ArmA 3 - DynaSound 2 & Drongo´s Artillery

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  • Опубликовано: 3 окт 2024
  • My favourite method testing soundmods. This time with plenty of spare fps for some enemy and viewrange usage :D
    This video was created using content of Bohemia Interactive a.s.
    Copyright © 2017 Bohemia Interactive a.s. All rights reserved.
    See www.bistudio.com for more information.

Комментарии • 138

  • @casolESP
    @casolESP 7 лет назад +362

    2:26 that guy is like, "LOL how can I be alive"

    • @dhgfffhcdujhv5643
      @dhgfffhcdujhv5643 6 лет назад +1

      Wich was it that saved him : alahu akbar or oh my god ?

    • @jakubmuron9030
      @jakubmuron9030 6 лет назад +1

      @casolESP how do you think he acquired such power ?
      trough jihad

  • @Scott.Farkus
    @Scott.Farkus 7 лет назад +141

    DynaSound 2 really does make the experience a lot better. One of the best mods I have.

    • @scrapperssister6690
      @scrapperssister6690 7 лет назад +3

      ill give you fucking nothing

    • @MFKR696
      @MFKR696 7 лет назад +4

      Ryan
      I dunno who told you that was a funny joke, but let's just say it isn't in the slightest. Those of us who actually have OSIs don't appreciate people like you making light of the situation.

    • @Trve_Kvlt
      @Trve_Kvlt 6 лет назад +9

      INF1D3L010 It sure gave me PTSD.

    • @MFKR696
      @MFKR696 6 лет назад +1

      No, it clearly did not, you pathetic little wannabe.

    • @Trve_Kvlt
      @Trve_Kvlt 6 лет назад +14

      INF1D3L010 You couldn't tell what a joke is if you fucking fell face first into one.

  • @rakedos9057
    @rakedos9057 7 лет назад +144

    Thumb rule: stay right at the center of an artillery target to stay alive.

    • @inigo5460
      @inigo5460 6 лет назад +4

      But how we get to know where is the center? :D

    • @mateusmt6194
      @mateusmt6194 6 лет назад +21

      Actually, just for information, an real life artillery can hit static targets 30km with only 50 meters deviation or even less.

    • @IPWNFORCHEESE
      @IPWNFORCHEESE 6 лет назад +4

      Well considering artillery to be area-fire weapons, nah, you gonna die.

    • @DumbAzRocks
      @DumbAzRocks 6 лет назад +7

      50 meters is still a hell of a deviation compared to the size of a human, which is why when we do a thing we do it right, saturate the target, nothing lives, or just call airpower.

    • @DumbAzRocks
      @DumbAzRocks 6 лет назад

      I get that, but the military mindset in america is this "if 3 shots will do it, then 20 will do it better" steel balls or not, we fire a lot of shots out.

  • @Bajtjr
    @Bajtjr 7 лет назад +131

    Have no fear, I am sure all civilians living in the area were safely escorted to the nearest virtual 5 star hotel..
    In Europe

  • @matthew7849
    @matthew7849 7 лет назад +13

    (switches to camera, zooms in on random base)
    Oh these guys are about to get their whole world *fucked*

  • @trainknut
    @trainknut 7 месяцев назад

    Imagine the POV of that one guy standing on the ground just chilling with the homies and suddenly he's the only person in his whole company

  • @jeremydiaz9642
    @jeremydiaz9642 4 года назад +7

    1:48 *_How the US Military celebrates 4th of July._*

  • @OriginalThisAndThat
    @OriginalThisAndThat 7 лет назад +12

    There should be that rumbling noise backround when shells start to hit and sound of incoming bombs

    • @MFKR696
      @MFKR696 7 лет назад +4

      Well, considering that those were MLRS rockets, not shells or bombs, it should be fairly obvious that what fits with one does not fit with the other.

    • @DumbAzRocks
      @DumbAzRocks 6 лет назад +4

      Rockets make the same sound, its what happens when you shoot a thing that size in a ballistic arc, its smaller thatn the turbulence report of a 2000lb JDAM, but on par with artillery shells, as its basically a rocket fired artillery.

  • @PervonHarke
    @PervonHarke 7 лет назад +8

    The look of the explosions is so nice

  • @MrFactualGamingOfficial
    @MrFactualGamingOfficial 2 года назад +1

    The sounds in this game are so realistic.

  • @sam93931
    @sam93931 7 лет назад +33

    Thats my kind of fireworks =D
    is the delayed speed of sound in the original game or is it a mod? That kind of feature should be in every game (that is a minimum realistic) at least, feels much much better.

    • @tulu9865
      @tulu9865 7 лет назад +18

      arma has always had realistic speed of sound as far as i know (arma 2, OA, 3)

    • @sam93931
      @sam93931 7 лет назад

      oh really? Haven't play arma 2 in a long time, I didn,t recall it had this feature (didnt play that much tho).

    • @sam93931
      @sam93931 7 лет назад

      i know that dude, like pretty much everyone..... Thats why I said it was realistic. In most game there are no speed of sound. You hear it instantly no matter the distance.

    • @MFKR696
      @MFKR696 7 лет назад +9

      You'd be surprised how many people don't know that lol. Knowledgeable people are in the smallest of minorities these days. That's the main reason I responded to you in the manner I did. One of my friends played Arma 3 on my PC recently for the first time, and he thought the sound was lagging behind or something, and when he got shot at the first time, he thought those "cracks" were glitches, since he had never heard that sound before. To me, *that* is the typical gamer perspective, not one that realises that sound travels slower than light lol.
      Kudos to ya for knowing the difference, but I don't go into conversations expecting people to be smart lol. If I did I would be constantly disappointed.

    • @sam93931
      @sam93931 7 лет назад +1

      kk but im surprise how you didn,t realize everyone in this conversation knew this already, you know cause you seem so smart..

  • @Muush
    @Muush 6 лет назад +14

    *you are in the red zone*

  • @maniacmatt6641
    @maniacmatt6641 6 лет назад +1

    that's how Americans celebrate the fourth of July in Arma

  • @the_regulator1145
    @the_regulator1145 3 года назад +1

    This is how Russians would advance irl, except the barrage would last an hour or 2.

  • @ygorschuma3059
    @ygorschuma3059 6 лет назад

    "Night of Fire, you better better be, you better be ready for the Night of Fire..."

  • @alexeiborisenko4839
    @alexeiborisenko4839 7 лет назад

    And a BlastCore Phoenix)) Really like this

  • @sam8742
    @sam8742 3 года назад

    I fucking love how the CFF has generation kill audio

  • @beppivs
    @beppivs 7 лет назад +2

    Im Indy Neidell, welcome to the great war

  • @LeroyJ12
    @LeroyJ12 6 лет назад

    SKYNET IS THE VIRUS! Judgment day from Terminator 3, all the missiles launching... xD

  • @IB2EZ2C
    @IB2EZ2C 6 лет назад

    It is always better to give than receive

  • @justinbrooks2460
    @justinbrooks2460 5 лет назад +1

    Talk about indirect fire mission damn

  • @jinblue6509
    @jinblue6509 6 лет назад

    Aaaah, a fireworks display from an Artillery Battery

  • @williamchitwood8758
    @williamchitwood8758 6 лет назад

    So beautiful, I'm tearing up 😅

  • @Pradatoru
    @Pradatoru 6 лет назад +1

    0:26 music to my ear

  • @TheBadmintonBaller
    @TheBadmintonBaller 6 лет назад +6

    "Splash over"

  • @Adrianlovesmusic
    @Adrianlovesmusic 6 лет назад

    that assault costed us 200 Million Commander Shitbucket. WTF where you thinking??? HVT was revived and now alive

  • @MagikaSorcerer
    @MagikaSorcerer 6 лет назад

    I fucking love Arma

  • @The_Tank_Destroyer69420
    @The_Tank_Destroyer69420 3 года назад

    that is such a cool view lol.

  • @gojifan96
    @gojifan96 5 лет назад

    Now I understand why danger close is 600 meters for arty.

  • @themightyguybrush
    @themightyguybrush 7 лет назад

    Awesome video! 👍

  • @prizym7894
    @prizym7894 Год назад

    soooo smooth

  • @ennassingletooth359
    @ennassingletooth359 6 лет назад

    "Splash out"
    "Splash over"

  • @2810watchfree
    @2810watchfree 7 лет назад +104

    What visual mod are you using? Those artillery rounds look awesome

    • @magicAAA
      @magicAAA  7 лет назад +8

      This one, before the guy made explosions less yellow: steamcommunity.com/sharedfiles/filedetails/?id=767380317

    • @geemcspankinson
      @geemcspankinson 7 лет назад +3

      TORILLA TAVATAAN

    • @alexeiborisenko4839
      @alexeiborisenko4839 7 лет назад +1

      Seems like a BlastCore Phoenix

  • @Moerderhoschi
    @Moerderhoschi 7 лет назад +1

    strange that some use directfire instead of indirect. but the result looks great, good light show :-)

    • @TommiHonkonen
      @TommiHonkonen 7 лет назад +1

      You mean that he shot some rockets low angle? I use low angle if possible with ace artillery, rhs m119/d30 and my own home made arty calc. Difference is that at 10k+ distance splash is a lot faster. Like some cases 1 minute faster. Vanilla mobile howitzer has some 70k range so it would make even more difference, but no maps for that.

    • @magicAAA
      @magicAAA  7 лет назад +1

      Was´nt intended here, sadly it was caused by AI which had´nt found into formation yet when the firing order got through to them. In a standstill they all choose the same firing arc. Was fighting this problem for a while that day, started with 1 group of 100 mlrs, total chaos, missiles flying everywhere X)

    • @MFKR696
      @MFKR696 7 лет назад +1

      Tommi Honkonen
      Indirect fires are harder to beat back than direct, for obvious reasons. If you had someone attacking your FOB directly with RPGs, you would pretty much instantly know where they were and be able to deal with them. If someone was lobbing indirect mortars into the FOB, though, it suddenly becomes much harder to tell where it's coming from.

  • @romaniangypsy3640
    @romaniangypsy3640 2 года назад

    How did you make the artillery appear on the tablet thingy they dont even show up for me

  • @hellenictech
    @hellenictech 7 лет назад

    Amazing!

  • @hannibalsmith5612
    @hannibalsmith5612 7 лет назад +3

    Would u upload that mission ?

  • @TheCwpan
    @TheCwpan 6 лет назад

    Chuck norris didn't want to die today

  • @magicAAA
    @magicAAA  8 месяцев назад

    Give all my other videos 356k views too

  • @skylerslack5677
    @skylerslack5677 6 лет назад

    those radio messages sound awesome. mod or base game?

  • @lukcom.5773
    @lukcom.5773 6 лет назад

    I would die to know how to set up such a match to just keep it watching.. man.

  • @phairecouchpotato3912
    @phairecouchpotato3912 6 лет назад

    I wonder if Arma 4 might add in shell shock?

  • @FoggyCheeze
    @FoggyCheeze 4 года назад

    How u can say that they shoot all at once

  • @punisher300able
    @punisher300able 5 лет назад

    How you make them firing many rounds at the same time ..mine takes 5-7 secs to fire and I turned it in to ffe option ??

  • @noelettenoonan8135
    @noelettenoonan8135 7 лет назад

    It kinda looks like the ending in terminator 3 with the missiles launching

  • @jidi2282
    @jidi2282 6 лет назад

    Happy new year

  • @ReedyJRsup
    @ReedyJRsup 6 лет назад

    WARNING: The Red Zone has started

  • @soybins6902
    @soybins6902 6 лет назад

    how did they got a video in my stomach

  • @Cause023
    @Cause023 4 года назад

    how do you get them to fire rapidly? are you 4x speed or something? also how did you get so many unit in one asset?

  • @miyamotomusashi7612
    @miyamotomusashi7612 6 лет назад

    Did I hear STEEL RAIN!?

  • @tngcreativepg
    @tngcreativepg 6 лет назад

    Impressive.

  • @conrad5968
    @conrad5968 7 лет назад

    this looks so fucking cool

  • @James-bl7wb
    @James-bl7wb Год назад

    Spare FPS??? now do it with Blastcore MURRS xD
    FPS is the enemy

  • @Marauder1981
    @Marauder1981 7 лет назад +8

    Not really impressive soundwise

    • @potatopilot16
      @potatopilot16 7 лет назад

      TheBigHase no just no

    • @MFKR696
      @MFKR696 7 лет назад

      It has nothing to do with what Arma 3 does *better* than Arma 2. They are both from different angles of the spectrum. Arma 2 is more vehicle, maneuver warfare-oriented, while Arma 3 is more small-infantry-unit, tactically-oriented. I still play Arma 2, sure, but I *also* play lots of Arma 3. Just depends what my mood is. I'm not gonna sit here and tell you to buy Arma 3, though. If you think you need to upgrade your OS to run Arma 3, you're probably not smart enough to be playing Arma in the first place lol.
      I run Win7 Pro, and every game I've ever tried with it works flawlessly, including Arma 3. Matter of fact, Arma 2 has given me more problems than 3 ever has. At least Arma 3 doesn't randomly crash because the memory needs to be flushed manually at regular intervals, as it does with Arma 2.

    • @therant311
      @therant311 6 лет назад

      INF1D3L010 if you’re talking about infantry orientated, why not just go play SQUAD? It’s less clunky anyway...

    • @unepintade
      @unepintade 4 года назад

      @@therant311 because squad maps are 50x smaller

  • @bingobongo8101
    @bingobongo8101 6 лет назад

    In reality they can only fire every 5 seconds and reloading the pods takes 15 mins

  • @DJPewPew12
    @DJPewPew12 3 месяца назад

    how to ?

  • @moon-hk9mi
    @moon-hk9mi 7 лет назад

    laws of war they say
    HAH

  • @jacaliproductions7501
    @jacaliproductions7501 7 лет назад

    Is the radio chatter part of the dynasound or artillery mod or something else?

    • @magicAAA
      @magicAAA  7 лет назад

      The chatter is indeed part of Drongo´s artillery addon. Mike Tango Oscar.

  • @markedgaranderson5169
    @markedgaranderson5169 6 лет назад

    how do u do this :l

  • @caribbeanchild
    @caribbeanchild 4 года назад

    Not trigonometry. You don't have a clue!
    a=cos(b) * dis
    ....is trigonometry.

  • @thegamerguy56
    @thegamerguy56 6 лет назад

    eh, good effect on target.

  • @stanciusebastian3477
    @stanciusebastian3477 3 года назад

    Wow

  • @kova1577
    @kova1577 2 года назад

    If only this happened to isreal

  • @ubershredder1989
    @ubershredder1989 6 лет назад

    i wish i could play arma my gf doesnt let me

  • @xx-oi3bv
    @xx-oi3bv 6 лет назад

    Mmm altis nice

  • @MindForeverShorts
    @MindForeverShorts 7 лет назад

    Teach ME YOUR WAYS

  • @jart-portraits1094
    @jart-portraits1094 7 лет назад

    Amigo como quítate el HUD de la cámara ?

    • @magicAAA
      @magicAAA  7 лет назад +1

      Backspace if i remember correctly, the one above Enter ;)

  • @nico74321
    @nico74321 7 лет назад

    that's what th red zone in pubg should look and sound like

  • @simonmaltewiemann1801
    @simonmaltewiemann1801 7 лет назад

    1:48 ALLAHU AKBAR!

  • @jayreffner8831
    @jayreffner8831 3 года назад

    Who gives a fuck about collateral damage and FPS.

  • @1bigcannon610
    @1bigcannon610 6 лет назад +1

    Only 13f would understand

  • @IgorBelodedovBlogTV
    @IgorBelodedovBlogTV 6 лет назад

    *You died in Redzone*

  • @eldenboi8354
    @eldenboi8354 6 лет назад

    this game would be a lot better if you didnt need a 2000$ computer to run it

    • @magicAAA
      @magicAAA  6 лет назад +1

      €900 computer by 1.5 years ago ;)

  • @kidpog3d101
    @kidpog3d101 6 лет назад

    still looks fake af ,please provide real footage of wahtever is happening there.so I can see how it looks irl

    • @robm5581
      @robm5581 6 лет назад

      I think this is what it is:
      ruclips.net/video/tTrgCvgsGqU/видео.html
      ruclips.net/video/udpyAu33cZU/видео.html

  • @xBloodXGusherx
    @xBloodXGusherx 6 лет назад +2

    Don't care what anyone says, vanilla is just better than any of these sound mods.
    All of these half ass made sound mods don't incorporate all the sounds the game produces.
    They are just flat sounds make quickly to be "different'
    You have to be facing your enemy dead on to even hear their shots being fired.
    Weak.

    • @Cptn_Plucky
      @Cptn_Plucky 6 лет назад

      Viq i have a rather good mod for sound changes. It’s mainly for the a-10 warthog gun sound but its not bad. I can link it if you wanne check it out?

    • @xBloodXGusherx
      @xBloodXGusherx 5 лет назад

      @@Cptn_Plucky Sure man. Im always up for checking out new mods.

  • @igolka8906
    @igolka8906 7 лет назад

    в арме УЖАСНЫЕ ЗВУКИ

  • @martinmontagne6933
    @martinmontagne6933 6 лет назад

    ww1

  • @LeDeux11
    @LeDeux11 6 лет назад

    I can't get over how absolutely rubbish the audio system in arma series is. There's no power behind the gunfire and detonations, they're just flat and the distance muffle is completely absent or sound like you're listening a gunfire underwater. It's a real shame since everything else seem to be good, but the audio ruins it for me.