Showcase of BG3 custom origin intro with sound.

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  • Опубликовано: 20 ноя 2024

Комментарии • 22

  • @Cr_nch
    @Cr_nch Месяц назад +2

    This is absolutely mindblowing! The possibilities with the unlocked modding toolkit are genuinely limitless at this point

  • @jumariusquavarius
    @jumariusquavarius Месяц назад

    this is great dude, keep up the good work bro

  • @humblehornet621
    @humblehornet621 Месяц назад +4

    Thank you for your hard work, good sir!

  • @lucik_oik
    @lucik_oik Месяц назад

    выглядит довольно круто, ждём продолжения :)

  • @AkELkA_dds
    @AkELkA_dds Месяц назад

    O, that's great!

  • @oow9253
    @oow9253 Месяц назад

    I'm loving the showcase! Can you fully customize him like Durge can? This is a huge mark in BG3 modding!

    • @Paaskegoesboomkin
      @Paaskegoesboomkin  Месяц назад +1

      I disabled it cause Vrakwunax is a specific person with a specific background like the other origin, not a self insert like Durge.
      That being said like the other origins you could respec him which might like the other origins make part of his story not make sense.

  • @destinygalearies7382
    @destinygalearies7382 Месяц назад +2

    Randomly stumbled upon this in my recommended videos. Did you do his voice lines yourself? The sound quality sounds really good for an indie/solo fan mod, and I do enjoy the creaky/raspy inflection you have on it. Curious what your audio setup is if you are the VA for this character!

    • @Paaskegoesboomkin
      @Paaskegoesboomkin  Месяц назад +1

      Thanks, I am indeed the Voice actor of Vrakwunax. I do not have a studio or anything for sound proofing, I use an ADX afcmia0117 gaming microphone (Had to many issues with headset microphones way back when I got my hands on this).

  • @MettyeCompany
    @MettyeCompany Месяц назад +3

    This is great! By any chance, did you try to add approval for dialogue choices? The last time I created a custom origin, I could never get the "MyCharacter approves" popup to work during dialogues.

    • @Paaskegoesboomkin
      @Paaskegoesboomkin  Месяц назад +3

      I haven't tried as of yet. My plan was to figure it out once I made all dialogue / quest / Generic sounds related to Act 1.

    • @Paaskegoesboomkin
      @Paaskegoesboomkin  Месяц назад +3

      I have seen the "Vrakwunax disapproves" from attacking him after recruiting him however.

    • @MettyeCompany
      @MettyeCompany Месяц назад +2

      @@Paaskegoesboomkin I see, maybe it was not possible in my case. I gave a summon the origin REALLY tag and HasApprovalRating to true, but maybe the game just doesn't check for approval on summons. Thanks

    • @Paaskegoesboomkin
      @Paaskegoesboomkin  Месяц назад +2

      @@MettyeCompany There's a has approval box in the template, in case you missed it it might be relevant.

    • @MettyeCompany
      @MettyeCompany Месяц назад +2

      @@Paaskegoesboomkin Do you mean the one in the menu on the left of the game screen when you are editing the roottemplate? Or did i miss another tag in the stats menu?

  • @kabalofficial
    @kabalofficial Месяц назад

    Hello mate this is great! I would love to do voice acting if you ever think of creating a campaign! Hit me up!

    • @Paaskegoesboomkin
      @Paaskegoesboomkin  Месяц назад

      I'm not per say creating a whole campaign just additional content for the original game. I will eventually look for volunteer voice actors later for a few roles for the project once the main animation, voice recordings of myself and script is written for those characters. Either way it will be an open casting call.

    • @Paaskegoesboomkin
      @Paaskegoesboomkin  Месяц назад

      Though that will not be any time soon.

    • @kabalofficial
      @kabalofficial Месяц назад

      @@Paaskegoesboomkin alright mate thanks