How to do Soft IK in Blender

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  • Опубликовано: 28 окт 2024

Комментарии • 15

  • @jes3d
    @jes3d Год назад +2

    happy new year over to sweden from finland

  • @AustinAndLucas
    @AustinAndLucas Год назад +1

    Instructions unclear.
    My entire Family is dead.

    • @Hozq3D
      @Hozq3D  Год назад +1

      dw, mine too

  • @n0cturnalSFX
    @n0cturnalSFX Год назад +1

    👍Happy New Year!

  • @doomstarrobo7807
    @doomstarrobo7807 2 месяца назад

    Would this setup work for a game engine like unreal?

    • @Hozq3D
      @Hozq3D  2 месяца назад

      @@doomstarrobo7807 No, this makes use of features only available in Blender. There are probably better ways to do it in unreal

    • @doomstarrobo7807
      @doomstarrobo7807 2 месяца назад +1

      @Hozq3D Thanks for the reply.
      Sorry, what I meant was, if I setup this rig, and export animations from it to unreal, I'm wondering if it'll look right.

  • @oldleaf3755
    @oldleaf3755 7 месяцев назад

    nice

  • @myrminki
    @myrminki 8 месяцев назад

    Thanks

  • @SephticMI
    @SephticMI Год назад

    Damnn I need to do this

  • @nonstatic1881
    @nonstatic1881 Год назад

    hi milton

  • @Atomic-toons00
    @Atomic-toons00 4 месяца назад

    bad