(KR/EN) Object tracking Transformation! | Matchmove Special Technique

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  • Опубликовано: 12 май 2024
  • Enjoy MM HORDE's matchmove prowess.
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    (한국어로 보시려면 자막을 켜세요.)
    MM HORDE always pays attention to intricate details during the workflow to make it easier for teams to work after the matchmove process is completed. While some may think our workflow doesn't differ significantly in the process, I believe these small details accumulate to efficiently reduce overall working time for the post-matchmove teams and produce excellent quality.
    When working on tasks that involve both camera tracking and object tracking (or rotomation) simultaneously, various issues can arise. Difficulties in tracking may make calculations challenging, or while calculations may be accurate, unclear survey information can cause objects to move inaccurately.
    In this video, we will examine a specific case and explore MM HORDE's solution.
    "Matchmove is the very first step to live out with your fantasy."
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Комментарии • 4

  • @vietcyco5726
    @vietcyco5726 15 дней назад

    use 3d equalizer ?????????

    • @mmhorde
      @mmhorde  14 дней назад +1

      No, the transformation is done in Maya

    • @vietcyco5726
      @vietcyco5726 9 дней назад +1

      @@mmhorde Awesome !

    • @mmhorde
      @mmhorde  8 дней назад

      ​@@vietcyco5726 Thanks for watching and for your interest :)