Upon release, I played AC6 for fourteen hours, then slept for fourteen hours, then repeated that cycle twice. I continued to play it at a slightly less manic pace over the next week until I had played the game seven times through in as many days, before FORCING MYSELF to put it down, so that I wouldn't burn myself out on it entirely. Over the year since, I have periodically played it, found it entertaining, then stopped playing it because "Damn, I'm playing this too much". This game is TOO ADDICTING to my brain to play consistently, because I would play it far too much if I did. I recently broke the 100 million COAM mark _Accidentally,_ just by playing THAT much, and decided that I should probably put it down for good, but I know I won't. I'll get the urge and I'll play it again. I now have a CASUAL build, not nearly competitive viable, that is so good I can defeat even the hardest boss with it, despite it being DEEPLY suboptimal for that boss. I have enough skill with it to work around soft counters, and it's flexible enough not to have hard counters. It's decent in many things and excels in stagger, and it feels nice, It's perfected enough that I can take it with me when AC6 inevitably gets a DLC/expansion like the AC games of old. I can put the game down for good now... But I don't want to.
It is my GoTY for 2023. I'm currently on the NG++ playthrough and I'm having a great time. It's not perfect but it is pretty good. I wish there were more parts, etc but fingers crossed for a DLC/expansion.
It’s a 9/10 game imo. Because of how deep the building/customization can get and the skill ceiling for ac piloting. It’s a devil may cry level action game.
I fudging love this game. I do not care if people think that it is not game of the year. At this point I have ran through the story a bunch of times, destroyed the arena, hell I even tried PVP (I am not made for that grind but I respect people who put in the time). For me this game is my stress relief and again i absolutely love it.
Fun fact, Sekiro was originally intended to be a Tenchu sequel or more akin to From's old ninja games but Activision made them change it due to their reputation and fear of lack of sales.
The amount of times you encounter the AC player who comes in with no weapons... Just wants honest kicks and hands... Yes you absolutely can punch with both hands after purging your weapons.
Yes! I didn't go into much detail regarding the RAM unlocks like Purging and Kicks. The intention with the comment was to highlight the removal of double swords/melee weapons but you are correct!
AC6 still deserves the 10/10 or maybe 9.5/10 if you have some few gripes with it. Great and memorable NPCs, storyline, plot and OSTs. The customization, combat and gameplay is way more deeper most games. I hate that the game still feel to short even after NG++ and I hate that Fromsoft is unable to make new AC game every year.
There's not much wrong at all with your resolution i turned my high-speed off on my phone no issue what so ever and im rocking a s9 so keep up the good work
Best From game ever? Maybe. Idk about others but I would place it (in my heart and mind) somewhere ABOVE Sekiro (it clicked for me and I loved the story by the end, but was a struggle to play in the mid-portion, especially after we beat Genichiro up until the invasion begins. 100/10 payoff tho.) and DS3(DS3 was GREAT, it only improved on what I felt with DS1, but it hardly broke the mold which DS1 established if at all). Pretty clearly above Elden Ring (recycled bosses? from an almost perfect game to a fair few points down which places it below Sekiro and DS3 but not by a lot). I love AC6 not because it gives me what I wished for, but because what it gave me was perfectly what I needed. It felt refreshing, the fast combat, movement, freedom to customize and kit out, I didn't even know I needed it. Its like DS but the ability to respec and upgrade for free in case you need changes in your playstyle. Fluid, fkin smooth like butter and everyone can make something they love, however they wish, and it's not a permanent committment. Also, VERY FEW GAMES can make me play them twice. I did what I wanted first play through and thought by the time the end came near that I've seen all the game had to offer, and I'd not go for alt endings. I was wrong. Armed with new knowledge, doing new quests and missions, unlocking new weapons and pieces, NEW BOSSES, I was hooked. I had been played like a fiddle and fallen hook line and sinker and I loved it. Opened a window in my mind about movement shooters and mech games, but you gotta play it to enjoy it, can't see it to enjoy it as much tbh. Still can't top DS1 in my heart though. The story hits just right in EVERY WAY, and I was crying by the time I reached Gwyn and plin plin plon started. Best game, genre-definer. There's better ones now sure, but nothing would be the same without it. Remastered literally made me feel like games are fun still when I thought I had outgrown them entirely and played for the social aspect instead of the personal one. 2nd best From game I've ever played and one of the 5 best in my list period.
Elden ring got gam of the year because it was a lot more attractive to your average gamer. But that isn't me saying that AC6 is bad. Its just that I feel that the armored core series is more of a niche genre.
@@OCTO358 Niche as in strategic turn based rpgs dont appeal to most people nowadays, especially in a post elden ring world where every rpg game after elden ring is garbage according to fromsoft fanboys.
Personally I give this Armored Core game a 8 out of 10. It was a great game and a great way to reintroduce the Armored Core series to a new generation, but it dumbed down a lot of the long standing mechanics that made it feel like there’s a lot less of fine tuning. For instance, in Armored Core: For Answer, you were able to tune the boosters so that you could improve the vertical/horizontal thrust, which really could make the difference if for example you were trying to get at a higher elevation quickly to shoot someone with a grenade launcher on the ground. There’s a lot more to it, but “tuning” in this game is just a generic “collect them all” OS chips scheme that eventually you just unlock everything… and most of it is for PVE only. Another issue is that the turn speed stat was taken out of the game; this was a severe nerf to light weight ACs because it made it more difficult to fight heavily armored yet slow ACs who in the past had to rely on weapons with good homing capabilities, or learn how to deal with someone who can out-maneuver you. Then there was the loss of “optional parts” that could further fine tune individual parts introduced way back in the first Armored Core game, like say reducing the recoil on a bazooka, and in later games if I recall correctly they usually came at the cost of weight/EN load in exchange for making certain parts more powerful. Don’t get me wrong, this was a fun game, but without the nuance and the heavy amount of customization you could do with a mech it feels less like a “Real Robot” shooter that appeals to the old school Armored Core fan base and more like an anime-action extravaganza. I hope that this game was designed to attract a huge crowd, then introduce more options to customize as a way to add more content for the game’s inevitable sequel if they follow AC4 and AC5’s pattern, because this game really felt a bit hollow compared to the hours you could spend in a previous game’s garage merely tinkering around with your AC and trying to find that perfect mech that your style.
I bought it 2 days before, it's my first mech game. So far I'm doing pretty good, fought 3 bosses. Let's see when this game turn into The Fromsoft game, if you know what I mean😂🔥
A backpack shown in the trailer, however this isn't an actual item or Core unit in game. Likely a reference to the desperate, scavenger like nature individuals are reduced to on Rubicon-3. Those not directly backed by the PCA or Corporations that is.
Honestly the only reason why this game kinda falls is its branching paths being quite limited compared to the previous titles. Combat and customization were perfect.
AC6 is a good game and fun. But There's no way it's FromSofts masterpiece. Elden Ring easily is their magnum opus of their existence. AC6 is a modern more crisp version of menu based mission selection gaming. With a lot of fun movement and direction
@@nelson_rebel3907 I still don't undestand how "menu based mission selection gaming" doesn't make it a masterpiece? Does every masterpiece need to be an open world game these day?
@@botarc No, but it being a menu based game is clearly a development choice to make an easier game to code. Not for a good gaming design reason. And when you compare a menu based game to most open RPG's like skyrim, the difference in the experience is clear. It needs no explanation.
While I enjoyed the game, I also wasn't in any rush to complete it. Between grinding for S rank on missions and having multiple games in rotation, it took me some time to finish.
Ahhhhh so they took an idea from Nier Replicant with the multiple playthrough whole story thing. Ya know what…good for them…people have been “souls liking” their games for years i think they’ve earned the right to take a keystone idea.
Nope, Armored Core 6 ain't even the best in the series. Try out Armored Core For Answer, Armored Core Master of Arena, Armored Core Silent Line and Armored Core Verdict Day Those are by far the best in the series. Armored Core 6 is mid for its standards. It has less customizations compared to previous AC games, Musics there are *(No disrespect)* kinda average, etc.
This blind nostalgia needs to stop, AC6 was the most polished armored core series and much better overall in the series You don't know the old armored core games are much jankier and much unbalanced difficulty spikes than AC6
It’s not a masher - I hate mashers. If you’re mashing it means you are barely getting by without a grasp on the mechanics - it takes too much positioning to hold your lock on the enemy so your bullets actually hit, staying in range, dodging missile locks, evading melee strikes, using EN sparingly and only when needed to dodge stuff. It might feel like a masher if u play a tank and just sit there but that’s a playstyle choice you get to make..
Yeah, but it's really, really not. As a megafan of Myazaki, I say, enough with the reacharound for this guy. The game actually has a bit of story finally, and mechanically, pure-gameplay wise it's sublime (on par with Sekiro) but overall? Come on, man. We're talking about a game with a barely-there cliche af story and characters, way too many similar and all-too-short missions, and an overall screaming vibe of "absolutely rock-solid genre piece" but not something you're gonna be telling your grandchildren about. Or even remembering any part of, barring the phenomenal combat even a month after you've finished it. Unlike a whole lot of games this year, not even necessarily BG3 (tho yes, BG3, too).
Miyazaki was only the initial director before he handed it off to Masaru Yamamura (the director of Sekiro) so Miyazaki was hardly involved maybe do some research? Also you just straight up lack reading comprehension and didn’t read any logs or didn’t play the 3 play throughs if you think there’s no story
I can understand your perspective, and I do agree that there are fans who tend to give more credit than potentially warranted. I personally feel that the first and second Armored Core games have a much stronger/more interesting plot overall. Further, equipment needs some love! Free DLC was added with new gear and stats are actively patched all the time, but I feel like From can do more to enhance the experience.
Absolutely not the amount of recycled content in this game with the lack of any proper boss fights that aren't basically Invader fights from souls is quite rare. This game is ridiculously lazy for Fromsoft's standards and could never hope to touch the likes of Sekiro
Upon release, I played AC6 for fourteen hours, then slept for fourteen hours, then repeated that cycle twice. I continued to play it at a slightly less manic pace over the next week until I had played the game seven times through in as many days, before FORCING MYSELF to put it down, so that I wouldn't burn myself out on it entirely. Over the year since, I have periodically played it, found it entertaining, then stopped playing it because "Damn, I'm playing this too much". This game is TOO ADDICTING to my brain to play consistently, because I would play it far too much if I did. I recently broke the 100 million COAM mark _Accidentally,_ just by playing THAT much, and decided that I should probably put it down for good, but I know I won't. I'll get the urge and I'll play it again. I now have a CASUAL build, not nearly competitive viable, that is so good I can defeat even the hardest boss with it, despite it being DEEPLY suboptimal for that boss. I have enough skill with it to work around soft counters, and it's flexible enough not to have hard counters. It's decent in many things and excels in stagger, and it feels nice, It's perfected enough that I can take it with me when AC6 inevitably gets a DLC/expansion like the AC games of old. I can put the game down for good now... But I don't want to.
Fly High, Raven. We belong in the Cores.
It is my GoTY for 2023. I'm currently on the NG++ playthrough and I'm having a great time. It's not perfect but it is pretty good. I wish there were more parts, etc but fingers crossed for a DLC/expansion.
Oh yeah there has to be DLC 😫
Ac6 was my introduction to fromsoft games and its gold
Yes! 🫡
I had played armored core since day 1 on the ps1!
It’s a 9/10 game imo. Because of how deep the building/customization can get and the skill ceiling for ac piloting. It’s a devil may cry level action game.
Well said!
10/10
Armored core for answer is the DMC of mecha games
I fudging love this game. I do not care if people think that it is not game of the year. At this point I have ran through the story a bunch of times, destroyed the arena, hell I even tried PVP (I am not made for that grind but I respect people who put in the time). For me this game is my stress relief and again i absolutely love it.
I'm right there with you! I still find myself logging in to fight enemies like V2-Freud. Him and Rusty are my favorites!
@@thedynamicentryFreud would be appalled that you've mistaken him for V. II.
Fun fact, Sekiro was originally intended to be a Tenchu sequel or more akin to From's old ninja games but Activision made them change it due to their reputation and fear of lack of sales.
Tenchu was rad! Smart move on their part in retrospect
The amount of times you encounter the AC player who comes in with no weapons... Just wants honest kicks and hands... Yes you absolutely can punch with both hands after purging your weapons.
Yes! I didn't go into much detail regarding the RAM unlocks like Purging and Kicks. The intention with the comment was to highlight the removal of double swords/melee weapons but you are correct!
@@thedynamicentry the removal of double melee was felt deeply.
He just said couldn’t use swords didn’t say you couldn’t kick or punch
@@Aeoniik that's what I said. ???
@@codysing1223 🤦
happy birthday AC6
AC6 still deserves the 10/10 or maybe 9.5/10 if you have some few gripes with it. Great and memorable NPCs, storyline, plot and OSTs. The customization, combat and gameplay is way more deeper most games. I hate that the game still feel to short even after NG++ and I hate that Fromsoft is unable to make new AC game every year.
My dude all your footage of AC6 is so low resolution. It’s a bit distracting
Yeah that’s an issue on end. We make do with what we had 😫
There's not much wrong at all with your resolution i turned my high-speed off on my phone no issue what so ever and im rocking a s9 so keep up the good work
@@anthonyherrington675 thank you 🥹
That's basically what the game looks like lol. I'm super disappointed in it. It looks like a good PS3 game, maybe PS4.
@@foreverjulybass85 probs your monitor then bc it's really good
Best From game ever? Maybe. Idk about others but I would place it (in my heart and mind) somewhere ABOVE Sekiro (it clicked for me and I loved the story by the end, but was a struggle to play in the mid-portion, especially after we beat Genichiro up until the invasion begins. 100/10 payoff tho.) and DS3(DS3 was GREAT, it only improved on what I felt with DS1, but it hardly broke the mold which DS1 established if at all). Pretty clearly above Elden Ring (recycled bosses? from an almost perfect game to a fair few points down which places it below Sekiro and DS3 but not by a lot).
I love AC6 not because it gives me what I wished for, but because what it gave me was perfectly what I needed. It felt refreshing, the fast combat, movement, freedom to customize and kit out, I didn't even know I needed it. Its like DS but the ability to respec and upgrade for free in case you need changes in your playstyle. Fluid, fkin smooth like butter and everyone can make something they love, however they wish, and it's not a permanent committment. Also, VERY FEW GAMES can make me play them twice. I did what I wanted first play through and thought by the time the end came near that I've seen all the game had to offer, and I'd not go for alt endings. I was wrong. Armed with new knowledge, doing new quests and missions, unlocking new weapons and pieces, NEW BOSSES, I was hooked. I had been played like a fiddle and fallen hook line and sinker and I loved it. Opened a window in my mind about movement shooters and mech games, but you gotta play it to enjoy it, can't see it to enjoy it as much tbh.
Still can't top DS1 in my heart though. The story hits just right in EVERY WAY, and I was crying by the time I reached Gwyn and plin plin plon started. Best game, genre-definer. There's better ones now sure, but nothing would be the same without it. Remastered literally made me feel like games are fun still when I thought I had outgrown them entirely and played for the social aspect instead of the personal one.
2nd best From game I've ever played and one of the 5 best in my list period.
Why are you even comparing it to the games in different genres, though? It's like comparing Doom to Ultima.
I'm a small creator also...just played this today...amazing...keep pushing!
Thank you, you too! 💪🏻
This game is so insanely good. Just like most of their "modern" games.
Sekiro, elden ring, dark douls. This developer is on fire! 10/10.
"A hunter must hunt"
🙏🏻
i love you armored core
Yes!
When im in a meatriding competition and my opponent is a fromsoft fan:
Shaboing boing
A wild TLOU fanboy appeared!
@@DiscoFinalBoss I hate tlou
@@GibbyGibbstein I really don't care for it either. I'm just kinda pointing out that they are even worse(better meatriders?)
I now have over 1000 hours in AC6.
Elden ring got gam of the year because it was a lot more attractive to your average gamer. But that isn't me saying that AC6 is bad. Its just that I feel that the armored core series is more of a niche genre.
Very much true but how else will we get eyes to this game without a little shock value? 😅
Bg3 is also niche and it still won
@@GibbyGibbstein niche? Fantasy RPG set in DnD universe is THE most generic stuff you could put out in 2023.
@@OCTO358 Niche as in strategic turn based rpgs dont appeal to most people nowadays, especially in a post elden ring world where every rpg game after elden ring is garbage according to fromsoft fanboys.
Personally I give this Armored Core game a 8 out of 10. It was a great game and a great way to reintroduce the Armored Core series to a new generation, but it dumbed down a lot of the long standing mechanics that made it feel like there’s a lot less of fine tuning.
For instance, in Armored Core: For Answer, you were able to tune the boosters so that you could improve the vertical/horizontal thrust, which really could make the difference if for example you were trying to get at a higher elevation quickly to shoot someone with a grenade launcher on the ground. There’s a lot more to it, but “tuning” in this game is just a generic “collect them all” OS chips scheme that eventually you just unlock everything… and most of it is for PVE only. Another issue is that the turn speed stat was taken out of the game; this was a severe nerf to light weight ACs because it made it more difficult to fight heavily armored yet slow ACs who in the past had to rely on weapons with good homing capabilities, or learn how to deal with someone who can out-maneuver you. Then there was the loss of “optional parts” that could further fine tune individual parts introduced way back in the first Armored Core game, like say reducing the recoil on a bazooka, and in later games if I recall correctly they usually came at the cost of weight/EN load in exchange for making certain parts more powerful.
Don’t get me wrong, this was a fun game, but without the nuance and the heavy amount of customization you could do with a mech it feels less like a “Real Robot” shooter that appeals to the old school Armored Core fan base and more like an anime-action extravaganza. I hope that this game was designed to attract a huge crowd, then introduce more options to customize as a way to add more content for the game’s inevitable sequel if they follow AC4 and AC5’s pattern, because this game really felt a bit hollow compared to the hours you could spend in a previous game’s garage merely tinkering around with your AC and trying to find that perfect mech that your style.
Nice review!
Underrated channel.
Thank you!
All of fromsoftware's titles are masterpieces
Agreed!
😂😂
Have you even played anything pre-Souls era?
@@OCTO358 nah
@@OCTO358I have the old armored core games were also peak
I bought it 2 days before, it's my first mech game. So far I'm doing pretty good, fought 3 bosses. Let's see when this game turn into The Fromsoft game, if you know what I mean😂🔥
Oh nice! Hopefully you enjoy it as much as I did.
This game is a FromSoft game through and through, you're just either too young or too ignorant to really understand what it means.
Da-Fook is that on the back of that AC in the title card?
A backpack shown in the trailer, however this isn't an actual item or Core unit in game. Likely a reference to the desperate, scavenger like nature individuals are reduced to on Rubicon-3. Those not directly backed by the PCA or Corporations that is.
@@thedynamicentry cool to know, thanks so much for the response!
There's a theory that the AC with the backpack is 617
I like Elden ring but sekiro and ac6 both are waaaaaaaay better than Elden ring.
Oooo bold take 😩
@@thedynamicentry tru tho ;)
Honestly the only reason why this game kinda falls is its branching paths being quite limited compared to the previous titles. Combat and customization were perfect.
Yeah that was a little lackluster sadly but I think they made up for it in the other aspects of the game.
Fantastic video AC6 is my personal game of the year its so stylish and this game has truly solidified my respect for fromsoftware
Thank you we appreciate that! I do wish I covered the art direction a bit more cause it's also a huge selling point for me.
while i love AC6, if there was one game to consider as from softwares masterpiece it would definitely not be AC6.
Glad the title pulled you in!
If you're afflicted with the souls brainrot - sure.
no Adaptability stat but other than that it was pretty rad 2/10
Right on 🙏🏻
No, youre just wrong. Bloodborne is the definitive fromsoft masterpiece.
Ah I see our thumbnail got you 🙏🏻
@@thedynamicentry where in the thumbnail does it say anything about fromsofts masterpiece?
Generic Soulslop for sonyboys? No thanks.
@@OCTO358 gr8 b8 m8
AC6 is a good game and fun. But There's no way it's FromSofts masterpiece. Elden Ring easily is their magnum opus of their existence. AC6 is a modern more crisp version of menu based mission selection gaming. With a lot of fun movement and direction
"AC6 is a modern more crip version of menu based mission selection gaming" the fuck is that even supposed to mean?
@@OCTO358 can you not read? exactly what it says
@@nelson_rebel3907 I still don't undestand how "menu based mission selection gaming" doesn't make it a masterpiece? Does every masterpiece need to be an open world game these day?
@@botarc No, but it being a menu based game is clearly a development choice to make an easier game to code. Not for a good gaming design reason. And when you compare a menu based game to most open RPG's like skyrim, the difference in the experience is clear. It needs no explanation.
5 months? the fuck were you doing? I managed to get all 3 ending in less than 60 hours. My fist playthrough of Elden Ring took over 100.
While I enjoyed the game, I also wasn't in any rush to complete it. Between grinding for S rank on missions and having multiple games in rotation, it took me some time to finish.
Did you really just compare a mission based action game to an open world title? Are you dense?
Ahhhhh so they took an idea from Nier Replicant with the multiple playthrough whole story thing. Ya know what…good for them…people have been “souls liking” their games for years i think they’ve earned the right to take a keystone idea.
The new wave 😤
Lol armored core last raven in 2005 did it first, nier series didn't invent those shits
Fun game, 1st fromsoft game with an actual story. But Alan Wake was GOTY.
Solid pick 🔦
"1st fromsoft game with an actual story" if you only played Soulslikes - sure.
Nope, Armored Core 6 ain't even the best in the series.
Try out Armored Core For Answer, Armored Core Master of Arena, Armored Core Silent Line and Armored Core Verdict Day
Those are by far the best in the series. Armored Core 6 is mid for its standards. It has less customizations compared to previous AC games, Musics there are *(No disrespect)* kinda average, etc.
They're faster but ngl they are not the best. AC6 story, gameplay polish outmatches 4 and for answer. It's just a better game
This blind nostalgia needs to stop, AC6 was the most polished armored core series and much better overall in the series
You don't know the old armored core games are much jankier and much unbalanced difficulty spikes than AC6
Nah
Nah, no masterpiece... there's zero weight to the mechs, it's just a masher.
On the surface yeah, but if you dig deeper especially in the pvp scene, it becomes more complex.
It’s not a masher - I hate mashers. If you’re mashing it means you are barely getting by without a grasp on the mechanics - it takes too much positioning to hold your lock on the enemy so your bullets actually hit, staying in range, dodging missile locks, evading melee strikes, using EN sparingly and only when needed to dodge stuff. It might feel like a masher if u play a tank and just sit there but that’s a playstyle choice you get to make..
Yeah, but it's really, really not. As a megafan of Myazaki, I say, enough with the reacharound for this guy. The game actually has a bit of story finally, and mechanically, pure-gameplay wise it's sublime (on par with Sekiro) but overall? Come on, man. We're talking about a game with a barely-there cliche af story and characters, way too many similar and all-too-short missions, and an overall screaming vibe of "absolutely rock-solid genre piece" but not something you're gonna be telling your grandchildren about. Or even remembering any part of, barring the phenomenal combat even a month after you've finished it. Unlike a whole lot of games this year, not even necessarily BG3 (tho yes, BG3, too).
Miyazaki was only the initial director before he handed it off to Masaru Yamamura (the director of Sekiro) so Miyazaki was hardly involved maybe do some research?
Also you just straight up lack reading comprehension and didn’t read any logs or didn’t play the 3 play throughs if you think there’s no story
You already debunked yourself by not knowing that this aint a miyazaki game
"the game doesn't even have visible characters" mfs when I show them a book:
I can understand your perspective, and I do agree that there are fans who tend to give more credit than potentially warranted. I personally feel that the first and second Armored Core games have a much stronger/more interesting plot overall. Further, equipment needs some love! Free DLC was added with new gear and stats are actively patched all the time, but I feel like From can do more to enhance the experience.
We clearly played too different game.
LMAO yeah sure
Teehee get baited 🤗
Absolutely not the amount of recycled content in this game with the lack of any proper boss fights that aren't basically Invader fights from souls is quite rare. This game is ridiculously lazy for Fromsoft's standards and could never hope to touch the likes of Sekiro
Thanks for reading the title!
@@thedynamicentry You’re welcome for putting out no effort uneducated and blatantly wrong “content”
@@fa_peacock you’re welcome!
"the lack of any proper boss fights" THE FUCK ARE YOU ON?
What are you talking about bro. Let me hit that shit too
No
Okay 😞