Dreadnought Elimination | CO-OP HAZARD 5 SPEEDRUN |

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  • Опубликовано: 25 июл 2024
  • 0:00 Mission load
    0:57 Mission start
    4:40 Mod list
    4:58 Class setup
    This is a speedrun attempt via: www.speedrun.com/deep_rock_ga...
    RULES:
    • The only permitted mod is mission timer.
    • If you're running modded, please display the mod list (host) before or after the mission.
    • Due to "Mission Time" being volatile, Timing is done by stopwatch, visible on the video. You may use SimpleMissionTimer from the workshop to time your runs. Timer starts when you gain control of your dwarf after the pod lands, timer ends when all alive dwarves are in the pod and weapons are no longer drawn on screen.
    • When submitting a run, please make sure that "In-game time" is your stopwatch timer, and "Time" is the Mission Time shown at the results screen.
    • No player can JOIN the match. Leaving players will not be counted as runners on the scoreboard.
    • Runs are valid if one or more player is alive at extraction (endgame screen has at least x1 survival bonus)
    • No third-party software
    • 2 Players+ Only
    • Hazard 5 Difficulty.
    • No Low Gravity, Rich Atmosphere, Critical Weakness modifiers.
    • No beer buffs.
    • Secondary objective does not have to be completed
  • ИгрыИгры

Комментарии • 14

  • @benicopter
    @benicopter  Год назад +27

    The previous co-op record was 6 minutes and 30 seconds. While this was a fast run, it could have been 30-60 seconds faster. It is frustrating to watch it back and see the things that went wrong.
    At 2:11 we should've been able to one-shot the Lacerator, but the loot bug ate some of my first Jumbo Shells shot. We couldn't damage it enough from that point and the Twins regenerated health.
    Then again at 2:43, I used the shotgun too early before the Lacerator was frozen. Again, not doing enough damage and causing them to regenerate health.
    Also, I was apparently running Veteran Depositor which was not necessary. I could have switched that out for a different perk.
    Not everything goes perfectly when doing these speedruns - in fact they rarely do. The best thing to do is learn from our mistakes and stay persistent! We will keep trying to get a better time! We know we can improve.

    • @Autogyro.001
      @Autogyro.001 Год назад

      *laughs* that sounds like me when I was going over my demos as a 6's medic in TF2. There's always something to learn from mistakes... and it's cool to know that what you two do is that kind of process, too. Can't get better without knowing what went wrong and your analysis shows a lot about what you can see. Tho what you two DID was amazing.
      And, yes, Snoop's gown did look pretty, that gave me a grin at the beginning.

  • @jeepfreak9880
    @jeepfreak9880 Год назад +4

    Super nice! Sure you listed some flaws - but sub 3 mins - incredible! Always enjoyable to watch.

  • @HeyitzSnoop
    @HeyitzSnoop Год назад +3

    I’m glad you made the list of your flaws so you do better. It’s difficult to carry your though these❤️.

    • @benicopter
      @benicopter  Год назад +1

      I appreciate your willingness to put up with me.

  • @zemufinman1639
    @zemufinman1639 Год назад +1

    If the twins didn't have that damn healing move this would be significantly faster

  • @Barot8
    @Barot8 Год назад

    That was fantastic!

  • @alonememer4629
    @alonememer4629 Год назад

    w

  • @RyeorReal
    @RyeorReal Год назад +2

    What a run! I've been attempting the solo elim runs for a while and it feels like I'm always in the magma core for these missions. If not MC then it's sand or azure weald most of the time.
    Do you guys reset on hiveguards? I find myself doing so a lot. I do have a build for dealing with it but at the same time it's not the best build for classic dread, so most runs end up relying on twins and either of the other two.

    • @benicopter
      @benicopter  Год назад +1

      Thanks! Yeah it’s always one of those 3 biomes, but I feel like it’s usually Magma Core.
      We tried some runs with hiveguard, but we just started resetting immediately if it came up. Have you been trying the solo haz 5 run?

    • @RyeorReal
      @RyeorReal Год назад

      @@benicopter no I've been doing the other one. I've had some pretty promising runs so far but most die to losing my flow. You know what I mean?
      There were some rare occasions when there were 2 dread missions outside of those 3 biomes but they usually came with a cave mutator.

  • @treyjenkins5672
    @treyjenkins5672 11 месяцев назад

    What was engi build?

  • @haarisbutt2075
    @haarisbutt2075 Год назад

    So I'm completely new when it comes to DRG speedruns, but why is scout/engi the most optimal? I would assume scout/gunner or scout/scout
    Engi always seemed like the slowest dps along with driller

    • @benicopter
      @benicopter  Год назад +2

      I think the most optimal setup would be Scout/Driller. Driller can freeze the dreadnoughts and Scout can use the M1000 + Boomstick with Jumbo Shells overclock to deal massive damage. Plus, Driller is great at pathing and can quickly get through dirt tunnels
      For this particular run, we experimented with a few different classes but had more success with Engineer with the Breach Cutter. The Breach Cutter can destroy armor pretty quickly, or at the very least do high damage, and there’s a good amount of ammo.