BEST FLASHBACK CRYSTAL UNITS TO PICK NOVEMBER 2024! (Slime: Isekai Memories)

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  • Опубликовано: 15 ноя 2024
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Комментарии • 14

  • @shonkeelnurse3438
    @shonkeelnurse3438 4 дня назад +1

    love your vids bro

  • @teknik3980
    @teknik3980 День назад

    with the comeback boost on buildings and the free month of premium pass I was able to build all event buildings to lvl 5 for 1 seconds each. I gained like 15000 population

  • @diGritz1
    @diGritz1 4 дня назад +1

    I'm sure glad I didn't spend hours farming up 4 million blue crystals before I saw the support
    campaign. Yep that would have been a huge waste of time. Sure dodged a bullet there. "0_o"

  • @revan1395
    @revan1395 23 часа назад

    This might be a dumb question but is it possible to build a team of just flashback bazaar characters I just started 2 weeks ago and got the new elmesia and kokuyo

    • @IcecoldjokerX20A
      @IcecoldjokerX20A  23 часа назад

      Technically you could, but you don't have a DPS unit. None of the flashback units have powerful support buffs. They are all primarily orb changers or other utility units.

  • @Fuyu-Tsubaki
    @Fuyu-Tsubaki 3 дня назад

    For the older flashback characters like Izis, Eren etc.
    Are the specific equipment for them (2*) even worth it over normal 3* equivalent?

    • @IcecoldjokerX20A
      @IcecoldjokerX20A  3 дня назад

      Not really.

    • @Fuyu-Tsubaki
      @Fuyu-Tsubaki 3 дня назад

      I kind of figured since there's a difference of like 300 atk before considering the 10% vs 20% effects. But it still seemed skewed towards their specific gear being underpowered.
      Edit: Just checked with my New year Soka, and there is a difference of about 100 atk with 3* equipment at awakened level 60 vs the specific awakened level 50.
      If this is the general trend I may have to replace their equipment.
      Newer f2p characters are more powerful though with their gear having the same stats and an additional 10% stat boost compared to regular 3* equipment.

  • @Romanmtg123
    @Romanmtg123 4 дня назад +2

    Nice guide, was looking for something like this guide for new player like me. just 2 questions:
    1st: Which of the characters are good for Divine general team? I got the ones from part 3 summon and which will be best to support the dark Milim from part 2 (got her too). Wanna make teams slowly for both.
    2nd: Saw in lot of your videos, when you ult, you always put the ult first, then other orbs after. Does the order matter if you use ult first or as last?
    Thank you, will look for your next videos

    • @jimeverdingen9451
      @jimeverdingen9451 4 дня назад

      I can answer only the ult thing, I'm also thinking of what chars for the divine team.
      But ult don't benefit from being+4th attack, regular attacks get a DMG bonus.
      Also some ults grant affects if I'm correct

    • @Dragonguy1410
      @Dragonguy1410 4 дня назад +1

      ⁠Im not joker but I can answer this of the f2p chars and in general. For the beatdown you can run f2p OG Izis to orb change turn 1 on the beatdown. Her green buff is outclassed by diablos so won’t be used at all but her orb change is very helpful. As for options for other slots for damage boosting space masked hero works well, especially when skill fused, or VOC violet for the magic buff, and for ult swapper your only options are light WOF Masked hero and idol Shuna. You also want to watch out for the unit coming sometime this week, it might be ult swapping. But of the f2p chars in flashback shop Izis is the best for the divine general team, at least in their beatdown.

    • @Fuyu-Tsubaki
      @Fuyu-Tsubaki 3 дня назад

      Generally you want to run Soul of combos (ultimates) first if they have effects. Beyond that it really doesn't matter from my experience.
      You may want to choose targets and such depending on the damage you know you'll do etc. But beyond that it's just generally safer to run combos first since they as mentioned can have special effects. IE defense reduction, increased physical attacks etc.

    • @IcecoldjokerX20A
      @IcecoldjokerX20A  3 дня назад

      Dragonguy's reply for units is solid. But as for the order of sending orbs, everyone else is also correct, because some ult effects have extra buffs/debuffs attached, your normal orbs will do more damage afterwards. Also its a habit from the early years of the game where if you were low on HP and an enemy countered your normal orb and killed you, you would no longer be able to ult and would lose all that damage.

    • @Romanmtg123
      @Romanmtg123 3 дня назад

      @@IcecoldjokerX20A Thanks for explain. Was reading other replies and figuring what should i take from it. Im gonna better look what which ult does, but puting them first in generalwould be more optimal because the counter as you mentioned.