Thank you so much for showcasing my mod! This is genuinely such a HUGE motivator for me, which is perfect as I've been working on a new physics mod at the moment called "Stable Momentum". I've been feeling kinda burnt out working on the promotional stuff, but seeing this video has given me the boost I need to keep going, so thank you so much!
@@juliane.mfarias9285 Thanks, although looking back at some aspects, they could've definitely been improved. Mainly the fact that it's recommended to use so many codes, I can't believe I was fine with that, especially since it was only a month ago or so. That's definitely one of the things I'm most proud of when it comes to Stable Momentum, absolutely 0 codes are really needed to use it. Although I'm unsure if that boils down to it actually being bad in that aspect, or my absolutely terrible perfectionist mindset.
It actually looks Good here. In the base game you hardly get to see the full Boost Trail, it helps cover up the weird fragmented look on the ground where you can see edges of sections of the trail clipping into the ground.
THIS. Sonic is fast in frontiers but the very open area makes us feel slow asf. The other boost games made us feel fast because they were corridors with the camera close to our character
@@HyperShadic1 i mean like that Sonic in Frontiers doesn’t feel as fast as in SU and Gens. If they added faster animations for Sonic, a faster feeling camera and other effects Sonic Frontiers could potentially feel as fast as in those games. I meant that Unleashed and Generations did it right.
I love mods, for all games. A love letter from the community or a single passionate fan. Edit: Now if we can combine Enchanced Graphics, Reanimated Sonic, Pop-In fix, this mod and a NASA PC gamer we will get ourselves a GOTY
Thank you so much for showcasing my mod! This is genuinely such a HUGE motivator for me, which is perfect as I've been working on a new physics mod at the moment called "Stable Momentum". I've been feeling kinda burnt out working on the promotional stuff, but seeing this video has given me the boost I need to keep going, so thank you so much!
You did a really good job
@@juliane.mfarias9285 Thanks, although looking back at some aspects, they could've definitely been improved. Mainly the fact that it's recommended to use so many codes, I can't believe I was fine with that, especially since it was only a month ago or so.
That's definitely one of the things I'm most proud of when it comes to Stable Momentum, absolutely 0 codes are really needed to use it.
Although I'm unsure if that boils down to it actually being bad in that aspect, or my absolutely terrible perfectionist mindset.
Your Mod definitely makes the turns in cyberspace much tighter when boosting great job man!
Jaxter’s actually working on a new mod to work as an alternative to this. It’s called “Stable Momentum”.
This is correct information.
I can confirm this :]
That's how the boost trail is supposed to look like
Yeah, kinda looks like sparks coming out, like he's actually burning energy and it dissipates right away.
@@brianT8721 yeah in vanilla frontiers the boost trail was on his feet for some reason 🤔
It actually looks Good here. In the base game you hardly get to see the full Boost Trail, it helps cover up the weird fragmented look on the ground where you can see edges of sections of the trail clipping into the ground.
Ah yes, the smash melee of sonic frontiers
There should be a mod that doesnt make sonic faster, but let sonic feel faster bc that was missing in the vanilla game (like in su and gens)
Wdym Sonics never felt faster than unleashed
THIS. Sonic is fast in frontiers but the very open area makes us feel slow asf. The other boost games made us feel fast because they were corridors with the camera close to our character
@@HyperShadic1 i mean like that Sonic in Frontiers doesn’t feel as fast as in SU and Gens. If they added faster animations for Sonic, a faster feeling camera and other effects Sonic Frontiers could potentially feel as fast as in those games. I meant that Unleashed and Generations did it right.
@@DRMK_best_on_yt oh mb, u right
@@oeufoplat1079Exactly
The combo canceling looks so good🗿 sega add this
its in the base game lol
A cool physics mod.
Oh wow, is the FOV dynamically changing based on how fast you're going? That's actually a great idea
🤩🤩That was a sick combat and speed!
The combat fast af man
As cool as these changes and mods are for frontiers, I’m just waiting for the next mainline game by this point lol
I love mods, for all games. A love letter from the community or a single passionate fan.
Edit: Now if we can combine Enchanced Graphics, Reanimated Sonic, Pop-In fix, this mod and a NASA PC gamer we will get ourselves a GOTY
SONIC CHILL-
Bro this mod is amazing 🤩 sega should take some notes
This Is amazing
This is how Sonic should’ve been in frontiers 🔥
we need sega to support mods for console, this would make sonic frontiers the best sonic game ever
I think Sonic's a bit TOO fast here....
That IS his normal speed
Nah
Well thanks goodness it's not his cannon speed where it's like he teleport one place to other place
And I think it is including momentum sorta I notice he is going more faster faster
Awesome
Nice Video
why is this so good?
I ask this myself sometimes. 🤔