+Jake Wade They wanted to have them, but figured there was no way to do them justice with the PS1 hardware. According to them, the Archvile had more frames of animation than most other enemies, and cutting them out to make it fit would have made it janky and horrible.
Best version of Doom. I grew up with this, I prefer this over the midi metal noise. The tension is increased so much on the PlayStation version, this music, no saves, Ultra-Violence difficulty, cowering in a corner hearing the distant grumbles of bloodthirsty imps waiting to rip my head off, and all I need is that medipak in the next corridor. Such immersion, taking it slower. For me the perfect Doom.
This is my favorite Doom track ever made. It's everything the Doomguy must have felt fighting the horror of hell the worst force in all the universe. This is Syfy horror gold.
I remember telling my friend a ghost story that I made up while this music was playing and he was so freaked out he ordered me to stop. Also, part of this music was used in a few X Files episodes.
sonicdoommario I personally think Phobos Lab's theme would also fit very well. But yea, the desolate wind, creepy little tones, and static white noise of this soundtrack really amp up the terror you feel playing the final level.
You can just feel the evil come thing out. Plus I have always thought this track has the static sounds of an computer brilliant for the command control!!!!
This track is the best example of the unbelievable presser the marine must have felt against this most pure of evil. The ultimate enemy of all things the blackness to take all the universe.
I absolutely love this track by far Dooms best. I really hope in the future we get music from him in a Doom game and this was a year before quake and resident Evil came out. This is the real start of true horror music for games.
I can hear this being played on old resident evil as well (not the new shit they're trying to pass off as it nowdays), why are most devs ditching great atmospheric music like this for hollywood shitty scores, you need great music to set the atmosphere, old re like doom had that in spades now it's pussified it's way out, this great music stays with you.
Agreed, even the remakes couldn’t capture the old school RE atmosphere. I’m in the minority I know but I can’t stand the RE2 & RE3 remakes. Hollywood style generic garbage
This reminds me of how I used to be creeped out by the droning sounds they would play in the waiting room of the Lazer tag arena at the arcade I used to visit, this track instills a fear in me I haven't felt since I was 6. Awesome work
Is a music for the Ultimate Doom for levels Command Control & Unruly Evil. The Doom 2 is a final game for the level Redemption Denied. The Final Doom is a level System Control version TNT Evilution
The wonderfully superb playstation 1 version of Doom certainly exudes an aura of dark eerie haunting sinister ominous murky horror, thereby emanating a creepy spooky unholy nightmarish threatening menacing atmosphere of gloomy shadowy tenebrosity. This is the fucking magnificent brilliance i'm herewith talking about, Doom's fantastically marvellous soundtrack on playstation is filled with diabolical infernal stygian evil ambience, accompanied by unilluminated dark tartarean labyrinthine maze-like levels comprised of terrifying frightening satanic imagery with various demonic enemies from hell incorporated therein. I've completed every map in Doom, i'll play it again it's an enjoyable entertaining video game.
I really like the Doom I and II songs, but the ps1 songs are more climatic and "realistic". I prefer this to extravagant metal riffs because they refer to the fear of being the only human against a horde of demons, the sound of emptiness, the strange noises, muffled screams from beyond. Much easier to identify with the game.
@@IoiniEverson Thank you, the human vocabulary improves when reading plenteous omnium gatherum literature, however an abundant of humans refuse to read i fully comprehend such a point of verbalized expression, but there's really no way around it, you wanna accrue words you read. Which Doom mod is that i would play.
@BaronOfStuff I fully agree. The only thing that disappointed me about the PSX port was that it was so much easier than the PC version, even on the ported levels. Only 3 Cyberdemons (and one in a secret level at that)? Only 2 Spider Masterminds and at the VERY END? No Nightmare mode? No Archviles? I assume console limits made potential endless respawning too much to bear (which explains the last two issues). Despite its ease, the music makes it legendary.
Commanders in the army of hell. The second spider - the inspirer - I think that this is a mental double in the form of its soul, it should be transparent.
Oh man I remember the last stage that goes with this sinister music, after you kill all the demon goats with high defense. Then you got to kill two giant brains, and it was my first lose but I finally killed them quickly by using the ultimate weapon at very close range to drain them dry, it wasnt the bazooka.
Doom always has the best music. Consistently through time. The hardest part is which is the best route. Metal tracks are always incredible....but the horror tracks work so perfectly. Maybe the next doom game can have a mix of both. Would love to have a mix of doom 3 horror and doom eternal intensity, with music like this lurking between heavy crushing metal. Damn this track is amazing by the way!
@Servalion Native Doom engine wouldn't play back this music format. Not in a million years. You can use a compatible source port and a PWAD containing these tracks though. Hell, I made my own PWAD that does just that, several months ago.
I'm glad I'm not alone ;) Although I don't remember the Japanese version that well, when I consider it now, it seems to ring a bell. But I initially meant the american version. That static-like noise in this music sounds like something similar on the tape.
@iniche You're the first to say this, and I can actually agree. I'm surprised nobody else noticed, to be honest. Which version though? It sounds more like the original Japanese video to me, although that's probably because it's the first I think of.
@reelyshamcat If only we got to see the real BFG 9000. I think originally, instead of one massive plasma ball that shocks everything near the blast, it was supposed to hurl out like a hundred small plasma balls all over the place at once, like an Ultra Plasma Shotgun. It was too ambitious though, and the devs changed it to suit low end computers back then, stating that most systems couldn't handle the load such a graphic particle display required at the time.
@truearea53 Redemption Denied. Despite being such a simple map, it really would have been a great addition to the PC version. It's easy though, these days. Shame really.
ive been playing doom since i was three lol i was just curious as to it was mean to be called bio force gun cause thats what i had read it as somewhere
@PinheiroIllness85 Oh right, in Tricks & Traps, right? There should be a Doom 2 .Wad that incorporates this music so we can enjoy all the Doom 2 levels and mods with the soundtrack as it should have been. Has no one done this yet? :(
@Servalion Wait, are you saying there is four (3 in the normal game and 1 in the secret level) cyberdemons altogether in PSX doom? 1 in Tower Of Babel 1 in Marshes 1 in Tricks and traps What other level?
@@eddiespaghetti54321 Blockbuster songs with thrash and heavy metal are great, but superficial. Doomguy is basically the only guy alive and going over the demons to the sound of Metal is illogical, inhumane, he should fear the worst, and it is even anticlimactic, maybe disrespectful.
Aubrey Hodges is a goddamn genius.
He's the very best for Doom music.
He's the best ever for Doom music. Just listen and you can feel it the raw horror in the dark.
I think the original and new metal suits DooM well also but the ambience and horror really turns it into its own too. Love both
It’s all just so good!! The midi metal to this horror ambience to real metal even w/ chainsaws \m/
This is why the psx version rocks.. yes same Gameplay but that music... Damn!
They managed to turn what was already by far the most fun FPS I've ever played into the most atmospheric FPS I've ever played. Perfection!!!
+Jake Wade They wanted to have them, but figured there was no way to do them justice with the PS1 hardware. According to them, the Archvile had more frames of animation than most other enemies, and cutting them out to make it fit would have made it janky and horrible.
@@doomster706 Yes!
I consider it the scariest version of Doom. Or "Scary Doom" as I call it.
Best version of Doom. I grew up with this, I prefer this over the midi metal noise. The tension is increased so much on the PlayStation version, this music, no saves, Ultra-Violence difficulty, cowering in a corner hearing the distant grumbles of bloodthirsty imps waiting to rip my head off, and all I need is that medipak in the next corridor. Such immersion, taking it slower. For me the perfect Doom.
This is my favorite Doom track ever made. It's everything the Doomguy must have felt fighting the horror of hell the worst force in all the universe. This is Syfy horror gold.
+
I remember telling my friend a ghost story that I made up while this music was playing and he was so freaked out he ordered me to stop. Also, part of this music was used in a few X Files episodes.
Adam McLaughlin "I order you to stop"
which episodes?
which episodes?
which episodes?
which episodes?
which episodes?
which episodes?
Which episodes and where
Which episodes, please?
This track is used for the final level of the game (Redemption Denied) and it fits the level perfectly...
sonicdoommario I personally think Phobos Lab's theme would also fit very well. But yea, the desolate wind, creepy little tones, and static white noise of this soundtrack really amp up the terror you feel playing the final level.
Perfectly true!
Hell
Where *Redemption* is and forever will be *Denied*
TheOne&Only Deanzinski *And thou mourneth at the last, when thy flesh and thy body are consumed.*
Redemption Denied.
You can just feel the evil come thing out. Plus I have always thought this track has the static sounds of an computer brilliant for the command control!!!!
rockhardgamer 45 Oh yes, it's pne of the most atmospheric tracks in this game!
This track is the best example of the unbelievable presser the marine must have felt against this most pure of evil. The ultimate enemy of all things the blackness to take all the universe.
I absolutely love this track by far Dooms best. I really hope in the future we get music from him in a Doom game and this was a year before quake and resident Evil came out. This is the real start of true horror music for games.
love hearing this scary one reminds me of the music that u hear wen the creeper flys away with Derry in Jeepers Creepers perhaps a Hellish Inspiration
Always reminded me of CRT's flickering in the distance of a stone lined corridor with wooden torches as light.
that Begining part of this music was also in Ghost Adventures Nice Touch !
With the simple soundtrack change, the mood lighting added, and the echo effect put on the SFX, the military base has a whole new perspective on it.
4:32 - 5:17 terrifying
Absolutely. Especially when this part comes on as you're trying to explore the pitch-black maze in the level.
@@sanctifiedsuccubus2562 And you hear a sound of a Pain Elemental and spits out Lost Souls at you.
This is my favorite Doom track of all time.
The most terrifying track from the game DooM
Mine too ^.^
I can hear this being played on old resident evil as well (not the new shit they're trying to pass off as it nowdays), why are most devs ditching great atmospheric music like this for hollywood shitty scores, you need great music to set the atmosphere, old re like doom had that in spades now it's pussified it's way out, this great music stays with you.
Agreed, even the remakes couldn’t capture the old school RE atmosphere. I’m in the minority I know but I can’t stand the RE2 & RE3 remakes. Hollywood style generic garbage
This reminds me of how I used to be creeped out by the droning sounds they would play in the waiting room of the Lazer tag arena at the arcade I used to visit, this track instills a fear in me I haven't felt since I was 6. Awesome work
The last level to this music was insane as hell. Even those 2 giant brained spiders.
Is a music for the Ultimate Doom for levels Command Control & Unruly Evil. The Doom 2 is a final game for the level Redemption Denied. The Final Doom is a level System Control version TNT Evilution
cant get any Hellish then this!
This is my favourite song in Doom
The wonderfully superb playstation 1 version of Doom certainly exudes an aura of dark eerie haunting sinister ominous murky horror, thereby emanating a creepy spooky unholy nightmarish threatening menacing atmosphere of gloomy shadowy tenebrosity. This is the fucking magnificent brilliance i'm herewith talking about, Doom's fantastically marvellous soundtrack on playstation is filled with diabolical infernal stygian evil ambience, accompanied by unilluminated dark tartarean labyrinthine maze-like levels comprised of terrifying frightening satanic imagery with various demonic enemies from hell incorporated therein. I've completed every map in Doom, i'll play it again it's an enjoyable entertaining video game.
I really like the Doom I and II songs, but the ps1 songs are more climatic and "realistic". I prefer this to extravagant metal riffs because they refer to the fear of being the only human against a horde of demons, the sound of emptiness, the strange noises, muffled screams from beyond. Much easier to identify with the game.
@@IoiniEverson Thank you, the human vocabulary improves when reading plenteous omnium gatherum literature, however an abundant of humans refuse to read i fully comprehend such a point of verbalized expression, but there's really no way around it, you wanna accrue words you read. Which Doom mod is that i would play.
When everyone else has cleaned the toilet and now it's your turn.
The demo of "Resident Evil 2" had a track (not in the final version) that reminds me of this.
Reminds me of the OST from STALKER.
This was a year before RE.
@BaronOfStuff I fully agree. The only thing that disappointed me about the PSX port was that it was so much easier than the PC version, even on the ported levels. Only 3 Cyberdemons (and one in a secret level at that)? Only 2 Spider Masterminds and at the VERY END? No Nightmare mode? No Archviles? I assume console limits made potential endless respawning too much to bear (which explains the last two issues). Despite its ease, the music makes it legendary.
5:46 - Evil and terrible howl of demons in the distance
Wow! This is some creepy and cool music!
hugging your chaingun while are you half sleep......waiting........
4:28 Creepy lullaby. helps me sleep >:)
Barons of hell and spider mastermind
Commanders in the army of hell. The second spider - the inspirer - I think that this is a mental double in the form of its soul, it should be transparent.
@Servalion
"It looked like Christmas."
- John Romero
Oh man I remember the last stage that goes with this sinister music, after you kill all the demon goats with high defense. Then you got to kill two giant brains, and it was my first lose but I finally killed them quickly by using the ultimate weapon at very close range to drain them dry, it wasnt the bazooka.
*Spider Mastermind sounds intensify*
This sounds like 6:00am ambient song
was the BFG orginally ment to be Bio Force Gun???
Ok, need to SITREP Earth now! We are in deep shit
This...... WOW..........freaks me THE FUCK OUT.... This is beyond creepy or spooky.
Doom always has the best music. Consistently through time. The hardest part is which is the best route. Metal tracks are always incredible....but the horror tracks work so perfectly. Maybe the next doom game can have a mix of both. Would love to have a mix of doom 3 horror and doom eternal intensity, with music like this lurking between heavy crushing metal. Damn this track is amazing by the way!
0:01 - eVIL demons howl
5:46
Fair enough, won't argue :P
I'll have to rewatch them both at some point though. It's been a good 7 months at least.
@Servalion
Native Doom engine wouldn't play back this music format. Not in a million years.
You can use a compatible source port and a PWAD containing these tracks though. Hell, I made my own PWAD that does just that, several months ago.
so scary and creepy this music give me nightmare and i couldn't sleep
@CALAdmin88 His soundtrack was epic! The best game soundteack ever. Really creepy sinister music.
Aubrey Hodges superbly conveyed the atmosphere of the game!
2:50 spine chilling
BFG stands for Big Fucking Gun
5:46 Very evil demonic track
YES!
I love this song SO much haha.. and god is it long, 9 minutes!
That's the exact acronym I came up with as a kid. I was a little shocked when I found out it was "big fuckin' gun."
I'm glad I'm not alone ;)
Although I don't remember the Japanese version that well, when I consider it now, it seems to ring a bell.
But I initially meant the american version. That static-like noise in this music sounds like something similar on the tape.
5:48 Best part of the track in my opinion.
@iniche
You're the first to say this, and I can actually agree. I'm surprised nobody else noticed, to be honest.
Which version though? It sounds more like the original Japanese video to me, although that's probably because it's the first I think of.
@reelyshamcat Well close it was a big laser canon that shoots a big green laser ball. But the name was so hard to say.
@reelyshamcat If only we got to see the real BFG 9000. I think originally, instead of one massive plasma ball that shocks everything near the blast, it was supposed to hurl out like a hundred small plasma balls all over the place at once, like an Ultra Plasma Shotgun. It was too ambitious though, and the devs changed it to suit low end computers back then, stating that most systems couldn't handle the load such a graphic particle display required at the time.
Also plays into System Control on Final Doom
@truearea53
Redemption Denied. Despite being such a simple map, it really would have been a great addition to the PC version.
It's easy though, these days. Shame really.
no. in the Doom manual its know as Big Friggin' gun.
Reminds me of the OST from STALKER.
I actually saw it again about a week ago. Now, I realize that it's only the music that makes me uneasy. Still interesting overall.
Reminds me of night of the living dead theme
this sounds so ghostly
ive been playing doom since i was three lol i was just curious as to it was mean to be called bio force gun cause thats what i had read it as somewhere
It certainly wasn't the big friendly giant.
6:13
Creepy, random notes. Almost a little song there.
@Servalion
There should have been 4. Cyberdemon appears early in Doom II and then we never see him again.
8:32 -creepiest part!
no, for us DOOM folk, it's named for Big Fuckin Gun and I like it that way. Bio-Force Gun name is for sissies. XD
@PinheiroIllness85
Oh right, in Tricks & Traps, right?
There should be a Doom 2 .Wad that incorporates this music so we can enjoy all the Doom 2 levels and mods with the soundtrack as it should have been. Has no one done this yet? :(
Right now, yes.
Damn creepy this one!!!!!!
Thanks I hate it. Holy fuck this soundtrack is unreal.
@Servalion
Wait, are you saying there is four (3 in the normal game and 1 in the secret level) cyberdemons altogether in PSX doom?
1 in Tower Of Babel
1 in Marshes
1 in Tricks and traps
What other level?
@PinheiroIllness85
Nah, I meant just the 3.
The beginning sounds a bit like The Ring.
It's me...
same :(
Funny how they messed up the BFG in Quake 2.. The BFG 10k sucks balls compared to Doom's 9000
or him carring the BFG itself. lol
@cherrypie341
Aw hell th'fuck naw.
i was very desapointed when i bought the trilogy doom ...the didn't have this music ....they had this techno sintth music wasn't even scary
Fuck off. As good as this is, the classic doom soundtrack is legendary.
@@keyboardstalker4784 No you fuck off this is by far better. Shame on you you should know better son.
Fosko 74 Fuck you more
wrabit79 Don’t you dare insult Bobby Prince and his legendary soundtrack!
@@eddiespaghetti54321 Blockbuster songs with thrash and heavy metal are great, but superficial. Doomguy is basically the only guy alive and going over the demons to the sound of Metal is illogical, inhumane, he should fear the worst, and it is even anticlimactic, maybe disrespectful.
SNES themes were better.
Heresy
This is my favourite song in Doom