(KR/EN) Object tracking Transformation! | Matchmove Special Technique

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  • Опубликовано: 18 окт 2024
  • Enjoy MM HORDE's matchmove prowess.
    Turn on CC for Korean subtitles
    (한국어로 보시려면 자막을 켜세요.)
    MM HORDE always pays attention to intricate details during the workflow to make it easier for teams to work after the matchmove process is completed. While some may think our workflow doesn't differ significantly in the process, I believe these small details accumulate to efficiently reduce overall working time for the post-matchmove teams and produce excellent quality.
    When working on tasks that involve both camera tracking and object tracking (or rotomation) simultaneously, various issues can arise. Difficulties in tracking may make calculations challenging, or while calculations may be accurate, unclear survey information can cause objects to move inaccurately.
    In this video, we will examine a specific case and explore MM HORDE's solution.
    "Matchmove is the very first step to live out with your fantasy."
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Комментарии • 6

  • @vietcyco5726
    @vietcyco5726 4 месяца назад +1

    use 3d equalizer ?????????

    • @mmhorde
      @mmhorde  4 месяца назад +2

      No, the transformation is done in Maya

    • @vietcyco5726
      @vietcyco5726 4 месяца назад +2

      @@mmhorde Awesome !

    • @mmhorde
      @mmhorde  4 месяца назад +1

      ​@@vietcyco5726 Thanks for watching and for your interest :)

  • @jiewenyang4924
    @jiewenyang4924 19 дней назад +1

    It's really cool! Thanks for sharing. I'm looking forward to more of your sharing.

    • @mmhorde
      @mmhorde  18 дней назад

      Thank you! Please keep your eyes on us :D