@@TheMonsieurCheese well you can wait for a plantera bulb to spawn Then put golems summon near it and hallowfy the surroundings, you can't summon the Brain or EOC because you would need an evil biome but you can fight the queen slime and plantera out of their respective biome to the Crimson or corruption so technically you can but it's a pretty tedious task to do. Also forgot deerclops you can lure him out of the ice biome but he's ai is annoying to deal with but it is doable, in journey mode probably. And I don't know about the wall of flesh and I forgot skeletons again you can lure him to the outside of the dungeon but then again only in journey mode since the time needed to go to different biomes and luring them out is a lot so you have to freeze the time in journey mode
@@TheMonsieurCheese other than my entire essay you probably can't go further than all but one of the bosses in journey mode unless you use mods to summon the wall of flesh in the surface and beat it in time so that the others don't despawn
I've seen many videos explaining damage and crit chance in Terraria. Basically, even tho this it's the highest base damage, the highest DPS it's obtained by also adding crit chance, so you're hitting big numbers more consistently instead of occasionally.
My favourite build is crit ranger, after you get enough accessories to boost your crit chance to 100% (it can get up to 126%) the 24% from your accessories can all be switched to menacing, then after using ichor bullets, you can really rack the damage up
@@beepboop5301 attack speed is really good too, but if you're going for damage anyway with the amount of gloves accessories in the videos build then you already have that mostly covered
@@beepboop5301 Attack speed it's only good in Terrablade's, whenever you want to hit an enemy with the actual sword or you want to extend the lengths of whips and yoyo strings (Yes, yoyos gains distance from melee speed. Why? Idk)
If you get a friend (or an alt if you don’t know what those are) and make them equip nebula armor you can get an extra 15% damage buff from the damage nebula buff after collecting 3 of the pink wisps that drop after they kill enemies.
If you’re using yo-yos you can swap out the putrid scent for the yo-yo bag. This makes it even more cracked if you’re using something like the terrarian
This can be optimized by getting as much crit chance as you can, on top of it. Not sure where the perfect balance is, but a mix of menacing and lucky always gets me more damage than just menacing.
since armor and accessories already give a lot of damage%, menacing reforge doesnt do all that much because it stacks additively with the other damage bonus your dps increases more when using lucky reforge for more crit chance (unless crit is already at 100%) also, luck affects damage randomization so further dps can be gained
fun fact: with cheat sheet, you can add 6 extra accesory slots with them all having warrior emblems. Not sure why you can have 7 of the same accessories at a time, but it's amazing.
havent started the video yet but i reckon the setup includes at least 5 damage boosting accessories, those in question being: warrior, destroyer, and avenger emblems, mechanical glove, and fire gauntlet.
One of my friends who used to play this with me figured out an insane melee glass cannon build while we were messing around in an all-items world called Builder's Workshop, and I've actually improved it a little since then. Just to let y'all know, this build is purely focused on raw melee damage output, and not much else. If you get hit a few times, you're still dead, and this build _does_ require your world to be in Master Mode. If y'all want a list of what I used for the updated version, the current build is as follows: *Armor* - Helmet: Shinobi Infiltrator's Helmet (Provides a 20% increase in melee damage) - Chest armor: Solar Flare Breastplate (Provides a 29% increase in melee damage) Leg armor: Orichalcum Leggings (Provides an 8% increase in overall damage, the best relevant damage increase I could find, as well as an 11% increase in movement speed) *Accessories:* - Celestial Starboard (This accessory has nothing to do with melee damage, but helps you avoid getting hit as much, thanks to the movement abilties it provides - You could replace this with the Putrid Scent for an additional 5% overall damage increase if you use the Shrimpy Truffle mount for movement, like in this video) - Celestial Shell (Provides a 10% increase in overall damage, as well as many other boosts, with an additional 5.1% melee damage increase at night, as well as some other boosts) - Fire Gauntlet (Provides a 12% increase in melee damage and melee speed, as well as a 10% increase to the size of your melee weapons, in addition to temporarily lighting enemies you hit with melee attacks on fire) - Mechanical Glove: (Same benefits as Fire Gauntlet, but without the fire. The reason it's here is because the boosts that accessories provide can often be stacked alongside those of their upgrades, with the Fire Gauntlet being an upgrade of the Mechanical Glove) - Warrior Emblem (Provides a 15% increase in melee damage) - Avenger Emblem (Provides a 12% increase in overall damage) - Destroyer Emblem (Provides a 10% increase in overall damage, as well as an 8% increase to critical strike chance) *All accessories should be reforged to the Menacing modifier so that each one provides an additional 4% damage increase* *Weapon:* Zenith (Reforged to Legendary) If you've done it right, your Zenith should do around 525 damage at night, and somewhere between 400-500 damage during the day. Edit: After watching this video, I learned that the Shinobi Infiltrator's Helmet provides a 20% increase in melee damage, as opposed to the 16% increase that the Frost Helmet provides, so I'm updating the build accordingly.
The only issue with maximum critical chance is that past 100%, it's irrelevant. And since the zenith can't benefit from attack speed buffs, something like the mele drop from the empress would probably be better. That's because crit builds benefit most from high attack speed.
@maddenbanh8033 True, however, it would be interesting to see if the faster attack speed mixed with the higher crit chance could perform similarly to the zenith. Of course, the zenith will probably win just because it is supposed to be the best weapon in the game and has insane multi-target dps.
Swapping the hallowed leggings to shinobi infiltrator leggings = better dps. Sure, SIL doesnt give you suck comical number on your weapons as hallowed leggings, but its better in terms of dps
the only thing more fun than max melee speed or damage is going turbo mode with whips kaleidoscope going as fast as humanly possible shreds quite respectably
I noticed that the zenith's single target dps rise when you are stacked with your target and clicks the closest to you. I wonder what is achievable with this tech and setup
if your enemy is directly behind you while youre firing your zenith as far away from you as possible you get even more dps, i was able to achieve around 26K with just a standard melee setup
If you use external programs or websites like Terrasavr, you can make your player even more stronger by adding heck ton of Exquisitely Stuffed buff on each buff slot. I tried doing so, and Moon Lord didn't even last a second, until realizing he is dead.
There is a point of going max damage, as Bosses like daytime empress of light can be made way easier with those. I for once tryed it with my mage, but didn't fiddle much about the armour set. With all of that, broomstick as a endless flying mount, and last prism, I ended the fight in seconds, and not by messing it up. Looking foward to the other damage types, especially minion dmg.
one thing to not for those who are going for more dps while i'm not sure of the 100% optimization the full solar set gives a tiny bit more dps and a ton more defence. I think thats mostly because of the crit chance on the helmet being grater than the dmg increase on the ninja helmet.
Personally I would’ve opted for legendary modifiers instead, because while the damage increase is slightly lower than ruthless, it also buffs use time and crit chance, which(correct me if I’m wrong) contributes to an overall higher dps.
Max ranger damage: Stealth mode full vortex armour, proximity mine launcher, mini nuke 1, all damage accessories with menacing and damage buffs. Bonus points: Nebula armour's damage boost
Throw a worm scarf or brain of confusion on instead of the putrid scent and an endurance potion and you get slightly less squishy and you also get the build I usually play.
The armor set doesn't give that much dmg at all when the solar amror has more crit chance it makes it stronger But ofc the set makes the dmg increase but the solar armor is just better
Hello everyone! But how to get the best damage with the Zenith? How much damage, crit and attack speed do you need to get the best dps? and what armor set +trinckets are the best for this?
Can we get the near-complete inverse of this and get the best survivability build? I feel like a maxed-out defense/dodge/damage reduction build would be REALLY interesting to see you pull off Edit: the Zenith actually gets WORSE within attack speed, as higher attack speed means that the zenith fires more copies of itself rather than its component swords; since the projectiles that resemble the zenith lack the homing properties of all its other projectiles, this actually results in a net DECREASE in damage
Sockrteez can you show us your base? I have only seen it for a few seconds in other Videos by now. (Btw. just leting you know you also have viewers from Germany(i am one of them ))
While melee is great, might I recommend a sentry summoner set? In my experience the moon lord’s lunar portal has proven exceptionally dangerous with a full Valhalla set and accessories
Hey, I think that you should review the witch's broom, I don't see many people using it when it's an indirect upgrade to the ufo mount, the small hitbox lets you get into 3 tile high spaces!
Would like to see that build against master mode moon lord. Also what is with terraria videos lately only mentioning expert mode. Did mastermode become too difficult and no one plays it?
I found the highest base melee damage in the game, you will need to be in a master mode world and use a demon heart from WOF to get 7 accessory slots, get a ruthless meowmere, menacing warrior emblem, menacing avenger emblem, menacing mechanical glove, menacing fire gauntlet, menacing destroyer emblem, menacing celestial stone, menacing celestial shell, orichalcum leggings, solar flare breastplate, shinobi infiltrators helmet, any exquisitely stuffed food item, wrath potion, ale/sake & a shrimpy truffle. Wait until its night equip all the armor pieces, accessories, find a near pool of water, consume the wrath potion, exquisitely stuffed food item & ale/sake, use the shrimpy truffle, then dip into some water and imidiatly come back out of the water. This will give you 722 base melee damage with the ruthless meowmere for a few seconds.
Maybe it’s just me, but ever since this 1.4.4 update, melee has just been a much better class than the rest. I used to be a mage main but it just doesn’t compare anymore.
My ears still haven't recovered from the amount of Meowmere I had to endure during todays vid 😂
rip
I wouldn't either Mr. Duck (I hope that nickname is fine).
Welcome to 1.3
Max melee speed meowmere will deafen ANYONE.
Oof man, same when i was farming for star wrath, just not as bad
As a great man once said "Offense is the best defence"
yeah, John Kreese
Or as someone simpler said, “they can’t kill you if their dead.”
Glass canon with a self destruct button is the best defense
Which is wrong.
@@trevormelton3060 not necessarily
As a wise man once said, the enemy can't kill you if they're dead
Truly wise indeed
Except for the pirate captain
projectile surviving you killing them:
Common shaxx w
Ectoplasm:
Imagine using this while fighting all bosses at the same time with this build lol
How would that work?
@@ZudinGodofWargetting Every summoning item except for the biome bosses
idk most bosses that don’t require specific biome to be spawned in, so technically, most bosses
@@TheMonsieurCheese well you can wait for a plantera bulb to spawn
Then put golems summon near it and hallowfy the surroundings, you can't summon the Brain or EOC because you would need an evil biome but you can fight the queen slime and plantera out of their respective biome to the Crimson or corruption so technically you can but it's a pretty tedious task to do. Also forgot deerclops you can lure him out of the ice biome but he's ai is annoying to deal with but it is doable, in journey mode probably.
And I don't know about the wall of flesh and I forgot skeletons again you can lure him to the outside of the dungeon but then again only in journey mode since the time needed to go to different biomes and luring them out is a lot so you have to freeze the time in journey mode
@@TheMonsieurCheese other than my entire essay you probably can't go further than all but one of the bosses in journey mode unless you use mods to summon the wall of flesh in the surface and beat it in time so that the others don't despawn
I've seen many videos explaining damage and crit chance in Terraria. Basically, even tho this it's the highest base damage, the highest DPS it's obtained by also adding crit chance, so you're hitting big numbers more consistently instead of occasionally.
My favourite build is crit ranger, after you get enough accessories to boost your crit chance to 100% (it can get up to 126%) the 24% from your accessories can all be switched to menacing, then after using ichor bullets, you can really rack the damage up
Don’t forget attack speed
@@beepboop5301 attack speed is really good too, but if you're going for damage anyway with the amount of gloves accessories in the videos build then you already have that mostly covered
@@beepboop5301 Attack speed it's only good in Terrablade's, whenever you want to hit an enemy with the actual sword or you want to extend the lengths of whips and yoyo strings (Yes, yoyos gains distance from melee speed. Why? Idk)
I always go full lucky, unless summoner or ranger. And ranger I make sure to hit 100crit when stealth
If you get a friend (or an alt if you don’t know what those are) and make them equip nebula armor you can get an extra 15% damage buff from the damage nebula buff after collecting 3 of the pink wisps that drop after they kill enemies.
it's 45% with three stacks, so even crazier than that
or swap to a nebula loadout, kill some things for the boosters, then swap back (most easily with the F1, F2, and F3 keys)
Orichalcum leggings give 8% extra damage, more that the hollowed leggings' 7%. It's such a small thing yet it's bothering me so much...
Well Hollowed set bonus let you dodge attacks so 1% less damage on a legging sounds fair to me
@@raizors1331no set bonus if you go mixed
@@raizors1331
1. you need the entire set of armor for the set bonus
2. the video is about max damage not survivability
Glass Cannon builds be like: "nobody will hurt you if there is nobody to hurt you"
If you’re using yo-yos you can swap out the putrid scent for the yo-yo bag. This makes it even more cracked if you’re using something like the terrarian
Hi real sockrteez
@@paulxdxdxd hi
I am always glad that you cover max stats and mixed armors and this one will be super fun to try out
“With only 59 defense, this is a glass cannon.”
Stardust armor has 39 defense
the total defense is still 59, which is indeed a glass cannon.
@@TS_Outlaw yeah but summoner is still lower
@@Merp998 but summoner is a literal glasscannon class, u get high dmg minions at the cost of defenses
@@TS_Outlaw yeah that’s what I was pointing out. Summoner is even more of a glass cannon than the set up in the video because it has 20 less defense
@@TS_Outlaw the set up in the video isn’t really a glass cannon at all, 59’s not bad
This can be optimized by getting as much crit chance as you can, on top of it. Not sure where the perfect balance is, but a mix of menacing and lucky always gets me more damage than just menacing.
Menacing is better because hybrid builds exist
since armor and accessories already give a lot of damage%, menacing reforge doesnt do all that much because it stacks additively with the other damage bonus
your dps increases more when using lucky reforge for more crit chance (unless crit is already at 100%)
also, luck affects damage randomization so further dps can be gained
+4% damage is ALWAYS (no exceptions) is better or equal than +4% crit chance
@@givikap120 Would you rather a 28% additive damage increase or a 28% chance to deal 2x damage?
@@icebroke_ if you know math you will understand that those 2 options are exactly the same (aside from randomness)
was quite literally just looking for a build only focused on raw damage lol, always good videos!
Fun fact: The sun stone alone is better than both the werewolf charm and moon stone combined
fun fact: with cheat sheet, you can add 6 extra accesory slots with them all having warrior emblems. Not sure why you can have 7 of the same accessories at a time, but it's amazing.
Melee:
"only 59 armor this is a glass canon"
Meanwhile summoner:
endgame set has 38 armor
havent started the video yet but i reckon the setup includes at least 5 damage boosting accessories, those in question being: warrior, destroyer, and avenger emblems, mechanical glove, and fire gauntlet.
Hey, can you do maximum agility ? That would be really cool
Terraria's hand warmer is also absurd so absurd u should review it💯
I should 🙃
Eye of golem drops from Golem? would've never guessed that unless i looked up a wiki, thanks for the help!
if you think 59 defense is a glass cannon the entire summoner class would like to speak to you
Love your vids sockrteez I’m learning new things about terraria every day!
One of my friends who used to play this with me figured out an insane melee glass cannon build while we were messing around in an all-items world called Builder's Workshop, and I've actually improved it a little since then. Just to let y'all know, this build is purely focused on raw melee damage output, and not much else. If you get hit a few times, you're still dead, and this build _does_ require your world to be in Master Mode.
If y'all want a list of what I used for the updated version, the current build is as follows:
*Armor*
- Helmet: Shinobi Infiltrator's Helmet (Provides a 20% increase in melee damage)
- Chest armor: Solar Flare Breastplate (Provides a 29% increase in melee damage)
Leg armor: Orichalcum Leggings (Provides an 8% increase in overall damage, the best relevant damage increase I could find, as well as an 11% increase in movement speed)
*Accessories:*
- Celestial Starboard (This accessory has nothing to do with melee damage, but helps you avoid getting hit as much, thanks to the movement abilties it provides - You could replace this with the Putrid Scent for an additional 5% overall damage increase if you use the Shrimpy Truffle mount for movement, like in this video)
- Celestial Shell (Provides a 10% increase in overall damage, as well as many other boosts, with an additional 5.1% melee damage increase at night, as well as some other boosts)
- Fire Gauntlet (Provides a 12% increase in melee damage and melee speed, as well as a 10% increase to the size of your melee weapons, in addition to temporarily lighting enemies you hit with melee attacks on fire)
- Mechanical Glove: (Same benefits as Fire Gauntlet, but without the fire. The reason it's here is because the boosts that accessories provide can often be stacked alongside those of their upgrades, with the Fire Gauntlet being an upgrade of the Mechanical Glove)
- Warrior Emblem (Provides a 15% increase in melee damage)
- Avenger Emblem (Provides a 12% increase in overall damage)
- Destroyer Emblem (Provides a 10% increase in overall damage, as well as an 8% increase to critical strike chance)
*All accessories should be reforged to the Menacing modifier so that each one provides an additional 4% damage increase*
*Weapon:* Zenith (Reforged to Legendary)
If you've done it right, your Zenith should do around 525 damage at night, and somewhere between 400-500 damage during the day.
Edit: After watching this video, I learned that the Shinobi Infiltrator's Helmet provides a 20% increase in melee damage, as opposed to the 16% increase that the Frost Helmet provides, so I'm updating the build accordingly.
I saw somewhere that a 50/50 balance between Lucky and Menacing provides slightly better performance on DPS, thoughts on that?
Would you consider making a world tour video? I Love the builds and set ups you have in your weapon vids and would love to see them in greater detail
I got an add for rise of kingdoms before this and it was the best thing I’ve seen all day
Everyone has forgotten about the star wrath
the Orichalcum leggings actually increase damage more than the hallowed leggings
Could you please make a video comparing this setup, and a max crit chance setup (the zenith has a really high crit chance)
The only issue with maximum critical chance is that past 100%, it's irrelevant. And since the zenith can't benefit from attack speed buffs, something like the mele drop from the empress would probably be better. That's because crit builds benefit most from high attack speed.
@@VapourWav3 zenith is just better in any build tho even on other classes for some reason
@maddenbanh8033 True, however, it would be interesting to see if the faster attack speed mixed with the higher crit chance could perform similarly to the zenith. Of course, the zenith will probably win just because it is supposed to be the best weapon in the game and has insane multi-target dps.
Swapping the hallowed leggings to shinobi infiltrator leggings = better dps. Sure, SIL doesnt give you suck comical number on your weapons as hallowed leggings, but its better in terms of dps
the only thing more fun than max melee speed or damage is going turbo mode with whips
kaleidoscope going as fast as humanly possible shreds quite respectably
Orichalcum Leggings are actually more damage than hallowed!
Oh damn by 1% yeah! Well spotted, didn’t know they changed it in 1.4.4
I noticed that the zenith's single target dps rise when you are stacked with your target and clicks the closest to you.
I wonder what is achievable with this tech and setup
just casually gets a slime staff at the end there
this build is gonna be absurd with some of the best tank builds out there... Going to try this out with my team once or twice
Nice to see he didn’t copy a thumbnail this time 👍
Most balanced endgame Terraria setup
"glass cannon" with 59 defense
summoners: 💀
At first i thought this vid only generated uneccesary yap but then i sticked to it and it was awesome
I thought this video was about melee RANGE because of the thumbnail and fully expected you to crossmap kill a green slime with the zenith
if your enemy is directly behind you while youre firing your zenith as far away from you as possible you get even more dps, i was able to achieve around 26K with just a standard melee setup
"Now that's."
"That's a lotta."
Um, what was it again?
We need to get this man to 200k, he puts so much effort in his videos
Very much, he puts the most work in like my friend who is already in college (Sophomore)
If you use external programs or websites like Terrasavr, you can make your player even more stronger by adding heck ton of Exquisitely Stuffed buff on each buff slot. I tried doing so, and Moon Lord didn't even last a second, until realizing he is dead.
Might use this for my Calamity, only vanilla items playthrough
Today i tried beating the moonlord with the orange zappinator and i did whilst making a couple million graveyards in the battlefield
There is a point of going max damage, as Bosses like daytime empress of light can be made way easier with those. I for once tryed it with my mage, but didn't fiddle much about the armour set. With all of that, broomstick as a endless flying mount, and last prism, I ended the fight in seconds, and not by messing it up.
Looking foward to the other damage types, especially minion dmg.
one thing to not for those who are going for more dps
while i'm not sure of the 100% optimization the full solar set gives a tiny bit more dps and a ton more defence. I think thats mostly because of the crit chance on the helmet being grater than the dmg increase on the ninja helmet.
Personally I would’ve opted for legendary modifiers instead, because while the damage increase is slightly lower than ruthless, it also buffs use time and crit chance, which(correct me if I’m wrong) contributes to an overall higher dps.
Some of the best terraria content on this channel
I realized today where you got sockrateez from, you got it from Ancient Greek.
Awesome video!
Nice video!😎
Chlorophyte mask turtle scale mail and hollowed greaves is the best pre plantera melee set for damage
What you can do to actually maximize the dmg is to mix menacing and lucky since crit multiples the dmg and menacing increases the base dmg
Max ranger damage: Stealth mode full vortex armour, proximity mine launcher, mini nuke 1, all damage accessories with menacing and damage buffs. Bonus points: Nebula armour's damage boost
Meowmere spamming on somewhere it can jump would wipe moon lord or other bosses so fast
I subbed to you know because i really like your content :D
Video idea: max stats idea, but with calamity gear (imagine numbers like this, but you can make it millions)
Throw a worm scarf or brain of confusion on instead of the putrid scent and an endurance potion and you get slightly less squishy and you also get the build I usually play.
The armor set doesn't give that much dmg at all when the solar amror has more crit chance it makes it stronger
But ofc the set makes the dmg increase but the solar armor is just better
3:22 guys is this part real or just edited
real because it's with the psycho knife stealth mode buff
Somehow, after seeing the video, nuts seems like a better option now
I think 'Cannonest of glass cannons' fits more than 'Glassiest of glass cannons'
You should do a weapon review on the lunar portal staff after 1.4.4 it got insanely buffed and is the best summon weapon in the game
Hello everyone!
But how to get the best damage with the Zenith?
How much damage, crit and attack speed do you need to get the best dps?
and what armor set +trinckets are the best for this?
Using Zenith and this build, it makes the illusion of being able to beat EoC in 1 hit.
it's so funny how 59 defense is considered a glass cannon for melee
Nice vid, now need max damage in the other classes
"kill your enemies faster than they can kill you"
- Let Me Solo Her
Can we get the near-complete inverse of this and get the best survivability build? I feel like a maxed-out defense/dodge/damage reduction build would be REALLY interesting to see you pull off
Edit: the Zenith actually gets WORSE within attack speed, as higher attack speed means that the zenith fires more copies of itself rather than its component swords; since the projectiles that resemble the zenith lack the homing properties of all its other projectiles, this actually results in a net DECREASE in damage
Using this build for daytime empress of light
Sockrteez can you show us your base? I have only seen it for a few seconds in other Videos by now. (Btw. just leting you know you also have viewers from Germany(i am one of them ))
and whats about sharpening station and flasks for even more dps?
The Zenith and the empress of light sword are the best for these builds
Does raw damage fully out-DPS crit chance? There's probably some videos on it but I'd love to see your take on it.
Now we just need maximum movement speed. I want to see how fast you can go from one side of a world to the other
"Only 59 defense" Tell that to any summoner
Little does he know I’ve collected almost every armor set in the game
please do highest dps
We need max size
While melee is great, might I recommend a sentry summoner set?
In my experience the moon lord’s lunar portal has proven exceptionally dangerous with a full Valhalla set and accessories
Hey, I think that you should review the witch's broom, I don't see many people using it when it's an indirect upgrade to the ufo mount, the small hitbox lets you get into 3 tile high spaces!
Still just makes me wish we had ultra weapons for the other classes.
3:35 So much damage it breaks the graphics!
3:34 It don’t even gotta be “saké”, i’d rather you call it sake, than SACKY💀
Would like to see that build against master mode moon lord. Also what is with terraria videos lately only mentioning expert mode. Did mastermode become too difficult and no one plays it?
Now, THAT'S A LOT OF DAMAGE!
This is basically my main playstyle
You can also use brand of the inferno to get a bonus 400%
Literally 99.9% of players in multiplayer community servers got this equipped yet they die instantly when fighting bosses on there lol
You should do this max melee damage to empress of light daytime see how good it does and if it can even shred her
Bro humbled Mech boss in second💀
I love this seriers!
I can hear that meowmere at the end of the vid in my head 😭
I found the highest base melee damage in the game, you will need to be in a master mode world and use a demon heart from WOF to get 7 accessory slots, get a ruthless meowmere, menacing warrior emblem, menacing avenger emblem, menacing mechanical glove, menacing fire gauntlet, menacing destroyer emblem, menacing celestial stone, menacing celestial shell, orichalcum leggings, solar flare breastplate, shinobi infiltrators helmet, any exquisitely stuffed food item, wrath potion, ale/sake & a shrimpy truffle. Wait until its night equip all the armor pieces, accessories, find a near pool of water, consume the wrath potion, exquisitely stuffed food item & ale/sake, use the shrimpy truffle, then dip into some water and imidiatly come back out of the water. This will give you 722 base melee damage with the ruthless meowmere for a few seconds.
do a how long can you use the last prisim or like a maximum prism time video
I think flying dragon would've been a better example
This isn’t a glass cannon, it’s a paper nuke
Orichalcum leggings are better choice with 8% to Damage and 11% to movement tryna make this build is fun thanks 🤝🏼
Maybe it’s just me, but ever since this 1.4.4 update, melee has just been a much better class than the rest. I used to be a mage main but it just doesn’t compare anymore.