It doesn't matter if you're an old hand at the game, brand new to it, or somewhere in between, the guide series is always good to watch and is full of useful tips and titbits. I for one never knew or noticed about the door orientation indicating heading toward or away. Fantastic work as always pix. Can't wait til episode 50 and the ensuing fight.
I feel like it’s because unlike the first season, this season just had so much more things to explore because of the MASSIVE changes with the post-1.13 updates
For anyone who doesn't know, the music disc Pix is talking about is the rarest one in the game,(besides "Pigstep" exclusive to nether bastions) and it is also his outro for this series. It is called "Otherside" by Lena Raine. (She also composed Pigstep) :D
There's a 2.5% chance to find it in a Stronghold Altar chest, which there are typically 4 of in each stronghold. There's also a 3.1% chance to find them in dungeons. It's basically like trying to find an enchanted golden apple but the structures used to find it are much more tedious to find.
A third reason to hunt endermen in deserts: in a biome where it can start raining, they will teleport around wildly until they find shelter. It never rains in a desert
Endearment never spawn for me in a desert It's so so sooo annoying I can't believe how elusive they're being this play through. They keep running off after being aggrod or attacked
Not only do I keep getting really great tips, but warching/listening to Pixlriffs sheer joy at seeing awesome terrain generation, noting the beauty of things and the fun quirky instances of minecraft world generation. Makes me smile! Oh and from Season 1 survival guide, I named my mending librarian Mendleriffs, cause I'd never understood the untapped value of a few useful villagers until Mendlson was found, named and transported back to the OG starter house!
A random but useful tip I learnt about enderpearls, If you are using them to cross the end islands, to make sure you get the angle right, you can throw eggs as they travel the same. It'll save you missing and dying in the void
…depending on how far the player can throw… hmm wouldn’t it be a cool little detail if being affected by the strength potion effect, you could fling the pearl a bit further?
@@Raskolnikov70 you may not be able to do it with crossbows but you can do it with tridents! Because pearls are effected by the player’s momentum. So if you sprint jump while throwing a pearl it will travel further than if you were standing still. And if you throw a pearl right when you launch yourself with riptide, it can fling the pearl so far it may go out of render distance so you have a walk a bit until you load in the chunk it will land in
@@revolutionary-pirate I know, I got the idea while watching CubFan's golf games in Hermitcraft and thought it would be a heck of a lot simpler to just fire them with crossbows 😁
@@revolutionary-pirate Reminds me of the speedrunning strategy where you throw an ender pearl in the direction you need to go eventually, and then turn your render distance down to 2, then you can go the opposite direction and when you need to get back you just turn your render distance back up
An interesting trick (that I thank my son for bringing to my attention) to test the flight of an ender pearl: carry some snowballs with you and throw one to check the trajectory before making a potentially risky pearl throw. Gives you a decent idea of how the pearl will fly and where it will fall.
Yes! I keep meaning to do that, in my world with lots of ender pearl access and lots of snow (jagged peaks biome), but I never can remember to carry snowballs around! I gotta start doing that.
The stronghold well rumor is something that originated from Bedrock, there's a slim chance that you can encounter them beneath wells. It actually happened to me on my 1.16 world back in 2020.
Bedrock and Java stronghild generation are completely different. Java has "rings" around world spawn with a fixed number if strongholds in each rimg and the world. Bedrock just places them wherever but places probably half of them under villages. I would only dig under the well if an eye of ender was indicating that the stronghold was near the village. So its not a rumor its a bedrock exclusive feature like dyed cauldron water.
I play in the same world since I purchased Minecraft on my phone sometime around Update Aquatic, and I was reluctant to fight the Dragon because I'm on touchscreen controls and it was even before shields on Bedrock. I found a village and set up a base there, and when I've become more confident with controls and aquired good gear (it was well over a year at that point), I've thrown an eye of ender from the top of the well, and discovered that I had a stronghold under my base for entire time.
There has gotta be a correlation between strongholds and villages (idk about wells, but villages for sure) in Bedrock bc every stronghold I've found for the last several updates at least is under a village.
The correlation between strongholds and villages is indeed a thing on bedrock edition! :D this explanation from speedrun commentator PikaJ does a very nice basic overview of how and why villages are associated with strongholds underneath, and since it's only 5 minutes long and has excellent visuals (and is just a fun video), I recommend watching it instead of me trying to explain it in the youtube comments (also I'm a java speedrunner, so I'm generally unfamiliar with bedrock) ruclips.net/video/1I3YJQ5K4iQ/видео.html but yes, this correlation isn't a thing in java edition
I have really been enjoying your survival guide series. I first saw you in Empires SMP, and you were one I started to enjoy you video/gameplay style. Keep up the awesome work.
The luck on so many of those eyes breaking! So painful. But the floating vines was a wonderful find. Love it when you find oddities like that in the world 😊 another wonderful episode.
very pleased you mentioned the doors-indicating-the-direction-towards/away-from-the-starter-staircase trick! :D The starter staircase is a spiral staircase with nothing at the top. From the starter staircase, the portal room will pretty much always be 5-7 "rooms" away, so if after travelling 6 "rooms" from the starter staircase you can't see the portal room anywhere, you can basically always head back and mark that route through the stronghold as a dead-end. What counts as a "room"? pretty much anything - rooms with things in, stairs, longer unbroken corridors, shorter corridor sections which have a more visually obvious "start" and "end" - all of those count as a room. Also, the library generation works in much the same way (except there's a maximum of 2, where there's a maximum of 1 portal room per stronghold), so if you've travelled 6 rooms and found a library, that library could've been a portal room but a library generated there instead. It's rare to see libraries/portal rooms as close together as pixlriffs found here, so usually if you see a library you can turn back and consider that route you took a dead end as well.
I had actually only heard about otherside occuring in strongholds, imagine my surprise when I found one in a dungeon. Wasn't my first dungeon, wasn't even my tenth dungeon, but I was pretty happy I wasn't going to have to track down every stronghold in my world until I found it.
It's so painfully rare in those - I've opened the chests of roughly 30 spawners so far and only found one. I wanted a second one for my friend and I just can't find it so far.
Some good luck finding the room! Shame about the disk, I still haven’t found it in my world either. Also it’s a small thing but I appreciate that you add ‘and others’ after ladies and gentlemen- a small thing that makes all the difference to some of us :)
The eyes of ender will point to the starting staircase of the stronghold, and in the chunk it lands, look for 4 in the X and 4 in the Z coordinate and dig down safely. From the starting staircase, usually the end portal will be about a few doors away. Weirdest structure generation I’ve seen so far is a ruined portal generating within a village house. And the lava caused most of the house to burn away.
Loving the series. I'm a bit of a 'digger' and in a past world decided I would excavate the entire area around a stronghold so the entire structure was 'visible'. Big is an understatement. Those things are huge :)
I think there might be lore reasons for that not being the case. Mainly, the Deep Dark will be made of those. Having them be made of the same materials would possibly suggest that the same people built both, and that may not be what Mojang wants us to think. Then again, it could be irrelevant given what little we know.
I've been playing minecraft for nearly 6 years now but watching someone attempt to teach others in a very nice manor just never gets old. keep up the great work :)
Pix i watch these when i'm trying to sleep, its very peacefull content, its suprising how much I learnt from you over the years, having played since Beta on and off i used to think i was "Minecraft vet". Good stuff man.
I had a very similar experience recently when looking for a stronghold. It was under a hilly jungle biome near a river, so I tried to avoid digging from the top of the hill by starting at the river bank. Unfortunately I missed the stronghold, found a large dripstone cave and used up my eyes of ender trying to throw them from inside the cave.
Hey Pix, I just wanted to let you know I have my breakfast every morning while watching this series. The other day in Grian's video, he used Lena Raine's Otherside, and I suddenly got very hungry, and I realized my brain associates the beginning of her song with your series, which my stomach associates with breakfast
At 28:56, that stronghold started to look like the new Deep Dark City haha. Great video and series overall! I learned a ton of new things despite being sort of an old head at the game
Hey Pix! I have started over 15 series... But every series failed. But My cousin told me about you and you are the life saver, because i have never came this far in a series and all Thanks to you! this is my first time finding a Stronghold so Thanks!
I'm really glad that you covered the door direction thing used by speedrunners! I am a bit disappointed that you didn't show the starter staircase though
A cool trick, if you have found the chunk in which the eye goes down, you can go to the 4,4 coordinate in the chunk(like 9,9 for buried treasure) and dig down, you will find the start of the stronghold, its a neat trick used by speedrunners
IKR! I'd love for that to be a way to get blindness, as currently there's only the suspicious stew recipe, and the not-yet-included-illager-mob the illusioner
You can test for silverfish stone by punching it with something other than a pickaxe. The "cracking" visual that shows up while mining happens much faster for silverfish stone, so if you see cracks show up faster than they would for actual stone you know the block is infested, at which point you stop punching and use a silk touch pickaxe to get rid of it safely. Of course this method is tedious, but if you're afraid of getting swarmed and don't want to use the debug menu, it's an option!
Oh, I didn't realize silk touch picks got rid of the block safely? I thought the silverfish broke out regardless of tool. Still, punching first is definitely a useful trick!
It might seem like a small thing but hearing, for once, an attempt to include people like me with “ladies and gentlemen, and others” was really nice. It’s like having a bruise that you keep grazing or lightly bumping against - constant little moments reminding you of pain and injury - to always hear myself excluded from an audience, so that moment genuinely was meaningful to me.
For those that don't mind using the chucks and coordinates, there is a bit of a shortcut in actually finding the stronghold entrance. Once you find the location that the Eye of Ender going down, you're in the correct chunk for the starting staircase. The eye will always go down in the center of the chunk, but the staircase will generate in the 4/4 block in the chunk. Somewhat similar to how buried treasure always generates in the same place as the chunk, you can use this to find the "entrance" to the stronghold, go to X=4, Z=4 of the chunk and dig down there.
I usually just break silverfish spawners, I don't feel they give enough xp to be used for an XP grinder, and they also don't drop anything, so I feel they are more of a pain than they are worth.
If I'm not mistaken, the BE well/stronghold thing came from the fact that in old worlds on bedrock edition, since they had world size limits, the stronghold would spawn more frequently under the well of a village to give players in those small worlds a chance to beat the game. Nowadays, I think it's just something that happens sometimes, but the one time I did find stronghold in bedrock edition, it was under the meeting point of the village in 1.14, which I thought was interesting.
The image of hitting the side of a mushroom with an ender pearl and having to scramble to cling to the mushroom and not fall is too funny! I'm super unconfident in my ender pearl abilities, but I've been getting a lot of practice; the lore I've made for my character and world right now involves using them a lot. Even went searching for ender pearl parkour maps to get some practice in that way.
That broken stronghold surprised me. Like you said, its kind of fascinating to see the structure generating like that. It has some good potential for a build.
2:40 I could be wrong (I haven't yet played in version 1.18, so I don't have the well of experience that you're drawing on) but I'm fairly sure the mob-spawning-only-in-complete-darkness change only affected the overworld mobs? orrrr, it could be that since (slimes and) nether mobs already had a separate rule for light level requirements when spawning (i.e some spawning in light level 11 or lower, some spawning at any light level), that none of those mobs were affected by the rule change, but endermen, being a mob found in all three dimensions, were affected by the change as they followed overworld mob-spawning rules with respect to light level. I had a quick look at the official changelogs, but in the first 1.18 snapshot they were very vague ("monsters now can only spawn at light level 0") for simplicity of communication's sake. The actual changes happened in an earlier "experimental snapshot" that I couldn't find on the official changelog, and while quickly looking through other youtuber's experimental snapshot 1 videos, I didn't find any specific testing done to see if the changes affected the special case of endermen, which unlike nether mobs, have overworld mob spawning conditions, but unlike overworld mobs, use very different spawning algorithms in warped forests (see gnembon's excellent video on spawning potential and auto-perimeters in warped forests & soul sand valleys: ruclips.net/video/4XNvnKDSoEw/видео.html ). I did however find on the endermen wiki page, "Enderman can spawn on any solid surface that has at least three empty spaces above, at light level of 0 in the Overworld or a light level of 7 or less in the Nether or End." which supports my suspicion, but there's no citation included, so if someone could do some tests then that'd be fab :D anyhow, this was just an offhand comment you made, and personally as a speedrunner I'd say bastions are a much faster way of getting pearls in 1.16+ as you mentioned, though I do acknowledge that warped forests are a much more chill environment, and so for an inexperienced/less confident player could definitely be more fun.
Hearing you say "ladies and gentlemen...and others" honestly made my day! It's not often we get included and it made me really happy. Thank you for being open minded and considerate!
Hey Pix! A question! The overworld is about 60 million blocks right? Then is the nether 8 times smaller than that? And if it is not, then where will my nether portal take me if I make it at the end of the nether world?
From the Minecraft Wiki: "Both the X and Z coordinates [in nether portal linking] are constrained to be between −29,999,872 and 29,999,872 (inclusive); this affects travel to the Overworld from the Nether at X or Z beyond ±3,749,984." Basically, if you make a portal 4 million blocks out in the Nether, it still links to coordinates inside the world border in the Overworld.
@@rvanachem1532 That's because you're not really meant to make it 30.000.000 blocks out. The world border is really glitchy in general (that nether portal thing is intended though).
On Bedrock as far as I know village wells don't have anything to do with strongholds, BUT strongholds always generate under a village. It makes them a bit easier to find because you can travel in the direction the eye goes until you find a village and then check and see if that's the village.
I was playing on Bedrock, and I dug under a village as a joke, and found a stronghold.. I didn't even have eyes of ender. What did I learn? Look under all villages you come across.
The village well rumor come from Bedrock where there is a chance that a stronghold will be under a village and strongholds can generate closer to world spawn than Java. Most of the strongholds I've found in Bedrock have been under villages. I don't know how this has changed after they reduced the number of villages that generate
2:30 You can test out the enderpearl throw with a snowball if it's a risky throw. Snowballs are thrown in exactly the same trajectory as enderpearls, but don't come with the risk of death (unless you hit a (zombie) piglin, that will annoy the mobs around you)
Huh. Didn't know that - but according to the Minecraft Wiki, the world either stops generating or normal gameplay becomes difficult once you pass 30 million blocks, depending on the platform you're playing on. So it's a 'soft' world border, but there's no real reason to go out that far anyway
IIRC you start falling through the ground after about a million blocks in Bedrock anyways. This used to occur even closer to spawn but they partially fixed it back in 1.16 if I remember correctly.
For the relation between strongholds and villages (on bedrock), as someone using chunk base I would say that strongholds under villages is a quite common phenomenon
I finally built up the nerve to tackle my first stronghold. It was about 8k blocks away, deep under water, and had spawned into a cave system and had no portal...😞
If you want to fight endermen, a good way is to be in a flat-ish area, put 3 blocks beneath you (so that you’re 3 blocks above the rest of the ground) and then look then in the eye and fight them. Works every time :)
So it may be worth mentioning that (at least on bedrock where the debug screen is unavailable) you can test blocks to see if they have silverfish by punching stone or using the wrong tool on it. Infested stone can be broken at about the speed of breaking dirt with your fist which is much faster than regular stone and therefore gives it away. Not sure if this technique works on Java but it's a good tip regardless
I can confirm strongholds on bedrock edition really love to spawn under villages! I think in that sense it was like the villagers used to run the stronghold but ran up top later on
this may be a bedrock exclusive feature, but another way to tell silverfish blocks from the others is that you can break the blocks with your sword more effeciently than a pickaxe
A strategy for finding Infested Stone is to try and break it with your hand. Regular stone will be very hard to break, but infested stone breaks about as easily as dirt, so you can test if the stone is infested by seeing how quickly it cracks when you break it by hand. This definitely works on Bedrock edition, though I'm not certain if it does on Java
It doesn't matter if you're an old hand at the game, brand new to it, or somewhere in between, the guide series is always good to watch and is full of useful tips and titbits. I for one never knew or noticed about the door orientation indicating heading toward or away. Fantastic work as always pix. Can't wait til episode 50 and the ensuing fight.
Couldn't agree more with what you've said.
I also discovered that in indev minecraft, under the crafting table, the texture isn't wooden planks but instead the face of an oak log
What's indev minecraft?
@@Bowie_EIndev is 2009 minecraft which was in development before the full release
Agreed
I like the fact you took your time with the Strongold finding in this Season and went through with guides on other aspects of the game first.
Episode 50 will be Dragon. So it is time. He said so. 🙏😊
I feel like it’s because unlike the first season, this season just had so much more things to explore because of the MASSIVE changes with the post-1.13 updates
For anyone who doesn't know, the music disc Pix is talking about is the rarest one in the game,(besides "Pigstep" exclusive to nether bastions) and it is also his outro for this series. It is called "Otherside" by Lena Raine. (She also composed Pigstep) :D
Even though I do like otherside, I always loved his season 1 outro Aria math
I was so excited a few weeks ago when I found mine (in a dungeon) and listened to it, which is when I realized it's his outro!
There's a 2.5% chance to find it in a Stronghold Altar chest, which there are typically 4 of in each stronghold. There's also a 3.1% chance to find them in dungeons. It's basically like trying to find an enchanted golden apple but the structures used to find it are much more tedious to find.
ive found a copy of otherside in a reg dungeon chest
A third reason to hunt endermen in deserts: in a biome where it can start raining, they will teleport around wildly until they find shelter. It never rains in a desert
ooooh, good point!
Endearment never spawn for me in a desert
It's so so sooo annoying
I can't believe how elusive they're being this play through. They keep running off after being aggrod or attacked
Not only do I keep getting really great tips, but warching/listening to Pixlriffs sheer joy at seeing awesome terrain generation, noting the beauty of things and the fun quirky instances of minecraft world generation. Makes me smile! Oh and from Season 1 survival guide, I named my mending librarian Mendleriffs, cause I'd never understood the untapped value of a few useful villagers until Mendlson was found, named and transported back to the OG starter house!
A random but useful tip I learnt about enderpearls,
If you are using them to cross the end islands, to make sure you get the angle right, you can throw eggs as they travel the same. It'll save you missing and dying in the void
…depending on how far the player can throw… hmm wouldn’t it be a cool little detail if being affected by the strength potion effect, you could fling the pearl a bit further?
Nice idea.
I've always thought being able to shoot an ender pearl really far with a crossbow would be a cool feature.
@@Raskolnikov70 you may not be able to do it with crossbows but you can do it with tridents! Because pearls are effected by the player’s momentum. So if you sprint jump while throwing a pearl it will travel further than if you were standing still. And if you throw a pearl right when you launch yourself with riptide, it can fling the pearl so far it may go out of render distance so you have a walk a bit until you load in the chunk it will land in
@@revolutionary-pirate I know, I got the idea while watching CubFan's golf games in Hermitcraft and thought it would be a heck of a lot simpler to just fire them with crossbows 😁
@@revolutionary-pirate Reminds me of the speedrunning strategy where you throw an ender pearl in the direction you need to go eventually, and then turn your render distance down to 2, then you can go the opposite direction and when you need to get back you just turn your render distance back up
An interesting trick (that I thank my son for bringing to my attention) to test the flight of an ender pearl: carry some snowballs with you and throw one to check the trajectory before making a potentially risky pearl throw. Gives you a decent idea of how the pearl will fly and where it will fall.
Yes! I keep meaning to do that, in my world with lots of ender pearl access and lots of snow (jagged peaks biome), but I never can remember to carry snowballs around! I gotta start doing that.
The stronghold well rumor is something that originated from Bedrock, there's a slim chance that you can encounter them beneath wells. It actually happened to me on my 1.16 world back in 2020.
From what I read and then experienced multiple times in multiple worlds, strongholds are under villages in Bedrock
Bedrock and Java stronghild generation are completely different.
Java has "rings" around world spawn with a fixed number if strongholds in each rimg and the world.
Bedrock just places them wherever but places probably half of them under villages. I would only dig under the well if an eye of ender was indicating that the stronghold was near the village.
So its not a rumor its a bedrock exclusive feature like dyed cauldron water.
@@jasonreed7522 exactly. Only in Bedrock
I play in the same world since I purchased Minecraft on my phone sometime around Update Aquatic, and I was reluctant to fight the Dragon because I'm on touchscreen controls and it was even before shields on Bedrock. I found a village and set up a base there, and when I've become more confident with controls and aquired good gear (it was well over a year at that point), I've thrown an eye of ender from the top of the well, and discovered that I had a stronghold under my base for entire time.
There has gotta be a correlation between strongholds and villages (idk about wells, but villages for sure) in Bedrock bc every stronghold I've found for the last several updates at least is under a village.
The correlation between strongholds and villages is indeed a thing on bedrock edition! :D this explanation from speedrun commentator PikaJ does a very nice basic overview of how and why villages are associated with strongholds underneath, and since it's only 5 minutes long and has excellent visuals (and is just a fun video), I recommend watching it instead of me trying to explain it in the youtube comments (also I'm a java speedrunner, so I'm generally unfamiliar with bedrock)
ruclips.net/video/1I3YJQ5K4iQ/видео.html
but yes, this correlation isn't a thing in java edition
I have really been enjoying your survival guide series. I first saw you in Empires SMP, and you were one I started to enjoy you video/gameplay style. Keep up the awesome work.
The luck on so many of those eyes breaking! So painful. But the floating vines was a wonderful find. Love it when you find oddities like that in the world 😊 another wonderful episode.
very pleased you mentioned the doors-indicating-the-direction-towards/away-from-the-starter-staircase trick! :D The starter staircase is a spiral staircase with nothing at the top. From the starter staircase, the portal room will pretty much always be 5-7 "rooms" away, so if after travelling 6 "rooms" from the starter staircase you can't see the portal room anywhere, you can basically always head back and mark that route through the stronghold as a dead-end.
What counts as a "room"? pretty much anything - rooms with things in, stairs, longer unbroken corridors, shorter corridor sections which have a more visually obvious "start" and "end" - all of those count as a room.
Also, the library generation works in much the same way (except there's a maximum of 2, where there's a maximum of 1 portal room per stronghold), so if you've travelled 6 rooms and found a library, that library could've been a portal room but a library generated there instead. It's rare to see libraries/portal rooms as close together as pixlriffs found here, so usually if you see a library you can turn back and consider that route you took a dead end as well.
Thanks for this! I'm gearing up to find my first stronghold.
I had actually only heard about otherside occuring in strongholds, imagine my surprise when I found one in a dungeon. Wasn't my first dungeon, wasn't even my tenth dungeon, but I was pretty happy I wasn't going to have to track down every stronghold in my world until I found it.
It's so painfully rare in those - I've opened the chests of roughly 30 spawners so far and only found one. I wanted a second one for my friend and I just can't find it so far.
the little silverfish sneaking up behind you at the end haha
Some good luck finding the room! Shame about the disk, I still haven’t found it in my world either. Also it’s a small thing but I appreciate that you add ‘and others’ after ladies and gentlemen- a small thing that makes all the difference to some of us :)
It’s small but important- personal experience is helpful in this case.
His spouse appreciates it too
@@ThatOneLadyOverHere I'm aware! My hope is other creators will start to do the same
Cliffhanger ending with that Silverfish coming to attack as you do the outro.
30:37 Silverfish: "We'll be right back!"
The eyes of ender will point to the starting staircase of the stronghold, and in the chunk it lands, look for 4 in the X and 4 in the Z coordinate and dig down safely. From the starting staircase, usually the end portal will be about a few doors away.
Weirdest structure generation I’ve seen so far is a ruined portal generating within a village house. And the lava caused most of the house to burn away.
Loving the series. I'm a bit of a 'digger' and in a past world decided I would excavate the entire area around a stronghold so the entire structure was 'visible'. Big is an understatement. Those things are huge :)
Even after exploring all of Minecraft myself, I still love watching your videos and your journey. Well done!
I like how pix said "open up the door here" then proceeds to destroy it in 18:57
Who else thinks that strongholds generated under y=0 should be made of deepslate bricks?
Also cobbled deepslate for dungeons!
That would require them to implement silverfish-interested deepslate+bricks, so no thanks.
I think there might be lore reasons for that not being the case. Mainly, the Deep Dark will be made of those. Having them be made of the same materials would possibly suggest that the same people built both, and that may not be what Mojang wants us to think. Then again, it could be irrelevant given what little we know.
@@hatredlord Silverfish-infested deepslate already exists I believe.
@@LeopardMask12 oh, damn.
Pix has to be one of the greatest minecraft player ever, he makes the game sooo simple
I've been playing minecraft for nearly 6 years now but watching someone attempt to teach others in a very nice manor just never gets old. keep up the great work :)
Pix i watch these when i'm trying to sleep, its very peacefull content, its suprising how much I learnt from you over the years, having played since Beta on and off i used to think i was "Minecraft vet". Good stuff man.
Pix: say libraries are cool
Also Pix: Walks past a lush cave and a cursed iron door
I’ve been playing this game for 12 years and I still learn stuff from these videos that I didn’t know
I had a very similar experience recently when looking for a stronghold. It was under a hilly jungle biome near a river, so I tried to avoid digging from the top of the hill by starting at the river bank. Unfortunately I missed the stronghold, found a large dripstone cave and used up my eyes of ender trying to throw them from inside the cave.
Hey Pix, I just wanted to let you know I have my breakfast every morning while watching this series. The other day in Grian's video, he used Lena Raine's Otherside, and I suddenly got very hungry, and I realized my brain associates the beginning of her song with your series, which my stomach associates with breakfast
YESSS the endventure starts!!
At 28:56, that stronghold started to look like the new Deep Dark City haha. Great video and series overall! I learned a ton of new things despite being sort of an old head at the game
Hey Pix! I have started over 15 series... But every series failed. But My cousin told me about you and you are the life saver, because i have never came this far in a series and all Thanks to you! this is my first time finding a Stronghold so Thanks!
I had no idea the stronghold doors generated that way. This is why I love pix’s videos, there’s always something new to learn, even for the veterans
another great reason for farming enderman in the desert is that it never rains, so you dont have to worry about them teleporting away from you.
I'm really glad that you covered the door direction thing used by speedrunners! I am a bit disappointed that you didn't show the starter staircase though
A cool trick, if you have found the chunk in which the eye goes down, you can go to the 4,4 coordinate in the chunk(like 9,9 for buried treasure) and dig down, you will find the start of the stronghold, its a neat trick used by speedrunners
4:40 is it just me or should they make it so staring at the sun through a spyglass gives you blindness
IKR! I'd love for that to be a way to get blindness, as currently there's only the suspicious stew recipe, and the not-yet-included-illager-mob the illusioner
Love this series! I've started rewatching season 1 as well! Cant get enough pix!
You can test for silverfish stone by punching it with something other than a pickaxe. The "cracking" visual that shows up while mining happens much faster for silverfish stone, so if you see cracks show up faster than they would for actual stone you know the block is infested, at which point you stop punching and use a silk touch pickaxe to get rid of it safely.
Of course this method is tedious, but if you're afraid of getting swarmed and don't want to use the debug menu, it's an option!
Oh, I didn't realize silk touch picks got rid of the block safely? I thought the silverfish broke out regardless of tool. Still, punching first is definitely a useful trick!
loved the careful dispelling of the myths about why overworld enderman farming is typically done in deserts :D
It might seem like a small thing but hearing, for once, an attempt to include people like me with “ladies and gentlemen, and others” was really nice. It’s like having a bruise that you keep grazing or lightly bumping against - constant little moments reminding you of pain and injury - to always hear myself excluded from an audience, so that moment genuinely was meaningful to me.
Even if I know minecraft pretty well I still love to watch!
its a joy waking up and seeing that there's a new pix video
Love your channel Pix!!!
So many promising things are awaiting this series!
18:45 "A room with a portal, innit?" Man, this Pixlriffs guy sure is bri'ish, huh?
For those that don't mind using the chucks and coordinates, there is a bit of a shortcut in actually finding the stronghold entrance. Once you find the location that the Eye of Ender going down, you're in the correct chunk for the starting staircase. The eye will always go down in the center of the chunk, but the staircase will generate in the 4/4 block in the chunk. Somewhat similar to how buried treasure always generates in the same place as the chunk, you can use this to find the "entrance" to the stronghold, go to X=4, Z=4 of the chunk and dig down there.
I usually just break silverfish spawners, I don't feel they give enough xp to be used for an XP grinder, and they also don't drop anything, so I feel they are more of a pain than they are worth.
There is a corelation between village wells and strongholds. This strat was used in the latest and first sub 10 bedrock speedrun world record
Can't wait for the dragon fight
Pixlriffs: fights an enderman and a creeper at the same time
*boss mode activated*
If I'm not mistaken, the BE well/stronghold thing came from the fact that in old worlds on bedrock edition, since they had world size limits, the stronghold would spawn more frequently under the well of a village to give players in those small worlds a chance to beat the game. Nowadays, I think it's just something that happens sometimes, but the one time I did find stronghold in bedrock edition, it was under the meeting point of the village in 1.14, which I thought was interesting.
The image of hitting the side of a mushroom with an ender pearl and having to scramble to cling to the mushroom and not fall is too funny! I'm super unconfident in my ender pearl abilities, but I've been getting a lot of practice; the lore I've made for my character and world right now involves using them a lot. Even went searching for ender pearl parkour maps to get some practice in that way.
That broken stronghold surprised me. Like you said, its kind of fascinating to see the structure generating like that. It has some good potential for a build.
Strongholds generate under village wells most of the time in Bedrock Edition but in Java Edition villages and strongholds have no correlation at all.
I really love this series! You're going to have SO many levels on Friday!😂
LOL at that silverfish sneaking up on Pix while he was doing the outtro...
Lets go! this is just the begining of season 2!
Pix, are you gona build a path from your house area to the new storage build?
Naturally. I just haven't figured out the exterior of the storage build yet, so I'm not sure how to style the path
2:40 I could be wrong (I haven't yet played in version 1.18, so I don't have the well of experience that you're drawing on) but I'm fairly sure the mob-spawning-only-in-complete-darkness change only affected the overworld mobs?
orrrr, it could be that since (slimes and) nether mobs already had a separate rule for light level requirements when spawning (i.e some spawning in light level 11 or lower, some spawning at any light level), that none of those mobs were affected by the rule change, but endermen, being a mob found in all three dimensions, were affected by the change as they followed overworld mob-spawning rules with respect to light level.
I had a quick look at the official changelogs, but in the first 1.18 snapshot they were very vague ("monsters now can only spawn at light level 0") for simplicity of communication's sake. The actual changes happened in an earlier "experimental snapshot" that I couldn't find on the official changelog, and while quickly looking through other youtuber's experimental snapshot 1 videos, I didn't find any specific testing done to see if the changes affected the special case of endermen, which unlike nether mobs, have overworld mob spawning conditions, but unlike overworld mobs, use very different spawning algorithms in warped forests (see gnembon's excellent video on spawning potential and auto-perimeters in warped forests & soul sand valleys: ruclips.net/video/4XNvnKDSoEw/видео.html ).
I did however find on the endermen wiki page, "Enderman can spawn on any solid surface that has at least three empty spaces above, at light level of 0 in the Overworld or a light level of 7 or less in the Nether or End." which supports my suspicion, but there's no citation included, so if someone could do some tests then that'd be fab :D
anyhow, this was just an offhand comment you made, and personally as a speedrunner I'd say bastions are a much faster way of getting pearls in 1.16+ as you mentioned, though I do acknowledge that warped forests are a much more chill environment, and so for an inexperienced/less confident player could definitely be more fun.
19:40 Pix, behind iron bars there is diamond ore, even if u dont need it, it is just force of habit and satisfaction to pick it. Keep the good job!
Hearing you say "ladies and gentlemen...and others" honestly made my day! It's not often we get included and it made me really happy. Thank you for being open minded and considerate!
It's the least I can do. My partner is non-binary so I've had them in mind recently when trying to use more inclusive language :)
@@Pixlriffs that’s fantastic! I didn’t know, I really appreciate this and I’m sure your partner does as well! Love from the community💕
Hey Pix!
A question!
The overworld is about 60 million blocks right?
Then is the nether 8 times smaller than that?
And if it is not, then where will my nether portal take me if I make it at the end of the nether world?
From the Minecraft Wiki:
"Both the X and Z coordinates [in nether portal linking] are constrained to be between −29,999,872 and 29,999,872 (inclusive); this affects travel to the Overworld from the Nether at X or Z beyond ±3,749,984."
Basically, if you make a portal 4 million blocks out in the Nether, it still links to coordinates inside the world border in the Overworld.
@@Pixlriffs Ohh... That's a bit complex mechanic...
Thanks Pix!
@@rvanachem1532 That's because you're not really meant to make it 30.000.000 blocks out. The world border is really glitchy in general (that nether portal thing is intended though).
On Bedrock as far as I know village wells don't have anything to do with strongholds, BUT strongholds always generate under a village. It makes them a bit easier to find because you can travel in the direction the eye goes until you find a village and then check and see if that's the village.
I was playing on Bedrock, and I dug under a village as a joke, and found a stronghold.. I didn't even have eyes of ender.
What did I learn? Look under all villages you come across.
To get the music disc you have to go to the OTHERSIDE of the stronghold
It's happening! I'm looking forward to this episode!
Dragon going down boiiii !!!
Finally, the end is near!
Hey mate, please make that village in the end again once your more readied up. It was so fun!
Yeah that is a good idea from s1
Cant wait for the dragon fight lol
The village well rumor come from Bedrock where there is a chance that a stronghold will be under a village and strongholds can generate closer to world spawn than Java. Most of the strongholds I've found in Bedrock have been under villages. I don't know how this has changed after they reduced the number of villages that generate
ALL HAIL THE FLOATING VINE
I don't think I'll ever be brave enough to fight the dragon in my solo survival world. I like how much the floating vine amused you lol.
Pix is so close to finally being free of all the comments asking when he will fight the enderdragon
Wait for the guy who asks him to fight it again right afterward lol
2:30 You can test out the enderpearl throw with a snowball if it's a risky throw. Snowballs are thrown in exactly the same trajectory as enderpearls, but don't come with the risk of death (unless you hit a (zombie) piglin, that will annoy the mobs around you)
I always use a silk touch pick axe when breaking blocks in & around a Stronghold. That way the silverfish don't become a problem.
You can use your sword on stone blocks - it will take forever to "break" or "crack" normal blocks, but will break infested blocks super quickly.
Hi Pixlriffs. Just want to remind you that there is no world border in Bedrock Edition 30 million blocks away. (statement in 10:20)
Huh. Didn't know that - but according to the Minecraft Wiki, the world either stops generating or normal gameplay becomes difficult once you pass 30 million blocks, depending on the platform you're playing on. So it's a 'soft' world border, but there's no real reason to go out that far anyway
IIRC you start falling through the ground after about a million blocks in Bedrock anyways. This used to occur even closer to spawn but they partially fixed it back in 1.16 if I remember correctly.
For the relation between strongholds and villages (on bedrock), as someone using chunk base I would say that strongholds under villages is a quite common phenomenon
*Enters stronghold* "Welcome ladies and gentlemen... And others"
This made me happy😊
Yes, finally!
As a person who plays PE and seems to find strongholds under village wells I can conform that
You should have mentioned that strongholds could occasionally spawn with no portal room.
Happened to me and my friends literally the first time we found a stronghold
I think that's bedrock exclusive .......... though I'm not sure
Only on bedrock
From what I remember (at least in bedrock edition) infested blocks actually break slower than their regular counterparts
I finally built up the nerve to tackle my first stronghold. It was about 8k blocks away, deep under water, and had spawned into a cave system and had no portal...😞
Yo i just wanna say keep on grinding! Soon 1M subs tho :)
If you want to fight endermen, a good way is to be in a flat-ish area, put 3 blocks beneath you (so that you’re 3 blocks above the rest of the ground) and then look then in the eye and fight them. Works every time :)
So it may be worth mentioning that (at least on bedrock where the debug screen is unavailable) you can test blocks to see if they have silverfish by punching stone or using the wrong tool on it. Infested stone can be broken at about the speed of breaking dirt with your fist which is much faster than regular stone and therefore gives it away. Not sure if this technique works on Java but it's a good tip regardless
was already thinking that next epidsode wouldbe stronghold. Big fan btw
Finnely afther playing for so long i know how to find a stronghold . It,s was never good explaind intil now thank you!
There's something oddly funny about the silverfish coming up behind Pix in his outro, as it fades to black and the beat starts.
Hey pixie is there any possibility for skyblock 1.18 series by you ??
Ooooh I would love that...yes please!
I can confirm strongholds on bedrock edition really love to spawn under villages! I think in that sense it was like the villagers used to run the stronghold but ran up top later on
On bedrock that stronghold-village correlation is significant, similar to (but slightly less than) pre-1.14 :)
PIX thanks for including OTHERS you're so so good.
this may be a bedrock exclusive feature, but another way to tell silverfish blocks from the others is that you can break the blocks with your sword more effeciently than a pickaxe
5:14 it also doesn't rain in deserts, so if it's raining, endermen will teleport from other biomes into deserts.
A strategy for finding Infested Stone is to try and break it with your hand. Regular stone will be very hard to break, but infested stone breaks about as easily as dirt, so you can test if the stone is infested by seeing how quickly it cracks when you break it by hand. This definitely works on Bedrock edition, though I'm not certain if it does on Java
It works on java too! Saw xbcrafted use it in his current ultra hardcore series
The locked up zombie must’ve been doing some pretty, “special” gardening.
another way to tell silverfish blocks from regular ones is to attempt to mine it with your sword. if it's infested it'll begin to break quickly.