Download AweSun Remote Desktop: noxl.ink/sE_nAz Get 7-Day Remote Game Trial: E9OL6G18DX, Only 200! Reward link: noxl.ink/-dmYri Check out the AweRay Remote Smart Power Plug: noxl.ink/kc8BXj How to remote play PC Games: ruclips.net/video/Xutk60_D6Gk/видео.html This buils is really good against booses like Maven (skips phases), if you want to farm bosses and maps but don't have 75%+ res, you can swap zealotry with purity of elements.
Tried out this build for learning Sanctum this league. Relatively cheap to setup, a lot of room for further improvement, blasting sanctum hard. Thanks!
Some things you missed : 1- You don't need one handed sword, any one handed weapon will work and be transformed in a sword. 2 - You don't need elemental weakness as you ignore elemental resistances with your ascendency so it's 0 and then don't go negative, better to have another curse
Full sanctum run at lvl 85, only 750str, less than 400dex, and 780int, without zealotry activated, and did also the challenge at the end boss, simply a blast! Oh, only 3Divs, but that's fine :) Thanks once again for this masterpiece :)
@@raychich Quick update: lvl 91, obliterated Sirus with only one portal lost... and I am not a pro player but a casual one, that's crazy :)) And also, deathless uber Elder... never happened before, craziest stuff ever!!!
For those wanting to try this - expensive bits - The rings as bases with those fractures will cost you like 1-5 div The helmet with corrupt - atleast 6 div The gloves with corrupt - atleast 5 div 6l Ivory - 1-2 div + chromes other parts are fine mostly
Very nice build. Thanks for sharing. I’m currently playing hierophant nova frost bolt archmage but I really would like to try this. I’ve been wanting to try Sanctum. Plus since this works in Atlas too, I will try it. Thank you!
Could you please make a leveling guide to this build. I am a pretty new to the game but I really enjoy sanctum runs. Wanna try this build just don't really now what to do for skills or gems while leveling.
Two questions 1. Why you play 2 curses (Punishment / Ele Weakness)? When we can apply only one. 2. Isn't Ele weakness uselses when we use "Ineitable Judgement" which ignores ele res?
Can advice if you can sacrifice one gem slot for a raise specter ( 2 for minion life if your concerned ) and take a Perfect Spirit of fortune for the lucky lightning damage which add like 10 Millions dps
Guys, the only "expensive" items are the corrupted gloves and helmet, but playing a bit you can make 15-20Div for sure. I am also mapping with it, but mostly to farm Catarina, so yea, can die, no problem :)
@@raychich The price of the items went up too much maybe gonna do shockwave totem and then after getting some currency switch to Hexblast but wanna know how much dose shockwave totem cost on a budget ????
Thanks for the build, been trying several Inquis builds for sanctum, PBOD feels better imho but damage is lacking on medium investment (just starting out and learning the ropes). Can I ask how much movespeed and mine-throwing speed you have in the footage you show in the beginning? It feels like a lot more than what's in the pob and for me minefield support locks me in place way to long to feel comfortable.
@@cardinals9167 I've now invested a bit in the build (still pretty budget, around 5-7 div I would guess) and invested into mine throwing speed. I'm at 0.42 throwing time in POB and at around 0.46 it started to feel good. Apart from the tree and quality on gems I got throwing speed on 3 jewels and put action speed on the boots (even the lowest 4% is quite nice). Overall, very satisfied now. I put it together on a very low budget by crafting boots and rings myself (around 20c for each base and overall maybe 1 div in essences, then craft life or movespeed; got triple T1 boots with T1 life on the second essence xD). I saved quite a bit by not going for the reservation corruption on the helmet but using a Crown of the Inward Eye. I dropped Punishment and only rely on the curse on hit gloves, which is more than enough for sanctum. Instead, I use Vitality and Flesh and Stone to reserve just enough life so that I can drop max mines and still have enough for the movement skill at all times (reserving all life and not being able to use my movement skill cost me at least one run). For mapping I drop Zealotry and use Punishment. I'm around 30-35M DPS now and am breezing through 83 sanctums.
@@markhof Yeah I checked my jewels because I thought I had mine throw speed on at least 2 of them but I didn't have any at all. I invested around 10-12 div to the build and it's able to run 83 Tomes easily. Made around 30 div today so I'll be looking at doing some upgrades tomorrow.
@@gmcee053 Apparently comments with links are autodeleted. Here's the pobb code so you can navigate there yourself: KGjN8flKsNHJ Just append it to the pobb url (the same one used within POB, can't even post the base url)
Put about 30d investment to play this build after rerolling. I thought it looked great, seems great on paper, hell it even plays pretty great. However, I am having two issues, one which is really major. I seem to be taking chaos damage through my Energy Shield, even with Coruscating Elixir up 100%. I saw a forum thread regarding the Greater Wraith boss in Sanctum, that was having the same issues as me. It seems like Blood Magic, Coruscating and Ivory Tower aren't working together as they should. Also, I seem to be unable to use all the auras at once. Am I only using Discipline for the Vaal trigger? Otherwise it's fighting with my Punishment's aura reservation. One final thing - I was initially using a 24% quality Silver Flask with 28% Reduced Charges AND I have 30% More Flask Charges gained from my Brutal Restraint - yet I am still unable to sustain the Silver Flask. It's fine for now - I'm using Bismuth for resist cap, but is it by design that you have to kill some monsters here and there to fully maintain the SIlver + Quicksilver?
Solved the aura issue - simply forgot the Life Reservation Mastery :). However the issue of Chaos damage sometimes hitting you through ES despite Coruscating Elixir being up still happens. And quite often too.
@@raisschultz420 I'm not %100 sure about sanctum monster mods but a couple leagues back I played Mjolner mana stacker, with CI, it relied on having Coruscating uptime, there is a touched modifier that strips your flask effect, causing infuriating deaths when otherwise I could tank anything. There might be a similar modifier in sanctum somewhere?
very cool build! Always loving a hexblaster and havent done tristacking yet! One question though: how do you sustain a Silver and Quicksilver Flask. With 3 in total an Balbala, its just not enough on its own, is it? The only thing keeping the loop alive is killing monsters in the sanctum, isnt it?
Hey, thanks for the video! One question, is the corruption on the helmet necessary for the build to work? There's currently 1 up on trade with a 90% multiplier and the 80 multipliers are all 10 div each. Would love to avoid it if it doesn't break anything. Thanks in advance!
At what level is it ideal to swap to this build and are there any passives that shouldnt be missed while allocating also great video detailed and right to the point
awesome build, literally one shots every boss, one question tho is 50 to 55 mil damage is max i can get? is there any item to get more damage? (i got max roll stats on ring and boots)
Any way to replace that flask mechanic with something else? I remember the problem with this flask thing , is that if any enemy with flask charges stealing gonna attack you , you technically done. Also anything that can affect flasks can heavily damage this build.
Same here. "Drought" monster mod - "Your flask charges are being drained over time and you cannot gain flask charges". What the solution for this? This mod is not rare, and happen to be in all maps(at least in ultimatums it persists always). Or this build just for sanctum?
I just seen moments after finishing rolling my tri stacker following captain lances guide, seems I shall have to transition at some point when I can afford malachais. Is the main difference simply the auras you use since the trees seem to do a really similar thing?
@@BrianSeymour then it should be super strange way to regenerate energy ehield through recharging unreserved life and using Coruscating elixit to turn it to es regen. Super strange, imo, but i can't figure other usage for it.
One question, which pantheon do you recommend for this build ? I've been enjoying the build so far, very cheap for a build able to run sanctum without issues
Im using Brine King (To avoid Freeze and reduce Chill) and Ralakesh to reduce Corrupted Blood debuff. The build by itself has Ignite and Shock immunity
thank you awesome build, made the content like a breeze after 6 years of break :D, but one question is there a way to improve its defenses? i literally killed normal searing exarch in 2 seconds but i occasionaly get one shotted in t16 maps :D. .(i followed the build to the latter, and almost have identical stats) the game is too detailed now for me to make meaningful adjustments. any help is appreciated
Hey bro, I was looking for some builds to farm Sanctum, but I've never played Templar before. How would you level this build before swapping to this final setup?
@@raychich Thx bro. Leveling was miserable but once I got to lvl 85 and respec into tri-stack, its been a blast to play this. I didn't went exactly for your setup, but for CaptainLance9's version, which I think its a bit more balanced. My plan was to farm Sanctum but I suck at it, so I dropped that idea quickly lol. I'm just having way too much fun mapping with this build. It's so good, it has good DPS, good clear, it doesn't sacrifice defenses for all of that, it doesn't cost much and I can run almost every map mod. The only thing that sucks is the movement skill, I don't know how to get around that.
I’m trying this build and sometimes I run into an issue where I throw my mines and then my life does not regenerate so I can’t throw any more, but if I wait 4ish seconds it will come back (this happens in zones without effects and monsters too)
with this build about 10-15 divs. Leveling not rly, take any other leveling for templar and then respec (for example ice nova of frostbolts from Zizaran or Goratha)
Run with it around 50+ sanctums and sometime i have one tapped, mod on monsters "grasping vines" if its mod appeared you just die, i think grasping vines its chaos dmg but its kill you no matter have you active flask or not)
Anyway why i cannot throw the mines, the skill always say Can't be used. I already try anything it won't work idk why so confuse. And if i change the detonate mines to weapon slot it can be use but nothing happen and also still nothing mines come out.
when I started this build I cant throw mines, but when I leveled the gems the problem just dissapeared... I dont really know how that worked but it did it. The build works very well until you get one shooted for some random bs or when you are destroyed by a barrage of projectiles...
Great videos! I'm running your SWT sanctum build wight now and can (uncomfortably) clear level 83 tomes. Would it be worth respeccing into this build instead? I have about 10 div invested right now but could save up some sanctums profits for either a respec or upgrading the other build.
Wouldn't movement speed & movement speed if you weren't hit recently be a better craft on boots? Since you don't really get hit in sanctum and you get up to 29% instead of 24%
what would the end game for this build look like? mageblood, ring with higher stats, maybe neck that gives %attributes and global crit chance and what?
For a more endgame version you can look at captain lance’s video. Basically you use curtains call and two split personalities with increased attributes. Basically it makes it easier to hit 800+ of every attribute, so you throw 2 additional mines for « free ». Then you try getting some nice corrupts with mana reservation efficiency to be able to use more auras, and bobs your uncle. The basic build listed in this video is pretty cheap to setup so if you have a few divs laying around definitely give it a try. The more advanced version is far more expensive as the good corruption implicits are expensive, and you will be chewing up tainted currency to get the links and colors
Great build, got everything but the corruptions as their price went crazy. on the helmet i got a + aura gems one and just plain gloves. Regarding hexblast, I only got one use before running out of resource(life I think), any way to solve this?
thats crazy, you missed something. Check my pob again, if you don't have reservation corrupt on your helmet then you need to drop one aura, maybe thats why you could have only one mine active
it's really amazing build tho i got a question about it when i face a mob with green aura it just one shots me instant and sometimes when i face final boss the same happens
I'm returning player and i've noticed they changed crafting a bit (perf fossil/veil orb). How would you craft 3stack attribute boots for this? I bought feactured base, what do i do when i have 3 stats to get movementspeed and life?
I have a question. How do you maintain 3 flasks with "the traitor"? I had your same flasks with 2 increased flask duration jewels + 10% increased flask charges gained and it still runs out when i hit all 3 flasks before it can refill
If you have T1 mod "Reduced charges used" on the magic flasks, 20% quality and a single jewel with "increased flask effect duration" mod in your skill tree, then you should have 100% uptime on your flasks even when afk. Do NOT use flasks with any "Reduced duration" suffix or it will not be sustainable.
hey man im a bit new to sanctum and am having a blast! how do you deal with the fireball traps on floor 4 when it just shoots the wave at you? most of the time i block with shockwave totems but here i dont have totems
can't you add a minions gems , like totem or skeleton just for those ? i never run sanctum so i dont know, but i ran one for the first time yesterday and that what i did
Deactivate zealotry or increase life pool; every single mine you land, will reserve life, if life pool is too low, you will only be able to land 3, 4, 5.. just try deactivating 1 aura, I suggest deactivating zealotry as the damage is already very very high :D
I swiped this build and cleared my first lv83 tome today! First sanctum clear ever actually. My only issue is that I only have 450 unreserved life, which isn't enough to pay the reservation cost for 18 mines. If I have 12 mines out, I can't throw any more. Do I just need better life rolls on gear? Also missing the very last life node on the passive tree
Looks awesome to play do u have a discord where I can ask questions if needed (already got the gear but league started a duelist so i need to level a templar now)
yo hi, was searching for the healmet but cant find the 0.5 fire damage leeched as life, only found 0.5 cold damage or lightning damage leeched as life, does it really care?:(
if a mob have a curse before hexblast hit, the skill will remove the curse to deal more dmg, the aura isnt enough to keep putting curses, but curse on hit aplies after the skill hit, so punishment is to get the first curse and ele weakness on hit to keep reaplaying curses.
@@denhay723 the curse that works is the last one applied, since you thrown 3-4 mines per cast, while the aura is on "cooldown" the curse on hit will apply on other hits. You can use any curse, punishment is a good one because the dmg when low life, ele weakness is "useless" if you have 100% crit because inquisitor ignore resistances on crit hits
@@purgepurgebr I see, thanks for your help. what other curses could you use instead of punishment? it seems like it's not very useful if the enemy is not low life
I've been running this build for a couple dozen sanctums now, and its been great for the most part. One frustration is that during the final phase of Lycia, if her first move is the purple whirlwind laser, she usually one-shots me before I can react. The voice-line comes at the same time as the attack and I usually can't dodge it. If I manage to dodge it initially, she always catches up to me if I try to run/flamedash around her. I'm currently in the 50 mil dmg range, I pre-load Lycia with mines and bear trap, which gets her to about 2/3 or 3/4s. So I can't outright kill her unfortunately. I think I'm pretty unlucky b/c the times I've lost Sanctums like this it's always been divines with hour of divinity. Any advice?
You don't need to one shot lucia, you just need to throw all your mines and bear trap, after that she will have ~50% life. You need to run around her and throw more mines
@@raychich You didn't address the issue at all. The problem with the build is that it's not enough dps to one shot lycia to avoid the scenario that I described. Granted, this is only an issue if you run a relic that doesn't let you have boons, but I expected to be able to--since you state as much in the video. The main problem is that the tornado beam is phys to chaos and we have -50% chaos res, so we'll always get one-shot if we get tagged. We can one shot her if we get any of the boons that lower hp or increase our damage---but again that means we can't run no boon relics. This is where I imagine a shockwave totem build is just better, because of the damage uptime. The build would be fine if it had enough dps to one-shot.
Didn't saw pob but wither totem and ballance of terror with despair mod is good thing to slow her at start of the fight and just shield charge around her. My trickster with 28b Pinnacle damage is feeling fine with her. Maybe you should use flame dash. Frostblink overhyped😁
when you throwing mines, your life reserves so it's not sustainable. But you don't need to be able to throw all 18 mines, 14-15 will be fine just continue throwing them. Or you can scale your maximum life and you will have more unreserved life
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This buils is really good against booses like Maven (skips phases), if you want to farm bosses and maps but don't have 75%+ res, you can swap zealotry with purity of elements.
What strategy and relics do you use for sanctum runs? merchant choice/coins or room reveals?
Tried out this build for learning Sanctum this league. Relatively cheap to setup, a lot of room for further improvement, blasting sanctum hard. Thanks!
Can you have a talk with me pls? In game or discord
@@baleniue13 Yea sure tell me what to add
Some things you missed :
1- You don't need one handed sword, any one handed weapon will work and be transformed in a sword.
2 - You don't need elemental weakness as you ignore elemental resistances with your ascendency so it's 0 and then don't go negative, better to have another curse
Full sanctum run at lvl 85, only 750str, less than 400dex, and 780int, without zealotry activated, and did also the challenge at the end boss, simply a blast! Oh, only 3Divs, but that's fine :)
Thanks once again for this masterpiece :)
Your welcome, mate
@@raychich Quick update: lvl 91, obliterated Sirus with only one portal lost... and I am not a pro player but a casual one, that's crazy :))
And also, deathless uber Elder... never happened before, craziest stuff ever!!!
For those wanting to try this - expensive bits -
The rings as bases with those fractures will cost you like 1-5 div
The helmet with corrupt - atleast 6 div
The gloves with corrupt - atleast 5 div
6l Ivory - 1-2 div + chromes
other parts are fine mostly
Just bought both ring at 20c each dude, you probably looked with quality on
Now it's on 18 div with defence modifiers
Forget to mention the cost of enlighten, for console player's like me prices are nightmare the cheapest is at 4d enhance is no cheap to.
Very nice build. Thanks for sharing. I’m currently playing hierophant nova frost bolt archmage but I really would like to try this. I’ve been wanting to try Sanctum. Plus since this works in Atlas too, I will try it. Thank you!
Could you please make a leveling guide to this build. I am a pretty new to the game but I really enjoy sanctum runs. Wanna try this build just don't really now what to do for skills or gems while leveling.
Two questions
1. Why you play 2 curses (Punishment / Ele Weakness)? When we can apply only one.
2. Isn't Ele weakness uselses when we use "Ineitable Judgement" which ignores ele res?
hey im literally playing this build for the last 2 days, 1:1 with your gear and shit, having a lot of fun :)
wake up honey Ray uploaded new vid!
it's me it's me! thanks mate 😶🌫
Best build I ever played. Completing sanctums in 13 mins and oneshotting every boss. Could we get a lvl 100 pob tho?
Damn how are you completing sanctums that fast
Can advice if you can sacrifice one gem slot for a raise specter ( 2 for minion life if your concerned ) and take a Perfect Spirit of fortune for the lucky lightning damage which add like 10 Millions dps
Guys, the only "expensive" items are the corrupted gloves and helmet, but playing a bit you can make 15-20Div for sure. I am also mapping with it, but mostly to farm Catarina, so yea, can die, no problem :)
can we talk about this build in game or discord?
Thanks for the video will try to get 10div to do this build got bored doing mapping with LS and no profit gotta roll back to sanctum money printing
good luck to you, mate 🤞
@@raychich The price of the items went up too much maybe gonna do shockwave totem and then after getting some currency switch to Hexblast but wanna know how much dose shockwave totem cost on a budget ????
Following this build 1/1, it's a blast; all-rounder pro'ly to much to say, but the damage....
Thanks for the build, been trying several Inquis builds for sanctum, PBOD feels better imho but damage is lacking on medium investment (just starting out and learning the ropes). Can I ask how much movespeed and mine-throwing speed you have in the footage you show in the beginning? It feels like a lot more than what's in the pob and for me minefield support locks me in place way to long to feel comfortable.
Was wondering that as well
@@cardinals9167 I've now invested a bit in the build (still pretty budget, around 5-7 div I would guess) and invested into mine throwing speed. I'm at 0.42 throwing time in POB and at around 0.46 it started to feel good. Apart from the tree and quality on gems I got throwing speed on 3 jewels and put action speed on the boots (even the lowest 4% is quite nice).
Overall, very satisfied now. I put it together on a very low budget by crafting boots and rings myself (around 20c for each base and overall maybe 1 div in essences, then craft life or movespeed; got triple T1 boots with T1 life on the second essence xD).
I saved quite a bit by not going for the reservation corruption on the helmet but using a Crown of the Inward Eye. I dropped Punishment and only rely on the curse on hit gloves, which is more than enough for sanctum.
Instead, I use Vitality and Flesh and Stone to reserve just enough life so that I can drop max mines and still have enough for the movement skill at all times (reserving all life and not being able to use my movement skill cost me at least one run).
For mapping I drop Zealotry and use Punishment.
I'm around 30-35M DPS now and am breezing through 83 sanctums.
@@markhofcan u post your pob
@@markhof Yeah I checked my jewels because I thought I had mine throw speed on at least 2 of them but I didn't have any at all. I invested around 10-12 div to the build and it's able to run 83 Tomes easily. Made around 30 div today so I'll be looking at doing some upgrades tomorrow.
@@gmcee053 Apparently comments with links are autodeleted. Here's the pobb code so you can navigate there yourself: KGjN8flKsNHJ
Just append it to the pobb url (the same one used within POB, can't even post the base url)
So how good is the defense layer or is it like shockwave totem, usually 1 hit of the guy that teleports behind u and u're gone
a mirror aaaaa yessirrr
yesssir, my bitcoin hehe
Put about 30d investment to play this build after rerolling. I thought it looked great, seems great on paper, hell it even plays pretty great. However, I am having two issues, one which is really major.
I seem to be taking chaos damage through my Energy Shield, even with Coruscating Elixir up 100%. I saw a forum thread regarding the Greater Wraith boss in Sanctum, that was having the same issues as me. It seems like Blood Magic, Coruscating and Ivory Tower aren't working together as they should.
Also, I seem to be unable to use all the auras at once. Am I only using Discipline for the Vaal trigger? Otherwise it's fighting with my Punishment's aura reservation.
One final thing - I was initially using a 24% quality Silver Flask with 28% Reduced Charges AND I have 30% More Flask Charges gained from my Brutal Restraint - yet I am still unable to sustain the Silver Flask. It's fine for now - I'm using Bismuth for resist cap, but is it by design that you have to kill some monsters here and there to fully maintain the SIlver + Quicksilver?
Solved the aura issue - simply forgot the Life Reservation Mastery :).
However the issue of Chaos damage sometimes hitting you through ES despite Coruscating Elixir being up still happens. And quite often too.
@@raisschultz420 I'm not %100 sure about sanctum monster mods but a couple leagues back I played Mjolner mana stacker, with CI, it relied on having Coruscating uptime, there is a touched modifier that strips your flask effect, causing infuriating deaths when otherwise I could tank anything. There might be a similar modifier in sanctum somewhere?
very cool build! Always loving a hexblaster and havent done tristacking yet!
One question though: how do you sustain a Silver and Quicksilver Flask. With 3 in total an Balbala, its just not enough on its own, is it?
The only thing keeping the loop alive is killing monsters in the sanctum, isnt it?
Hey, thanks for the video! One question, is the corruption on the helmet necessary for the build to work? There's currently 1 up on trade with a 90% multiplier and the 80 multipliers are all 10 div each. Would love to avoid it if it doesn't break anything. Thanks in advance!
the helmet corrtion is very important
Not require but it's for late scaling
At what level is it ideal to swap to this build and are there any passives that shouldnt be missed while allocating
also great video detailed and right to the point
about 90 level, pick up energy shield and damage first
We need a full run video!!! Nice build tho
awesome build, literally one shots every boss, one question tho is 50 to 55 mil damage is max i can get? is there any item to get more damage? (i got max roll stats on ring and boots)
Can you please provide an upgrade versions for the shockwave totems please? I'm having a blast with the build
I respeced
Any way to replace that flask mechanic with something else? I remember the problem with this flask thing , is that if any enemy with flask charges stealing gonna attack you , you technically done. Also anything that can affect flasks can heavily damage this build.
Same here. "Drought" monster mod - "Your flask charges are being drained over time and you cannot gain flask charges". What the solution for this? This mod is not rare, and happen to be in all maps(at least in ultimatums it persists always). Or this build just for sanctum?
I just seen moments after finishing rolling my tri stacker following captain lances guide, seems I shall have to transition at some point when I can afford malachais. Is the main difference simply the auras you use since the trees seem to do a really similar thing?
also how does the malachais helmet compare to curtain call if you have enough dex and int for the extra mines?
One more amazing build, thanks for ur work, Ray 🤌
thanks for your comment!
Looking forward to doing Sanctum this league. What is the role of Eternal Youth here?
To convert this keystone to another one with timeless jewel socketed nearby.
@@cyan2925 It's not corrupted to anything in PoB as far as I can see.
@@BrianSeymour then it should be super strange way to regenerate energy ehield through recharging unreserved life and using Coruscating elixit to turn it to es regen. Super strange, imo, but i can't figure other usage for it.
One question, which pantheon do you recommend for this build ? I've been enjoying the build so far, very cheap for a build able to run sanctum without issues
Im using Brine King (To avoid Freeze and reduce Chill) and Ralakesh to reduce Corrupted Blood debuff. The build by itself has Ignite and Shock immunity
"You can get this working at 10 divines"
Helmet alone: 15 divines.
@@kidtaco drop one aura, but without corrupt
@@kidtaco when i made this video it was 4 div, my video broke the economy
@@raychich and gloves are 6 divines xD
i crafted the helmet, 2 divine cost, farmed shaper, profit only, rings and boots i made with essences, boots r 15 divine net worth,
thank you awesome build, made the content like a breeze after 6 years of break :D, but one question is there a way to improve its defenses? i literally killed normal searing exarch in 2 seconds but i occasionaly get one shotted in t16 maps :D. .(i followed the build to the latter, and almost have identical stats) the game is too detailed now for me to make meaningful adjustments. any help is appreciated
i mean if you already using purity of elements and have cap resistances thats it. This build is bosser and sanctum runner not a mapper, brother
@@raychich thanks 👍
Hi sir, thanks for nice build... Ill try it, but I have question, which Pantheon do you use? thansk for answer :)
pantheon means nothing in sanctum, brother. I had random one, thank you for the comment
Hey bro, I was looking for some builds to farm Sanctum, but I've never played Templar before. How would you level this build before swapping to this final setup?
any kind of templar build, for example - ice nova of frostbolts and then respec into sanctum
@@raychich Thx bro. Leveling was miserable but once I got to lvl 85 and respec into tri-stack, its been a blast to play this. I didn't went exactly for your setup, but for CaptainLance9's version, which I think its a bit more balanced. My plan was to farm Sanctum but I suck at it, so I dropped that idea quickly lol. I'm just having way too much fun mapping with this build. It's so good, it has good DPS, good clear, it doesn't sacrifice defenses for all of that, it doesn't cost much and I can run almost every map mod. The only thing that sucks is the movement skill, I don't know how to get around that.
I’m trying this build and sometimes I run into an issue where I throw my mines and then my life does not regenerate so I can’t throw any more, but if I wait 4ish seconds it will come back (this happens in zones without effects and monsters too)
sometimes it happens because of unstable connection or high ping
Amazing video! how much it cost to run sanctum confortably? do you have any leveling POB ?
with this build about 10-15 divs. Leveling not rly, take any other leveling for templar and then respec (for example ice nova of frostbolts from Zizaran or Goratha)
Run with it around 50+ sanctums and sometime i have one tapped, mod on monsters "grasping vines" if its mod appeared you just die, i think grasping vines its chaos dmg but its kill you no matter have you active flask or not)
you might've not had flasks on, the flask makes chaos damage not bypass energy shield
@@tedyang7956 its have a small window reuse but its 100% uptime, mb bcs its use ench use on full
@@onetime1155 yeah that's the issue, don't enchant for use on full, enchant for use when flask effect ends.
Are there good ways to scale mine throwing speed, other than affixes on jewels?
not really, only jewels and passive tree
Anyway why i cannot throw the mines, the skill always say Can't be used. I already try anything it won't work idk why so confuse.
And if i change the detonate mines to weapon slot it can be use but nothing happen and also still nothing mines come out.
when I started this build I cant throw mines, but when I leveled the gems the problem just dissapeared... I dont really know how that worked but it did it. The build works very well until you get one shooted for some random bs or when you are destroyed by a barrage of projectiles...
Great videos! I'm running your SWT sanctum build wight now and can (uncomfortably) clear level 83 tomes. Would it be worth respeccing into this build instead? I have about 10 div invested right now but could save up some sanctums profits for either a respec or upgrading the other build.
Will you continue to update this build, hoping to be able to upgrade it further from its current state. Thanks
i actually almost completed this build. Now it costs around 45 divs and i guess i will use this build as a bosser after sanctum runs
Wouldn't movement speed & movement speed if you weren't hit recently be a better craft on boots? Since you don't really get hit in sanctum and you get up to 29% instead of 24%
I updated my boots now, and gave 42 total movement speed
what would the end game for this build look like? mageblood, ring with higher stats, maybe neck that gives %attributes and global crit chance and what?
For a more endgame version you can look at captain lance’s video. Basically you use curtains call and two split personalities with increased attributes. Basically it makes it easier to hit 800+ of every attribute, so you throw 2 additional mines for « free ». Then you try getting some nice corrupts with mana reservation efficiency to be able to use more auras, and bobs your uncle. The basic build listed in this video is pretty cheap to setup so if you have a few divs laying around definitely give it a try. The more advanced version is far more expensive as the good corruption implicits are expensive, and you will be chewing up tainted currency to get the links and colors
What was your budget during the gameplay in the video?
~25-30divs
Is this build league starter friendly? Normally I play poison SRS which I then take into Sanctum, but this makes me want to consider other options.
Hey raychich I realized this is very similar to captainlance's build is your build more focused on dps to be faster in sanctum?
yes, it's much stronger
i will give u a feedback about the build. Its crazy good for sanctum tyvm
so what's there?
Great build, got everything but the corruptions as their price went crazy. on the helmet i got a + aura gems one and just plain gloves.
Regarding hexblast, I only got one use before running out of resource(life I think), any way to solve this?
thats crazy, you missed something. Check my pob again, if you don't have reservation corrupt on your helmet then you need to drop one aura, maybe thats why you could have only one mine active
Hey, how to lvl that build? Insta start as Tri stacker? Or you recomend something else
Hey do you have a pob for budget version? U said that can be made with 10/15 but i m pretty new at this amazing game. An early pob would help a lot
If you’re that new you’re gonna want an easier to use build
it's really amazing build tho i got a question about it
when i face a mob with green aura it just one shots me instant
and sometimes when i face final boss the same happens
do you have coruscating elixir up at all times
@@Starduckling871 yea all the time
I'm returning player and i've noticed they changed crafting a bit (perf fossil/veil orb). How would you craft 3stack attribute boots for this? I bought feactured base, what do i do when i have 3 stats to get movementspeed and life?
I talked about it in video, check section about items
@@raychich I feel dum-dum... thanks!
I have a question. How do you maintain 3 flasks with "the traitor"? I had your same flasks with 2 increased flask duration jewels + 10% increased flask charges gained and it still runs out when i hit all 3 flasks before it can refill
did you max the flask quality?
@@kliersheed Yes but third flask is a quicksilver so it only lasts 7.2 seconds, is it not possible with a quicksilver?
you should have reduced charges used but yea 100 sustain is almost impossible
If you have T1 mod "Reduced charges used" on the magic flasks, 20% quality and a single jewel with "increased flask effect duration" mod in your skill tree, then you should have 100% uptime on your flasks even when afk. Do NOT use flasks with any "Reduced duration" suffix or it will not be sustainable.
How would you say this build compares to a hexblast occultist. Ik this is better for mapping but how does it compare in sanctum
How can i make it faster ? its 2 sanctums per hour with that ms
Tbh I just added a quick silver. You lost some uptime on the other flask, but I haven't had any issues with death
i run 1 sanctum in 11.30 min with this setup (calculated). If you wanna be faster mageblood then
hey man im a bit new to sanctum and am having a blast! how do you deal with the fireball traps on floor 4 when it just shoots the wave at you? most of the time i block with shockwave totems but here i dont have totems
can't you add a minions gems , like totem or skeleton just for those ? i never run sanctum so i dont know, but i ran one for the first time yesterday and that what i did
i just dodge them, running 💨 like a ninja, but if you can't do it you can use one totem (wither or something) to complete this area
I got gud and now dodge them instead of being dumb
would you say this build is good for twist of fate vaal temple farming?
Meaning you must be able to run any combination of map mods
This build is sanctum and bosser but sometimes can run maps, but mostly bosser
I cant place all mines, how i can fix?
Deactivate zealotry or increase life pool; every single mine you land, will reserve life, if life pool is too low, you will only be able to land 3, 4, 5..
just try deactivating 1 aura, I suggest deactivating zealotry as the damage is already very very high :D
i cant seam to heal idk what i did wrong but i can cast hex blast once and thats that potions never regen my health back up
im dumb forgot to put point in eternal youth XDXD
Question, why not use ravenous passion with the corrupt and use the malachai instead?
We have 0 mana in this build
How does this feel with uncapped res? Or does it matter since I assume you're one-shotting most mobs in sanctum
In sanctum if you have a lot of dps you will be fine, in maps - it's important
wich is the possibles upgrades for the build? i need be more strong 😈
Is this build suitable for all content? Santum, mines, BOSS and maps
Sanctum and BOSSES suit this build very good, mapping can be harder
You’re not level 100, where else should I put 5 points?
is there a cheaper alternative I can use for a neckpiece until I have the chaos to afford it?
carnage heart
I swiped this build and cleared my first lv83 tome today! First sanctum clear ever actually. My only issue is that I only have 450 unreserved life, which isn't enough to pay the reservation cost for 18 mines. If I have 12 mines out, I can't throw any more. Do I just need better life rolls on gear? Also missing the very last life node on the passive tree
Hey there, do u managed to found the solution or whats causing the 12 mines ? Im in the same situation now lol
managed to fix it, u need more hp to throw 15
You can lower the spells’ level so it costs less, as the chaos damage part is really small compared to the added flat we add with energy shield
Maxing out the enlighten support and picking up some missing life nodes with my last few passive points solved this problem
Looks awesome to play do u have a discord where I can ask questions if needed (already got the gear but league started a duelist so i need to level a templar now)
i dont undertand the curses, dont apply two at same time, no deal less damage?
how do you craft the rings? any recommended video for it, just got lost on the energie shield how could i get it?
@Supercastorpc buy a fracture and spam another stat essences until you get the 3rd one
some guy answered your question, brother
Does maximum mana give something to this build?
not really
just to make sure do we need cold res in sanctum run ?
Could I use "The Broken Crown" or "Leer Cast" with the same corrupt instead?
@@wootzRn then you need to take blood magic yourself on a passive tree
Will hexblast occultist build for sanctum ever come back rebuilt for 3.25?
Hexblast occultist is awesome in sanctum but i will not create additional character for sanctum again
@@raychich ;-; sadness alright also is 3 weeks to late to join the league?
How to apply the ele weakness on gloves? Shield charge?
hexblast applies hit.
which relic strategy are you using for 12 div/h?
8 relics with 2 additional revealed rooms and 1 hour of divinity for duplicate
what can I do to make this build stronger?
change bear trap for AG is worth?
Destroying sanctum with this build, would you recommend upgrading the belt to a mage blood?
I have the same question
If you add mageblood then balbala is fcked and u can keep up the elixir flask
yep, if you want to farm more sanctums - go for it!
how do you deal with inflict grasping vines?
you don't get hit.
yo hi, was searching for the healmet but cant find the 0.5 fire damage leeched as life, only found 0.5 cold damage or lightning damage leeched as life, does it really care?:(
You don’t care, hexblast here does chaos and lightning damage. The helmet was probably the cheapest 90%res one and also had this useless (for us) mod
Would Trickster be a better hexblaster?
depends on a build, i just showed one of my builds
is the elemental weakness corrupt important? im not that good at the game and dont wanna brick anything, its the only unique i cant find on trade
yes, it's important
@@raychich 😢
@@raychich nvm i found them XD i had my chao equivalent set on max 10 chaos, i soo wasnt looking for corrupting a bunch of them
Hey I was looking into making this build buy malachiuas w 90% cost res is 20DIV, any substitute for it?
Well you'd need to get reservation efficiency somewhere else then... but wow 20 divs.. wtf lol
@@gregkrilov just buy the uncorrupted helms and corrupt it yourself in alvas temple, i did it
can use blood magic in passive and find hemel gem 90 cost
@Oldmate-ke6bv bought a bunch and just ended up vaal orbing it
I use a black sun crest, gives 10-15% attributes and +1 socketed gems, costs like 1-2d which is great cause the +1 makes a level 3 enlighten a level 4
How to league start with the build with small sanctum?
No need of rf?
just go regular hexblast for that
wacth capitan lacne , he does penenace brand before kitava to start sanctums, then get currency there to buy all uupgrades
is there any reason to run both elemental weakness on hit as well as punishment aura?
if a mob have a curse before hexblast hit, the skill will remove the curse to deal more dmg, the aura isnt enough to keep putting curses, but curse on hit aplies after the skill hit, so punishment is to get the first curse and ele weakness on hit to keep reaplaying curses.
@@purgepurgebr does ele weakness get priority over punishment? also seems like you can pretty much replace punishment with any other curse no?
@@denhay723 the curse that works is the last one applied, since you thrown 3-4 mines per cast, while the aura is on "cooldown" the curse on hit will apply on other hits.
You can use any curse, punishment is a good one because the dmg when low life, ele weakness is "useless" if you have 100% crit because inquisitor ignore resistances on crit hits
@@purgepurgebr I see, thanks for your help. what other curses could you use instead of punishment? it seems like it's not very useful if the enemy is not low life
so you run without killing the last boss phase right?
i just skip it, so perma one shot
what pantheon do you use i dont see it in the pob
I've been running this build for a couple dozen sanctums now, and its been great for the most part. One frustration is that during the final phase of Lycia, if her first move is the purple whirlwind laser, she usually one-shots me before I can react. The voice-line comes at the same time as the attack and I usually can't dodge it. If I manage to dodge it initially, she always catches up to me if I try to run/flamedash around her.
I'm currently in the 50 mil dmg range, I pre-load Lycia with mines and bear trap, which gets her to about 2/3 or 3/4s. So I can't outright kill her unfortunately. I think I'm pretty unlucky b/c the times I've lost Sanctums like this it's always been divines with hour of divinity. Any advice?
You don't need to one shot lucia, you just need to throw all your mines and bear trap, after that she will have ~50% life. You need to run around her and throw more mines
@@raychich You didn't address the issue at all. The problem with the build is that it's not enough dps to one shot lycia to avoid the scenario that I described. Granted, this is only an issue if you run a relic that doesn't let you have boons, but I expected to be able to--since you state as much in the video.
The main problem is that the tornado beam is phys to chaos and we have -50% chaos res, so we'll always get one-shot if we get tagged. We can one shot her if we get any of the boons that lower hp or increase our damage---but again that means we can't run no boon relics. This is where I imagine a shockwave totem build is just better, because of the damage uptime. The build would be fine if it had enough dps to one-shot.
Didn't saw pob but wither totem and ballance of terror with despair mod is good thing to slow her at start of the fight and just shield charge around her. My trickster with 28b Pinnacle damage is feeling fine with her. Maybe you should use flame dash. Frostblink overhyped😁
How can i make this build more fast?
do u recommend hexblast mines with trickster for sanctum?
good build, why not
most comfortable path to level this build ?
you don't need to level exactly this build, you can level any other templar build and then respec or just to check captainlance's leveling guide
Can I start with the normal item version until I get the corrupted items?
Yes but drop one aura, to be good with mana
Thank you my friend, I'll start now with this build@@raychich
hi how can u sustain your life? when i drop all of my mines my hp doesnt regen
when you throwing mines, your life reserves so it's not sustainable. But you don't need to be able to throw all 18 mines, 14-15 will be fine just continue throwing them. Or you can scale your maximum life and you will have more unreserved life
@@raychich ohh thanks and one more question plese. Why we use 2 curse if dont have additional curse node?
@@KalirFintor punishment we use with blasphemy support so it works like an aura
@@raychich but we cant put both of curse to monsters no? i test in blood aqua and only just one applied to them
@@KalirFintorsometimes enemies are outside aura range. On hit makes it so we can also apply hexblast more dmg multiplier on those mobs as well
How far can you scale hex blast?
Check poe ninja. Only thing with higher dps numbers is ice mine.
Literally so far dude. So so far. Poe ninja got people with over *fifty million dps* using hexblast.
@@FemboiMars gezz good boss killer ? i though hex blast nerf?
@@FemboiMars i wonder if icetrap scales more the hex blast hehe
Yes
OK, but how do you level the building?
I leveled it as arma/crema, pretty comfortable, only deviation from tree was the brand ring and keystone near the Templar start
whats is diffrents with low level sanstrum low raw divine?
ive been running like lvl 75 sanctums, had 6 divines in one run they're definitely still good
low mob hp, boss hp, reward quantity, and some chalice dont drop at low levels
Guards and Bosses hp and damage are different and relics that can be dropped
How many times u get 1 mirror from sanctum
One time in Settlers and i got a relic for 0.8 mirror in Necropolis
It build can farm t17 and Uber boss?
this buils is perfect for sanctum but you can farm t17 if you stay far away from monsters, about uber bosses don't think so
got a MB version, brother?
@@ortegagyts made another build with MB already, bro. This one is good without MB, because we need cyclopean for attributes
why not penance??
like hexblast playstyle more