In general, this guide was decent, but glossed over a lot of finer points. I've watched most of the food guides to get started and keep watching ones I haven't seen in case there was something I missed, or some information previously not covered. This is definitely above average in quality, so great job really. There are some points I disagree with, or have feedback on however You say "use the weakest" food item but don't explain further. You mention spices, but don't go over where they come from or what effects they have (you said Miso gave stamina, but on grains it gives Recovery Boost, and on Meat it gives Destruction Art). You also said mixing foods on the Drying Rack is bad, but there are some foods that have terrible bonuses and mixing them on the Drying Rack will actually yield a better final product, such as Akebia Fruit and Green Soybeans.
there is no reason to mix food on the drying rack, even if it makes 2 otherwise bad foods a bit better there's already greater alternatives. wasting spices to make meat with 1% destruction isn't something I wanted to bring up. Right now the most efficient thing folks can do with cooking is just make soy meat and collect from food shrines on the natsu isles. They give rock salt which is 1% extra attack damage.
Honestly with a bit of TLC on the backwashed graphics, and some QoL changes, as a massive MH fan this game has some amazing potential, only current gripes rn (other than the usual graphical issues) is the camera angle when up close, sometimes you just can't telegraph an attack, and some attacks tend to lock on in a ridiculous sense, with monsters sometimes turning a full 180° mid charge and still connecting their attacks. All in all though, amazing game IMO with plenty more potential
being able to carry food on your person is better, the cats cooking in MH gets old pretty fast. This system just needs and end game feature to make it less objects to interact with and it's heavy chillin
@@OhDough I don't find the cats cooking gets old at all. If they remove that its just taking more of MH's soul out. You can also carry food on your person for stamina in MH like always.
@@CAiNiAC Disagree. Why would you need the personal kitchen with you? It exists in the base camps. Once you have the bonuses you don't need it. And if cats are the worst part then don't play MH.
@@OhDough well ofc the combat in dauntless monster hunter and wild hearts are very fun: hitting a behemoth for 100k in excalations is just a great feeling
I couldn't stand the cooking in this game. I actually hated most of this game especially the weapons, armor, and building crap...so all of it basically
Came to like and comment for the algorithm, but learned a couple things in the process. Big up!
Nice video, ive completed it just and barely used food! It makes such a difference was so much to learn anyways! Loving this game!
In general, this guide was decent, but glossed over a lot of finer points. I've watched most of the food guides to get started and keep watching ones I haven't seen in case there was something I missed, or some information previously not covered. This is definitely above average in quality, so great job really. There are some points I disagree with, or have feedback on however
You say "use the weakest" food item but don't explain further. You mention spices, but don't go over where they come from or what effects they have (you said Miso gave stamina, but on grains it gives Recovery Boost, and on Meat it gives Destruction Art). You also said mixing foods on the Drying Rack is bad, but there are some foods that have terrible bonuses and mixing them on the Drying Rack will actually yield a better final product, such as Akebia Fruit and Green Soybeans.
there is no reason to mix food on the drying rack, even if it makes 2 otherwise bad foods a bit better there's already greater alternatives. wasting spices to make meat with 1% destruction isn't something I wanted to bring up. Right now the most efficient thing folks can do with cooking is just make soy meat and collect from food shrines on the natsu isles. They give rock salt which is 1% extra attack damage.
7:01 Spirit Isle, bro.
Honestly with a bit of TLC on the backwashed graphics, and some QoL changes, as a massive MH fan this game has some amazing potential, only current gripes rn (other than the usual graphical issues) is the camera angle when up close, sometimes you just can't telegraph an attack, and some attacks tend to lock on in a ridiculous sense, with monsters sometimes turning a full 180° mid charge and still connecting their attacks. All in all though, amazing game IMO with plenty more potential
THANK YOU for this video :O
So i pickle cubed or sliced meat and fish paste at 2/1 ratio then smoke it for smoked soy meat it's pretty decent
You really helped me, thank you 🙏🏻
Interesting system but I would rather have cats cook me something and be done with it. Or make myself a steak for stamina. Nice and simple.
being able to carry food on your person is better, the cats cooking in MH gets old pretty fast. This system just needs and end game feature to make it less objects to interact with and it's heavy chillin
@@OhDough I don't find the cats cooking gets old at all. If they remove that its just taking more of MH's soul out. You can also carry food on your person for stamina in MH like always.
Carrying personal kitchen with you is better.
Also I love MH, but god damn are palicos the worst part.
@@CAiNiAC Disagree. Why would you need the personal kitchen with you? It exists in the base camps. Once you have the bonuses you don't need it. And if cats are the worst part then don't play MH.
@@nuke2099 Thankfully they understood how awful they are and allow you to disable them and also skip the cutscenes.
do you know if it's possioble to get the Verve skill from food? I couldve sworn I've seen it on an ingredient before but maybe I'm misremembering
I haven't seen it
@@OhDough I'm probably misremembering. great guide btw, it helped me step up my food game as I was mostly just drying and smoking everything
Nice
Aight. Here's to hope that the devs actually care about this game and don't mess it up.
Wild hearts gameplay is clean but the monster design is no where near monster hunter
Monster design like combat or monster design like how it looks?
@@frankwsaks2405 The monsters themselves like Xeno Jiva and Teostra
combat is why I play these games tho
@@OhDough well ofc the combat in dauntless monster hunter and wild hearts are very fun: hitting a behemoth for 100k in excalations is just a great feeling
I couldn't stand the cooking in this game. I actually hated most of this game especially the weapons, armor, and building crap...so all of it basically
do you want attention? or?