nah ... first of all its for free, also Gold is high value for its most the time the bottleneck for military production. For Lancesters Law having one or 2 more units may snowballs you pretty bad , or may have a tech ready already ... and the other thing is gold is finite ... in longer games youll be done with your part of the gold 5 % faster than your enemy . Having 20k for each player for example would suggest that your foe has 1000 gold left . So you could share the rest equally getting 500 more overall entailing that you are 1000 gold ahead over your opponent and thats only if the match stayed equal :) . Its not superhuge but its a advantage you may get compound interest from
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The first number doesn't represent resources or else it would go up and down a lot more. It represents army value.
mate you need to upload a loto more often
That was wild
If you do the math out the +5% gather rate relic is actually basically useless
nah ... first of all its for free, also Gold is high value for its most the time the bottleneck for military production. For Lancesters Law having one or 2 more units may snowballs you pretty bad , or may have a tech ready already ... and the other thing is gold is finite ... in longer games youll be done with your part of the gold 5 % faster than your enemy . Having 20k for each player for example would suggest that your foe has 1000 gold left . So you could share the rest equally getting 500 more overall entailing that you are 1000 gold ahead over your opponent and thats only if the match stayed equal :) . Its not superhuge but its a advantage you may get compound interest from