I love the detail that when it enters its red phase you can just barely hear the airhorn as it gets drowned out by the sheer power of the stomping in that phase
I like how it start with an normal pikmin boss intro, only to suddenly cut right before the actual music start. Make it sound like the boss itself is saying to the game "silence, please, this is MY show".
@@raphaelunger3057 funny thing about that: if you can manage to freeze him during the boss intro, the game just holds the last note of the intro until he’s unfrozen. It’s like the game’s going “uhhhhhhhhhhhhhhhhh…”
This is the second time Nintendo has given us a mildly terrifying, faceless disco themed boss in the third world. And both of the times they show up they immediately become my favorite bosses in their respective game.
What I love about this is how the bosses theme is so loud and in your face that when it dies the death sound is really eerie and quite with the withered body and confetti.
The blue and yellow phases are just cool, albeit creepy, beats Then we have the red phase that just gives off a "you shouldn't have done that" vibe, it's just so menacing and i love it
Someone said this is the auditory equivalent of a panic attack and I can kind of hear it. The pounding footsteps and blaring electric synth screams “OH MY GOSH IT’S COMING STRAIGHT FOR YOU, RUN!!!”
Ngl I was struggling to remember any new bosses from this game other than this one and the big doggo. I guess there's that one that covers itself in fake gold?
What I find interesting about the bosses in Pikmin 4 is that you can clearly tell that Nintendo wanted to give off the vibes of the first two games, by having bosses on the surface just like in Pikmin 1, and bosses underground like in Pikmin 2.
@@REAL.T0ADI'm gonna have to disagree with you there. 4 is brilliant but it has some really baffling design choices and balancing issues woven too deep into it's core. 3 has to be the number 1 contender for me.
@@fartface8918 The game forces your cursor to lock onto nearby enemies, with no option to turn it off if you don't like it, same with the game preventing you from throwing extra Pikmin at objects. Oatchi is cute and fun, but also trivialises the combat in the game severely, the 3 Pikmin limit is pointless and discourages experimentation and exploration, there's no reason to backtrack to any of the levels, the supporting cast of characters constantly interrupt and give you unwanted hints with no option to turn them off, no enemy respawns at all made the areas feel dead after you cleared them, earning the line up horn requires a treasure from the final cave in the game, which gives you no opportunity to use it. That's just a few. Three felt far more refined.
actually getting to fight this guy was a real treat! i’ve seen him in the trailers and i was already hyped for the fight because the long legs bosses were always pretty cool to me. then this came on. this guy consists of a lot of what i like. edm, the long legs bosses, and the fact that it stomps to the rhythm. one of my favorite bosses in the game currently.
this song is SO exciting to me, because it's still so undeniably 100% pikmin but in a music genre that is BIZZARE to put pikmin into, yet it works so so so well
I still remember having just taken my ADHD meds that already raise my blood pressure, encountering this and having to put my controller down because I was shaking, not because of sensory overload but because this boss was so fun and hit me so personally (I was a BIG EDM fan as a teen) and I had to decompress from the adrenaline alone. Instant favorite EDIT: It has come to my attention that apparently someone fired into a rant over...ADHD meds? Health care? No idea, but now I kinda wish what it said. God forbid I praise a game for keeping accessibility in mind at all times. I WAS going to elaborate, but I think I'll explain in a way most 'gamers' can understand so here's a TLDR, explained like monke: Many noises and moving stuff on screen confusing as balls, me no likey. Brain hurtie. But if many noises, lights and moving things happen to music rhythm, brain no longer hurtie. Mental illness is a bitch, I just like that videogames are starting to (sometimes unintentionally) keep more of us in mind.
I'll be honest, first time I fought this guy, I killed him so fast with Ice Pikmin and Spicy spray and 2 lightning shocks I never even got to the Yellow or Red phases. Damn, I missed out.
Look if they didn't go hard you'd be complaining it was boring and low effort, just assume the music guy is doing his job and quit being surprised every time something isn't shit
Well, in this case, Groovy Long Legs actually is the source of the music in universe, the track is Diagetic, meaning the characters in universe can hear it. If you freeze Groovy Long Legs the music stops playing. So the SFX here makes logical sense.
* Boss music starts to play for 2 and a half seconds * meanwhile Groovy Long Legs switching the music disk "NANANANANA this is MY fight we do MY music"
The Groovy long legs is 100% my favorite Pikmin boss now!! Also 0:57 is with out a doubt my favorite part of the song, it sounds to demented and creepy, but in a good way some how
The sheer unsettling, chaotic terror that this theme invokes, even without the giant spider-like creature slowly crushes all your dancing Pikmin bloom while you can do nothing but sit and wait until they’re knocked out of their trance, is horrifying and impressive, and I love it.
It's very much like DJ Music Man in Security Breach. His boss music actually gets quieter or louder depending on how far away he is from you. It's diagetic.
The red phase can be seen as a defense mechanism or a last resort as it hypnotizes all pikmin in the area and moves in a way that would allow it to kill all of them.
So my stupid ass was thinking i could whistle the pikmin out of their dancing phase because pikmin can always be called out of their problems with the whistle i thought. so when he injected his little dancing spray i just stood there still throwing pikmins. big mistake.
When I first fought it, I went at it like a normal Long Legs fight-- you know, huddle under it and spam Yellows. Yeah, you could say that I got to see all three phases without even trying.
PIKMIN creator: alright team, we need another boss design, let’s make it a new long legs creature, any ideas? some one: how about one with good music and is a disco ball? PIKMIN creator: PIKMIN creator: YYEEEEEESSSSSS!!!!
The Man at Legs is really easy. Even if it starts shooting before you took cover, both the captains and pikmin, with the exception of Purples, are faster than it. Because it doesn’t lead the target, it shoots where you were. And Oatchi makes it a joke, you can literally just run circles around it, no need to take cover.
@@Latinopuro I don't think "money hungry" is the right word... more like... "haters of things that will actively improve the chances of people getting interested in their games, like fangames and mods"
@@kermitsudoku6446 Smash Ultimate was pretty bad tbh. Also a few other things. They're a marketing focused company, so don't get too distracted by the polish and the cults of personality
The sounds between every footstep remind me of how the Raging Long Legs’s footsteps sounded in Pikmin 2, idk if that was intentional but it’s still pretty cool
“Come on everybody, it’s getting close, getting close, we’re going to have ourselves a heck of a time tonight. Yes indeed, a HECK of a time! We’ll be singin’, we’ll be dancin’, I promise you that, and the -Song and Dance Man- Groovy Long Legs always keeps his promises!”
I imagine pikmin dancing and getting bounced by the disco long legs but it is being bounced by the (if possible if their still around human) who was checking the commotion of the disco music and then decides to dance as well in the background and due to the fact to the pikmin and disco long legs we are the equivalent of kaiju they also get bounced around while “dancing”
this boss caught me by surprise but i also never got it in the red phase outside the piklopedia so lol still wtf it's just vibing to its own music and that's cool
groovy is actually the result of lots of evolution among the arachnorb family and it's really amazing. Its got the massive head and feet of the raging long legs for optimal crushing capability, but the head isn't so big that oatchi can rush into it easily. The confusing mist makes it easier for groovy to stomp pikmin since oatchi removes what made the arachnorb family threatening in the first place; this being the fact that most beady long legs could stomp into the middle of your army and kill about 20 pikmin, only because the pikmin were all spread out. groovy is also the only arachnorb (that we know of) to have eyes, not only that, but massive ones, all around it's head, allowing it to see and chase directly towards you, something that most arachnorbs just don't have, hence why they just kinda step around mindlessly. groovy don't do that, at least in the yellow and red phase. my theory is that groovy just wants to dance, but you attacking it is quite literally throwing off its groove and it can't allow that.
Should've shown up again in the Cavern of Kings. Considering I literally forgot to fight this guy originally in Serene shores (Somehow missed the cave right next to the base, thankfully went back before finishing the game), it would've been a great surprise to me and a really good final match before you make it to the real king of the cave..
3 Disco-Themed bossfights that gets absolute PEAK banger soundtracks: DJ Music Man (FNaF: Security Breach) Groovy Long Legs (Pikmin 4) Hole Punch (Paper Mario: The Origami King) Funnily enough, DJ-MM as well as GLL share two common things: They both have spider-like characteristics and they both emmit diegetic music.
If I had a nickel for every giant multi-legged robot I've seen that makes absolutely kickass music while you fight it, I would have two nickels, Which isn't a lot, But it's a shame that it's only happened twice. Also, If Pokemon Fusion ever gets to the point of adding the Ultra Beasts, The Stakataka/Blacephalon fusion should absoLUTELY be Groovy Long Legs.
Hear me out. I’ve always thought the Pikmin series had some AMAZING music for the atmosphere of all its locations. This is the most BANGING track in the entirety of Pikmin
No because the phases of going faster and getting angrier is my levels of patience ;-; also I remember I was w my friend that almost finished Pikmin, and they came across groovy, and btw, they know everything about the bosses, lore, whatev. The way my friends face *DROPPED* in utter horror.
it makes sense. Look at its legs, they're completely decomposed. Whatever was biological here before the Groovy part of the Long Legs came in is... probably completely gone. It's a DJ machine piloting a corpse with exposed bone and tendons and muscles dangling around like _tassels_ It's a freak and I adore it
I love the detail that when it enters its red phase you can just barely hear the airhorn as it gets drowned out by the sheer power of the stomping in that phase
oh yeah
A Wild Erik appears!
Woah hi erik
this happened to my buddy erik once
Hi erik
I like how it start with an normal pikmin boss intro, only to suddenly cut right before the actual music start. Make it sound like the boss itself is saying to the game "silence, please, this is MY show".
When you look at it in the pikpida it makes the same music, so i think it literally is making the music.
@@FironnathedarkelfTechnically groovy long legs doesn't have boss music
@@FironnathedarkelfIt's all sound effects if it's frozen the Music is gone
The game let groovy cook and I'm glad it did.
@@raphaelunger3057 funny thing about that: if you can manage to freeze him during the boss intro, the game just holds the last note of the intro until he’s unfrozen. It’s like the game’s going “uhhhhhhhhhhhhhhhhh…”
Fun Fact for people who haven't read The Piklopedia: Olimar says this thing's glowing lights are sensor-like eyes. Horrifying!
Things better off not knowing:
@@fauxshamrock7447hehehe 30 eyes
That's not horrifying.
That is a bit unsettling to know.
@@Mabra51an old friend has come back to traumatise Pikmin fans new and old once again
"Hello Terry, whats on the boss agenda for today?"
"Disco spider"
"... what's the catch?"
"Whistle no help status."
"Perfect!"
I had 13 rock pink in and I still won the battle
Edit: ONLY rock pikmin
I named my recruit Terry so this is very fitting.
@@joekferriola1264 that's why o love em, they just can be so powerful
@@Anonymous_Individual same
This is the second time Nintendo has given us a mildly terrifying, faceless disco themed boss in the third world. And both of the times they show up they immediately become my favorite bosses in their respective game.
Paper mario the origami king, I presume?
@@DaveStridersworth correct!
fellow hole punch enjoyer
Nintendo must like disco cus there was a disco boss in Luigi's Mansion 3 too tho not really terrifying
HOLE PUNCH❗️❗️❗️❗️❗️❗️❗️❗️❗️❗️
What I love about this is how the bosses theme is so loud and in your face that when it dies the death sound is really eerie and quite with the withered body and confetti.
_Disco is dead and you killed it_
@@baimhakani Yes yes I did
Quiet not quite lol
I eat glitter glue
@@LilyYuriko Yum
Scruffy is going to have a good time with this one
finally someone else who knows Scruffy-
He's gonna love it, hope he manages to see all phases and find out how to trip it
@@lg3v845well, if he makes a video on boss/gll immersive music i feel like theyll find it eventually. Such a silly beat from bullying groove spooder
Yep, bro lost all of his pikmin except 1 Winged lol
*The disco has claimed me*
Beady Long legs : I am going to move veeeeerrry slowly so you have time to reeeeaaaaacccct-
Groovy Long Legs : *D E A T H D A N C E*
So true 🥲
I don't play pikmin but I like it and who's beady long legs
@@Soggybreadidiot orange spider from the hit gamecube game pikmin 1
@Kaka_420 is that the pikmin game that was released at 1993!?!??!
@@Soggybreadidiotthe very first Long Legs in the franchise
The blue and yellow phases are just cool, albeit creepy, beats
Then we have the red phase that just gives off a "you shouldn't have done that" vibe, it's just so menacing and i love it
Yeah. In the red phase you can just tell it’s mad.
For me he was laughing maniacally while he crushed one pikmin at a time
I was expecting it to go full metal at that phase.
The piklopedia confirms that the lights are actually its eyes and that’s terrifying
Biblically accurate groovy long legs
@@EthanDoes_VeryRandom Bibical long legs
Someone said this is the auditory equivalent of a panic attack and I can kind of hear it. The pounding footsteps and blaring electric synth screams “OH MY GOSH IT’S COMING STRAIGHT FOR YOU, RUN!!!”
red phase
Night expedition music:
Had a nightmare about this guy where I was pikmin sized and being chased the day after I first saw him, now this song makes me anxious
become pikmin
Bros dream went like go back I want to be *insert Pikmin noise* @@Rev_Erser
I feel bad for you
You are truly panicking at the disco
One of the better new bosses. The new bosses in 4 are definitely hit or miss, but this one was definitely a hit.
ita probably one of my favourite bosses in all of pikmin now
Ngl I was struggling to remember any new bosses from this game other than this one and the big doggo. I guess there's that one that covers itself in fake gold?
@squiddler7731 Also Foolix, the ice moth and the lizard thing.
@@squiddler7731I can’t tell when I’m fighting a boss, the gold guy was just a spicy ass enemy
Spoiler:
Does the waterwraith count as a boss?
Thank you so much for doing an SFX version! It just didn't sound complete without the stomping in my opinion.
What I find interesting about the bosses in Pikmin 4 is that you can clearly tell that Nintendo wanted to give off the vibes of the first two games, by having bosses on the surface just like in Pikmin 1, and bosses underground like in Pikmin 2.
With the more polished graphics and gameplay of Pikmin 3.
4 is the best in the series hands down and one of the best games Nintendo ever made imo
@@REAL.T0ADI'm gonna have to disagree with you there. 4 is brilliant but it has some really baffling design choices and balancing issues woven too deep into it's core. 3 has to be the number 1 contender for me.
@@jayman5234what would you say those are, 100%ing the game I found many of the design changes extremely positive
@@fartface8918 The game forces your cursor to lock onto nearby enemies, with no option to turn it off if you don't like it, same with the game preventing you from throwing extra Pikmin at objects. Oatchi is cute and fun, but also trivialises the combat in the game severely, the 3 Pikmin limit is pointless and discourages experimentation and exploration, there's no reason to backtrack to any of the levels, the supporting cast of characters constantly interrupt and give you unwanted hints with no option to turn them off, no enemy respawns at all made the areas feel dead after you cleared them, earning the line up horn requires a treasure from the final cave in the game, which gives you no opportunity to use it. That's just a few. Three felt far more refined.
actually getting to fight this guy was a real treat! i’ve seen him in the trailers and i was already hyped for the fight because the long legs bosses were always pretty cool to me.
then this came on.
this guy consists of a lot of what i like. edm, the long legs bosses, and the fact that it stomps to the rhythm. one of my favorite bosses in the game currently.
i love how the Stomping is in-sync with the beat
Actually, the beat comes from the stomping!
@@regiboi7709 Check the version with no SFX and you'll see there IS a beat
The title says it includes SFX
Technically groovy long legs doesn't have boss music
@@raphaelunger3057is that because *it is the music?* I haven't beaten it yet lol
this song is SO exciting to me, because it's still so undeniably 100% pikmin but in a music genre that is BIZZARE to put pikmin into, yet it works so so so well
As a pikmin veteran for 6 years, this boss shocked me for the first time, and I shouted. *DJ GROOVY IS IN THE HOUSE*
I still remember having just taken my ADHD meds that already raise my blood pressure, encountering this and having to put my controller down because I was shaking, not because of sensory overload but because this boss was so fun and hit me so personally (I was a BIG EDM fan as a teen) and I had to decompress from the adrenaline alone.
Instant favorite
EDIT: It has come to my attention that apparently someone fired into a rant over...ADHD meds? Health care? No idea, but now I kinda wish what it said. God forbid I praise a game for keeping accessibility in mind at all times.
I WAS going to elaborate, but I think I'll explain in a way most 'gamers' can understand so here's a TLDR, explained like monke: Many noises and moving stuff on screen confusing as balls, me no likey. Brain hurtie. But if many noises, lights and moving things happen to music rhythm, brain no longer hurtie. Mental illness is a bitch, I just like that videogames are starting to (sometimes unintentionally) keep more of us in mind.
I had to put my control down and legit process the idea of a dancing spider that is a literal disco ball
@@thescarredsinner895 Imagine the size in reality to us, and how loud/quiet the music would be to us.
@@minedone1236 it would be a new favorite animal for most scientists
You tell this story as if it was a long time ago, because you WERE a big EDM fan as a teen. How fast do you age?
honestly if i could i would have it as a pet
i would name it garrett :)
I'll be honest, first time I fought this guy, I killed him so fast with Ice Pikmin and Spicy spray and 2 lightning shocks I never even got to the Yellow or Red phases. Damn, I missed out.
Spicy Spray Winged Pikmin murder him even faster
You can listen in the piklopedia
Y O U W H A T
Wow, you really missed.
😮 Nintendo didn’t have to make this beat go so hard, it’s incredible this is in a Nintendo game. One of the most unique bosses ever.🎉
Look if they didn't go hard you'd be complaining it was boring and low effort, just assume the music guy is doing his job and quit being surprised every time something isn't shit
"didn't have to make this beat go so hard" -🤖
it's their job to make their beats go hard
@@cornparade6874 - Um, no.
Maybe because it is easy to write electronic beats and requires a lot less skill
Two times in this game, did a boss theme blew our expectations (raving long legs and the final boss)
when the boss puts the "step" in dubstep
(Badum TCINNNN)
Your contributions to the pikmin 4 auido scene will not go unnoticed.
Alright - time to smash a disco ball. *moves to the center and starts throwing*
Groovy long legs: Pikmitus deletus
more like "Pikmitus controlus"
I eat glitter glue
@@LilyYurikowhy
@@SilasTheHero it's sparkly
@@LilyYurikoeat some sprinkes... *NOW!*
This really feels like a theme from a Splatoon horror game, and I'm so here for it.
Fr I see this is an splatoon song for some reason am I crazy ?! •• (I played splatoon 3 for idk but way more than 2)
@@charz.01 no I also think this sounds just like a splatoon song
I already imagine phase 3 With Being chased by a swarm of salmonids, Like a Big run Game lol
I love it when in game sounds add more to the actual music. I think it's a neat touch whenever creators do that
Well, in this case, Groovy Long Legs actually is the source of the music in universe, the track is Diagetic, meaning the characters in universe can hear it. If you freeze Groovy Long Legs the music stops playing. So the SFX here makes logical sense.
* Boss music starts to play for 2 and a half seconds *
meanwhile Groovy Long Legs switching the music disk
"NANANANANA this is MY fight we do MY music"
It is just a spider that likes music, Nothing crazy!
Whoever made this in the studio:
at 1:11, being a splatoon fan, I expected the onward motif there, but it ended abruptly lol
Lmao yeah
That would've been awesome to hear
The music of uncontrollable pikmin dancing
U.P.D
This song feels like a panic attack but a super groovy one
when i die i am also going to make an air horn sound and then explode into confetti
Goals
best way to die
@@allujaagreed
Lmao
Took me way too long to realize this is meant to be a successor to Raging Long Legs
Raving Long Legs
The Groovy long legs is 100% my favorite Pikmin boss now!!
Also 0:57 is with out a doubt my favorite part of the song, it sounds to demented and creepy, but in a good way some how
WE MAKING IT OUT OF THE BELOW GRADE DISCOTHEQUE WITH THIS ONE 🔥🔥🔥🔥🔥🔥
This boss is so good, I love Pikmin 4 but other then the final boss no other fights reach this level of quality.
The sheer unsettling, chaotic terror that this theme invokes, even without the giant spider-like creature slowly crushes all your dancing Pikmin bloom while you can do nothing but sit and wait until they’re knocked out of their trance, is horrifying and impressive, and I love it.
It's very much like DJ Music Man in Security Breach. His boss music actually gets quieter or louder depending on how far away he is from you. It's diagetic.
Omg they're both spiders too
its funny that now i can say "funny dj music spider" and people will think of two characters
What I want to know is; how rough was Olimar's neighborhood where _this thing_ reminded him of the disco scene he was in when he was young?!
Olimar had a wild life
Didn't he canonicaly smoked weed?
"What kind of music do you listen to?"
Me:
I don't remember hearing the tripped theme, but it's soooo good. Thank you for this vid I loved this boss theme
It only happens if you deal enough damage to it in a short amount of time, causing it to trip and fall into the ground
I’m going to be pissed if this guy doesn’t come back in Pikmin 5 if that happens
The red phase can be seen as a defense mechanism or a last resort as it hypnotizes all pikmin in the area and moves in a way that would allow it to kill all of them.
we getting off PNF-404 with this one🔥🔥🔥🔥🔥
So my stupid ass was thinking i could whistle the pikmin out of their dancing phase because pikmin can always be called out of their problems with the whistle i thought. so when he injected his little dancing spray i just stood there still throwing pikmins.
big mistake.
s a m e
dont call yourself dumb I thought it was like the pink poison stuff from pikmin 2 that you could just call your pikmin out of-
Fav Boss by far. I love bosses where you don't want to defeat them because the music is such a banger.
When I first fought it, I went at it like a normal Long Legs fight-- you know, huddle under it and spam Yellows.
Yeah, you could say that I got to see all three phases without even trying.
R.I.P to all your yellows lol
@@darkpulsegirl2654 *Exactly*
That's the only time in that first playthrough that I used the time rewinding feature.
this fight was so cool, if just a little challenging.
This is very..unnerving/disconcerting/unsettling, kinda otherworldly which I guess makes sense.
Groovy!
PIKMIN creator: alright team, we need another boss design, let’s make it a new long legs creature, any ideas?
some one: how about one with good music and is a disco ball?
PIKMIN creator:
PIKMIN creator: YYEEEEEESSSSSS!!!!
This sounds like the progression of a panic attack
Oddly enough when I did my No Pikmin Death run, I pushed through him fast because no one compares to the Man-At-Legs in difficulty lol
man at legs is supposed to be difficult?? i didn't lose a single pikmin whenever I fought that thing in pikmin 4
@@batgirlclawjob it got nerfed a lot. Back in Pikmin 2, if it started shooting before you took cover, your Pikmin were essentially toast.
@@batgirlclawjobOatchi makes man-at-legs a joke compared to pikmin 2
they shouldda made the poor guy have hitscan. at least some sort of hard mode rematchh
The Man at Legs is really easy. Even if it starts shooting before you took cover, both the captains and pikmin, with the exception of Purples, are faster than it. Because it doesn’t lead the target, it shoots where you were. And Oatchi makes it a joke, you can literally just run circles around it, no need to take cover.
Now this is what I’ve been looking for. Perfection.
Why do I keep going back to listen to this? In the middle of the night. During work. Early morning..
I just can't stop grooving
*Do not resist the **-storm-** beats*
Sorry i think a remnant of a old foe decided to talk
i love this song because it’s so splatoon like music
I was literally humming Splatoon 3 themes for the rest of the game after this.
@@AwesomeAlexPlays nintendo might be money hungry, but they do know how to make music 😭🙏🏽
@@Latinopuromoney hungry? i think they are one of the less money hungry companies out there. have you seen blizzard and ea? especially ea
@@Latinopuro I don't think "money hungry" is the right word... more like... "haters of things that will actively improve the chances of people getting interested in their games, like fangames and mods"
@@kermitsudoku6446 Smash Ultimate was pretty bad tbh. Also a few other things. They're a marketing focused company, so don't get too distracted by the polish and the cults of personality
The sounds between every footstep remind me of how the Raging Long Legs’s footsteps sounded in Pikmin 2, idk if that was intentional but it’s still pretty cool
“Come on everybody, it’s getting close, getting close, we’re going to have ourselves a heck of a time tonight. Yes indeed, a HECK of a time! We’ll be singin’, we’ll be dancin’, I promise you that, and the -Song and Dance Man- Groovy Long Legs always keeps his promises!”
I love the airhorns in this fight.
Controversial opinion but whenever Nintendo makes a robot/mechanical boss that makes musics it's the best boss fight you'll play in a while.
We making it out of the submerged castle with this one🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥☄️🔥🔥
At the end it used one last airhorn before death-
I thought the music was repeating the entire time now I gotta enter the boss fight again to hear this
edit:80 dead pikmin
80 pikmin died to disco fever
I imagine pikmin dancing and getting bounced by the disco long legs but it is being bounced by the (if possible if their still around human) who was checking the commotion of the disco music and then decides to dance as well in the background and due to the fact to the pikmin and disco long legs we are the equivalent of kaiju they also get bounced around while “dancing”
its so sad that pikmin has a low fan base and most people don't know what a pikmin is
anyone else realize that the groovy longs legs is a suped up raging long legs?
A glow in the dark testicle doesn’t deserve this banger.
💀
Stop cuz whenever I hear the red phase I always think I feel you man. Like you can *feel* the anger and frustration in this dudes stomps.
that beginning drop is incredible
DIGITAL DANCING, HEY THIS IS FUN
don’t hug me I’m scared reference
this boss caught me by surprise but i also never got it in the red phase outside the piklopedia so lol
still wtf it's just vibing to its own music and that's cool
Splatoon like music
It kinda does sound like splatoon music
The airhorn sfx is getting more evident in nintendo related games
this feels like those hypno shades from Splatoon 2
groovy is actually the result of lots of evolution among the arachnorb family and it's really amazing.
Its got the massive head and feet of the raging long legs for optimal crushing capability, but the head isn't so big that oatchi can rush into it easily. The confusing mist makes it easier for groovy to stomp pikmin since oatchi removes what made the arachnorb family threatening in the first place; this being the fact that most beady long legs could stomp into the middle of your army and kill about 20 pikmin, only because the pikmin were all spread out. groovy is also the only arachnorb (that we know of) to have eyes, not only that, but massive ones, all around it's head, allowing it to see and chase directly towards you, something that most arachnorbs just don't have, hence why they just kinda step around mindlessly. groovy don't do that, at least in the yellow and red phase. my theory is that groovy just wants to dance, but you attacking it is quite literally throwing off its groove and it can't allow that.
Wow that’s a lot of words to bad I’m not reading them
After finding out the the disco lights are the eyes I think groovy is even cooler (and scary)
Should've shown up again in the Cavern of Kings. Considering I literally forgot to fight this guy originally in Serene shores (Somehow missed the cave right next to the base, thankfully went back before finishing the game), it would've been a great surprise to me and a really good final match before you make it to the real king of the cave..
I love how the red phase has like the same tempo as the normal phase, but in cut time
They call him the dubstepper…
3 Disco-Themed bossfights that gets absolute PEAK banger soundtracks:
DJ Music Man (FNaF: Security Breach)
Groovy Long Legs (Pikmin 4)
Hole Punch (Paper Mario: The Origami King)
Funnily enough, DJ-MM as well as GLL share two common things:
They both have spider-like characteristics and they both emmit diegetic music.
DJ Subatomic Supernova - No Straight Roads
Mirror B - Pokemon Coliseum
2 great additional disco-esque bosses
1 year ago already? and it felt like PM4 only came out a month ago
If I had a nickel for every giant multi-legged robot I've seen that makes absolutely kickass music while you fight it, I would have two nickels, Which isn't a lot, But it's a shame that it's only happened twice.
Also, If Pokemon Fusion ever gets to the point of adding the Ultra Beasts, The Stakataka/Blacephalon fusion should absoLUTELY be Groovy Long Legs.
the only way to hear the beat drop and your pikmin count drop
man, nintendo weirdcore edm goes hard
I can't stop dancing myself!!! For fighting against the disco spider like legs!!!
Wasn’t expecting to hear such a banger in a pikmin game. Knowing how most of the music in the pikmin series is calm.
this song should be on everyones playlist
Red phase don't sound right without the sound of dying Pikmin every stomp.
Hear me out. I’ve always thought the Pikmin series had some AMAZING music for the atmosphere of all its locations. This is the most BANGING track in the entirety of Pikmin
best boss in pikmin 4.
THIS SONG SCRATCHES MY BRAIN🔥🔥🔥🔥🔥
*Oatchi dances fearlessly!*
I’d love to go to a concert of this legend
Rewind is an invaluable feature
One of the things I love about this boss aside from the music is how it literally break dances when it drops down from the ceiling.
No because the phases of going faster and getting angrier is my levels of patience ;-; also I remember I was w my friend that almost finished Pikmin, and they came across groovy, and btw, they know everything about the bosses, lore, whatev. The way my friends face *DROPPED* in utter horror.
it makes sense. Look at its legs, they're completely decomposed. Whatever was biological here before the Groovy part of the Long Legs came in is... probably completely gone.
It's a DJ machine piloting a corpse with exposed bone and tendons and muscles dangling around like _tassels_
It's a freak and I adore it
This thing kind of felt actually dangerous for a member of the long legs family.
It had sizable health on top of that it changes up its movement
Funny how this is just a beady long legs with the rage mechanic of the raging long legs
Me and the boys at 3:00 am looking for the japanese pikmin 2 gummy candies limited edition
This is pretty cool. I wish there were more songs in the game.
this game is top tier