Hey Chris,Templar's Volt will only bounce to other targets if the templar has more focus points.Klaus had only one focus point when he fired it at the codex,and thus it didn't bounce.If he had two it would hit the purifier aswell.Not sure if you know that,but if you didn't,you're welcome.
One mission type I would loved to have seen in this DLC. A base defence like in EW. The chosen and forces inside the avenger and having to fight them room by room.
Knowing that the Avenger is a mobile HQ, it would be a bit stupid to make it happen. I mean, ADVENT or the aliens making a breach inside the ship thanks to a Priest or a regular Sectoid, well good luck with that !
It makes sense that isn't a thing. If the Chosen or any enemies made it inside they could inflict catastrophic damage to Xcom and thus the resistance. That's why in the avenger defense mission you have to keep enemies from getting to the ramp of the avenger.
11/13/2035 Log: Klaus Werner "Scorch" Entry 29 The mission was going well in the beginning. Hajda and I clotheslined an armored stun lancer and everybody else cut a heavy mec to pieces. Then we ran into a group of ADVENT and a couple of those “Codex”. Worse yet, we could hear a sectopod tearing through some building. (they should really build those things to be more careful) After I cut my way through another lancer, those codex’s started phasing. It’s almost like those Spectres, nearly impossible to hit. 4-20 dove down from his perch to put the hurt on one of them, but it survived. One of them hit our group with some sort of weapons disabler, and the Commander said it was rigged to collapse and detonate. 4-20 got hit with one of their plasma beams, but also set up the shieldbearer for me to cut down. One thing’s for sure, the Commander wasn’t wrong, and we’re lucky we all got out. Though, at some point, I caught some damage. I these shrouds aren’t great at locating potential danger. The shielded armor protected me, but they say I have bruising and burning on my arm. I barely even noticed when Phenix started trying to empty her magazine into the Sectopod. I should have been on the spot to amp-field it. Luckily it went down before it could even arm it’s secondary. I went in to get a kill on the shieldbearer before it could charge their armor, as well as getting a hit in on that Mec. A purifier tried to get the drop on me, but I fortified myself and practically jammed his barrel as I approached on him. A codex tried to target with one of those (i hate to call them psionic. A machine cannot truly grasp the gift.) fields on 4-20. It wasn’t expecting me to invert it though… note to self, train more in teleporting. Can’t have myself vomiting every time I try inversion. Lightning jumped from my hands to hit one of the codex in the open. First time with the Celestial Gauntlets. We froze one of the Purifiers, and I believe that is what you would call irony. From what I hear at least. We kept hearing something in the distance, so Phenix shot a battlescanner into the distance. Good news, it’s three of my old friends and a codex. We took out one, one disappeared, and the other tagged 4-20. His copy even had the sustaining sphere. The second fell when it thought it would be safe in the middle of all of us. It was a nail-biter, but we got through to the zone in time. 4-20 and I are in the infirmary again, but the higher ups said we can finally start doing team-building exercises again. The “storm gun” just got sent down to manufacturing, and they’ve already gone to work putting them together. They fire some sort of “Unstable pulse” of plasma, as opposed to the standard beam. They say it does impressive damage, but doesn’t travel far. 4-20 will surely be excited to fire one. The perimeter alarm just went o [No new activity in 5 min. Timing out] End of Entry 29 Full Log: docs.google.com/document/d/19ALq85_ZQUH6pFMSd978zYy1hg3IsOg3lqzt22BVBZ4/edit?usp=sharing
Note found attached to Scorch's work station: "Don't think of them as machines. They're more like a psionic construct built AROUND a machine. The gift controls the machine, not the other way around.' -Lex 'Ghoul' Samreeth
Lex Samreeth love how after the attact (which we haven't yet seen play out), this guy just went around snooping on people's logs and was pretentious enough to leave notes correcting them xD
Private journal --- Luka 'Lacrimosa' Peraxis Entry 1 --- November 7, 2035 Been thinking about stuff. A lot of stuff. Thinking over a couple of beers in the bar, mostly. Alone...mostly. Thought I should make the most of the opportunity to knock back a couple of cold ones when I can after my sorry ass got evac'd by the guys here a couple months back, and for that I'm forever grateful. Thought I'd never see alcohol again. Bloody good stuff. Makes it easy to forget things, though, so I thought writing this crap down might help. It does feel good. First time I've been writing since ADVENT...well let's just say I did some terrible things with written word that have probably made this war even harder. I've noticed people giving me some weird looks as they've walked by. Might be because I'm down here so much by myself. Hah, I guess I'm not the most welcoming sight in the world: a potentially alcoholic techie with an eye-patch who never really talks to people. To be honest, I don't think half of them would understand my accent anyway. Well, it's that or the two white markings on my arm. Or both. Makes me wonder how they'd react if they really knew where I got them; if they knew what they were actually for. Something tells me they might want me right back off this ship. Something else tells me that Klaus and Prophet already have an inkling. Bloody psionics. But I'm happy to be here - more than anyone could imagine. And judging by the mission I just got back from? Yeah, we're starting to hit the alien scum where it hurts: right down there in the goolies. Some close shaves, sure, but I've never doubted the commander's ability to get the mission done. As much as I might make it look like I don't care about anybody here, I do. It's a family now. We're an odd bunch. Oddly unstoppable.
you can see if you will activate just by using ALT when enemies are in view of one of your soldiers so surely its no different from the indicator? is it not better than holding ALT and checking every tile? seems like its just a QOL change since the indicator doesn't show if you don't have enemies in view if i'm not mistaken. EDIT: ok after testing it, it's the same as just checking the icon next to visible enemies, the small reticle that shows if you have line of sight.
It's situationally more helpful then the old los indicator. 10% of the time it glitches out or whatever and won't show the los preview correctly. Still a helpful addition though.
Turns out you can easily disable individual mod options using this: steamcommunity.com/sharedfiles/filedetails/?id=667104300&searchtext=mod+config+menu So I've turned off the pod activation option from "Gotcha" now! Awesome. Edit: People really seem to feel strongly about the comment I made where this is "cheap." Come on dudes. Personal preference I guess.
Although honestly, I would feel bad if it's the case in the mission as I advised the mods in question. I swear, every goddamn time I try to do good it backfires, no matter what I'm trying to do.
I think that the mod makes your overwatches trigger even when not revealed in 4:25 you waren't revealed but I think the mod made your soldiers shoot despite that PLZ NOTICE THIS EDIT: I feel really stoopid knowing that you were revealed since the start Didn't know that mod paranoia was the reason for this mistake you just can't trust them mods.
+ChristopherOdd Yeah, I got to that moment and I see how I should've understood the comment. So yeah, I tried to do good preciseley because of pod triggering talk in the last mission but it seems you actually don't want that exact functionality. Oh well, at least Gotcha still has stuff to offer.
Well, time for more fun with Avenger defenses. Like you said, a sniper with a reaper to spot is probably your fastest path to knocking out the turrets/cannon. I'd suggest you bring two snipers this time, and make sure they both have bluescreens so you can knock the guns out faster than last time. Also, you'll definitely want Mox out there to take advantage of the Hunter's weakness to Skirmishers (darn good thing the Dark Event removing their weaknesses didn't have time to trigger yet), and make sure to upgrade his gun.
You better start destroying these Strongholds ASAP, it's the 2nd time you're defending the Avenger. Start with the Chosen who has the highest knowledge so far, which could be either the Warlock or the Assassin, once you defended the ship.
True, she has been on every mission and had multiple negative traits. But still, besides of the Avatar progress, time is ticking quicker right now and checking the knowledge of all three Chosens, you'll might have to defend the Avenger a third time, maybe even a fourth time. If you have a Covert Op where you can get a promotion out of it, just give it to one of your Captains so you can be guaranteed to unlock a Stronghold mission.
ChristopherOdd Save your major for the stronghold op instead of taking her on missions and putting it off more. Also build and bring mimic beacons on the stronghold missions you'll need them for the Chosen fight. Also blue screen rounds since they do extra damage to the Chosen's sarcophagus. Bond mates and characters that can make multiple attacks like Mox or rapid fire rangers and chain shot grenadiers are also very helpful for these missions. I would also recommend that you get more plasma weapons finished before you attempt one.
And that civilian at 17:55, casually strolling on the roof, sliding down a burning pipe, completely ignore the shootout he's jumped in the middle of, and then continue through a freshly made hole in the wall, haha!
Great game, great vids, and great commentary, always enjoy binge watching those. But I am sick of Novgord being put in Siberia. It's much, much more to the west, nearly on Baltic. LOL
Chris, Volt will bounce to nearby targets, but you need more focus, it can bounce to 1 additional target for every point of focus you have over 1. That's explaned in the tooltip of the ability.
I love how infested the Hunter is. He really knows a lot of stuff. He even calls the avanger by name. This is why he is my favorite chosen, dude cares for the xcom as an adversary.
you should hope to get the Feedback resistance card, that is a friggin awesome card to use, it actually made a gatekeeper kill itself also works on codex bubbles
the preview of triggering enemies only applies to enemies that you can see. It is powerful but honestly to me its just a time saver. instead of counting squares and figuring out how close I can get to setup I can now know easily. You will still stumble into groups that you cannot see in the fog tho so its not totally OP.
16:27 This civilian is all out of fucks to give, what a legend! He's like shit, another day at work. 3 hours until my shift at work is done. Let me get to the photo copier. Oh the stairs are on fire? Let me use this drain to get to the top floor. Yeah, no worries I will get that report done on time. 17:55 - Got the copies done and coming back ;)
I don't get how it's cheap. Its information you already have if you just watch where it shows you can see them with the target indicator or with the target preview it just does it without you have to go through every single tile so saves time. It's not giving you anything you don't already have or giving you information you can't find out by taking more time. It's literally just a time save.
16:31 (sounds of bloody combat, followed by screams and gurgles) Citizen: whistle whistle whistle...(combat noises) where did I put my phone? oh maybe it's up here.... (Both sides stare to look at citizen) All: WHAT ARE YOU DOING? Citizen: I lost my phone for the third time today ok, give me a break
I think the pod activation warning only feels cheap because assessing sight lines is unreasonably difficult in the vanilla game. If you have vision of an enemy, determining what it can see shouldn't require counting tiles and painstakingly assessing which parts of its field of view are blocked by high cover.
Every time the templar says "I will tear you apart." I always get slightly disappointed because I expect them to say "I will tear you asunder!" because it seems like it'd fit their personalities more. Same definition, just a more fitting feel.
Hey Chris, I am pretty sure you can simply get your soldiers out anywhere in one of those missions wherey ou have to escort a VIP to a specific location. If you have saved the VIP you should be able to just extract the rest with a calldown skyranger, not sure about that would like reactions
I kept screaming at you (in my head) to upgrade the beam pistol!!! It makes your snipers into improved gun slingers. Those pistol abilities make them more useful, so why not improve them? Many times the pistol skills have saved my bacon.
Ok you do, but why don't you like that? I cannot count the number of times I've heard you ask 'Is this move going to put him in LoS of the enemy?' while this feature is literally answering that question. It'll help for telling you when a non-concealed dude will pop a pod, also help you get out of LoS when you are scared about taking damage, it's a cool feature.
It'd be amazing if that as the XCOM 2 team wins back the world, more and more supportive civilians would start informing the team of the location of nearby ADVENT troops, effectively enhancing the XCOM 2's line-of-sight.
I don't see your problem with the UI change with the mod. It doesn't give you any more information than you already have. You could check every tile but the mod makes it faster. Worse UI isn't a fun difficulty spike. You should lose soldiers because you played badly not because the UI was bad.
Sadia Twilight eyes open wide when she saw the sectopod from atop the roof, then when she saw those Spectres she thought it was the end of her life... luckily the commander got her in the skyranger before things got dicey. After that the commander dealt with most of the Spectres and got out, it was a once in a lifetime experience to ride with the soldiers back to the Avenger where she would finally be safe. Without hesitation she brought a bit of intel to Bradford, and ran down to help Richard Tygan finish the Storm gun research... "clearly my help was greatly useful... Only one scientist like me was really needed to make progress." That was when the Avenger was attacked by the Chosen, "Damn, I just got here and we are attacked. It is almost like we are being tracked... or just I was tracked!" she searched herself and located a tracking device that the Hunter had placed on her, and immediately crushed it under her heel. "I'm sorry Commander, I led him right to us, but maybe the new shotguns will help take that piece of crap down... again I'm sorry."
ChristopherOdd you already bought the basic axe I believe, use that instead of the upgraded sword, you may lose 1-2 damage but you will get the free action of throwing the second axe for free damage
While there's stil a chance of new recruits, I see it's low as hell if Odd can keep this strategy up. Regardless, I'll post this - I would also like to know if this is on the list already: Name: Mikael 'Fort' Franss Gender: Male Nationality: Finland Defining characteristic: Aviators, always. Color scheme: Anything blue-ish and white. Doesn't matter in the end, could go for camo pattern as well. Biography: Once the part of the Private Military Corporation (The name is top-secret for an unkown reason) in Costa Rica that was destroyed by an unknown military organization, right before the invasion Franss moved back to his homeland Finland as a mercenary looking for a job. As the first reports of invasion came to the country he currently made his living in, Franss joined the Finish Defense Forces to give his support to them. His medical skills and noted marksmanship back in Costa Rica went long way for Franss. Not to mention he wasn't afraid of forcing enemies into close quarters or vice versa, boxing in his teenage years really paid of when he had to take down a rampaging Berserker to safe his brothers in arms. Sure, Franss didn't come out unscratched - having most of his bones broken in right side of his body - resulting in long stay in infirmary. The company gave him the Nickname 'Fort' for "his reckless and unyielding defense towards the slap of steroided alien meat". A man who only wanted to do his job only as a medic in the Anti-Armor forces, ended up as a trainer to teach close quarters tactics against aliens to convicts. After the fall XCOM, Franss was forced into hiding in the deep forests of Finland, living a life of a guerrilla soldier, hunting wildlife and avoiding contact with Advent. Once the word about XCOM reforming reached Franss, he only knew one thing to do - dig up the old equipment of his and travel the globe and it's battlefields to find the XCOM forces.
If I understand it correctly, the pod-triggering symbol seems fair to me. Most of the time it is only showing you information you (technically) already have.
It's not cheating for the Gotcha Again mod to display whether the tile will reveal the other pod. There's a in-game option which allows you to preview the enemy units that can be seen from a tile, which is super helpful to see especially if a soldier and the pod are at a large distance. The mod doesn't reveal any pod that you can't see anyway.
Speaking of Bladestorm best ambush I ever thought of, dropped a full level Ranger right in the middle of a drop zone, she had the Assassin's Blade, 2 died, 1 sorta survived, but with 4 health left. even the psychic zombie from the dark event wasn't gonna live another round. Oh dear, end of video...did he build the defense grid? I don't recall him doing so...
Chris what folder/files do I need to clean to get a fresh start. With WOTC XCOM 2. Having major problems with certain MODs. Just want to clean and start anew
@Christopher. I got the X-com 2 collection with all the content. I was wondering if it was worth installing the Alien Hunters DLC, as I'd heard the enemies take down squad members in a bit of a cheap way. Your opinion on if its worth installing or perhaps best avoided would be appreciated o7
Custom Character: Name: Nick "Razor" Wolf Class: Sniper, but I'll take any class Nationality: USA Extras: Left arm Wolf tattoo Colors: Orange with any Attitude: Twitchy Bio: Nick was living a typical student life and was an avid watcher of online animated shows, such as RWBY, Red vs Blue, and DBZ Abridged. Once the aliens won, Advent began cracking down on free speech, effectively destroying creativity and anything not approved by Earth's new leaders, including RUclips. That day, Nick's fragile mind snapped. Denied one of his favorite pastimes, he joined Xcom so one day he might see the end of his favorite shows. His squad thinks he's a little...odd.
Chris. If you're feelin' generous, the daughter of one of the major black market ringleaders would like to join the character pool. Loving the playthrough:) Name: Danica 'Blackout' Vadner - Female, Canada. Face: E - Hair: Fauxhawk Ponytail - Hair color: Black - Eye color: Ice or White walker blue - Race: White - Skin color: lightest. Armor color: All black - Weapon color: Black Voice: UK English 2 - Attitude: Normal. Props: Helmet/Hat: Long Hood - Arms: 5 - Legs: Long leathers with side stitch - Torso: 2 Face paint: Eye black - Left tattoo: Shadow wolf - Right tattoo: Shen - Tattoo color: Black. Biography: The daughter to one of the biggest black market ringleaders in the European underbelly 'Subterranean Jack' whose specialties included drug and arms trafficking. Danica aged 15 immigrated under a false identity to Canada by the demands of her father as a concise precaution measure after discovering through a hired proxy his operations were on the cusp of complete collapse spoiled from several government agencies including the UK SIS and the French DGSE which both now have ties with Advent after wide world events of the collective council nations surrender. Six years later, a Advent resistance group labeled XCOM, upturns an unseen viral shitstorm from Advents "We Care" governance. A cloak and dagger governing persona none but a few believe is far more sinister then what the populace are lead to believe. One of these few is Danica. Knowing XCOM having connections with the 'Subterranean' or 'Black Market', Danica decides to join XCOM to kick alien ass and to finally hopefully reunite with her non-subservient father.
I still say I prefer the nail biters Chris. I like seeing you work for your wins. And yay! Hunter Avenger Assault! Hoo boy, I think I know one of the first Long War mods for this: After each one, all research, infirmary covert ops, and proving grounds are stalled until the Avenger is fully repaired. Make it happens Mods! Also, in regards to characters, is the old Xcom 2 pool still a thing, Or should I just keep writing the bio in the comments?
how do you fill on not having the possibility of doing the other dlc's special missions? I miss them, both missions brought a short but okay storyline, that for me improved the game, it made more sense doing them to get the items or in the case of the Chen's gift the spark. I hope somebody makes a mod or even the xcom crew put them back in the game.
You can still fight them it just isn't really any story associated in wotc like if you get a blacksite and it says extremely powerful alien detected it's one of the alien leaders archon king etc
Hey Mr. Odd. I just got a Faction Card that says "Every mission has a chance to recruit a Skirmisher to Xcom. So Every mission, I could get a new Mox? Its seems really powerful. But hasnt hit yet, so im guessing the percentage is low. Still, if there is one for every class, that could be really powerful!
Timothy Nelson no every mission you get a chance for an Advent unit to defect to your side.Its either that one or the one where you just get an extra generic soldier that has all of your squad upgrades but no skills. At least that's what happen to me when I got the reaper version of that card I got random resistance member but they weren't reapers
Been watching every episode and super anticipated to get the game on PS4 in the 12th (due to a shitty delayed release date) I've wanted to ask if you have any idea if the "target review" is available on PS4 platform, this is probably the most useful thing ever ,after playing around 25-30 hours of XCOM 2 I've never watched your standard XCOM 2 stream so I'm not sure if it's a new option in the war of the chosen or not Anyway I'll gladly get an answer from you or anyone who's have the answer Appreciate.
I personally don't see your point about that warning being cheap. You only get it if you have eyes on the enemy pod already. It's like a warning from your scout about where you can go without being spotted. Nothing wrong with that.
Shoutout to that badass civilian that went from the roof to the ground floor giving 0 fucks and walking away without looking behind him (17:52)
That was so funny....he was just strolling....must have been wearing headphones....[[|:-D
Hey Chris,Templar's Volt will only bounce to other targets if the templar has more focus points.Klaus had only one focus point when he fired it at the codex,and thus it didn't bounce.If he had two it would hit the purifier aswell.Not sure if you know that,but if you didn't,you're welcome.
One mission type I would loved to have seen in this DLC. A base defence like in EW. The chosen and forces inside the avenger and having to fight them room by room.
the avenger is ded at that point
ME TOO.
Knowing that the Avenger is a mobile HQ, it would be a bit stupid to make it happen. I mean, ADVENT or the aliens making a breach inside the ship thanks to a Priest or a regular Sectoid, well good luck with that !
It makes sense that isn't a thing. If the Chosen or any enemies made it inside they could inflict catastrophic damage to Xcom and thus the resistance.
That's why in the avenger defense mission you have to keep enemies from getting to the ramp of the avenger.
But they need to shut down the ship first, so that's why it can't happen.
Inb4 hidden dark event "adds a sectopod to every mission, ever"
Pretty sure that's already active.
We see Sectopods pretty much in every mission now, so...
Dark Event - Codename: Chris's Nightmare
Only Sectopods on every mission.
11/13/2035
Log: Klaus Werner "Scorch"
Entry 29
The mission was going well in the beginning. Hajda and I clotheslined an armored stun lancer and everybody else cut a heavy mec to pieces. Then we ran into a group of ADVENT and a couple of those “Codex”. Worse yet, we could hear a sectopod tearing through some building. (they should really build those things to be more careful) After I cut my way through another lancer, those codex’s started phasing. It’s almost like those Spectres, nearly impossible to hit. 4-20 dove down from his perch to put the hurt on one of them, but it survived. One of them hit our group with some sort of weapons disabler, and the Commander said it was rigged to collapse and detonate. 4-20 got hit with one of their plasma beams, but also set up the shieldbearer for me to cut down. One thing’s for sure, the Commander wasn’t wrong, and we’re lucky we all got out. Though, at some point, I caught some damage. I these shrouds aren’t great at locating potential danger. The shielded armor protected me, but they say I have bruising and burning on my arm. I barely even noticed when Phenix started trying to empty her magazine into the Sectopod. I should have been on the spot to amp-field it. Luckily it went down before it could even arm it’s secondary. I went in to get a kill on the shieldbearer before it could charge their armor, as well as getting a hit in on that Mec. A purifier tried to get the drop on me, but I fortified myself and practically jammed his barrel as I approached on him. A codex tried to target with one of those (i hate to call them psionic. A machine cannot truly grasp the gift.) fields on 4-20. It wasn’t expecting me to invert it though… note to self, train more in teleporting. Can’t have myself vomiting every time I try inversion. Lightning jumped from my hands to hit one of the codex in the open. First time with the Celestial Gauntlets. We froze one of the Purifiers, and I believe that is what you would call irony. From what I hear at least. We kept hearing something in the distance, so Phenix shot a battlescanner into the distance. Good news, it’s three of my old friends and a codex. We took out one, one disappeared, and the other tagged 4-20. His copy even had the sustaining sphere. The second fell when it thought it would be safe in the middle of all of us. It was a nail-biter, but we got through to the zone in time.
4-20 and I are in the infirmary again, but the higher ups said we can finally start doing team-building exercises again. The “storm gun” just got sent down to manufacturing, and they’ve already gone to work putting them together. They fire some sort of “Unstable pulse” of plasma, as opposed to the standard beam. They say it does impressive damage, but doesn’t travel far. 4-20 will surely be excited to fire one.
The perimeter alarm just went o
[No new activity in 5 min. Timing out]
End of Entry 29
Full Log: docs.google.com/document/d/19ALq85_ZQUH6pFMSd978zYy1hg3IsOg3lqzt22BVBZ4/edit?usp=sharing
Note found attached to Scorch's work station:
"Don't think of them as machines. They're more like a psionic construct built AROUND a machine. The gift controls the machine, not the other way around.'
-Lex 'Ghoul' Samreeth
Lex Samreeth love how after the attact (which we haven't yet seen play out), this guy just went around snooping on people's logs and was pretentious enough to leave notes correcting them xD
Ghoul doesn't quite understand the concept of "personal space"
Love the entry, but I think that if Falstro and Klaus were close friends, Klaus would refer to Falstro as Louis instead of his callsign.
I take it the cannon shooting the Avenger caused him to stop.
Private journal --- Luka 'Lacrimosa' Peraxis
Entry 1 --- November 7, 2035
Been thinking about stuff. A lot of stuff. Thinking over a couple of beers in the bar, mostly. Alone...mostly. Thought I should make the most of the opportunity to knock back a couple of cold ones when I can after my sorry ass got evac'd by the guys here a couple months back, and for that I'm forever grateful. Thought I'd never see alcohol again. Bloody good stuff. Makes it easy to forget things, though, so I thought writing this crap down might help. It does feel good. First time I've been writing since ADVENT...well let's just say I did some terrible things with written word that have probably made this war even harder.
I've noticed people giving me some weird looks as they've walked by. Might be because I'm down here so much by myself. Hah, I guess I'm not the most welcoming sight in the world: a potentially alcoholic techie with an eye-patch who never really talks to people. To be honest, I don't think half of them would understand my accent anyway. Well, it's that or the two white markings on my arm. Or both. Makes me wonder how they'd react if they really knew where I got them; if they knew what they were actually for. Something tells me they might want me right back off this ship. Something else tells me that Klaus and Prophet already have an inkling. Bloody psionics.
But I'm happy to be here - more than anyone could imagine. And judging by the mission I just got back from? Yeah, we're starting to hit the alien scum where it hurts: right down there in the goolies. Some close shaves, sure, but I've never doubted the commander's ability to get the mission done. As much as I might make it look like I don't care about anybody here, I do. It's a family now.
We're an odd bunch. Oddly unstoppable.
Need a mod that replaces all lost with sectopods.
Howls echo nearby: a sectopod swarm is near
you are a horrible person, my friend.
*chryssalids
you can see if you will activate just by using ALT when enemies are in view of one of your soldiers so surely its no different from the indicator?
is it not better than holding ALT and checking every tile? seems like its just a QOL change since the indicator doesn't show if you don't have enemies in view if i'm not mistaken.
EDIT: ok after testing it, it's the same as just checking the icon next to visible enemies, the small reticle that shows if you have line of sight.
It's situationally more helpful then the old los indicator. 10% of the time it glitches out or whatever and won't show the los preview correctly. Still a helpful addition though.
I use this mod and never the pod activation preview failed,I love it
Turns out you can easily disable individual mod options using this: steamcommunity.com/sharedfiles/filedetails/?id=667104300&searchtext=mod+config+menu So I've turned off the pod activation option from "Gotcha" now! Awesome.
Edit: People really seem to feel strongly about the comment I made where this is "cheap." Come on dudes. Personal preference I guess.
Oh my. So I guess the mission will involve some screw-ups with pod activation. If it's true I wonder if that should be considered as spoiler...
Although honestly, I would feel bad if it's the case in the mission as I advised the mods in question.
I swear, every goddamn time I try to do good it backfires, no matter what I'm trying to do.
Na, no spoilers.
I think that the mod makes your overwatches trigger even when not revealed in 4:25 you waren't revealed but I think the mod made your soldiers shoot despite that PLZ NOTICE THIS
EDIT: I feel really stoopid knowing that you were revealed since the start Didn't know that mod paranoia was the reason for this mistake you just can't trust them mods.
+ChristopherOdd
Yeah, I got to that moment and I see how I should've understood the comment.
So yeah, I tried to do good preciseley because of pod triggering talk in the last mission but it seems you actually don't want that exact functionality. Oh well, at least Gotcha still has stuff to offer.
16:28 That civilian though. Sees the combat, "this ain't even my whole night."
Well, time for more fun with Avenger defenses. Like you said, a sniper with a reaper to spot is probably your fastest path to knocking out the turrets/cannon. I'd suggest you bring two snipers this time, and make sure they both have bluescreens so you can knock the guns out faster than last time.
Also, you'll definitely want Mox out there to take advantage of the Hunter's weakness to Skirmishers (darn good thing the Dark Event removing their weaknesses didn't have time to trigger yet), and make sure to upgrade his gun.
You better start destroying these Strongholds ASAP, it's the 2nd time you're defending the Avenger. Start with the Chosen who has the highest knowledge so far, which could be either the Warlock or the Assassin, once you defended the ship.
My guess would be Warlock since he can't fight for shit. Plus that way, Chris could get a grasp on a Stronghold missions
Agreed but with only one Major, we haven't actually been eligible to do it each time the previous few faction missions have come up.
True, she has been on every mission and had multiple negative traits. But still, besides of the Avatar progress, time is ticking quicker right now and checking the knowledge of all three Chosens, you'll might have to defend the Avenger a third time, maybe even a fourth time. If you have a Covert Op where you can get a promotion out of it, just give it to one of your Captains so you can be guaranteed to unlock a Stronghold mission.
ChristopherOdd Save your major for the stronghold op instead of taking her on missions and putting it off more.
Also build and bring mimic beacons on the stronghold missions you'll need them for the Chosen fight. Also blue screen rounds since they do extra damage to the Chosen's sarcophagus.
Bond mates and characters that can make multiple attacks like Mox or rapid fire rangers and chain shot grenadiers are also very helpful for these missions.
I would also recommend that you get more plasma weapons finished before you attempt one.
@ Jacob Malone: this was a bit too much of a spoiler...
7:35 That's a genius move... Good job Drake!
And that civilian at 17:55, casually strolling on the roof, sliding down a burning pipe, completely ignore the shootout he's jumped in the middle of, and then continue through a freshly made hole in the wall, haha!
"Super Hero Landing~" by Deadpool
There is Max Difficulty and then there is an additional "ODD DIFFICULTY!":-) Good Job
All those misses...holy moly i would rampage my appartment for that. =D
Great game, great vids, and great commentary, always enjoy binge watching those. But I am sick of Novgord being put in Siberia. It's much, much more to the west, nearly on Baltic. LOL
Ha ha! Stun Lancer calling for tech support!
Jahana Locksley > Elena Dragunova
IF YOU DON'T AGREE FIGHT ME!!!!!!!!!!!!
You have spelled Black Mamba wrong
If Locksley ever comes back ADVENT will run in terror
If both Locksley and Dragunova will be in a same squad.....
@MultiDante333 That would break the game.
Steel Bear lmao
Chris, Volt will bounce to nearby targets, but you need more focus, it can bounce to 1 additional target for every point of focus you have over 1. That's explaned in the tooltip of the ability.
I love how infested the Hunter is. He really knows a lot of stuff. He even calls the avanger by name.
This is why he is my favorite chosen, dude cares for the xcom as an adversary.
don't lie to me, you love him for the same reason we all do.
the sass
you should hope to get the Feedback resistance card, that is a friggin awesome card to use, it actually made a gatekeeper kill itself also works on codex bubbles
What faction is that from?
Templars Faction
50:50 One of odds debuffs is that he has a chance to panic when unforeseen consequences arrive.
Spectre's copy ur solders like abilities & items? Cause 4-20 has the sustaing sphere so his copy has it to?
Don't know about the items but that's interesting if so.
Yes the copy has all the items, including grenades
Misfiring Chong Why does a shadow clone of a templar always use the autopistol then?
Sneaky Smilodon because the ai is shit
the preview of triggering enemies only applies to enemies that you can see. It is powerful but honestly to me its just a time saver. instead of counting squares and figuring out how close I can get to setup I can now know easily. You will still stumble into groups that you cannot see in the fog tho so its not totally OP.
G'damn I love that cutscene! Music was great
29:58, admire the civilian hanging onto literal air.
That civilian at 25:35 is fabulous tho, going down in style :D
Lmao that civilian just casually climbing past everything.
Odd, when you kill specters, the shadowbound ends, killing the clone and giving your soldier back.
Yeah that was a wtf moment for me as well, pretty sure Chris even discovered this the first time he encountered one?
16:27 This civilian is all out of fucks to give, what a legend! He's like shit, another day at work. 3 hours until my shift at work is done. Let me get to the photo copier. Oh the stairs are on fire? Let me use this drain to get to the top floor. Yeah, no worries I will get that report done on time. 17:55 - Got the copies done and coming back ;)
I don't get how it's cheap. Its information you already have if you just watch where it shows you can see them with the target indicator or with the target preview it just does it without you have to go through every single tile so saves time. It's not giving you anything you don't already have or giving you information you can't find out by taking more time. It's literally just a time save.
You should be able to remote start sectopods with an upgrade.
The Templar is very strong. Get a kill--->run to a low healthed enemy and into cover--->Bladestorm once they probably move--->Kill again.
Earlier last night I had my specialist take down a full HP Sectopod because of Guardian... it was bloody funny as hell
12 crit dmg from overwatch shot ... "Not good, minimal damage!" :D
next one, Codex crits for mere 5 dmg .. "TAKING HEAVY DAMAAAAAAAAAAAAAAGE!!!" oh yeah boi, better evac now :DDD
Bloody lancer knocks someone unconscious then asks for tech support hahaha.
Come on Chris... 4 guys bunched you have to use grenades in that situation.. Yeah no one is taken out but you do enough damage so the rest can finish.
Bloody hell, Odd. You better start taking down the chosen before they're immune to everything expect bullets
16:31 (sounds of bloody combat, followed by screams and gurgles)
Citizen: whistle whistle whistle...(combat noises) where did I put my phone?
oh maybe it's up here....
(Both sides stare to look at citizen)
All: WHAT ARE YOU DOING?
Citizen: I lost my phone for the third time today ok, give me a break
17:57 FOUND IT
soldier: DUDE GET OUT OF HERE
citizen: what do you think I'm doing?
26:45 soldier: dude seriously?
Civilian: i lost my phone.....again
Soldier: dude......SERIOUSLY
Missed the opportunity to Invert the Codex into its own bubble.
I think the pod activation warning only feels cheap because assessing sight lines is unreasonably difficult in the vanilla game. If you have vision of an enemy, determining what it can see shouldn't require counting tiles and painstakingly assessing which parts of its field of view are blocked by high cover.
Every time the templar says "I will tear you apart." I always get slightly disappointed because I expect them to say "I will tear you asunder!" because it seems like it'd fit their personalities more. Same definition, just a more fitting feel.
Hey Chris, I am pretty sure you can simply get your soldiers out anywhere in one of those missions wherey ou have to escort a VIP to a specific location. If you have saved the VIP you should be able to just extract the rest with a calldown skyranger, not sure about that would like reactions
I kept screaming at you (in my head) to upgrade the beam pistol!!! It makes your snipers into improved gun slingers. Those pistol abilities make them more useful, so why not improve them? Many times the pistol skills have saved my bacon.
Cars with the turrets could be set on fire with explosives to be destroyed next turn, according to the previous defence mission.
2:50 I don't know if you figure this out later, but that indication is when enemies will have LoS to you, not when you are revealed.
Ok you do, but why don't you like that? I cannot count the number of times I've heard you ask 'Is this move going to put him in LoS of the enemy?' while this feature is literally answering that question. It'll help for telling you when a non-concealed dude will pop a pod, also help you get out of LoS when you are scared about taking damage, it's a cool feature.
That makes sense as to why the warning is yellow and not red....[[|:-)'
OBP Super Gamer
My response to anyone who says trying to juke the pod vision range is cheap? "There's always classic X-com!"
It'd be amazing if that as the XCOM 2 team wins back the world, more and more supportive civilians would start informing the team of the location of nearby ADVENT troops, effectively enhancing the XCOM 2's line-of-sight.
I don't see your problem with the UI change with the mod. It doesn't give you any more information than you already have. You could check every tile but the mod makes it faster. Worse UI isn't a fun difficulty spike. You should lose soldiers because you played badly not because the UI was bad.
1 Focus = 1 Volt target
2 Focus = 2 Volt Targets
3 Focus = 3 Volt Targets
Sadia Twilight eyes open wide when she saw the sectopod from atop the roof, then when she saw those Spectres she thought it was the end of her life... luckily the commander got her in the skyranger before things got dicey. After that the commander dealt with most of the Spectres and got out, it was a once in a lifetime experience to ride with the soldiers back to the Avenger where she would finally be safe.
Without hesitation she brought a bit of intel to Bradford, and ran down to help Richard Tygan finish the Storm gun research... "clearly my help was greatly useful... Only one scientist like me was really needed to make progress."
That was when the Avenger was attacked by the Chosen, "Damn, I just got here and we are attacked. It is almost like we are being tracked... or just I was tracked!" she searched herself and located a tracking device that the Hunter had placed on her, and immediately crushed it under her heel. "I'm sorry Commander, I led him right to us, but maybe the new shotguns will help take that piece of crap down... again I'm sorry."
ChristopherOdd you already bought the basic axe I believe, use that instead of the upgraded sword, you may lose 1-2 damage but you will get the free action of throwing the second axe for free damage
Chris, I think you should research the turrets because of the chosen attacking the avenger
What i wouldnt give to have a mod tell me when im gonna active a pod!
The number of times ive been detected by one tile is TO DAMN HIGH!
Hey Odd, don't forget you can take two squads and you can take lightly wounded soldiers too....good luck on the next mission....[[|:-)'
This series needs more logs
Get er going!
ChristopherOdd yessir! Commander sir!!
Agreed. I'm wondering what happened to Bradford and all the Chosen fighting in the comments
loved when you scanned that evac zone.... "right underneath! thats so dirty!!" haha. oh xcom.... so dirty
While there's stil a chance of new recruits, I see it's low as hell if Odd can keep this strategy up. Regardless, I'll post this - I would also like to know if this is on the list already:
Name: Mikael 'Fort' Franss
Gender: Male
Nationality: Finland
Defining characteristic: Aviators, always.
Color scheme: Anything blue-ish and white. Doesn't matter in the end, could go for camo pattern as well.
Biography: Once the part of the Private Military Corporation (The name is top-secret for an unkown reason) in Costa Rica that was destroyed by an unknown military organization, right before the invasion Franss moved back to his homeland Finland as a mercenary looking for a job. As the first reports of invasion came to the country he currently made his living in, Franss joined the Finish Defense Forces to give his support to them.
His medical skills and noted marksmanship back in Costa Rica went long way for Franss. Not to mention he wasn't afraid of forcing enemies into close quarters or vice versa, boxing in his teenage years really paid of when he had to take down a rampaging Berserker to safe his brothers in arms. Sure, Franss didn't come out unscratched - having most of his bones broken in right side of his body - resulting in long stay in infirmary. The company gave him the Nickname 'Fort' for "his reckless and unyielding defense towards the slap of steroided alien meat". A man who only wanted to do his job only as a medic in the Anti-Armor forces, ended up as a trainer to teach close quarters tactics against aliens to convicts.
After the fall XCOM, Franss was forced into hiding in the deep forests of Finland, living a life of a guerrilla soldier, hunting wildlife and avoiding contact with Advent. Once the word about XCOM reforming reached Franss, he only knew one thing to do - dig up the old equipment of his and travel the globe and it's battlefields to find the XCOM forces.
Odd’s negative trait: Fear of Sectopods
If I understand it correctly, the pod-triggering symbol seems fair to me. Most of the time it is only showing you information you (technically) already have.
It's not cheating for the Gotcha Again mod to display whether the tile will reveal the other pod. There's a in-game option which allows you to preview the enemy units that can be seen from a tile, which is super helpful to see especially if a soldier and the pod are at a large distance. The mod doesn't reveal any pod that you can't see anyway.
If the mission objectives are to extract can't you call for evac and place the evac zone wherever you want without penalty?
Hi Chris loving your content keep it up
the templar focus increas damage and deffen
Dat dead civilian floating in mid-air: 25:30
Odd take out the hunters axe
I just love Hunter´s lines
Everyone around to Odds for tech support and advent burgers.
This templar sound the same as the templar in path of exile :P
me: oh nice bio for that character / *secretly didn't read any of it because it's too long for me to stay focused*
Speaking of Bladestorm best ambush I ever thought of, dropped a full level Ranger right in the middle of a drop zone, she had the Assassin's Blade, 2 died, 1 sorta survived, but with 4 health left. even the psychic zombie from the dark event wasn't gonna live another round. Oh dear, end of video...did he build the defense grid? I don't recall him doing so...
Chris what folder/files do I need to clean to get a fresh start. With WOTC XCOM 2. Having major problems with certain MODs. Just want to clean and start anew
@Christopher. I got the X-com 2 collection with all the content. I was wondering if it was worth installing the Alien Hunters DLC, as I'd heard the enemies take down squad members in a bit of a cheap way. Your opinion on if its worth installing or perhaps best avoided would be appreciated o7
Custom Character:
Name: Nick "Razor" Wolf
Class: Sniper, but I'll take any class
Nationality: USA
Extras: Left arm Wolf tattoo
Colors: Orange with any
Attitude: Twitchy
Bio: Nick was living a typical student life and was an avid watcher of online animated shows, such as RWBY, Red vs Blue, and DBZ Abridged. Once the aliens won, Advent began cracking down on free speech, effectively destroying creativity and anything not approved by Earth's new leaders, including RUclips. That day, Nick's fragile mind snapped. Denied one of his favorite pastimes, he joined Xcom so one day he might see the end of his favorite shows. His squad thinks he's a little...odd.
Once you extract the VIP, can't you call in an extract site and get the xcom operatives out there?
if u could upload twice a day, that would be AWESOME!!!
And don't forget bringing squadsighted units
If I'm going to make a level. I would hide a sectopod in a building to piss people off
Chris. If you're feelin' generous, the daughter of one of the major black market ringleaders would like to join the character pool.
Loving the playthrough:)
Name: Danica 'Blackout' Vadner - Female, Canada.
Face: E - Hair: Fauxhawk Ponytail - Hair color: Black - Eye color: Ice or White walker blue - Race: White - Skin color: lightest.
Armor color: All black - Weapon color: Black
Voice: UK English 2 - Attitude: Normal.
Props: Helmet/Hat: Long Hood - Arms: 5 - Legs: Long leathers with side stitch - Torso: 2 Face paint: Eye black - Left tattoo: Shadow wolf - Right tattoo: Shen - Tattoo color: Black.
Biography: The daughter to one of the biggest black market ringleaders in the European underbelly 'Subterranean Jack' whose specialties included drug and arms trafficking. Danica aged 15 immigrated under a false identity to Canada by the demands of her father as a concise precaution measure after discovering through a hired proxy his operations were on the cusp of complete collapse spoiled from several government agencies including the UK SIS and the French DGSE which both now have ties with Advent after wide world events of the collective council nations surrender. Six years later, a Advent resistance group labeled XCOM, upturns an unseen viral shitstorm from Advents "We Care" governance. A cloak and dagger governing persona none but a few believe is far more sinister then what the populace are lead to believe. One of these few is Danica. Knowing XCOM having connections with the 'Subterranean' or 'Black Market', Danica decides to join XCOM to kick alien ass and to finally hopefully reunite with her non-subservient father.
Do you know that you can upgrade the resistance ring to have more room to put joker order? You still have just one, you can have up to three!
The Hunter is the best part of WOTC.
Did you ever buy those turrets for the base defense? You kept hovering over it and didnt bother doing anything with it. lol
Focus on as many dark events as you can. Take them before any other mission
I still say I prefer the nail biters Chris. I like seeing you work for your wins. And yay! Hunter Avenger Assault! Hoo boy, I think I know one of the first Long War mods for this: After each one, all research, infirmary covert ops, and proving grounds are stalled until the Avenger is fully repaired. Make it happens Mods!
Also, in regards to characters, is the old Xcom 2 pool still a thing, Or should I just keep writing the bio in the comments?
A bit off topic but, chris are you looking forward to metro: exodus
Are you going to do the sparks?
That's xcom baby.
You should really get some rank for Mox. He get really strong in late game.
Spectres are just the dark type codex
See, I was thinking of a reason to call you Cliffhanger Odd because you like to do that and I just figured out the name, but I got...
You could have rend the sectopod and the templar would have parry all the attacks.
V8VegeJuice no just the first shot sectapod can fire twice if he did that the Templar would be d e a d lol
Volt needs more than one focus to bounce
how do you fill on not having the possibility of doing the other dlc's special missions? I miss them, both missions brought a short but okay storyline, that for me improved the game, it made more sense doing them to get the items or in the case of the Chen's gift the spark. I hope somebody makes a mod or even the xcom crew put them back in the game.
andre borges for me those missions are fun when you play them once or twice only. It's getting very repetitive and boring after that.
You can still fight them it just isn't really any story associated in wotc like if you get a blacksite and it says extremely powerful alien detected it's one of the alien leaders archon king etc
Hey Mr. Odd. I just got a Faction Card that says "Every mission has a chance to recruit a Skirmisher to Xcom. So Every mission, I could get a new Mox? Its seems really powerful. But hasnt hit yet, so im guessing the percentage is low. Still, if there is one for every class, that could be really powerful!
Timothy Nelson no every mission you get a chance for an Advent unit to defect to your side.Its either that one or the one where you just get an extra generic soldier that has all of your squad upgrades but no skills. At least that's what happen to me when I got the reaper version of that card I got random resistance member but they weren't reapers
Khalil Gravesande ah you are right! I got a normal advent trooper and a normal trooper. I thought it was something else.
You could have called for evac, right?
Been watching every episode and super anticipated to get the game on PS4 in the 12th (due to a shitty delayed release date)
I've wanted to ask if you have any idea if the "target review" is available on PS4 platform, this is probably the most useful thing ever ,after playing around 25-30 hours of XCOM 2
I've never watched your standard XCOM 2 stream so I'm not sure if it's a new option in the war of the chosen or not
Anyway I'll gladly get an answer from you or anyone who's have the answer
Appreciate.
I think you are heading into big problems in the future, if you got more soldiers with the fear of the chosen trait. You already have 2.
Templars don't have implacable they have momentum ;p
Jacob Malone same thing different name
I personally don't see your point about that warning being cheap. You only get it if you have eyes on the enemy pod already. It's like a warning from your scout about where you can go without being spotted. Nothing wrong with that.
*all advent forces are converted to sectopods*