Starfield - OP Ships for New Characters - Hunting Claymore and Crimson Fleet Wight (MAY UPDATE)

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  • Опубликовано: 13 май 2024
  • We're getting our "Sonic Booms and Ship Drops" back, but does the Ship Landing Site method from March still work? I test both in this video, sometimes on the same moon.
    By the end, we've spawned over 50 ships with over 7 million credits face value. If you wanted to get into the 'stray ship recovery business' are willing to take your cut it might be quite lucrative.
    If you're just looking for that one ship to make your game more enjoyable, I've listed everything I spawned. You might find something you like. My level 12 Survival character is set with a Claymore, Wight and a UC Autobahn.
    For the original technique see my previous video, "Hunting Top Ships After the (March) Patch - Claymore III, Vista, Hyena, Wight"
    • Starfield NG+ Hunting ...
    That was tested with New Game+ high level Starborn character, but it works the same way except for the system you use and the specific ships in the loot tables.
    #starfield #bethesda
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Комментарии • 37

  • @bradleykidder4409
    @bradleykidder4409 25 дней назад +7

    I am glad you're getting success from this cause i have yet to see one a planet, watching all these RUclips videos for finding ships and not one has pan out.

    • @kineer
      @kineer  25 дней назад

      At this point, I'd wait until the patch drop and try them.
      Otherwise, you'd have to give me all your details (level, moons, NG+, and so on). Even then I can only tell you if you're doing something that sounds different than what I do (that's entirely dependent on you sharing details).
      I can recreate this outcome from scratch and have 20GB of video and many hours of it working.
      It's repeatable so that leaves us with a difference between what I think I'm showing you in videos and how you're interpreting it.
      It's always possible I'm doing something that I've not explicitly stated as necessary and you're not in the habit of doing it. One of those, "Oh yeah, make sure you always do ABC" that I assume everyone does. Other people might even pick up on it and it works for them, but it's just not in your normal practices.
      The rest are Bethesda issues or with your machine and installation.

    • @travishicks4004
      @travishicks4004 24 дня назад

      I have zero luck even getting any to Land at all let alone the good ones

  • @Memorial_Memory
    @Memorial_Memory 25 дней назад +3

    Hopefully when shattered space comes out the land vehicles and new points of interest will make the game feel a little more complete.

    • @kineer
      @kineer  25 дней назад +1

      I'm enjoy it quite a bit.

  • @Ozzymandios
    @Ozzymandios 25 дней назад +3

    Ive been ship hunting for cheapest 'A' class ships then registering them in my menu so it costs less, then duplicating my Main ship over top the Class As and selling them for around 100k each with a 1000% Profit :) if U try this you must say often cuz ur game will crash. This is the way to get rid of the Frontier and the Starborn Guardian clearing 2 needed spaces in your Inventory 😅 You are welcome to use this if you want. Thank YOU for the tips!!

  • @Itssmial_Ova
    @Itssmial_Ova 25 дней назад +1

    Great video dude, Greats on 1k Subs!

    • @kineer
      @kineer  25 дней назад +1

      Thanks to you! I'm here sharing what I can.

  • @henrycarlson7514
    @henrycarlson7514 25 дней назад

    So Wise , Thank You . Seams like a fine way to get the 10 ships achevement.

    • @kineer
      @kineer  25 дней назад +1

      I hadn't thought about that achievement. Great point.

  • @JustGeldric
    @JustGeldric 25 дней назад

    OMG! you had me w/the spreadsheet overlay.... literally 1:12 in 💓👍

    • @kineer
      @kineer  25 дней назад +1

      I have soooo many Starfield spreadsheets. I probably need counseling. 😀

    • @JustGeldric
      @JustGeldric 25 дней назад +1

      @@kineerNah... nothing wrong with good ole data!

  • @JustGeldric
    @JustGeldric 25 дней назад +2

    I'm now grabbing screenshots of those red 3D models and then labeling them afterwards.... I def don't want to run a bunch only to discover it's a UC Vanguard... anything :)

    • @kineer
      @kineer  25 дней назад +1

      That could pay off just on general use of the maps too. Anywhere you land, if you can recognize the ship you could find nice ones already landed or at POIs.

    • @JosephMartin-mm7dp
      @JosephMartin-mm7dp 23 дня назад

      I found a vanguard destroyer that was a chimera 3

    • @JustGeldric
      @JustGeldric 23 дня назад

      @@JosephMartin-mm7dpWait, what? You mean it was the same 3D model? Oh crap, I’ve skipped a bunch of them

  • @anthonyoliveri8133
    @anthonyoliveri8133 7 часов назад

    so is there a technique for class C ships? because even when i do this on high level planets they’re all the same spawns

  • @TheHst2112
    @TheHst2112 25 дней назад +1

    Interesting. I went to Porrima II-b and saw a Pik Up landing. Never actually seen one land before. Maybe I'm spending too much time in the high-level systems or have the ship types that land become more diverse?

    • @kineer
      @kineer  25 дней назад +1

      I don't know if they set a 'loot/ship table' for each system at game start, first entry to the system, landing on a specific planet, or other.
      They do seem to lean into enemy ships first but include friendly ships and what I generally call 'encounter ships.' The vendor that landed was the one with the sales robot. I've also seen Paisely and Grumble again (the lizard that seems to breath fine on planets with no atmosphere). :)
      90% Enemy Ships
      10% Friendly Ships (2% were 'encounter' ships)
      Will that hold up for 100s of landings? I don't know but 50+ feels like a good sample. I actually spawned in 70+, but only logged 50.
      I will also note that all the Wights on Porrima I-a flew away. On Porrima I-b, they did not. For all we can tell looking at the 'black box' of ship landings, that's a planet specific setting when you first land.
      ruclips.net/user/shortsDT5gsUoH6Cw?feature=share

    • @TheHst2112
      @TheHst2112 25 дней назад +1

      @@kineer Bohr II has animals that look just like Grumble. Pity you can't adopt one for an outpost. I had Grumble hanging around my outpost for a while, looked like he got separated from Paisley.
      I've picked up 2 Wights that were sitting on the ground since the beta dropped but they were in level 75 systems.
      I never do the load/save thing to see what spawns and just go with whatever I find. I have a theory that you have to go and "clean up" planets from random landed ships including the small ones that you wouldn't normally bother with to get new spawns.
      Have you encountered the smuggler Vista? It lands but the crew doesn't exit. The landing bay is not locked and if you go up to speak to the captain she'll give you some goodies.

  • @JUDGERAMBO
    @JUDGERAMBO 25 дней назад +2

    I been going thru the mission boards and go after the class c ships.

    • @kineer
      @kineer  25 дней назад +1

      Good results?

    • @JUDGERAMBO
      @JUDGERAMBO 25 дней назад +1

      @@kineer mostly A ships on the board

  • @DirgeofOmega
    @DirgeofOmega 25 дней назад

    I just hope they add one or two more C class reactors with more than 40 power since the highest B reactor is 39

    • @kineer
      @kineer  24 дня назад

      It does seem like a strange cluster at the top. That B is so light too.

  • @Brakballe
    @Brakballe 22 дня назад

    I find capered ships useless since because of a bug they won't add points to your Tech talent tree. Only "legally" obtained or quest reward ships do..

    • @kineer
      @kineer  22 дня назад

      I am not familiar with this issue. Intriguing though. I rely entirely on stolen ships on several saves.

    • @Brakballe
      @Brakballe 21 день назад

      @@kineer The bug kicks in when skilling some ship related stuff i.e. targeting, missiles etc. DANG annoying!

    • @kineer
      @kineer  21 день назад

      I tested something like that. Immediately after space combat, throwing a point into something like Shield Systems (or other ship releated skill) would trigger the bug. I have not gone back to test that one since the last patch. What I tested was loading up the Frontier with several of the "offending companions" that used to trigger the bug.
      Like this: ruclips.net/user/shorts9PclTnM39ck
      The shield values stayed stable.
      That said, we collectively knew of 2-4 ways to trigger it. That does not mean those were the only ways for that issue to happen nor does it guarantee us that Bethesda found the root cause(s) and they are resolved. :(

    • @Brakballe
      @Brakballe 21 день назад

      @@kineer The shield bug is still alive and well. Rolling dices at random on my Assurance SG-1800 on all my 9 ships with full talents and shield spec crew. One day 1720, another day 2880 and so on.. "Polished" my ass" Howard: Take a hike!

  • @pontieriantonio
    @pontieriantonio 25 дней назад

    Ciao, a che ora ci sarà l aggiornamento? Adesso dopo mezzanotte o domani in giornata? Grazie

    • @kineer
      @kineer  25 дней назад +1

      Non ne sono sicuro. Alcuni dicono che saranno le 9:00, ora della costa del Pacifico negli Stati Uniti, il 15 maggio.
      [I used Google Translate, so my apologies if it is garbage. :) ]

    • @pontieriantonio
      @pontieriantonio 25 дней назад

      @@kineer grazie