This has honestly become something I look forward to just as much as the actual plays I watch. For a one-man show, that’s a real testament to your storytelling.
I honestly enjoy it more than actual plays. This cuts out the fat and presents a good story and strong cast of characters with the fights made more dynamic and legible. No hour long shopping episodes or jokes constantly interrupting the pacing. I really think this could be a new format for TTRG content!
@@MrNephthys17 I keep checking to see if anyone else has thought about doing a campaign diary like this, and so far no one has. I do hope its a trend that picks up as I know I won't possibly be able to cover all the APs like this (even though I want to!)
"Demi was pleased to know no wolves would be harmed in the execution of this adventure". Perfect. Really liked the black and white wolf additions of the bard and shaman. Reminded me a lot about Powerwolf "Incense and Iron".
I must say, now that I'm fully caught up, this series is delightful. I'm actually a little upset that I have to wait a few weeks for the next part! Amazing work, as always. I look forward to the next upload, and I hope that you'll continue to upload this style of video for future campaigns.
Merat county is a really fun portion of the War for the Crown AP overall. I think for many playgroups, these little provincial adventures are the highlight of the whole thing.
That was a pretty awesome episode. Loving the character interaction. Also saving that Nobel girl must have been pretty cool. Thanks again for sharing this.
I think your changes are good and make sense. The idea of fishing might be fun to some players, but it's a more niche motivation and a low priority. And some wolves definitely wouldn't have been a challenge. Werewolves was definitely the way to go.
As this airs here this week my players are completing the final session of Book 4 today. Its funny watching these backs and realizing how close I was to the adventure as scripted at this time, but how it felt like a substantial deviation. The deeper into the books we go, the more substantially the adventure is a departure from what's in the books. 😅
Now in retrospective, I hope you are happy that you started this series (War for the Crown), since it is great addition to channel, and very, very fun to watch. Hopefully once it is over, you will consider to continue series with another adventure path :)
Changing normal wolves for the werewolves was a great idea, it feels like a very fun battle. I myself have noticed that some adventures have a bit too easy battles for the well-built PCs, especially in case of PFS scenarios, so I too tend to increase the combat difficulty. The only question is how did your players deal with a possible lycanthropy? I’m going to run the third book in Carrion Crown and it had tons of werewolves, and it’s very likely that at least some PCs will fail their saves.
In my game of Carrion Crown one of the players did indeed fail a saving throw against lycanthropy and did turn into a werewolf. At that point you kind of have to decide whether you'll give them a chance to remove the curse before they turn, or if this will be something that sticks with the character. In my case, the character in question was a barbarian, so every time they raged they had to pass a Will save not to go feral. It created an interesting dynamic and a surprising shift for the character from there on out.
Damn, the monk killed a giant fish while underwater? The General? More like the private, amiright? At level 4 they deal with silver DR pretty well. The relics counting as Silver is pretty good at such low level. Heck, I'm surprised the monk is even hitting DR silver so early. If I were to give some advice, I think the size of the monk and brawler were very ambiguous from the animation. I was wondering if they'd been enlarged or something, which we know the party CAN do at the very least. I love this series and hope to see it keep coming. Without a series like this, I might even have passed on this AP if it was proposed, but you've really showed me how good these APs can be.
They were enlarged! Sorry if I didn't make that clear from the video. Aurelius cast enlarge person on _both_ of them so they could climb the switchback more easily (and also be more scary to the werewolves). They shrank down to normal size before they entered the cave though.
Those were good changes, and the word looked for serri is "imperiled"(?), perhaps. Huh, a rough week(at work) ahead and some relaxation was in order, this episode came as if ordered, thank you :P
Imperiled is totally the right word. As you can probably tell I'm not used to being on camera still and my brain totally blanked. Uh yeah, she was, uh, kidnapped by a fish!
Classes and races are in the video description! The level obviously changes over time. IIRC, I believe that during the Werewolf fight they were Level 4.
Very nice Episode, one thing i'm not clear on, why is the count the adversary and not a potential ally, can they never persuade him to ally with their cause?
Great question. As a GM I totally would have made it possible to recruit Count Lotheed rather than oust him from his position as Count, but it would have been difficult. The problem is one of politics. Lotheed is a traditionalist and he believes in traditional Taldan values, something which he believes (kind of rightly) that Eutropia doesn't always. In practice, although she is the daughter of the former king, she is a reformer by nature. To win over Lotheed they'd have to convince him there was good cause to switch his politics, and if you've ever tried to convince someone to change their politics in real life - well - you know exactly how that goes! All that said, I definitely would have made it possible, just difficult.
This has honestly become something I look forward to just as much as the actual plays I watch. For a one-man show, that’s a real testament to your storytelling.
Thank you so much!
I honestly enjoy it more than actual plays. This cuts out the fat and presents a good story and strong cast of characters with the fights made more dynamic and legible. No hour long shopping episodes or jokes constantly interrupting the pacing. I really think this could be a new format for TTRG content!
@@MrNephthys17 I keep checking to see if anyone else has thought about doing a campaign diary like this, and so far no one has. I do hope its a trend that picks up as I know I won't possibly be able to cover all the APs like this (even though I want to!)
"Demi was pleased to know no wolves would be harmed in the execution of this adventure". Perfect. Really liked the black and white wolf additions of the bard and shaman. Reminded me a lot about Powerwolf "Incense and Iron".
It was very important to Demi that no wolves would be hurt 😂
I definitely had werewolves here, but With a very specialized curse. This ended up being a permanent Feature for 1 of the characters.
That's amazing that we both saw wargs and were like "nah, werewolves!"
@@TheMythkeeper Kavian Sliniuns, Grand Duke. High Stratigoes. Werewolf.
I must say, now that I'm fully caught up, this series is delightful. I'm actually a little upset that I have to wait a few weeks for the next part!
Amazing work, as always. I look forward to the next upload, and I hope that you'll continue to upload this style of video for future campaigns.
Thank you so much! This comment warms my heart. 😁
Another great episode...kinda slice of life adventures...
Merat county is a really fun portion of the War for the Crown AP overall. I think for many playgroups, these little provincial adventures are the highlight of the whole thing.
Another fun video on the adventures of the Mythkeepers friends. The most entertaining story on RUclips. Can't wait to see the next episode.
Thanks so much for this
@@TheMythkeeperYou are welcome.
I concur.
That was a pretty awesome episode. Loving the character interaction. Also saving that Nobel girl must have been pretty cool. Thanks again for sharing this.
And thank you for watching and commenting!
I am really loving this series.
♥
I think your changes are good and make sense. The idea of fishing might be fun to some players, but it's a more niche motivation and a low priority. And some wolves definitely wouldn't have been a challenge. Werewolves was definitely the way to go.
As this airs here this week my players are completing the final session of Book 4 today. Its funny watching these backs and realizing how close I was to the adventure as scripted at this time, but how it felt like a substantial deviation. The deeper into the books we go, the more substantially the adventure is a departure from what's in the books. 😅
Now in retrospective, I hope you are happy that you started this series (War for the Crown), since it is great addition to channel, and very, very fun to watch. Hopefully once it is over, you will consider to continue series with another adventure path :)
That is fully my plan. In fact as we get closer to the end of this series I will probably request a vote on the channel to see what AP I do next.
I enjoyed this episode tremendously. Your players seem to be having a blast, too.
This was a super fun one. I can't wait for people to stick with this through season 3 as well, because it just gets wilder as we go.
What a fantastic way to start my Sunday! Thank you :-)
Haha! No drop like an early drop!
@@TheMythkeeper Agreed :)
I'm calling it now, Selly(sp?) is the BBEG. And thanks again for the GM notes at the end. I always like those.
Hahaha! She gets really evil in the later part of this AP! 😆
Amazing video, excite for more.
Yay! Thank you!
Love this. Just what I was looking for.
Thank you kindly!
Another good episode!
Changing normal wolves for the werewolves was a great idea, it feels like a very fun battle. I myself have noticed that some adventures have a bit too easy battles for the well-built PCs, especially in case of PFS scenarios, so I too tend to increase the combat difficulty.
The only question is how did your players deal with a possible lycanthropy? I’m going to run the third book in Carrion Crown and it had tons of werewolves, and it’s very likely that at least some PCs will fail their saves.
In my game of Carrion Crown one of the players did indeed fail a saving throw against lycanthropy and did turn into a werewolf. At that point you kind of have to decide whether you'll give them a chance to remove the curse before they turn, or if this will be something that sticks with the character. In my case, the character in question was a barbarian, so every time they raged they had to pass a Will save not to go feral. It created an interesting dynamic and a surprising shift for the character from there on out.
Damn, the monk killed a giant fish while underwater? The General? More like the private, amiright?
At level 4 they deal with silver DR pretty well. The relics counting as Silver is pretty good at such low level. Heck, I'm surprised the monk is even hitting DR silver so early.
If I were to give some advice, I think the size of the monk and brawler were very ambiguous from the animation. I was wondering if they'd been enlarged or something, which we know the party CAN do at the very least.
I love this series and hope to see it keep coming. Without a series like this, I might even have passed on this AP if it was proposed, but you've really showed me how good these APs can be.
They were enlarged! Sorry if I didn't make that clear from the video. Aurelius cast enlarge person on _both_ of them so they could climb the switchback more easily (and also be more scary to the werewolves). They shrank down to normal size before they entered the cave though.
Those were good changes, and the word looked for serri is "imperiled"(?), perhaps.
Huh, a rough week(at work) ahead and some relaxation was in order, this episode came as if ordered, thank you :P
Imperiled is totally the right word. As you can probably tell I'm not used to being on camera still and my brain totally blanked. Uh yeah, she was, uh, kidnapped by a fish!
Alright, Diyanna doing his thing! Just jumping into the water beating up gaint catfish!
Why fish with a rod when you can use your fists?
Thanks for the vid. Just wondering what their Levels are? I think I figured out their classes & most of the races
Classes and races are in the video description! The level obviously changes over time. IIRC, I believe that during the Werewolf fight they were Level 4.
Very nice Episode, one thing i'm not clear on, why is the count the adversary and not a potential ally, can they never persuade him to ally with their cause?
Great question. As a GM I totally would have made it possible to recruit Count Lotheed rather than oust him from his position as Count, but it would have been difficult. The problem is one of politics. Lotheed is a traditionalist and he believes in traditional Taldan values, something which he believes (kind of rightly) that Eutropia doesn't always. In practice, although she is the daughter of the former king, she is a reformer by nature. To win over Lotheed they'd have to convince him there was good cause to switch his politics, and if you've ever tried to convince someone to change their politics in real life - well - you know exactly how that goes! All that said, I definitely would have made it possible, just difficult.
@TheMythkeeper haha, yeah that politics part is very true. Just seemed to me, given the familial connection that it would be something worth trying.
just appeared today and a sunday?
I was feeling whimsical!