Geometry Dash is NOT a Rhythm Game

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  • Опубликовано: 23 сен 2024
  • WARNING: FLASHING LIGHTS THROUGHOUT THE VIDEO. Hopefully, GD Reddit takes this okay LMAO
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    Music used: Matt Quentin - Sky Blue
    Wikipedia page: en.wikipedia.o...

Комментарии • 3,7 тыс.

  • @teslanda
    @teslanda 4 года назад +2456

    I am part of the GD community and I totally agree with this. Rhythm is a huge part of some levels, but is not necessarily a huge aspect of the game.

    • @gravitykat1100
      @gravitykat1100 4 года назад +2

      King Tesla yo it’s not too late dude. Start playing a real rhythm game!

    • @teslanda
      @teslanda 4 года назад +33

      Gravity Kat I more watch the game than play it.

    • @terroristabalear
      @terroristabalear 4 года назад +2

      @@teslanda yeah you are not late to start

    • @danielfoz6535
      @danielfoz6535 4 года назад +1

      Me too

    • @silentkaisei
      @silentkaisei 4 года назад

      I agree

  • @Hintical
    @Hintical 4 года назад +8600

    Closing this up: Geometry Dash is a MUSIC game, not a rhythm game.

    • @turtlesyay8381
      @turtlesyay8381 4 года назад +127

      Perfect definition

    • @catpower8822
      @catpower8822 4 года назад +222

      A music PLATFORMER game

    • @mr.favv2353
      @mr.favv2353 4 года назад +116

      "ITS A RAGE GAME"

    • @arthas_pidor654
      @arthas_pidor654 4 года назад +43

      this is a game of reaction and the music is there just so that it is not boring

    • @Hintical
      @Hintical 4 года назад +53

      @[GD] Annoe did you watch the video

  • @OPRF
    @OPRF 3 года назад +668

    i think music based platformer is the best way to describe gd. music can sometimes sync up with your inputs, but it isn’t the same as actual rhythm games

    • @ayoitsromi
      @ayoitsromi 3 года назад +7

      advevo kinda goin off doe

    • @shlawg2
      @shlawg2 3 года назад +3

      Well some rhythm game songs can not sync with the things u need to hit like fnf. It sometimes bugs

    • @erika-yi3gx
      @erika-yi3gx 3 года назад +22

      @@shlawg2 bugs and intentional design are obviously different lol

    • @skvy531
      @skvy531 3 года назад +1

      @@shlawg2 fnf doesnt sync anyway

    • @akanta5746
      @akanta5746 2 года назад +1

      @@maud2692 adofai has no accuracy system either, whats your point lol...for the record i agree gd isn't a rhythm game but it also DEFINITELY isnt a platformer

  • @TechnicalJL
    @TechnicalJL 4 года назад +2174

    Really good video. Being a part of the community for over 4 years, I've never understood why people consider GD a "rhythm game". It isn't solely based on rhythm. It's closer to a side-scrolling platformer than a rhythm game. There is so much more to the game, like timings, and those "timings" don't always rely on rhythm.

  • @KrmaL
    @KrmaL 4 года назад +4246

    Been saying this for years. Great video!

  • @CrimsonClaws
    @CrimsonClaws 3 года назад +926

    The video: "The majority of levels would need to follow the music for it to be a rhythm game"
    The comments: "But this one level out of the hundreds I know follows the music"

    • @katraena5225
      @katraena5225 3 года назад +22

      Ngl most levels i know of follow the music pretty closely

    • @judehaylesa
      @judehaylesa 3 года назад +29

      @@katraena5225 very few actualy do compared to the thousands that don't

    • @fgvcosmic6752
      @fgvcosmic6752 3 года назад +8

      Tbf I dont think GD is a rhythm game, but every rhythm game that has user-created levels has thousands of non-rhythmic levels

    • @superstupendo1018
      @superstupendo1018 3 года назад +3

      @@judehaylesa
      the base game levels all follow the rhythm of the songs
      Only the majority of community levels don’t do this, with some exceptions.
      I think the game was made to be a rhythm game, but turned into more of a platformer when the community got access to level editor

    • @superstupendo1018
      @superstupendo1018 3 года назад +1

      @@EllaKarhu i follow the music to play the game. Because it is synced and it makes the levels easier

  • @arthur9491
    @arthur9491 4 года назад +3017

    "Music-based platformer" sounds way better than "rhythm game"

    • @duccline
      @duccline 3 года назад +83

      or just music platformer sounds nicer

    • @Artiejet
      @Artiejet 3 года назад +51

      That's suits gd way more better

    • @MrQuinnzard
      @MrQuinnzard 3 года назад +12

      I don't care what you call the genre, Dedede's Drum Dash and BIT.TRIP RUNNER are always better

    • @faizatihaliza4576
      @faizatihaliza4576 3 года назад +7

      MBP for short?

    • @tw12ve56
      @tw12ve56 3 года назад

      It doesn’t clock

  • @bakuretsue
    @bakuretsue 4 года назад +1210

    We have two genres
    rhythm game
    and cube click game

    • @ayyOrca
      @ayyOrca 4 года назад +36

      arrow game and cube click game

    • @SplactenXlanse
      @SplactenXlanse 4 года назад +56

      haha cube go brrrrrrrrrrrrrr

    • @elevatorz89
      @elevatorz89 4 года назад +26

      haha keyboard go brrrrrrrrrrrrrrrrrrrr

    • @electriczap9615
      @electriczap9615 4 года назад +62

      And fucking weeb circle pp game

    • @teslanda
      @teslanda 4 года назад +21

      And virtual reality fruit ninja game

  • @theotherjared9824
    @theotherjared9824 3 года назад +1142

    The ultimate answer: geometry dash is capable of being a rhythm game, but it was not specifically designed to be one.

    • @cupid3890
      @cupid3890 3 года назад +10

      Agreed

    • @judehaylesa
      @judehaylesa 3 года назад +94

      @Communist Naruto Uzumaki Almost all demons are horribly synced. Just because the occasional level has a section that can be somewhat considered synced doenst make it a rhythm level

    • @Vollerae
      @Vollerae 3 года назад +13

      @@judehaylesa most creators only aimed for creator points and disregards the sync with low effort in doing so/fame is just their priorities - what I just believe in. Also agreed to your statement right there, I don't find the game as a rhythm game especially for a lot of specific levels due to the same reason.

    • @Dolphe
      @Dolphe 3 года назад +4

      There’s even other rhythm games made inside gd lmao

    • @mightyxt
      @mightyxt 3 года назад

      Yes

  • @npesta
    @npesta 4 года назад +2018

    Perfectly put! :)

    • @Qwaibm7
      @Qwaibm7 4 года назад +87

      @@SomeSleepingBud I dont know, since this video has nothing to do with geometry dash which is npesta's main game, he's probably just surfing!

    • @gluttonium
      @gluttonium 4 года назад +1

      hi

    • @SomeSleepingBud
      @SomeSleepingBud 4 года назад +3

      @@Qwaibm7 yeah i know, my comment is stupid...

    • @aisuiro.cellist
      @aisuiro.cellist 4 года назад +4

      @@Qwaibm7 unnecessary

    • @adecs1422
      @adecs1422 4 года назад +1

      hey npasta

  • @mercamia
    @mercamia 4 года назад +1552

    Geometry Dash is the first game that I got introduced to on "rhythm" genre. But after playing bunch of other rhythm games, I would say Geometry Dash is definitely *NOT* a rhythm game. A level can be off-sync no matter what, but the level can get a rate since it has good decoration, bearable gameplay, etc. Sometimes turning off music makes it a lot easier when beating extremely hard levels because sometimes the music can increase the nerve while playing a level.

    • @lookingforgg
      @lookingforgg 4 года назад +21

      IMAGINE THE N-
      ok im sorry

    • @butterchipstm
      @butterchipstm 4 года назад +7

      Actually most extreme Levels needs you to tap to the music's beats

    • @mercamia
      @mercamia 4 года назад +27

      @@butterchipstm No, not really. If you talking about Belloq I understand what you mean.

    • @butterchipstm
      @butterchipstm 4 года назад +4

      @@mercamia ah yes pennutoh Levels. The peak of sync

    • @Hanzel06
      @Hanzel06 4 года назад +2

      Eyyy i recognize you

  • @StiggyAzalea
    @StiggyAzalea 3 года назад +107

    The levels are almost like a piece of sheet music and you’re just jumping through it. The music follows the level, not you following the music

    • @jimjones5343
      @jimjones5343 3 года назад +21

      "The music follows the level, not you following the music"
      Literally describes it perfectly

    • @antrix2107
      @antrix2107 Год назад

      I couldn't agree more

  • @itisgreatandfun5
    @itisgreatandfun5 4 года назад +869

    "Geometry Dash is NOT a Rhythm Game"
    *Shows most rhythm based level right at the end*
    nah seriously good video

    • @prescensitialist
      @prescensitialist 4 года назад +28

      Great mosqau mosqau

    • @D4rkSpaze
      @D4rkSpaze 4 года назад +3

      Great mosqua mosqua

    • @thatoneguy9582
      @thatoneguy9582 4 года назад +6

      moskau moskau wochamkcwbdaiubwq

    • @aeryxis956
      @aeryxis956 4 года назад +2

      @@thatoneguy9582 wirf die Glaeser an die Wand

    • @Agat3
      @Agat3 4 года назад

      how about you put the highscore layout?

  • @bug.
    @bug. 4 года назад +247

    Ive been in this community/following it for 4.5 years and this is one of the best videos ive seen on the game from an outsiders perspective.

  • @jiraties_1604
    @jiraties_1604 4 года назад +193

    “I cant help but notice how offsync the clicks are”
    *Starts laughing in Wasureta*

    • @bitcrusher011
      @bitcrusher011 4 года назад +23

      laughs in highscore w/ clicks

    • @mercamia
      @mercamia 4 года назад +1

      Uganda?

    • @ilEagle3696
      @ilEagle3696 3 года назад +4

      Starts laughing in acu

    • @allorus727
      @allorus727 3 года назад +3

      Starts laughing in atmarbl and it's sequel

    • @ajinurfajri1952
      @ajinurfajri1952 3 года назад +3

      Starts laughing in Untitled and Retitled

  • @Walroose64
    @Walroose64 4 года назад +1128

    I never thought of Geometry Dash as a rhythm game, since it pretty much solely depends on the level itself. Levels like Belloq are very clearly rhythm based since they go along perfectly to the music, whereas levels like Kenos have very little sync at all. It’s obviously a much different game from traditional rhythm games

    • @ShcrTM
      @ShcrTM 4 года назад +14

      Totally agreed with what you said

    • @Marnige
      @Marnige 4 года назад +33

      Yes, id call them rhythm based maps. That doesn't mean that the game is a rhythm game. Super mario maker can have rhythm based maps, but no one says super mario maker is a rhythm game.

    • @MDHorrors
      @MDHorrors 3 года назад +1

      Wait thats walroose

    • @albert-wx2zp
      @albert-wx2zp 3 года назад

      The only thing that makes kenos kind of synced is the speed changes

    • @blockytheneko
      @blockytheneko 3 года назад

      You’re confusing them by saying shit like Belloq and Kenos

  • @hungie36
    @hungie36 4 года назад +571

    To support your argument, I'm sure everyone is familiar with the speedrun man, Npesta. He is considered one of the best players in the community, but he usually puts on game OSTs during his level completions. You can prove this by going to one of his streams, he says constantly that he doesn't want to hear the same music every attempt.

    • @jamscone_
      @jamscone_ 4 года назад +1

      he's like the only one though really

    • @ollie3427
      @ollie3427 4 года назад +4

      He’s not a speed runner, lol

    • @kkg288
      @kkg288 4 года назад +42

      @@ollie3427 he's known as "speedrunner" because of speedrun memes like cock Island or black emoji speedruns

    • @Mist
      @Mist 4 года назад +3

      You're definitely from Pewdiepie...

    • @hungie36
      @hungie36 4 года назад +17

      ok so I'm seeing the replies on this, I used the term "speedrun man" because he blew up from these memes and to make sure that everyone is familiar with him, I didn't come from Pewdipie nor am I unfamiliar with npesta himself

  • @AIDSinfection
    @AIDSinfection 3 года назад +41

    how tf people in the comments are offended by 'their favorite game is not a rhythm game' LMAO???

    • @Somewhere_Bagel
      @Somewhere_Bagel 3 года назад +13

      Fr LOL. I feel like its cause they are probably like 6 and think "not a rhythm game" = "bad game"

    • @DecidiousGreens
      @DecidiousGreens 6 месяцев назад

      random but how is jsab a rhythm game

  • @gdatomic
    @gdatomic 4 года назад +313

    people gotta realize that the description of the game itself on steam and such literally says "rhythm based *2d-action platformer* ", not sure why people ever call it a rhythm game lmao

    • @prettypear0215
      @prettypear0215 4 года назад +20

      kanostan97 bro what's your problem do you even know who that is

    • @peep3879
      @peep3879 4 года назад +24

      @@azael2078 Calm down weeb edgelord nobody was talking to you in the first place

    • @ppoetry9128
      @ppoetry9128 4 года назад +30

      @@azael2078 = the kinda guy to say the community is trash
      But is hella toxic for no reason in the next message

    • @azael2078
      @azael2078 4 года назад +1

      @@ppoetry9128 im not any type of guy :)

    • @raf_3727
      @raf_3727 4 года назад

      @Atomic but doesn't it make you wonder about the "rhythm based" part?

  • @borealis227
    @borealis227 4 года назад +328

    As someone who has 5k hours in gd and a top player in clone hero, I can confidently say that gd is not a rhythm game. the only levels I could see falling under the genre are the likes of Game Over, or maybe Freedom08 and similar levels, but those level's structure are not the main focus of most levels in the game. That means that what you said is absolutely correct. It is a music based platformer that could have rhythmic elements added if so desired by the creator.

    • @Nosavo
      @Nosavo 4 года назад +4

      Hello guitar hero god, I did not know you played gd?

    • @quoteclone
      @quoteclone 4 года назад +16

      @[GD] Annoe why is everyone in the gd community so outdated? Lenny face, really?

    • @idlesquadron7283
      @idlesquadron7283 4 года назад +2

      @@quoteclone Well it's still better than the memes we see today -.- Also I don't do it so don't worry :)

    • @Niiue
      @Niiue 4 года назад

      game over *looks* fun when seeing someone play it, you playing it though...

    • @idlesquadron7283
      @idlesquadron7283 4 года назад

      @@Niiue ?

  • @Marnige
    @Marnige 3 года назад +43

    What defines a rhythm game imo is what the game's motives are.
    Games like osu! is pretty clear, with a theme song literally saying to click circles to the beat.
    GD however, the main goal is to not die and reach the end goal. Its very similar to a endless platformer. You can make jumps that are timed correctly, but it feels more like an extra thing than a requirement.
    Even the geometry dash trailer never said anything about rhythm, it actually said to build your own levels. Its basically mario maker, where you can build levels. Its just that because gd has auto scroll, making it very convenient to design levels around the soundtrack.

    • @antrix2107
      @antrix2107 Год назад

      I agree, GD goal is to get to the end of the level and not die
      While most other rhythm game focuses more on the rhythm than passing the song, because you can make mistakes (miss) and it won't make you fail instantly, even tho there's rhythm game modes exist doing that

  • @SirHadoken
    @SirHadoken 4 года назад +330

    To support your argument, I am among the 70 to 80 or so people in charge of sending the developer levels to rate, and while I usually always comment on the sync of the levels I critique, poor sync alone doesn’t completely incapacitate a level from meeting the criteria and it can usually still be sent through that approval process. I’d say rhythm games treat rhythm as the main ingredient, whereas GD treats rhythm more as the secret ingredient, in the sense that excluding a secret ingredient merely sacrifices flavor while forgetting a main ingredient sacrifices edibility altogether.
    Great video, I admire how much of the game you researched in making this point.

  • @SrGuillester
    @SrGuillester 4 года назад +24

    Thank you

    • @ShcrTM
      @ShcrTM 4 года назад

      Nice to see you there wow

  • @Exshem
    @Exshem Год назад +9

    As a GD player, I'm having brain rot with these comments claiming that GD is a rhythm game.

    • @antrix2107
      @antrix2107 10 месяцев назад +1

      Same, they can't just accept the fact that it's not a rhythm game. Why do they get mad? Do they think if GD is not a rhythm game makes it a bad game?

    • @stanisdeadprobably
      @stanisdeadprobably 2 месяца назад

      @@antrix2107retardation

  • @frankIincooI
    @frankIincooI 4 года назад +475

    More points to back this up:
    -Rhythm games focus on songs for levels, there's no custom title since the level is always supposed to be based completely off of the song and its rhythm (exceptions to the custom title are Rhythm Doctor and Rhythm Heaven but the levels being based completely off of the song and its rhythm is universal)
    -Rhythm games' levels are the same exact visual cues with no "decoration", the customization is in the placement and arrangement of the visuals instead of the decoration of the visuals (there are some exceptions to this such as NotITG, ADOFAI, Rhythm Doctor, etc.)
    -Accuracy is recorded in the player's ability to follow the rhythm, usually in the form of a percentage and/or score (exceptions to this are Rhythm Doctor and 5-fret games)
    -A "good play" is measured in the performance of the song instead of the completion (exceptions to this are ADOFAI and Rhythm Doctor)
    Nice vid btw

    • @wibs0n68
      @wibs0n68 4 года назад +12

      >Rhythm games' levels are the same exact visual cues with no "decoration", the customization is in the placement and arrangement of the visuals instead of the decoration of the visuals
      you forgot nITG

    • @KPoWasTaken
      @KPoWasTaken 4 года назад +7

      NotITG is a rhythm game but has a lot of visuals

    • @KPoWasTaken
      @KPoWasTaken 4 года назад +17

      Not only do rhythm games have accuracy they usually have health so you can't miss too often in a row but GD is just 1 mistake death

    • @frankIincooI
      @frankIincooI 4 года назад +19

      @@KPoWasTaken yea in rhythm games a miss lowers the accuracy/health but in GD there is no accuracy/health so instead of talking about health I just referred to accuracy if that makes sense lol
      also (to the other guy) I just looked up NotITG and it's comparable to insane storyboarding in osu/modcharts in Clone Hero

    • @known_questionmark
      @known_questionmark 4 года назад +11

      There are rhythm games like Rhythm Doctor, Notitg, A dance of fire and ice that do have a main component for making wacky visuals, while the level of flashiness can be compared to gds, the rhythm game aspect is still there.

  • @HJfod
    @HJfod 4 года назад +552

    First of all, it's amazing to see people outside of the GD community create content on the game, especially this high quality.
    Secondly, that's a great point. While I do consider sync to be important, to me, music is more about theming and concepts instead of rhythm. Music sets the tone of a level, it emphasizes big moments and it enhances the experience. But it's not about rhythm.
    For the longest time, I've been looking at the comparisons between osu! and GD and been wondering how these two games that are so similar can be called alike. I still myself lumped them under the "rhythm game" category without giving it much thought, but after seeing this, I get why it confused me so much, because these are not similar games. osu! focuses entirely on rhythm. It's about clicking circles to the beat, while GD is more comparable to an interactive movie. Hell, people can and have made interactive movies in GD, which just as a concept is absurd to think for other rhythm games like osu! or Guitar Hero.
    GD challenges the player to memorize insanely difficult click patterns, while rhythm games challenge the player to memorize multiple inputs at once, which make it exponentally more difficult. If I had to draw an allegory to real life here, rhythm games are closer to playing real instruments, while GD, like you said, is just a traditional platformer.
    Overall, fantastic video! :)

    • @twizzedswizzmusic
      @twizzedswizzmusic 4 года назад +5

      but which is harder 😎

    • @marcoleon3309
      @marcoleon3309 4 года назад +23

      Zhephypie both are hard in its own way

    • @nicp1157
      @nicp1157 4 года назад +1

      Mucho texto

    • @damplamp
      @damplamp 4 года назад

      @@twizzedswizzmusic idk

    • @renaiky2652
      @renaiky2652 4 года назад +1

      take my like i dont have time to read all this

  • @braxtonbarfriquaorme8703
    @braxtonbarfriquaorme8703 3 года назад +135

    Bringing out custom levels as support of it being a rhythm game is like claiming Tetris is a rhythm game because someone played it to the music.

    • @alextheconfuddled8983
      @alextheconfuddled8983 3 года назад +9

      Exactly. Its only a rhythm game when the developer(s) intend it to be played like a rhythm game

    • @reallyonfire
      @reallyonfire 3 года назад +2

      Thank you Joseph Stalin

    • @swann7715
      @swann7715 3 года назад

      osu?

    • @sterlingkovash2125
      @sterlingkovash2125 3 года назад

      That can be said for any rhythm game

    • @antrix2107
      @antrix2107 Год назад

      Finally, the best explanation of custom synced level in GD.
      There's always people thinking GD is a rhythm game just because some level syncs

  • @Xempir
    @Xempir 4 года назад +96

    Coming from a GD subreddit mod, the GD subreddit is the tiniest portion of the community you will ever encounter. Most of the community is based on Discord, as expected. And yes, we will most likely take this okay as the environment on the subreddit is extremely wholesome and nice, but the with the general community, not so much.

    • @jamscone_
      @jamscone_ 4 года назад

      lol the fact i didn't know that proves it

    • @waselu7578
      @waselu7578 4 года назад +2

      Keep in mind the few people showing toxicity aren't representative and the most part stay silent (like absolutely any community)

    • @alyncat
      @alyncat 4 года назад

      idk im in a lot of gd discord servers and they all are super nice

    • @CappytR
      @CappytR 4 года назад

      @Alyn Could you send me invite links to some of them? I’m tired of the general toxicity I see

    • @white_man1352
      @white_man1352 4 года назад +1

      sorry, but the gd subreddit is the shittiest subreddit i've ever seen lol

  • @PrankOrigami
    @PrankOrigami 4 года назад +21

    I've always considered GD a rhythm game because its a game based around the music, but I never realized how GD really doesn't fit the definition of a Rhythm Game. This video was really well made, and opened my eyes to something I didn't really know about.

  • @spork217
    @spork217 4 года назад +25

    I never really thought of geodash as a rhythm game just more of a game of how much hand-eye coordination and skill you have

    • @JoshTRC
      @JoshTRC 3 года назад

      yeah its just RAW EPIC SKILL

  • @JamAttack
    @JamAttack 4 года назад +161

    Dude this video is so well made. You nailed the points you made. Now, I do have to say, there should be a standard of syncing levels to the music. Too many people don't do this very well, and it makes levels so much better when they are well synced, but there are a lot of creative ways you can go about syncing levels and it's not as quantized as a normal rhythm game. In the end though, the freedom of GD I think makes it worth playing for a lot longer, since there are so many creative things you can do with the editor. Sure rhythm games are fun, but GD just stays interesting for a lot longer for this reason imo.

  • @deadlocked6210
    @deadlocked6210 4 года назад +49

    Pennutoh: i have several questions...

    • @mevss8372
      @mevss8372 4 года назад +25

      shut the fuck up

    • @ultimateampharos292
      @ultimateampharos292 4 года назад +7

      bruh pennutoh's levels have good sync, but it doesn't negate the points

    • @ForevrrFury
      @ForevrrFury 4 года назад

      Pennutoh has ALL of the questions

    • @deadlocked6210
      @deadlocked6210 4 года назад +11

      it was a joke comment. i fully agree with his points on it not being a rhythm game

    • @Rickol
      @Rickol 4 года назад +1

      Mevss you good?

  • @Designed1
    @Designed1 3 года назад +24

    Etienne: GD is NOT a rhythm game
    Pennutoh: You were saying?

    • @perhapsYoYo
      @perhapsYoYo 3 года назад +6

      fair, but at its' core, GD will always be music based platformer

    • @bmrabbit
      @bmrabbit 2 года назад

      ok but pennutoh is just a one person

  • @GDSynn
    @GDSynn 4 года назад +108

    Lol im a rather dedicated gd player and it definitely isnt a rhythm game

    • @Kage57
      @Kage57 4 года назад +1

      Same. Barely any levels make you click on beat

    • @ashs603
      @ashs603 4 года назад

      cosmorush 21 best

    • @KPoWasTaken
      @KPoWasTaken 4 года назад

      @@ashs603 the only person who makes levels to be like a rhythm game in every level they made is punetoh

  • @gaddeath
    @gaddeath 3 года назад +85

    Geometry Dash is as much of a rhythm game as Shapes and Beats is.
    Edit: meaning that neither are rhythm games.

    • @toymangamer121
      @toymangamer121 3 года назад +14

      At least Geometry Dash can have some rhythm elements to it if you try hard enough
      Just shapes and Beats is literally just move and dash while the level shoots at you to the beat of a song.

    • @niconasu2275
      @niconasu2275 3 года назад +11

      Yeah. JSAB is more of a bullet hell than a rythem game

    • @pepegtz-tb2qq
      @pepegtz-tb2qq 3 года назад

      @@niconasu2275 well jsab has the tag of bullet hell

    • @eges72
      @eges72 Год назад +3

      Finally someone mentioning this. JS&B, Geometry Dash, and soundodger+ alike are far from being a rhythm game and more like completely different games that are rhythm-based. If Geometry dash is not a rhythm game, then JS&B isnt too.

  • @Acidthoth
    @Acidthoth 3 года назад +5

    Also I love reading all the comments from people defending gd and calling it a rhythm game

    • @TaxEvasion1452
      @TaxEvasion1452 2 года назад

      Doing that right now, I can say its very enjoyable

  • @thinkingwithrice749
    @thinkingwithrice749 4 года назад +51

    i beat demons with music turned almost off and while listening to vsauce, i can confirm it's not rhythm game

    • @gdottothegamer1001
      @gdottothegamer1001 3 года назад +5

      Listening to vsauce make you better at the game? If so, i might do this in the future

    • @Weathercold
      @Weathercold 3 года назад +5

      Hey Vsauce, Michael here. For a long time GD is generally considered a rhythm game by its players. Or is it?

    • @knox1392
      @knox1392 3 года назад +1

      @@gdottothegamer1001 I always cringe so hard when I see that [gd] in your names

    • @JoshTRC
      @JoshTRC 3 года назад +4

      @@knox1392 its a way for people to say instantly "hey, i'm from the gd comunity, what is up". i don't see why that should be in any way cringe. i see it as helpful. But hey, we're on the internet, why would both of our opinions matter?

    • @miwiki6
      @miwiki6 Год назад

      ​@@knox1392 there is nothing wrong with that

  • @coin2085
    @coin2085 4 года назад +167

    community is full of kids who laugh hysterically at number 69 and who like spamming lenny faces

    • @konkitten1644
      @konkitten1644 4 года назад +9

      as far as i know, its not 2010 anymore

    • @coin2085
      @coin2085 4 года назад +11

      @@konkitten1644 afaik, community we're talkin about is fucking immature

    • @lauridsen1381
      @lauridsen1381 4 года назад +37

      Some of us are normal people too, right? We're not all kids, we don't use memes from before 2019 and we can handle critique without becoming toxic. But I'll admit that a lot of the people who play are like that

    • @Qwaibm7
      @Qwaibm7 4 года назад +27

      @@lauridsen1381 is right, you all describe us by our loudest portion, while the warming and supportive part are just overshadowed.

    • @coin2085
      @coin2085 4 года назад +14

      @@lauridsen1381 Don't worry, I would never say something about the community without any experience, I'm still playing but I ignore the community almost completely

  • @gdottothegamer1001
    @gdottothegamer1001 3 года назад +45

    When your Geometry is Dashing 😳😳😳

    • @JoshTRC
      @JoshTRC 3 года назад +5

      this comment is kinda sussy!!!111!!!1!1!

    • @RandomTeen07
      @RandomTeen07 3 года назад

      what?

    • @boogiehasfun
      @boogiehasfun 3 года назад

      this comment and Josh TRC suck.

    • @gdottothegamer1001
      @gdottothegamer1001 3 года назад +2

      @@boogiehasfun yoo bro, that's kinda sus, ngl ngl. You look like a sussy baka

    • @JoshTRC
      @JoshTRC 3 года назад

      @@boogiehasfun ok scp 999 pfp

  • @kirohai
    @kirohai 4 года назад +46

    "it's not really following the music throughout the whole song"
    Temp: *laughs in highscore*

    • @kronosogreedy532
      @kronosogreedy532 4 года назад +1

      True XDDDDD

    • @leonglza
      @leonglza 4 года назад +5

      pennutoh: *laughs in literally every layout he's done*

    • @pallah0077
      @pallah0077 4 года назад

      Uhh,Highscore is very easy to sync

    • @kronosogreedy532
      @kronosogreedy532 4 года назад +4

      @[GD] Annoe not really tho

    • @CappytR
      @CappytR 4 года назад +7

      If it is a rhythm game, it should follow the song perfectly, not just be roughly based around like gd

  • @Binginator
    @Binginator 4 года назад +446

    Him: The clicks dont sync with the level
    Pennutoh: Excuse me...
    Edit: not to be one of those people but... 278 likes wtf?

    • @Flareles
      @Flareles 4 года назад +2

      Yeah he is underrated

    • @cocoqtpi
      @cocoqtpi 4 года назад +21

      I agree with this video, but I just thought it was so funny that he put Belloq in the background when talking about how it isn’t a rhythm game. Pennutoh is the exception.

    • @geo3317
      @geo3317 4 года назад +1

      Carnage Mode What about Metalface221?

    • @cocoqtpi
      @cocoqtpi 4 года назад +1

      Dark Blæx Ohh yeah he has some synced stuff like The Secret Box

    • @goos2024
      @goos2024 4 года назад

      FearlessGamingFG overrated

  • @user-vo9he5ml6u
    @user-vo9he5ml6u 3 года назад +7

    of course it isn't who the hell thinks that

    • @user-vo9he5ml6u
      @user-vo9he5ml6u 3 года назад

      @punXD theres 3,500 comments

    • @user-vo9he5ml6u
      @user-vo9he5ml6u 3 года назад +1

      @punXD i said of course it isnt who thinks that

    • @K5E4VX7YY2I9N
      @K5E4VX7YY2I9N 3 года назад +1

      you will have a fun time sorting by "newest first"

  • @Serenell
    @Serenell 4 года назад +133

    did this video just get recommended to all gd players? RUclips algorithm really is a mystery lmao

    • @sureyoucan1613
      @sureyoucan1613 4 года назад +8

      I wonder why?

    • @lappwv
      @lappwv 4 года назад +9

      gd is in the title what would you expecr lol

    • @mar234
      @mar234 4 года назад

      Yep that's true

    • @soulslimm
      @soulslimm 4 года назад

      It also got reccomended to osu! Players because it looks like osu!mania. I play both

    • @LiterallyNeen
      @LiterallyNeen 4 года назад +11

      no way you watch geometry dash and you got geometry dash content? MAN WHAT A MYSTERY

  • @elliegoo2946
    @elliegoo2946 4 года назад +85

    just shapes and beats* :>
    I hate it when people refer games like GD and JSaB as one :>>>

    • @opposite342
      @opposite342 4 года назад +42

      jsab is a bullet hell game, while gd is a platformer... so yeah, it's kinda incorrect when ppl do that

    • @BenziLZK
      @BenziLZK 4 года назад +26

      @@opposite342 however, both games are music-based games, but not rhythm games

    • @milxwy
      @milxwy 4 года назад +12

      People think Jsab is a rhythm game?

    • @Taikeb0
      @Taikeb0 4 года назад +13

      @@milxwy yes, some people does think jsab is a rhythm game

    • @solarflames7721
      @solarflames7721 4 года назад +1

      A month ago my brother was trying to annoy me by telling me all bullethells Are just geometry dash....... it worked

  • @FlwxX
    @FlwxX 4 года назад +21

    I’m going to be completely honest: as a layout creator that focuses on sync, I was about to give a reason in the comments why I disagreed with that statement. But (thankfully) I decided to watch the video and I have to say I completely agree. GD is more of a musical platformer than it is a rhythm game for the reasons you have stated. Even in my own experience, I’ve felt games like Osu more rhythm based whereas music in GD only really compliments a level, even in my own levels. Def not a bad thing of course, it’s a nice change of pace sometimes. Very well done video!
    So what’s the moral of the story?
    Don’t post a comment on a video until you watch the video or else you might make yourself look like a fool like I almost did 😂

  • @jerecakes1
    @jerecakes1 4 года назад +13

    YES, FINALLY
    and at least you used the right pusab lmao

  • @Garfield_Osu
    @Garfield_Osu 4 года назад +97

    GD is a platformer that sometimes has level design that complements the music. There's just no way you can classify it as a rhythm game

    • @havilarborssa4138
      @havilarborssa4138 3 года назад

      Unless there are custom levels that can tend to try and make you sync a beat

    • @akanta5746
      @akanta5746 2 года назад

      level design nearly always compliments music, the artistic creativity of gd creators is mindblowing and easily rivals pixiv and deviantart. Gameplay on the other hand...yeah thats a different story

    • @HarambaeXelonmuskfans
      @HarambaeXelonmuskfans Год назад

      Mario maker has levels that create custom songs.
      There’s just no way you can classify it as a platforming game.

    • @Garfield_Osu
      @Garfield_Osu Год назад

      @@HarambaeXelonmuskfans Mario maker is a rhythm game because it has music in it. lmfao that makes 0 sense

  • @Lovii67
    @Lovii67 3 года назад +9

    GD is terraria speed runs with music

  • @reinburhythm3215
    @reinburhythm3215 2 года назад +7

    My general rule about rhythm games is that it must have an accuracy system and, of course, have rhythm (timed to specific points in the tune. The one about an accuracy system is an exception in some cases (i.e. beat saber). But the second is not. When creating a level/map/chart/whatever, the criteria is that it must match the beat. In Geometry Dash though, that’s considered optional and not necessary, which is where it falls short. The music is more like a recommendation, but not a set rule, and it kind of needs to be in order to qualify as a *rhythm* game.

  • @jere3604
    @jere3604 4 года назад +32

    Saying that gd is a rhythm game is like saying subway surfers is a rhythm game

    • @bervin3232
      @bervin3232 3 года назад +10

      Yeah. Just because it has music doesn’t mean it is rhythmic.

    • @GodAlhem
      @GodAlhem 3 года назад

      It's different bro

    • @rozanfaust2967
      @rozanfaust2967 3 года назад +1

      @@GodAlhem read the comment above you, its the equivalent of saying subway surfer is a rhythm game because it has music and you tap on the screen.

  • @seisosimp
    @seisosimp 2 года назад +21

    Just another thing: One commonality in all rhythm games is accuracy compensation: as in you get rewarded for being as accurate to the beat as you can. There are Perfects, Goods, Bads, and Misses that contribute to an overall score-usually to have a Full Combo or an All Perfect, which is CATHARTIC when experienced by any rhythm gamer after a long time of sightreading, pattern adapting, and muscle memory improving.
    GD doesn't have that, especially as most Demon Levels force you to slightly delay or advance your input, which is something no rhythm gamer would do in a rhythm game. There is no reward or compensation for accuracy, just a 100% goal to reach.

    • @TaxEvasion1452
      @TaxEvasion1452 2 года назад +3

      Good point. The biggst aspect of a Rhythm game is the competition, comparing scores and such. In GD, you either beat a level or not, nothing else to it

  • @OwemTwitch
    @OwemTwitch 4 года назад +208

    their community in GD is SUPERRRR TOXIC

    • @Doorakean
      @Doorakean 4 года назад +35

      Owem just enjoy the game and stop hating on little kids bruh. Kids gon be kids, not like you can do anything about it.

    • @finnyjoseph7050
      @finnyjoseph7050 4 года назад +53

      @@Doorakean It's not just kids tho lmao

    • @Qwaibm7
      @Qwaibm7 4 года назад +27

      @@finnyjoseph7050 it is, it is mostly the younger part that speaks loudest, there are some older and toxic people but those are not common compared to the younger people.

    • @gameboi20
      @gameboi20 4 года назад +17

      @@Qwaibm7 hey atlest is not fortnite toxic

    • @hirozi3921
      @hirozi3921 4 года назад +8

      I agree, I'm an active player in the community

  • @virtual_z
    @virtual_z 4 года назад +9

    most of the people arguing in favor of geometry dash being a rhythm game see the title of "rhythm game" as a testament to the game's quality & state of the community and a privilege; at the end of the day, their preconceived notion that rhythm game status is a privilege as opposed to an arbitrary categorization is the foundation of the issue, as they feel like their game is being "singled out" or falling victim to gatekeeping or something like that. it's not getting through to them that nobody gives enough of a shit to gatekeep "rhythm game status"; as the human conscience yearns for order and structure, miscategorization and misnomers piss everyone off.
    although I'm going to throw this point out there for the sake of it - the viability of playing with no audio doesn't neccessarily correlate with rhythm game status; especially in VSRG's with a fixed, constant scroll mechanism. I consider myself to be a competent etterna player (somewhere around the 30-31 MSD range) despite exclusively playing with no game audio, instead listening to my own playlist

    • @itsMapleLeaf
      @itsMapleLeaf 4 года назад

      i mean, to be fair, at much higher levels, etterna and other mania-style games kind of stop being rhythm games too. technically, yeah, but practically? not really

    • @virtual_z
      @virtual_z 4 года назад

      @[GD] Annoe nice

  • @staringcorgi6475
    @staringcorgi6475 Год назад +3

    A rhythm game implies that the gameplay always syncs

  • @AkiDasherr
    @AkiDasherr Год назад +5

    If gd is a rythm game then mario run is too

  • @chatfou57
    @chatfou57 2 года назад +4

    As a GD player, I will note that there is an entire gameplay style known as click sync, which, as the name implies, makes the game feel much more like a rythm game. That's actually one of my favorite styles, and generally the one I go with when building, because it makes for satisfying and intuitive gameplay when done right, but it is very difficult to pull off properly, and it is definitely not the most common style of level

  • @veyunali8504
    @veyunali8504 3 года назад +10

    I've never really thought about the difference of rhythm game and music based games before. This was really eye opening.

  • @alicemaybe245
    @alicemaybe245 3 года назад +3

    I just lost a argument to my friends and I said GD is not a rhythm game. It is just a music platform game. It just gives anxiety whenever I try to prove my point. And then they call themselves rhythm gamers and calling me I have skill issue and salty. I am right now feeling attacked

    • @melodywawichi802
      @melodywawichi802 3 года назад +1

      The term skill issue is just loosely thrown around so often in young circles that it loses its meaning nowadays... either that or all of them are toxic jacks.

    • @alicemaybe245
      @alicemaybe245 3 года назад

      @@melodywawichi802 this comment is 1 month ago...

  • @GigaOtomia
    @GigaOtomia 3 года назад +8

    >Is Geometry Dash a rhythm game?
    Let's use reductive analysis.
    Is Super Mario Maker a rhythm game? No, of course not. It's simply a platformer built entirely around its level editor.
    How about Sonic Dash? Is that a rhythm game? Also no, of course not. It's simply an infinite automatic runner-style platformer.
    Would a combination of Super Mario Maker and Sonic Dash be a rhythm game somehow? Auto-runner plus level editor does not automatically equal rhythm game, so no.
    What makes people think Geometry Dash is a rhythm game, then?
    The level design and the accompanying music. Does level design and music somehow transform a platformer into a rhythm game?
    There is certainly an argument to be made here, but I believe it boils down to subjectivity, so I won't go into that argument. Geometry Dash would still be **primarily** a platformer.
    What *is* a rhythm game, then?
    In my opinion, a rhythm game is one where hit markers travel toward a judgement area. These hit markers can take any shape (arrows, rectangles, ovals, circles on the side of wooden barrels...) but when each unique hit marker reaches its judgement area (these areas may be overlaid onto each other to give the illusion that they are the same) the player must make that unique hit marker's unique controller input as accurately as possible. Enough inaccurate or missed inputs, and the player loses. Otherwise, when they reach the end of the song, they win. The judgement area *may* move, but it's not typical for it to move.
    Why would you not consider the player character in Geometry Dash a judgement area, and the level objects the hit markers?
    This is dipping into subjective territory again, but in my opinion, it's because the player can move the so-called "judgement area" as they see fit. Not in any dedicated setup mode, but as part of normal gameplay. You are not making inputs as hit markers overlay themselves on top of the judgement area, you are manipulating the alleged "judgement area" such that it intersects with the hit markers. You do not need to make an input (as far as I can tell from watching replays - I have never played Geometry Dash) when the "judgement area" intersects with some "hit markers". Intersecting the "judgement area" with the wrong "hit marker" ends the map. At this point, you might as well call your judgement area a player character and the hit markers hitboxes for your obstacles.

  • @PoisonSpecs
    @PoisonSpecs 2 года назад +2

    It always make me happy when someone brings up Cytus. It's my personal favourite out of anything I've played.

  • @surrealreal_
    @surrealreal_ 4 года назад +7

    I absolutely agree. People are talking about the "platformer mode" coming in the next update, but the whole game is a platformer. The new mode just allows you to go at your own pace and not predetermined by whoever made the level.

  • @raveaw379
    @raveaw379 3 года назад +3

    If Geometry Dash was a rhythm game, Colon's rhythm game inside GD wouldn't be impressive and he wouldn't have made it.

    • @perhapsYoYo
      @perhapsYoYo 3 года назад

      that was a recreation

    • @raveaw379
      @raveaw379 3 года назад +1

      Exactly. Just like all of the fnf levels appearing now, there would be no point in making them if gd was a rhythm game.

  • @fatal_duck1145
    @fatal_duck1145 3 года назад +8

    Coming from a gd player, gd isn’t a rhythm game. And before anyone says “omg it is it has music and you tap and click” just, no

  • @Arb71703
    @Arb71703 4 года назад +15

    Really loved seeing another persons point of view on the game im so familiar with! Thanks for taking the time to do research for this video, it really feels like you cared about the topic and put alot of time into asking others opinions. Wish youd do more Geometry Dash based stuff in the future, but great video nonetheless :)

  • @ssp0ke
    @ssp0ke 4 года назад +3

    if gd is a rhythm game then Mario must be as well

  • @angelinadash2396
    @angelinadash2396 2 года назад +2

    FINALLY, SOMEONE FINALLY SAID IT!
    GEOMETRY DASH IS LITERALLY NOT A RHYTHM GAME! MERELY A MUSIC-BASED PLATFORMER!
    FOR A GAME TO BE CLASSIFIED AS A "RHYTHM GAME", THERE HAS TO BE SOME SORT OF *JUDGMENT SYSTEM* WHERE YOU ARE LITERALLY JUDGED FOR THE TIMING OF EACH NOTE HIT, AS WELL AS A HEALTH BAR AND SCORES OBVIOUSLY!!
    GEOMETRY DASH LITERALLY HAS NONE OF THESE! IT'S MERELY *SURVIVE TO THE END WITHOUT DYING*. PLUS, THE JUMPS IN EACH GD LEVEL ARE LITERALLY NEVER IN SYNC WITH THE MUSIC, THE JUMPS ARE ALWAYS EARLIER THAN THE BEAT, AND SOME PARTS LITERALLY DON'T EVEN FOLLOW THE BEAT!
    You can literally complete any level in gd with absolutely zero sound. that hour much the music LITERALLY DOESN'T MATTER in the game. It's just there for appeal.
    But in an ACTUAL RHYTHM GAME, YOU ACTUALLY NEED TO HEAR THE MUSIC so you can time your hits precisely.

  • @DevonParsons697
    @DevonParsons697 4 года назад +10

    To me the more salient point for why it's not a rhythm game is because your actions in one moment influence what actions you need to take in the next moment. There's no decision-making like that in rhythm games, you are always striving for exactly the same inputs regardless of how you performed previously in the level.

  • @svbwoofer
    @svbwoofer 4 года назад +15

    This is probably the best written response to this question I've seen. Being around in the community for quite some time, this question hasn't really been completely answered. GD is solely a platformer that allows you to add rhythmic elements, but in its entirety is not solely based on syncing everything to the song.

  • @canadaman3191
    @canadaman3191 3 года назад +3

    The music is mainly for creators to know when to speed up the game play or slow it down, but that's basically it.

  • @sbily-bliss6257
    @sbily-bliss6257 3 года назад +10

    Sort to newest first to see GD players get mad💀💀

    • @stephenquartz
      @stephenquartz 3 года назад +3

      i was expexting to see people agree, but yup, just a bunch of gd players that are mad asf

    • @TheDemonChara
      @TheDemonChara 3 года назад +3

      Stupid people. All of them. Bet none of them played any level harder than Clutterfunk.

    • @randomjapsi
      @randomjapsi 3 года назад

      @@TheDemonChara Couldnt sum it up better myself

  • @zLucci.
    @zLucci. 3 года назад +4

    Geometry dash players take this as the game being a lesser experience for some reason.

  • @littlecake453
    @littlecake453 3 года назад +4

    Finally, someone said this, and finally saying that gd is not a rhythm game, I can get normal arguments instead of saying "I think so"

  • @redacted1859
    @redacted1859 4 года назад +106

    I used to like GD, I am sick of it now. Full of toxic kids.

    • @sharmintareque
      @sharmintareque 4 года назад +58

      Ignore the kids and have fun. If the only reason you hate something is because of the kids then that isn‘t right. Every game, every show and every animation series has toxic kids in it. But people still like it, right? How about you play it again but don’t look where the toxic kids post? Just have fun. And don’t think about the toxic kids. Think about the nice people, the one who help with levels and are nice.

    • @raabbit8451
      @raabbit8451 4 года назад +5

      geometry dash is a dead game if you ask me and yes fukll of toxic kids

    • @redacted1859
      @redacted1859 4 года назад +19

      PinLeafy You’re right, thank you for telling me this, you actually made me feel happy, I hope you have a good one my dude.

    • @mercamia
      @mercamia 4 года назад +4

      I still play GD, but now I kinda ignore or just not go into the part of community. I play the game just for fun, because it really is fun for me.

    • @solodude3937
      @solodude3937 4 года назад +15

      I really suggest watching the streamer Technical49 (voted best player in the world) on Twitch. He just recently made the switch and the community of kids that use youtube have left and only the fun, mature people are left. The problem with the kids in the community is that they are so loud and hard to avoid on such a kid friendly platform like youtube. Take Npesta for example, great streamer and great guy. However, he blew up as a meme on reddit and Pewdiepie reviewed him on his channel. Nothing against Pewdiepie, but the majority of his active fanbase is very young and now swarm npesta's stream making stream chat awful. The community is seriously really good at the heart of it, like the gang public server and the twitch side of things. Seriously though, avoid YT stream chats and GD public discord (and recent tab in game).

  • @thebrearlist6198
    @thebrearlist6198 3 года назад +8

    As a geometry dash player. I agree with this. Geometry dash uses a completely different skill set than other rhythm games

    • @JoshTRC
      @JoshTRC 3 года назад

      t h e g e e d e e s k i l l s e t

  • @bricklock1942
    @bricklock1942 3 года назад +10

    "Listen to the music to help time your jumps"
    Well yes, but actually no.

  • @milkshake8876
    @milkshake8876 4 года назад +63

    It’s a rhythm game if it’s a Pennutoh level

  • @weswiseman1233
    @weswiseman1233 4 года назад +3

    For me, this biggest part of a level that makes it good is when it lines up the clicks, or gameplay with the music really well. It makes it a lot more satisfying to play a level

  • @bottomtext593
    @bottomtext593 3 года назад +8

    Geometry Dash is not a rhythm game anymore.
    Highscore: *exists*

  • @crumche
    @crumche 4 года назад +7

    Cool video! As a professional dasher myself, this is 100% what I think, and you couldn't have put it any better. Still a teeeeny bit disappointed that there won't be any GD content on this channel (even though I never vouched for it in the first place, I just really like your documentary style videos lol), it's respectable to come out and say that GD isn't really a rhythm game in the first place.
    Also yeah don't mind the doomers in the comment section who are expecting something bad to happen, this is typical when non-GD youtubers cover GD content.

  • @flashmichworld
    @flashmichworld 4 года назад +35

    really cool to see such an accurate and well informed response from someone outside the community

    • @renaiky2652
      @renaiky2652 4 года назад +7

      yeah bc he actually studied stuff instead of talking s*** like most kids

  • @poro3072
    @poro3072 3 года назад +2

    Wait some people thinks its a rhythm game? I see it just a jumping block game

  • @woffe8094
    @woffe8094 4 года назад +16

    All the people from GD finally feeling recognized is pretty funny to see.

  • @Xempir
    @Xempir 4 года назад +5

    I've been playing Geometry Dash for 4 years now, and this is the best video of an outsider's perspective of Geometry Dash I've ever watched. I really appreciate all the effort and research you put into this video, and I'm sure many other Dashers would as well!
    Also I completely agree with you on this video.

  • @pandharimeshram3074
    @pandharimeshram3074 3 года назад +8

    Geometry dash is visually rhythmic
    It depends on level creator

  • @antho9122
    @antho9122 4 года назад +21

    Hi, I'm a member of the GD community and here's what I have to say.
    Overall, I wouldn't classify GD as a rhythm game, more of a challenge of muscle memory and motor skills. Gameplay elements of a level can define whether it's music-based or not; some extreme demons such as "Belloq" by Pennutoh have heavy music sync. However, gameplay elements such as straight fly are not relying on the music at all, it relies heavily on the skill of the player. I agree with you that games like DDR are much more based on rhythm.
    Also, this game is really hard. Like, very hard. Levels like Tartarus and Zodiac, the two hardest demons in the game, are so unbelievably precise, which sometimes leads to misconceptions that those pro players capable of playing those levels rely on the music to get through the level, and they don't, because the level is too pixel-perfect for that.
    GD is more about visual cues than anything else, so I agree with you here.

  • @lemonbrush
    @lemonbrush 4 года назад +3

    Yo lets create a huge rithm game list
    Cytus
    Eterna
    Chunithm
    Taiko
    Musedash
    Sound voltex
    Voez
    Musync
    Beat saber
    Project diva
    Beatmania
    Pop'n music
    Dj max
    Arcaea
    Groove coaster
    Ddr
    Osu
    Lanota
    Tapsonic
    Guitar hero
    Dj hero
    Rock band
    Invaxion
    Instralism
    Jubeat
    Pump it up
    Thumper
    Deemo
    Hachi hachi
    Dynamix
    Wacca
    Maimai
    (Mu) drive
    Audica
    Museca
    Ongeki

  • @BanefulOtter
    @BanefulOtter 7 месяцев назад +3

    In response, I ask: what is stopping other "rhythm games" from only marginally following the music? Absolutely nothing. Since you delved into literals, so will I. Beat Saber is a rhythm game (Source : Steam tags), but the easy version of levels barely even gets close to following the music. Geometry Dash just allows more freedom on how the music is used, at least with how levels are made currently. And using extreme demons as an example is like using using some of the custom expert+ levels in Beat Saber: they aren't made to follow the music, but to present a challenge. I find this an interesting discussion, but if Geometry Dash isn't a rhythm game using this logic, no game is a rhythm game because no game has a strict requirement that you must tap/click/swing on the beat (again, you used literals and so will I).

    • @yj-yuanjun
      @yj-yuanjun 7 месяцев назад

      i don’t play much beat saber to know but i’m pretty sure that the game ost and dlc packs all have good sync.
      i don’t know if custom levels in beat saber have some sort of feature system, but levels that are rated in osu need to have the bpm and time signatures configured properly for it to be even considered for ranking.
      i’d assume that beat saber checks for bpm in custom levels if they do have this sort of system, but in gd this system is the same thing as osu where a map is given a rating.
      there is nothing stopping CUSTOM made rhythm game charts from not being synced, but these charts will NEVER be considered for ratings or featured by the game (unless beat saber does this differently)
      i also feel like using beat saber as a frame of reference to what rhythm games should look like is decieving especially since it’s very unique in its mechanics, like with strange accuracy grading and just the slicing gameplay in general

    • @BanefulOtter
      @BanefulOtter 7 месяцев назад

      @@yj-yuanjun I've played some badly synced ranked Beat Saber levels, so it's not really a requirement, and the accuracy isn't that strange. You get up to 15 points for left to right accuracy and up to 100 points for swinging I believe 120 degrees (total) into and out of the swing. And my point had nothing to do with rated levels, just levels period.
      I used Ghost as my example of bad sync because it's a level made by the developers. All of the easier levels have awful sync due to them being easier, proving my point that sync is not necessary. I don't understand why you thought I was talking about ranked custom levels specifically, because rankings had nothing to do with it. As I said, since the video was speaking with literals so will I. Using his specific definition of a rhythm game, then no game is a rhythm game because there's no requirement for good sync when making a level. Out of curiosity, what do you get for making a rated map in something like OSU? I don't think you get anything in beat saber. In GD you get creator points for rated/featured levels, though I don't know 100% how that system works.

    • @yj-yuanjun
      @yj-yuanjun 7 месяцев назад

      @@BanefulOtterif you rank enough maps i think you get a player title in osu. also ive only played beat saber a few times at my friends houses since i dont own a vr, but beat saber not basing accuracy on hit timing is probably one thing you won’t find in other rhythm games.
      I think that beat saber has ENOUGH characteristics to be a rhythm game whereas geometry dash only meets a few. if sync is not highly encouraged when creating beat saber levels I’m not sure that the games steam tags are really accurate, since hits should make sense if they were an extra instrument added to a music’s sound. also beat saber is a new game, so there will probably be a lot more well made maps in the future.
      As I said before I don’t know much about beat saber but I feel like using it as the game to judge a game based on rhythm game characteristics is probably going to end up as a pretty inaccurate comparison

    • @BanefulOtter
      @BanefulOtter 7 месяцев назад

      @@yj-yuanjun I was using beat saber because it's the game I have the most time in, but it also applies to ADOIAF. I guess I mean that these are all rhythm games, they just have different levels of strictness. In ADOIAF or beat saber or OSU (if it has lighting effects), couldn't the rhythm also just sync with lighting effects/deco instead of tapping? That's what a lot of levels do in GD with a mix, but I know that in the but of time I have with ADOIAF and beat saber that lots of the rhythm links with visuals too. My point is that these games all have a big focus on music with varying degrees of strictness to specifically tapping the beat, because they are custom levels and that is very community subjective when they create; however, it doesn't discount the fact that they all have a big focus on rhythm.

  • @Huseey
    @Huseey 4 года назад +5

    Dashers rise up

    • @BubbleBFDI
      @BubbleBFDI 4 года назад

      Redhussey wtf man stop appearing in every gd related video. are you the Justin Y. of gd or some shit?

  • @derpedfox
    @derpedfox 4 года назад +8

    It's like saying Shapes and Beats is a rhythm game

    • @drmmrptr
      @drmmrptr 4 года назад +3

      Even worse, JS&B is compared to GD.
      ._.

    • @drmmrptr
      @drmmrptr 3 года назад +1

      @El Colas idk, ppl tend to compare stuffs ¯\_(ツ)_/¯

  • @pinaheart_
    @pinaheart_ 3 года назад +5

    I feel like outside of the gd community we are kinda treated like idiots, but considering the fact that a lot of the community are 10 years old Its understandable, and what u said is true, good vid

  • @derpyfailz572
    @derpyfailz572 4 года назад +3

    As a old GD player i always had a problem with this aspect of the game and it’s ultimately why I moved on to actual rhythm games like OSU and StepMania

  • @preposteroussongs5572
    @preposteroussongs5572 3 года назад +4

    So, JSAB is a music-based bullet hell game, not a rhythm game.

    • @OfficialHelzspring
      @OfficialHelzspring 3 года назад +1

      Yep

    • @bronabon
      @bronabon 3 года назад +1

      i lose most of my braincells when people say jsab is a rhythm game

  • @krakahar
    @krakahar 2 года назад +2

    I kinda like how geometry dash is it's own thing, it makes us unique.

  • @KneeVan_
    @KneeVan_ 4 года назад +5

    I have come to this conclusion personally: GD is as much of a rhythm game as you let it be. If you want to focus on the rhythm aspect of the game and play things like pennutoh levels, you can. You can also focus on the platformer side of the game by not doing so. It is all down to people curating their experience.

    • @Winterbitia
      @Winterbitia 4 года назад +1

      there are two types of rhythm in gd :
      pennutoh and non-pennutoh

    • @KneeVan_
      @KneeVan_ 4 года назад

      @@Winterbitia lol yes

    • @constellious
      @constellious 4 года назад +3

      Still, the game itself GENERALLY is a music based platformer. Not a rhythm game. If every level is synced then sure, if not then no.

    • @ryk4106
      @ryk4106 4 года назад

      Thank you. There are so many people just blatantly saying that *every* level in GD is rhythm-based, when that’s just not true. You’re the only one I’ve seen who actually does give an accurate description. It’s not exactly supposed to be a rhythm game, but other people can make rhythm based levels if they want to try that.

    • @constellious
      @constellious 4 года назад

      @@ryk4106 But the thing is, rhythm based levels are not the norm. Like i said, barely any levels are synced.
      And also, unlike mania where syncing is required and encouraged to do. GD doesnt

  • @capeseverywhere
    @capeseverywhere 4 года назад +4

    I always separate this stuff by using 'Rhythm Game' for stuff like gh/ddr and 'Music Game' for stuff like Audiosurf. It's not a huge difference, but it helps out the people who think they're getting into a timing window game when they're not.
    edit: lol I see the tweet later in this vid that says pretty much the same thing

  • @Combro.
    @Combro. 3 года назад +2

    I think its quite similar to Just Shapes and Beats in that the challenges presented to you appear in an order dictated by the rhythm of the music, however the response to the challenge by the player is not reliant on rhythm

  • @azekia
    @azekia 3 года назад +3

    In geometry dash you can literally create an RPG if you have the brain for it

    • @valeriequill
      @valeriequill 3 года назад +1

      Lol yeah

    • @iloveemilia467
      @iloveemilia467 3 года назад +3

      Doesnt make it a rhythm game tho

    • @Somewhere_Bagel
      @Somewhere_Bagel 3 года назад +1

      @@iloveemilia467 ok

    • @Somewhere_Bagel
      @Somewhere_Bagel 3 года назад +1

      @@iloveemilia467 idk why you needed to point out that roleplay games arent rhythm games but aight

    • @iloveemilia467
      @iloveemilia467 3 года назад +2

      @@Somewhere_Bagel cuz we are under a video about gd not being a rhythm game

  • @The_Viktor_Reznov
    @The_Viktor_Reznov 3 года назад +4

    Is Doom Eternal a music based platformer?

    • @TheMoth4
      @TheMoth4 3 года назад

      No, it is a shooter game, and the music isn't a core aspect of the game.

    • @The_Viktor_Reznov
      @The_Viktor_Reznov 3 года назад +3

      @@TheMoth4 Do you know the definition of "joke"?

    • @TheMoth4
      @TheMoth4 3 года назад

      @@The_Viktor_Reznov the joke wasn't very apparent.

    • @kenneth7239
      @kenneth7239 3 года назад +3

      @@TheMoth4 i laughed.

    • @lightlie_
      @lightlie_ 3 года назад

      Ye it is

  • @ahiko4827
    @ahiko4827 3 года назад +2

    I completely agree with this, most times the levels have somewhat of a song sync like speed changes with tempo changes, and some clicks lining up with something happening in the song, but song sync isn't that much of an important thing to care about when making a level, it's still important just, not as much as having good gameplay or decoration

  • @sStyleMo
    @sStyleMo 4 года назад +39

    Sometimes there's Mario Maker levels that force you to sync with the music. i guess mario maker is a rhythm game now

    • @lazyghost763
      @lazyghost763 4 года назад +2

      Style Supremo however, just like geometry dash, it is not a rhythm game Xd

    • @Bogglemanify
      @Bogglemanify 4 года назад +14

      Here's an even funnier example: Metal Gear Rising has bosses that time their attacks to the music during the fight, so that's a rhythm game now.

    • @thatoneguy9582
      @thatoneguy9582 4 года назад +3

      ruclips.net/video/RJm-89wa7OM/видео.html
      tetris is a rhythm game

    • @leonardo9259
      @leonardo9259 4 года назад +2

      Mario maker has rhythm levels******
      It's the equivalent of seeing a bag of potatoes with a banana on top and saying "hey, i guess its a bag of bananas now"

    • @0zif
      @0zif 4 года назад +2

      Yo that’s the joke