Link's Awakening's PC Port is Incredible

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  • Опубликовано: 8 июл 2024
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Комментарии • 1 тыс.

  • @BoundaryBreak
    @BoundaryBreak 6 месяцев назад +552

    omg this is incredible...

    • @Blanco8x8
      @Blanco8x8 6 месяцев назад +16

      This port is made for you. Lol.

    • @JarlBarbossa
      @JarlBarbossa 6 месяцев назад +8

      This is what I want Nintendo to do with the oracle games. And then also make it so you don't have to do linking BS for the extra Content.

    • @zaftnotameni
      @zaftnotameni 6 месяцев назад +1

      I was about to leave EXACTLY the same comment...

    • @senhorfarofa8246
      @senhorfarofa8246 6 месяцев назад +4

      Annnnnnnnd it's just got taken down :/

    • @ualarga
      @ualarga 6 месяцев назад

      @@senhorfarofa8246 it also softlocks often when you get an instrument, that's a let down honestly

  • @MachFiveFalcon
    @MachFiveFalcon 6 месяцев назад +687

    I was excited that the ZeldaRET (Zelda Reverse Engineering Team) is [Edit: now done] decompiling the Minish Cap, and now I see this incredible Link's Awakening PC Port [Edit: Version] with just about every quality-of-life addition imaginable?! I'm in heaven. That fog...

    • @youraveragedillon5958
      @youraveragedillon5958 6 месяцев назад +38

      I didn't know that minish cap was nearly done....YES

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад +62

      @@youraveragedillon5958 Only the decompilation [Edit: of the machine code to C]. But that's often considered the hardest part. Hopefully the PC Port (done by a different team than the decomp) won't be too far behind!

    • @youraveragedillon5958
      @youraveragedillon5958 6 месяцев назад +19

      @@MachFiveFalcon man I remember when that came out. My first Zelda game

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад +1

      @@youraveragedillon5958 Mine was actually Link's Awakening DX, about six years prior. You got to experience Capcom's last innovation on Link's Awakening before Nintendo took back the reigns! I need to try that one.

    • @Wyatt_James
      @Wyatt_James 6 месяцев назад +4

      Sadly it hasn't moved an inch in months.

  • @saved_by_grace289
    @saved_by_grace289 6 месяцев назад +163

    This looks really cool, but the biggest takeaway I have from this is how well the original used its camera. Especially in dungeons, each room has its own identity and trying to remember where you are is fun. In each environment in the overworld, it feels like you are in a completely different area.

    • @Brooklyn727
      @Brooklyn727 6 месяцев назад +26

      Agree. With the zoomed out camera that is continuous between areas, the island feels much smaller and artificial than it does on the original game version. Some of the intended atmosphere is lost with these mods.

    • @Haywood-Jablomie
      @Haywood-Jablomie 6 месяцев назад +1

      You can set it to be zoomed in

    • @thiago4santos
      @thiago4santos 6 месяцев назад

      You just have to zoom in

    • @DeepFriedOreoOffline
      @DeepFriedOreoOffline 6 месяцев назад +3

      @@Brooklyn727 I completely agree, however these are not mods lol. Some random dude reverse-engineered this from the ground up.

    • @Bonkrefeen
      @Bonkrefeen 5 месяцев назад

      Yeah, looks like a neat tool to get more out of the game, but the original is a better playing experience.

  • @puertoricanguy999
    @puertoricanguy999 6 месяцев назад +182

    This PC port is insane.

    • @kylerobinson6102
      @kylerobinson6102 6 месяцев назад +7

      Nintendo wants it gone

    • @johnnykeener3727
      @johnnykeener3727 6 месяцев назад

      @@kylerobinson6102PCMR

    • @BL33NB
      @BL33NB 6 месяцев назад +11

      @@kylerobinson6102 its already gone >_>

    • @DarkOrderSolDjango
      @DarkOrderSolDjango 6 месяцев назад +4

      @@BL33NB You can still find it with a quick research.

    • @PolarbearYGT
      @PolarbearYGT 6 месяцев назад +3

      @@DarkOrderSolDjango Could you please let me know where? Been trying to find it so hard

  • @Adoseofgary
    @Adoseofgary 6 месяцев назад +214

    I can only wish they will do Seasons and Ages like this.

    • @LetsPlayNintendoITA2023
      @LetsPlayNintendoITA2023 6 месяцев назад +17

      YESSSS

    • @freshstat1csnow
      @freshstat1csnow 6 месяцев назад +16

      I would be so happy, the Oracle games are two of my favorite games ever and I wanna experience them like this

    • @srboromir452
      @srboromir452 6 месяцев назад +8

      being able to see the area you changed the season of all at once, and not accidentally walking outside trying to find the edge of the effect

    • @clydonpubg6688
      @clydonpubg6688 6 месяцев назад +5

      Nintendont strikes again

    • @BigIndianBindi-jy1cz
      @BigIndianBindi-jy1cz 6 месяцев назад +2

      no. the the resolution isn't supposed to be like this for these kind of games. it's supposed to stay small, neat, and contained. now it's all messy, busy, cluttered, and distracting to see beyond the boundary. it's not good.

  • @MFG1243
    @MFG1243 6 месяцев назад +259

    This looks really good, the style reminds me of Mario 35 and F-Zero 99.
    It'd be cool if dungeon rooms were obscured until you entered them, though. It'd keep the feeling of exploration alive and serve as a nice reminder of where you've already been.

    • @ArtemisWasHere
      @ArtemisWasHere 6 месяцев назад +20

      I was just thinking that I was glad they kept dungeons obe room at a time in the remake, but your suggestion would allow for the mystery and tension to be preserved while allowing a free camera, clever!!

    • @BrentARJ
      @BrentARJ 6 месяцев назад +3

      Exactly! Like fog of war in vtt's

    • @Epic_C
      @Epic_C 6 месяцев назад +15

      Boss and mini boss rooms obscured would be good, but also it should auto zoom into single screen mode while in the boss room too.

    • @kurtkobain7445
      @kurtkobain7445 6 месяцев назад +2

      Couldn't agree more, part of the fun in the original was unlocking a new map area or room in a dungeon and finding out what the surprise was

    • @ualarga
      @ualarga 6 месяцев назад

      in fact that happens just in a certain part of the 3rd dungeon, other rooms are hidden 'till you open the doors with keys, The Game ALSO softlocks often everytime you get an instrument.

  • @CaptainJLinebeck
    @CaptainJLinebeck 6 месяцев назад +203

    If the Link's Awakening Remake had a 2D Pixel mode like what Dragon Quest 11S did, I imagine it would look similar to this

    •  6 месяцев назад +16

      Now that I think of it, I can't see why they didn't at least include the GB and GBC versions with the remake (when the online's GB virtual console wasn't a thing)

    • @Nel_Annette
      @Nel_Annette 6 месяцев назад +5

      @ It's funny because the physical soundtrack came with both versions.

  • @Jamsch101
    @Jamsch101 6 месяцев назад +36

    I adore projects like this, thanks for showing this to us, Jon.

  • @13Hyrule
    @13Hyrule 6 месяцев назад +244

    I would love a project like this done for the original NES Zelda, just having the entire map laid out in front of you would look amazing in that game.

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад +16

      The Breath of the Wild "NES" version gets as close to that feeling as I've seen.

    • @ManWithFace
      @ManWithFace 6 месяцев назад +8

      @@MachFiveFalcon the concept prototype that eventually lead to Breath of the Wild was exactly this. it was an HD-ish remake of the NES game with a persistent scrolling map

    • @Alexvander10
      @Alexvander10 6 месяцев назад +7

      Man I would love the NES one in this style too. And A Link To The Past too.

    • @ccricers
      @ccricers 6 месяцев назад +7

      @@ManWithFace Imagine if they released a Zelda Maker based off the tools they used to make that. And you'd be able to make your own maps with NES style graphics, LTTP style, Minish Cap style etc.

    • @ausare32
      @ausare32 6 месяцев назад

      @@ccricers look up Solarus, itsa game engine that lets you do that.

  • @S43Z4R
    @S43Z4R 6 месяцев назад +21

    A Metal Gear: Ghost Babel port in this fashion would be absolutely insane!

  • @Gusmed007
    @Gusmed007 6 месяцев назад +140

    Goes to show you that 8 bit games can be just as fun as modern games, if they’re given a second chance. Metroid Planets made me love the original Metroid, which I would never have thought would happen, ever.

    • @ultraspinalki11
      @ultraspinalki11 6 месяцев назад +9

      A fellow Metroid Planets enjoyer! I'm hoping for a future update where they include all the differences from the Famicom version!

    • @radladstudios
      @radladstudios 6 месяцев назад +6

      Metroid Planets is such a phenomenal game

    • @Josuh
      @Josuh 6 месяцев назад +4

      What's this Metroid Planets I'm hearing about just now? Super Metroid Style remake of the og Metroid?

    • @WohaoG
      @WohaoG 6 месяцев назад +5

      wouldn't that just be zero mission?@@Josuh

    • @radladstudios
      @radladstudios 6 месяцев назад +9

      @Josuh It's basically the original Metroid 1 (same graphics and stuff), but with improved controls, built-in map system, actual item screen, and various other improvements.
      Plus, there's a brand new map that plays like if Metroid 1 was made later in the NES Era with a much more impressive world with new enemies, new areas, and new bosses.
      If that wasn't enough, there's an entire room creator with tons of unique enemies, tilesets, and new upgrades. It's basically Metroid Maker.

  • @ninjdraw8305
    @ninjdraw8305 6 месяцев назад +22

    I ADORE the PC PORT treatment these games are getting. Hope theres more to come :)

  • @adrenaliner91
    @adrenaliner91 6 месяцев назад +26

    "aaaaaaaand... it's gone"

  • @Adalwolf17
    @Adalwolf17 6 месяцев назад +12

    Ok who got a reupload to share...

  • @chumgruntley896
    @chumgruntley896 6 месяцев назад +16

    For anyone curious; this works on Steam Deck with Proton GE!

    • @psychonavi
      @psychonavi 6 месяцев назад

      Of course it works, it’s me!
      - PC

    • @clerisonborja4740
      @clerisonborja4740 6 месяцев назад

      I couldn`t get it to work. It says I need to install .net framework and open a browser page to download. Any tips?

  • @huillamdaverc3141
    @huillamdaverc3141 6 месяцев назад +1

    Wow, this is really, really awesome. I love it! Thank you for sharing this!

  • @courtneymertz4596
    @courtneymertz4596 6 месяцев назад +21

    This was my first main line Zelda game I have ever beaten, and seeing the game already get a PC Port on the same year?, how awesome!

    • @Avrysatos
      @Avrysatos 6 месяцев назад +1

      you just beat your first zelda game this year? Welcome to zelda games I hope you enjoy more of them!!

    • @courtneymertz4596
      @courtneymertz4596 6 месяцев назад

      Thanks!

    • @Iliek
      @Iliek 6 месяцев назад

      Play ALTTP immediately

  • @awakenedcrowl
    @awakenedcrowl 6 месяцев назад +46

    Now I really want this for the Oracle games. I just finished Seasons on NSO, and - while still fun enough at times - it felt SOOO held back at many points. The wider screen and four face buttons would be a game changer

    • @randoncourter4923
      @randoncourter4923 6 месяцев назад +1

      One small issue, theres a certain area that completely changes layout depending on your choice of animal buddy

    • @thecunninlynguist
      @thecunninlynguist 6 месяцев назад +2

      i'm still hoping they remake the oracle games. They're prob my fave set of games after LttP.

    • @shigarumo2263
      @shigarumo2263 6 месяцев назад

      @@thecunninlynguist I also hope for Oracle remakes.. but not in the style of the Link's Awakening Remake, which I don't like due to my hatred for depth of field effects.
      I hope for good looking 3D Remakes - kinda with the look similar to the OoT and MM 3DS remakes.

  • @MayorMori
    @MayorMori 6 месяцев назад +2

    This is seriously cool! One of my favourite games too. Thanks for sharing

  • @authormichellefranklin
    @authormichellefranklin 6 месяцев назад

    Fantastic! Cannot wait to get into this. Thanks, Jon!

  • @Toasterloaf
    @Toasterloaf 6 месяцев назад +14

    I'd love to see this happen for the Oracle games, where you can switch between both games on the fly.

  • @MundanePixels
    @MundanePixels 6 месяцев назад +17

    Need something like this for, like, the SNES dragon Quests, Pokemon Crystal, etc. It's so cool!

  • @xTxNinjaZx
    @xTxNinjaZx 6 месяцев назад +2

    This is badass! I got it working on my Steam Deck just this morning and it's incredible. Going to see what other fan made games I can get working on here now XD

  • @jeremyandrews3292
    @jeremyandrews3292 6 месяцев назад +13

    It looks like unfortunately they weren't careful about pulling assets from the game directly into the project, though, and now it's gone. There's a reason why some other restoration projects focus on reverse engineering code, but are careful not to put the game's assets in, requiring the users to source those from elsewhere. It's harder for Nintendo to take it down if none of their branding or assets are used, and it's just the game code itself that is reverse engineered.

    • @webbedshadow2601
      @webbedshadow2601 6 месяцев назад +2

      I'm not very smart about this stuff but I think I understand what you're saying it sounds like the way that the devs of Ship of Harkinian require you provide your own "LEGALLY OBTAINED BACKUP" ROM of LOZ OOT Master quest etc in order for the patch to work, so that way they cover their butts from being DMCA'd by the Nintendo Ninjas right because the download doesnt have the game in it it's just a patch?

    • @jeremyandrews3292
      @jeremyandrews3292 6 месяцев назад

      @@webbedshadow2601 Exactly. These people didn't do that, they just provided a game experience that had all the ALttP assets right there for anyone to see in a modified work. Same as a previous Metroid fangame that got a similar treatment.

    • @pacomatic9833
      @pacomatic9833 5 месяцев назад

      @@jeremyandrews3292 Yeah, all they needed was a decompression thing (hundreds of em) and then told you to supply rom.
      They did this to themselves.

  • @zephyr8072
    @zephyr8072 6 месяцев назад +16

    Any other company: “What an incredible achievement, well done.”
    Nintendo: “So you have chosen death.”

  •  6 месяцев назад +8

    It's really great work, I can't wait to see the mods that this port will get
    I also hope that the Oracle games will get a similar port one day, that would be cool

  • @hajimethefool
    @hajimethefool 6 месяцев назад +7

    Seeing the whole map and the enemies moving around reminded me a lot of Castlevania Harmony of Despair. I wish more games would use that feature.

  • @MysticMike
    @MysticMike 6 месяцев назад +7

    Very cool. A few things I noticed is in the first dungeon, the room behind the bomb wall was not visible. Also, they didn't make the door open after the boss dies instead of the usual pick up the heart. If they did with the boss dieing then you can have low heart runs.

  • @flemplays
    @flemplays 6 месяцев назад +7

    Zooming the map all the way out in the Overworld and have all the NPCs and Enemy sprites spawned in and running was pretty cool.

  • @Operator0G
    @Operator0G 6 месяцев назад +5

    honestly with how the camera zooms out, i'd love to see a 2 player mod of this port for local play with friends

  • @bakkingamu
    @bakkingamu 6 месяцев назад +2

    Super cool pc port. It and the 64 ports really show how much these games can shine when ported to a modern platform and their code is modifiable.
    Smooth camera was making the camera drag towards Link at a slightly slower rate to smooth the motion as you move quickly, otherwise its locked on him.

  • @RegalPixelKing
    @RegalPixelKing 6 месяцев назад +3

    This is so cool! This is probably the coolest PC port apart from maybe the Render96 mod of the Mario 64 PC port. I am somebody who played the original, DX, and the Switch versions and I loved all of them. But now this will be one of the best ways to reexperience this game.
    The lighting system in this game is really cool, the fog in the forest looks great, the updated UI is fantastic, everything about this is just near perfect!

  • @Progger11
    @Progger11 6 месяцев назад +4

    "Aaaaaand, it's gooooone!"

  • @JorgeTrueno
    @JorgeTrueno 6 месяцев назад +3

    This is so rad!!! I didn't know this existed. Finally I can play a fourth version.

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад

      I almost forgot about the Game Boy original. I wonder if there's a setting to switch between original Game Boy and DX color graphics on the fly. That'd be too cool.

  • @saml302
    @saml302 6 месяцев назад

    one of my all time favs. can remember playing this on gameboy in the back seat at night using the streetlights to see

  • @ahmedp8009
    @ahmedp8009 6 месяцев назад

    Superb port, runs smooth, and looks brilliant!

  • @GameandGig
    @GameandGig 6 месяцев назад +3

    Wow! This looks incredible. If I ever replay this game - this is how I’m doing it!

    • @ant-man-um4wu
      @ant-man-um4wu 6 месяцев назад

      Not unless u already had it downloaded

  • @ribbon_dye
    @ribbon_dye 6 месяцев назад +14

    Looks fantastic, though the one thing that kinda bugs me is that you can see everything before you even walk into the area. Feels like there should be some kinda fog of war effect at least to hide areas you haven't explored so you're not just given the view of literally everything all at once. Kinda ruins some of the mystery if you can.

    • @SableLeaf
      @SableLeaf 5 месяцев назад

      Well, it's your choice: there's an "auto" scale mode, which hides stuff like the original.

  • @andypark-buffelen1268
    @andypark-buffelen1268 6 месяцев назад +4

    This proves you don’t need to do much for these remasters. Would love something like this for games like Chrono Trigger. Etc! This looks like fun, wish it was on Switch.

  • @jordinicky
    @jordinicky 6 месяцев назад +13

    Might be beneficial to add a "fog of war" to sections of the dungeon that you haven't explored yet, since seeing what's coming kinda spoils the puzzle a bit. Not a huge deal though, still way cool.

    • @videostash413
      @videostash413 6 месяцев назад +1

      It is a huge deal

    • @callmesnowboo
      @callmesnowboo 6 месяцев назад

      thats what i prefer in the pc port. not getting lost too easily

  • @SirPonnd
    @SirPonnd 6 месяцев назад +6

    This looks absolutely beautiful. I'd definitely play this if I hadn't played Link's Awakening just before the remake got announced, then played the remake.

    • @Joel97_
      @Joel97_ 6 месяцев назад +2

      You can always replay it in the near future, the game's great, I've probably beaten it like...10 times in all my life

    • @SirPonnd
      @SirPonnd 6 месяцев назад +1

      @@Joel97_ That's true, but by the time I get around to it, Nintendo will probably have taken it down...

    • @Joel97_
      @Joel97_ 6 месяцев назад

      @@SirPonnd so download it down and keep it safe, but it will never fully disappear so

    • @AhmedX8
      @AhmedX8 6 месяцев назад

      ​@@SirPonndDownload it now, play it later.

  • @BigHairyMarty314
    @BigHairyMarty314 6 месяцев назад +6

    This is impressive. Something tells me that a SNES/GBA style mod could eventually follow, thereby enhancing the potential of this port. :)

  • @Messmerd97
    @Messmerd97 6 месяцев назад +2

    It would be cool if they had a hybrid view where the zoom level is the same as the original and screen transitions between connected areas are removed, but transitions between distinct areas are kept - for example, adding a screen transition between Mabe Village and the woods to the north. The zoom level would prevent the player from seeing the water at 3:03 and other things the player isn't supposed to see, and the change to the screen transitions would preserve the distinct feel of each separate map location while still providing the benefits of open areas without any screen transitions.

  • @marksokolowski978
    @marksokolowski978 6 месяцев назад

    I like that the zoomed out view on the dungeon didn’t show the secret room. That’s a nice touch.

  • @raycastello2532
    @raycastello2532 6 месяцев назад +4

    Amazing port! The music is original from the Game Boy, I downloaded it and checked, it's gbs files - GAME BOY SOUND. He programmed a player to play the original sound. Excelent idea! I hope he does the Oracles..

  • @Dark_Jaguar
    @Dark_Jaguar 6 месяцев назад +6

    Aaaand it's gone! A shame, because it's an amazing effort, and whatever underground group is actually still developing this out of sight of the NINjas deserve a lot of credit for this PC port.
    Suggestions: The "auto" zoom should pull all the way in for bosses of both mini and full size, since that's where the focus should be at that moment. I'd also love an option at the start of the game to switch between "DX" hints and "Original" hints, since the original's I felt were more like riddles and I preferred not having things spelled out for me with so many direct answers in the DX (and later) versions.

  • @matthewtallarico8878
    @matthewtallarico8878 6 месяцев назад

    Great watch Jon!

  • @YoshiCookie
    @YoshiCookie 6 месяцев назад +2

    This is the most incredible thing I’ve ever seen. Ever.

  • @grandmasteryoda6717
    @grandmasteryoda6717 6 месяцев назад +3

    And this is yet another case of Nintendo sending out The Ninjas and hitting 'em with the ol' Cease & Desist.

  • @Blaker36
    @Blaker36 6 месяцев назад +5

    God, I wanna see all game boy color games done like this.

  • @Michael.Hunt.14-52
    @Michael.Hunt.14-52 6 месяцев назад

    This looks amazing!

  • @JustJulyo
    @JustJulyo 6 месяцев назад

    This looks incredible!

  • @LynxxLancer
    @LynxxLancer 6 месяцев назад +3

    The wide map removes the element of surprise.

    • @VeshSneaks
      @VeshSneaks 6 месяцев назад +1

      In fairness, it doesn't have the whole map by default. You have to go in and choose that. The default is the "auto" option. If you want to keep that element of surprise, you can lock it to 10x. Or just play the original version in an emulator.

  • @Sophilautia
    @Sophilautia 6 месяцев назад +3

    Seeing the game running like this makes me wonder what a multiplayer Links Awakening might look like..

  • @el_primer_y_el_ultimo_caiman
    @el_primer_y_el_ultimo_caiman 6 месяцев назад +1

    Seeing the reception here makes me feel much more confident about one of my projects which is similar in its idea (not related to Zelda)

  • @thecunninlynguist
    @thecunninlynguist 6 месяцев назад +22

    Being able to see the entire map is actually pretty cool....gives it that open world feel. Kinda curious on how it free roams a multi level dungeon....would they just be side to side, and you appear on the other side of the screen?

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад +3

      Ya like that Breath of the Wild "NES version" that came out before the actual game lol. And great point about the multi-floor dungeons. Now I'm imagining where they tilt the floor/plane you're on really far almost "SNES Mode 7 style" sandwiched between the floors above and below you... 🤢 lol probably not that. And probably not translucent "ghost layers" of the other floors covering the screen either... 🤢

    • @LetsPlayNintendoITA2023
      @LetsPlayNintendoITA2023 6 месяцев назад

      its giving me the vibe of the switch version

  • @pinaseraphina
    @pinaseraphina 6 месяцев назад +5

    I would love if this engine transforms itself into the real Zelda Maker we all wanted....
    Items and Features from the Oracle Games could be added....
    So that you can finally have Items like the Pegasus Boots, Magnet Gloves and Switchhook in one Game

    • @luk72
      @luk72 6 месяцев назад

      this is unrelated but i was just scrolling comments and i thought your profile pic and name looked familiar so i clicked and it turns out i actually subscribed to you at some point!?😭😭

    • @pinaseraphina
      @pinaseraphina 6 месяцев назад +1

      @@luk72 I made a Video of a Squeakoid dancing with my Player Avatar
      Also hi ^^

  • @timothyjohnson5699
    @timothyjohnson5699 6 месяцев назад

    It is freaky how sweet this looks.

  • @fredo3161
    @fredo3161 6 месяцев назад

    Had no idea this existed. Amazing stuff.

  • @adamabou-nasr1130
    @adamabou-nasr1130 6 месяцев назад +3

    This is so beautiful. I want a playthrough of this as my desktop wallpaper

  • @HenriqueMelo1989
    @HenriqueMelo1989 6 месяцев назад +3

    *Wow, I love this kind of project! I've started Link's Awakening so many times, but never finished it. Maybe I'll finally do that with this port!*
    *I hope they do this with other 2D Zelda games too!*

    • @Stinkyremy
      @Stinkyremy 6 месяцев назад

      How can you never finish it, its like a 6 hour game. Its super simple.

    • @Iliek
      @Iliek 6 месяцев назад

      Check the Switch version if you can.

  • @EarthboundX
    @EarthboundX 6 месяцев назад +1

    LMAO! Being able to zoom out to see the entire game map is pretty funny. Not sure this should be someone first playthrough of the game, as it wasn't designed this way, but it's interesting.

  • @samalungwyllt
    @samalungwyllt 6 месяцев назад

    That looks fantastic 😍

  • @HumbleRumbleDE
    @HumbleRumbleDE 6 месяцев назад +3

    While this is really cool, I miss some of the effects the screen transitions had (Yeah, same goes for the remake)
    I remember as a kid how incredible the moment was to venture into the unknown world east of the village, here though I can already see beyond those barriers.
    I know it is incredibly nitpicky to see it this way.

  • @HorseonaSink
    @HorseonaSink 6 месяцев назад +5

    Keeping the sword on the right button. Jon is truly insane

  • @garystinten9339
    @garystinten9339 6 месяцев назад +1

    What would make the dungeons better is if the main boss fights zoom in to the room so you still get the action from a main boss.. then after that room is complete and player heads to the next room, picture aoomw back out to default camera angle.

  • @XpRnz
    @XpRnz 5 месяцев назад +1

    My first Zelda on the Gameboy as a mere 6 year old kid.. was a different experience playing it on that non-backlit green/yellow screen! Amazing how much love this port got (like it should be), they can be proud!

  • @TransNia
    @TransNia 6 месяцев назад +8

    Link's Awakening DX is one of my favourite games ever and I did not vibe w/ the remake at all because of the control/collectible pacing.
    This port is so tailor-made for me I genuinely can't believe this is real. Really hope there's a huge modding scene for this because this immediately just became one of my favourite releases of the year.

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад

      @miserablepileofsecrets mentioned that the developer created their own engine for this PC Port that was originally for A Link to the Past, so I feel like it's probably very mod-friendly!

  • @mrmiesfies3941
    @mrmiesfies3941 6 месяцев назад +3

    I need a Pokemon PC port done like this...

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад

      I was just thinking of the entire world map printed in the guide to Pokemon Gold/Silver I saw as a kid and how much I wanted to play the game without screen transitions...

  • @83Chrisaaron
    @83Chrisaaron 6 месяцев назад

    Love how smooth it looks and the subtle shadows. This is how the graphics looked in Mario Maker 2. I remember thinking I'd pay money for ports of the originals that didn't drastically change the graphics but ran far better.

  • @strangefishman7635
    @strangefishman7635 6 месяцев назад +1

    we need PC ports of the DKC games

  • @expnoob1988
    @expnoob1988 6 месяцев назад +3

    Dang that looks clean! Would you recommend this version for a first playthrough? Or would the dx or switch version still be preferable? Been meaning to play links awakening for a long time now.

    • @LetsPlayNintendoITA2023
      @LetsPlayNintendoITA2023 6 месяцев назад +1

      switch version could be better due to the qol mostly

    • @justaguy2732
      @justaguy2732 6 месяцев назад

      This is one of my favourites, I would definitely say switch

    • @MrIndigoninja
      @MrIndigoninja 6 месяцев назад +2

      I'd go for the original. DX is fine too.

    • @TheHelderVinicius
      @TheHelderVinicius 6 месяцев назад

      switch version is better

    • @Ray_2112
      @Ray_2112 6 месяцев назад

      I read something about this port having still some issues mid game where you can't continue, so better play the DX or Switch version for now.

  • @Soapy_Papoose
    @Soapy_Papoose 6 месяцев назад +15

    Looks amazing! I'm a little sad they got rid of screen transitions as you could do sequence breaks with the screen skip technique. (Start+select while mid screen transition IIRC from 20 years ago). You could get the maxed sword and power bracelet super early.

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад +2

      That's really cool. At least new players can still try that with emulation. I remember Oracle of Ages had a glitch where if you lift a shelf with a Power Bracelet in the Mailman's house, it would change that tile to a button you could step on and boundary break. I don't remember it serving any purpose, but it was cool lol

    • @SpacedogD
      @SpacedogD 6 месяцев назад +4

      That is patched in the DX edition but can be done in the original Link's Awakening. Opening the map actually bugs it out and scrolls the screen without scrolling your character if you time the map open screen right

  • @GamerFunOriginallyAarush
    @GamerFunOriginallyAarush 6 месяцев назад +2

    It’s insane to look at!

  • @hicamajig
    @hicamajig 6 месяцев назад

    Damn, it’s my fav game and they did it justice. Gonna have to try to get this running on my steam deck!

  • @miserablepileofsecrets
    @miserablepileofsecrets 6 месяцев назад +5

    I've followed this project as the developper is a recurrent user of the engine's disckrd and what's even crazier is these are all remade sprites since the engine is originally made for A Link to the Past mods/games

    • @Mcl_Blue
      @Mcl_Blue 6 месяцев назад

      What's the name of this engine?

    • @miserablepileofsecrets
      @miserablepileofsecrets 6 месяцев назад

      @@Mcl_Blue It's called Solarus. It's a A Link to the Past engine which allows you to program your own games with C++. Games there are great, like Mystery of Solarus DX. One of them titled Eternal Struggle has been in development for 12 years and looks absolutely fantastic

  • @SnackCannon
    @SnackCannon 6 месяцев назад +3

    Super cool. Too bad I just read Nintendo cease and desisted it, like, a day ago. This is why fan projects shouldn't have this kind of coverage...
    Not until they're actually released, anyway. I don't know. Maybe it's best to just never touch Nintendo IPs at all, fan project or not. I don't get why people keep making stuff like this KNOWING Nintendo is going to take their hard work and expect them to throw it in the trash. I just don't get it.

  • @petershillito
    @petershillito 6 месяцев назад +1

    I feel like zooming in and fixing the camera on bosses and mini bosses and/or a toggle to fix the camera would make this nearly perfect. A few comments on itch before it disappeared pointed out some small details which didn't get picked up on the PC version, such as how swinging your sword at pieces of power/guardian acorns don't pick them up while in the original game it did, little things like that.

  • @LevelWithUs
    @LevelWithUs 6 месяцев назад

    I still own this game and I will absolutely check this out! Pretty amazing.

  • @MichaelW1980randoms
    @MichaelW1980randoms 6 месяцев назад +2

    Heh… and it’s already gone. I my first fear was that project using copyrighted material. I checked the site and there was a takedown notice from Nintendo of America.

  • @SpacedogD
    @SpacedogD 6 месяцев назад +8

    First thing that pop out to me, I think having no blocked screen perspective spoils it a little. Some "walls" should have been put in place to block the camera from scrolling into it. It definitely keep it much more faithful to the presentation of the original game.
    Having totally open field of view is not good in my opinion.

  • @nutriculi
    @nutriculi 6 месяцев назад

    this looks amazing damn 😮

  • @bhume7535
    @bhume7535 6 месяцев назад +1

    This is the coolest fucking thing I've seen this year. Hell yeah.

  • @valygomu
    @valygomu 6 месяцев назад +5

    This look really amazing, but you know Nintendo are looking at it right now, they are gonna send the men in black to whoever made this's house

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад

      I'm still hurting after AM2R. At least both of these got finished.

  • @brockbreacher
    @brockbreacher 6 месяцев назад +3

    Aaaaaand It's Gone.

  • @mr.horseshoe2301
    @mr.horseshoe2301 6 месяцев назад +2

    This looks fantastic! I hope it supports ultrawide.

    • @MaseFace
      @MaseFace 6 месяцев назад

      Can confirm.

  • @Dorlo91-mg2hw
    @Dorlo91-mg2hw 5 месяцев назад

    This is amazing. I would love to see more games do this. Give life into the vast classics.

  • @arcadeportal32
    @arcadeportal32 6 месяцев назад +3

    So happy I donwloaded before the Nintendo DMCA Vampires kill the offical Itch IO Page. Just played on my 3440x1440p Alienware monitor and it looks amazing! Not even Starfield has this level of Ultrawide support... which is kind of sad lol. I think they knew Nintendo would do this of course so the Source Code is included with the download! My lord!

    • @plantb0y
      @plantb0y 6 месяцев назад

      Would you mind sending it to me private? I couldnt download it and Id love to play it :(

    • @AimbotTheOG
      @AimbotTheOG 6 месяцев назад +1

      ​@plantb0y aHR0cHM6Ly9waXhlbGRyYWluLmNvbS91L0VzaThOa0pC, I got you, throw the letters and numbers above into base 64 decoder, you'll understand

    • @Gigabyte1002
      @Gigabyte1002 6 месяцев назад +1

      I love you bro@@AimbotTheOG

    • @AimbotTheOG
      @AimbotTheOG 6 месяцев назад

      @@Gigabyte1002 Np, bro I was bummed I missed it as well lol

  • @kami4242
    @kami4242 6 месяцев назад +4

    I love the idea of this but I think the zoomed out view ruins some of the surprises. Especially for dungeons. I wish there was a fog effect that didn't show screens that you haven't already been to

    • @videostash413
      @videostash413 6 месяцев назад +1

      Exactly. A Link to the Past knew how to have free scrolling areas without spoiling puzzles.

  • @mikebrushing1851
    @mikebrushing1851 5 месяцев назад

    Absolutely unreal!! Keep that smooth camera on though

  • @Narque
    @Narque 6 месяцев назад

    just downloaded this and plan to play it all night, who ever made this I would love to donate but for obv reasons you cant really reveal youself. Thank you so much.

  • @FireLight_Zero
    @FireLight_Zero 6 месяцев назад +4

    Aaaand it's been taken down.

  • @MichaelOKeefe2009
    @MichaelOKeefe2009 6 месяцев назад +4

    Let's see how long this PC port is going to last before the Nintendo NINJAS come and DMCA the hell out of it!

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад

      Ninjas never died out in Japan. They just evolved into Nintendo's legal team and brought over their dark arts to their new chapter at Nintendo of America.

    • @MichaelOKeefe2009
      @MichaelOKeefe2009 6 месяцев назад

      @@MachFiveFalcon It's literally a slang for their legal team.

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад +1

      @@MichaelOKeefe2009Oh I know lol. I was just trying to add to the lore.

    • @pooglechen3251
      @pooglechen3251 6 месяцев назад +1

      Download it now folks

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад

      @@pooglechen3251 You got me to. A quick download that's now backed up by Office 365. Come at me now, Nintendo lawyers! :D

  • @challengerjakku1943
    @challengerjakku1943 6 месяцев назад

    This was my first experience with Links Awakening and it was a good one, there are a few issues such as softlocks and a glitch where you will use a key in the dungeon and a door won't open forcing you to use another one. This happened to me in Turtle Rock and hardlocked me completely, had to go into the save file itself and edit it so the key blocks in the dark room wasn't there so I could get the fire rod.
    Aside from that though it was really fun.

  • @indexical1897
    @indexical1897 6 месяцев назад

    I bloody love this game

  • @DefNotSeraph
    @DefNotSeraph 6 месяцев назад +3

    of course nintendo took this down immediately

  • @brendanblair64
    @brendanblair64 6 месяцев назад +4

    This is ridiculously cool and might replace the Switch version as my favorite way to play the game. I know A Link to the Past got a PC port a while ago, but I last I checked it was so far behind this. I'd love if that game got similar a treatment, along with Minish Cap, because I know that decomp is almost done.

    • @brendanblair64
      @brendanblair64 6 месяцев назад +1

      Okay, so from what I'm seeing this is actually a remake, and not a port, despite how this is being reported everywhere. I was surprised that this was possible using the original code, turns out it's not.

  • @Y0y0Jester
    @Y0y0Jester 6 месяцев назад

    On the 30th of November this year I played Link's Awakening DX for the first time since it's the highest rated GBC game and I was curious.
    I played through the third dungeon over the last few days and I am surprised to see that only two weeks after I had gotten into this game you released a video on a PC port.
    The camera setting and faster text immediately sold me and I wanted to start a fresh playthrough on PC.
    Well, even more surprised to see that only 3 days after your video Nintendo took down the project. Surely It should still be possible to find a release?

  • @MasonOfLife
    @MasonOfLife 6 месяцев назад +2

    Oh it’s *beautiful*

  • @Elastiskalinjen
    @Elastiskalinjen 6 месяцев назад +6

    It looks great, but it also takes away a little bit of the experience. Makes the world feel smaller as well as changing how you interact with the world.
    Also not a super fan of hi-res UI on pixel art, but that's me 😅

    • @MachFiveFalcon
      @MachFiveFalcon 6 месяцев назад +1

      I know what you mean with that last point. That was one of my biggest gripes with Square Enix's ports of games like Final Fantasy VI and Chrono Trigger to iOS and eventually PC. This almost feels like it's verging into remake territory with lighting, higher res fog, and other graphical changes, so it doesn't bother me quite as much for some reason.