4653
    @nasserahmad4653 2 года назад

    That’s amazing,thank you for sharing

  • @marvelouswalrus949
    @marvelouswalrus949 4 года назад +1

    This is plain brilliant. Awesome work.

  • @sammaji-z3j
    @sammaji-z3j 3 года назад +2

    You are just awesome 💥💥💥... Am really stunned by work

  • @AFLAutoBlendz3DCarCreations
    @AFLAutoBlendz3DCarCreations 4 года назад +1

    Great work. Loved watching your tutorials

  • @Oveyz
    @Oveyz 4 года назад +1

    Already knew all that, yet still a real pleasure to watch your videos!! You're so concise and your work looks great! Thank you for the upload, stay safe!

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      thanks man ! Yeah you too take care stay safe.

  • @shrutideka9687
    @shrutideka9687 4 года назад +2

    Really awesome.
    Have great talent.
    Please create tutorial about advance blender modeling.
    Love from india

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      thanks will try to cover that .

    • @shrutideka9687
      @shrutideka9687 4 года назад

      @@SaqibHussain88
      Ek complete tutorial banao modeling ke upar
      Basic se advance tak

  • @izzaauliyairabby5291
    @izzaauliyairabby5291 4 года назад +1

    Amazing

  • @SirHeineken1
    @SirHeineken1 4 года назад +1

    woah, so pleasing to watch! good job man!!!

  • @ClearTheRubble7
    @ClearTheRubble7 4 года назад +2

    Beautiful! I was looking for inspiration and advice on how to approach a labyrinth design I'm working on, and this is it. Thanks!

  • @sasaha8389
    @sasaha8389 4 года назад +2

    great i think modularity is really powerful in architecture and environment modelling

  • @williamsoledispa
    @williamsoledispa 4 года назад +1

    Saludos desde LATAM, ame tus videos!

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      Muchas gracias, es genial tenerte escuchado.

  • @havvaalexander9520
    @havvaalexander9520 4 года назад +1

    Beautiful artwork!

  • @javierzapanacaceres2933
    @javierzapanacaceres2933 4 года назад +1

    Amazing Job!

  • @mnieuwhof
    @mnieuwhof 4 года назад +1

    Really cool...

  • @Pneumanon
    @Pneumanon 3 года назад

    Great video

  • @ericdemenezes944
    @ericdemenezes944 3 года назад

    great work, thanks for sharing :)

  • @pfeffermartin642
    @pfeffermartin642 3 года назад

    nice work

  • @designman9915
    @designman9915 4 года назад +1

    love you man and stay healthy.

  • @katyb3869
    @katyb3869 4 года назад +1

    Cool! Thanks for a gread video!

  • @playwellgames2979
    @playwellgames2979 4 года назад +1

    Interesting bro

  • @noroi-rr6592
    @noroi-rr6592 3 года назад

    as a beginner, is modular modeling like kitbashing or the same ?

  • @jafarsadiq6226
    @jafarsadiq6226 4 года назад

    Beautifull extraordinary

  • @assasssin5328
    @assasssin5328 3 года назад +1

    Great job! Where did you look for references to create these pillars, walls and etc?

    • @SaqibHussain88
      @SaqibHussain88  3 года назад

      Well mostly google them but pin interest is also good site for collecting refferences.

  • @legato3067
    @legato3067 4 года назад +1

    really interesting

  • @mohitarora1701
    @mohitarora1701 4 года назад +1

    Your work is really awesome

  • @houssamassila6274
    @houssamassila6274 4 года назад +7

    why not use collection instancing for the several pillars under the domes? 2:30

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +5

      I did not use collection instance I have used alt + d for duplication but this kind of duplication is just to make them instance of the original source mesh so if you want to add any thing in edit mode it will automatically update all of them so you just need to work on a single model. Collection instance has its own importance but I did not use that here.

    • @Monkok3D
      @Monkok3D 4 года назад +1

      ​@@SaqibHussain88 Yeah) The question was why. Also a question from me, why appending instead of linking?

    • @Monkok3D
      @Monkok3D 4 года назад

      @Nuts Nord scene optimization

    • @houssamassila6274
      @houssamassila6274 4 года назад

      @@Monkok3D yo guys, chill on our master Saqib Hussain. He doesn't do something if he doesn't want to. it's his channel. why are you so needy?

  • @pfeffermartin642
    @pfeffermartin642 3 года назад

    what camera settings u use ?

  • @iconiq263
    @iconiq263 3 года назад

    Could you please let me know from where do you get the reference images for the buildings and environments like these?

  • @jafarsadiq6226
    @jafarsadiq6226 3 года назад

    How did you model that middle dome that have 4 sides please make video

  • @Poporoporancio
    @Poporoporancio 3 года назад +1

    How do you enter that 3rd person view in Blender? Where you can move like a game character inside your building, I see you have up,down,left, right, jump, etc.

    • @SaqibHussain88
      @SaqibHussain88  3 года назад +1

      Shift + ~ (tilde ) to enter into free roaming mode . Then tab to turn on the gravity.
      Then you can use the arrow keys.

    • @Poporoporancio
      @Poporoporancio 3 года назад

      @@SaqibHussain88 thank you

  • @sachintendulkar3556
    @sachintendulkar3556 3 года назад

    what a talent

  • @SzymonWarunek
    @SzymonWarunek 4 года назад +1

    how long - did it take for you to create model of that pillar? - i asked,because it has interesting shape and nice details

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +1

      I think for whole pillar asset it took me may be 6 hours or less .

  • @Bartnuschler
    @Bartnuschler 4 года назад +2

    Would you need to delete unseen faces if you wanted to put this into a game? Also is there a way to link the model to its origin file so edits from the original file would transfer to the new file automatically?
    As always this video was a awesome Inspiration!

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +1

      No need to do that . Actually game's these days can easily lift such kind of polycount . You just need to work on a single mesh try to create them in such a way that you can use them on a different place with a different model . That's the whole point of making it modular . So dont worry just make sure that you optimize the mesh before exporting it to a gaming engine.

  • @SaintMatthieuSimard
    @SaintMatthieuSimard 3 года назад

    That's great

  • @PixelAdventuresCG
    @PixelAdventuresCG 4 года назад +1

    really great tip

  • @sumairniazi2724
    @sumairniazi2724 4 года назад +1

    zabardast bro :)

  • @ClarkusMarkus
    @ClarkusMarkus 4 года назад +3

    That looks so good... I gotta try modeling architecture some more.

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      Sure do share would love to see what you come up with.

  • @evaluck8161
    @evaluck8161 3 года назад

    Thank you very much

  • @mariabr8954
    @mariabr8954 2 года назад

    you're amazing

  • @paulpanther3
    @paulpanther3 4 года назад

    very good

  • @MrRoboticeyes
    @MrRoboticeyes 4 года назад +1

    how is your eevee looking so good? superb!

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      Thank you! I think it because of hardwork and experience I have in this software I guess.
      Thanks for the comment.

  • @artemplatesales
    @artemplatesales 4 года назад +1

    You are super awesome

  • @houssamassila6274
    @houssamassila6274 4 года назад +1

    CLEVER!!!!!

  • @mdazman5363
    @mdazman5363 4 года назад +2

    Please make tutorials of making modular game ready assets to use in unity or Unreal

  • @Libratture
    @Libratture Год назад

    Spectacular work! Do you have a discord server to keep in touch?

  • @nagmakhatun9119
    @nagmakhatun9119 4 года назад +1

    How you walk in your model?

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      Shift + ~ tilde then you can use the tab key to switch on gravity
      Then w,a,s,d keys to roam around.

    • @nagmakhatun9119
      @nagmakhatun9119 4 года назад

      Thanks

  • @sdhhdsakrtopw8271
    @sdhhdsakrtopw8271 4 года назад +1

    Can you help me how to import assets into blender? I downloaded .blend with trees, I click file>append and choose tree, but there is only model without materials and particles. Also, if I click file>append and choose material, it is too does not work correctly. I want to import model with material at once

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +1

      First open the downloaded file and convert the particles into mesh some time it need's to be done .
      Second make sure that the downloaded has provided the texture if yes then relocate and reassign those texture inside material editor.Then save the file . After all of that open new project then use append command . By the way can you share the model from where did you download the mesh . It will be great if you can do that so that I may know what problem you are facing .

    • @sdhhdsakrtopw8271
      @sdhhdsakrtopw8271 4 года назад

      ​@@SaqibHussain88​, thank you for answer. I downloaded asset from here
      3dlancer.net/en/freemodels/trees/3dmodel-tree-47060
      I did what you said (it seems the leaves were already like a mesh), everything seems to work on these trees. But it turns out I can’t change the parameters of the particles, such as random, reversal and so on?
      UPDATED:
      I see, that if I use "File > Append > Collection" instead of "File > Append > Object", this works correctly.

  • @rohanrohit2600
    @rohanrohit2600 4 года назад +1

    i wanna know your system specifications

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      Intel i7 @3.40GHz
      24 GB ram
      GeForce GTX 1050
      You will get better result if you go higher then these specs

  • @gwtuts4061
    @gwtuts4061 4 года назад +1

    Bro why dont u share this models ??
    U r selling them in market ?

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +1

      I am already sharing all of the stuff at patreon . You can also get the project file's from my patreon page .
      Here is the link :-
      www.patreon.com/HUZZAIN
      And I am also thinking of selling these model on different platforms .
      Will surely tell when I will do that.

  • @zaidsayyed4362
    @zaidsayyed4362 4 года назад +1

    Bro Blender Khud Se Sikha Ya Koi Classes.Anyways Love Your Work!

    • @SaqibHussain88
      @SaqibHussain88  4 года назад

      Bro , blender khud se seekha hae . The technique's I share in my tutorial are my own I use them alot in my workflow. Day by day I am learning more so whatever I am sharing these techniques are getting older if I compare them to the new one .

  • @gamerdz5655
    @gamerdz5655 4 года назад +1

    Please we need tutorial about this

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +1

      bro you can also watch the recent tutorial of mine .
      Modeling Modular Buildings ,
      ruclips.net/video/La_SITByzxQ/видео.html

  • @walkwithme153
    @walkwithme153 4 года назад +1

    OMG!!!

  • @DavideTirindelli
    @DavideTirindelli 4 года назад +2

    Looking great 🙂! One thing I might suggest is to use some background music too

  • @artemplatesales
    @artemplatesales 4 года назад +2

    R u a architect mate?

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +2

      No bro, but I have done some job's related to it .
      Some guideline's were given to me at that time , And I just needed to finish it from modelling to lighting.

    • @jippee1
      @jippee1 3 года назад

      are you an architect? I am an architect. Would you be interest in collaboration?

  • @SzymonWarunek
    @SzymonWarunek 4 года назад +1

    but: Blender eats up - plenty of RAM ! - i created plenty of the objects,having in my scene and it was using 9 GB of my memory - i have got 32 GB of RAM and AMD Fx 8370 CPU.

    • @SaqibHussain88
      @SaqibHussain88  4 года назад +1

      Did you tried to use instances rather then duplicating assets ? alt + D for instances and shift d for duplication are different.Second make sure you are using low poly baked meshes.

    • @SzymonWarunek
      @SzymonWarunek 4 года назад

      @@SaqibHussain88 what,if i have got different objects? do instances apply to the same object?

    • @SzymonWarunek
      @SzymonWarunek 4 года назад

      do instance reduce usage of memory,using instance objects ?

  • @TheAngelArrow
    @TheAngelArrow 2 года назад

    oh you know, it's only like 5.3 or 5.4 mil tris, no biggie

  • @poopiecon1489
    @poopiecon1489 4 года назад +4

    YAAAS... notification squad