Viking Style Take On The Vampire Survivors Genre Blew My Mind in Nordic Ashes Survivors of Ragnarok
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- Опубликовано: 21 авг 2024
- Nordic Ashes is a beautifully done game that takes on the Vampire Survivors genre. The graphics, the music, the playstyle and mechanics are really well done and thought through. A complaint I frequently have is that it feels like the developer didn't play their own game, especially with issues like hitboxes or balancing, but here it feels so well done to keep you on the edge. The game ramps up slowly, but if you don't keep up you quickly fall behind. However, since the hitboxes are so well done and nothing is in there to just annoy you, you can manouver around and survive for way longer than you should, and hope for an item or chest to put you ahead again. What the game lacks is something refreshing and more alternatives overall, however this is typical with Demos and usually this ramps up quickly. For example Soulstone Survivors also had the same issue and on the next release, they double their character list from 3 to 6 and add more bosses, which was previously 1 repeating boss. I fully support this choice as I rather want to see well polished features instead of 5 times the amount but only 20% done.
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"Commissioned" was the word you were looking for about the artwork I believe.
Dex: "Please don't dash. Please don't dash."
Scavenger King: _dashes_
Dex, I believe all items make sounds when they drop. The potion is easy to distinguish, but the other items sound similar to the chest. I think that is what you were hearing in some cases.
I'm looking forward to the implementation of the Yggdrasil (meta-upgrades).
I do like this audio quality
3:30
I imagine a lot of these projects had a bulk of ideas long before VS but then switched gears since the genre is getting exposure. Alot of us have been working on a bunch of games for years but they sit because there's no use making something without a market to pass it into, hence the gulf of free and dollar games to sort through on steam. Without proper timing, a game may never see the light of day or even a dev cycle worth mentioning.
That said, I'm extremely please the genre is gaining traction... Mind you, I'm of the opinion Astroids may be the greatest game ever made(the one in an arcade cabinet with the hyperspace volcanoes button and the rotation controller.).
To me, this arena survivor genre is the logical progression of Astroids.
Note how excellent Geometry Wars was, adding the second stick and now we're adding rogue elements and the aesthetic variety it's always deserved.
🌹❤️
Thank you Dex! Another game to the whislist!
Dex, you have got to stop finding all these games! My wishlist is getting very, very full due to these videos! ;)
good mic
Am I the only one who can't ever hear game sound in videos
You're not the only one. I think the game audio should be much louder. However, when the game is loud enough, other viewers complain about it being too loud. It's definitely a case of "can't please everyone".
Looks like a fun game. May have to try it out.
The dev needs to add the ability to move through enemies after being hit because I've died a number of times after getting hit and then getting stuck on an enemy.
also maybe more starting hp, or some way to upgrade hp... 2hp is just so freakishly low.
The character art style isn't my thing, but the floor and the HUD&GUI look nice.
That art reminds me Spirit Hunters. Maybe they got those from somewhere and then customized it?
Ich finde das Mikro sogar relativ gut es hat nur das Gefühl von English listenings dazu
Dex : Don't dash please.
Boss : I'm going to do what's called a pro gamer move.
*Boss dashing intensify*
Fat rat is cool
whats that weird crackling sound?
first maybe
hahaha here money do this :D