Eutechnyx sounded familiar to me and I think someone I went to school with was a Dev there. I have them on my PSN friends list and I remember seeing trophies for unreleased games appearing on their feed when they were testing trophy support at the time. Edit: Just messaged him and he did work there and worked on both these games.
I honestly can't fathom how he manages his time. He puts out all this content, dropping in on live streams on other channels. Working as a full time developer too isn't he? I assume he is a family man too which must take up a lot of spare time. So yeah, I assume MVG must be some super workaholic robot. Puts my work effort to shame.
Yeah, i guess except when the previous owner replaced the original hard drive with a 120gb one, filled with useless retail stuff. He replaced the hard drive but left the original clock cap, that of course started to leak... 😒 no damage was done and this baby has a new life but still. These machines deserve better...
Yep I screwed up on that department. I had a custom build (or custom .xbe) of Tony Hawk Project 8 and American Wasteland that allowed me to run through the hard drive in folder format, normally you get an error when you try to load the story mode due to long file names, 2 out of the 10 games of the entire Xbox library the community never patched but for some reason, the ones installed on my Xbox were working correctly. Unfortunately, I bricked that system 2 years ago and threw it away before I could do any dumps. My newer 2TB Xbox doesn't seem to have anything special sadly or I would dump it.
I have an OG Xbox devkit and debug console in storage that have never had their hdd's checked... I think I'll finally get around to that now. Thanks for the video MVG!
WHAT?! How can your sit on something like that and not inspect it? Do it do it do it! 😅 And don't forget to upload! If you fear legal issues, just keep your mouth shut in public and give it to someone who will spread it for you.
The Xbox is just such a nostalgia hit for me. It's so interesting seeing just any new content about it. It puts me right back into the early xbox scene.
It was a really great console, sadly overshadowed in that generation when people look back as a whole. It has some very tough competition. Nintendo GameCube, PlayStation 2, and the dying embers of the Dreamcast. I think all of these consoles were bloody fantastic, so for the Xbox to stand in it's corner with some bangers of it's own, it must have took quite a bit to stand out to the competition. When I think back, I had a really good time with the Xbox.
Log analysis is very important when dumping things. Helps you find potential issues much more easily... very important when you're older to spot potential early warning signs of bowel and colon cancers.
Awesome job MVG, you've done a huge service to the community. THIS is preservation, unlike those who love to lock games in a plastic prision to decay and die.
Nintendo are still chasing ROM pirates for games that are nearly 40 years old. Rockstar and T2 even issued takedown notices to people who worked on the very original GTA back in the DMA Design days, all they did was share their memories and some of their old design notes and game specifications. That has absolutely no bearing whatsoever on any modern Rockstar titles.
I wonder if any of the missing assets could be pulled from either the ps2 or psp versions of the game. We did that for the detranslation of Angel Devoid/deathmask on the saturn 2 years ago, specifically pulling audio assets off the PC version and getting them muxed with the Saturn video files to create (recreate?) English videos for the Saturn
Possibly although there's probably more to it than that. I know other multiplatform games of the era like NFS Underground have almost identical folder structures, file formats, and similar file sizes between the versions.
Be careful putting the drives right on top of each other like that while it's running. I've had the magnets from 2 drives interfere with each other before.
@@suprememasteroftheuniverse You have no idea what you're taking about. Try running an old Macbook with an HDD while resting it on top of another MacBook (with a closed lid). You'll see.
That’s awesome!! I was wondering what exactly you were teasing a couple weeks ago, and, as usual, you didn’t disappoint! Can’t wait to see what this third game is. I’ve always loved when the community releases something we had no idea of.
You’ve done so much for the Xbox modding scene! And you even preserved an Xbox prototype too! Keep up the great work man! All I need now is someone to find an Xbox prototype of Cel Damage, and then my life will be complete!
God bless the preservers... Because most companies nowadays are chasing that micro-transacton dollar and not giving a crap towards preserving their own libraries. Emulation forever!
I wish their were more Xbox emulators for handhelds these days. GameCube is covered by dolphin. Dreamcast has Redream and Reicast. PS2 has AetherSX2 which used to be promising, but a shell of it's former self now. But Xbox? I don't really know of any good mobile emulators for Xbox emulation yet. It would be awesome to play Xbox games on a small cheap handheld.
Exactly! Also good bless the folks that kept the Xbox emulation, I was able to pull my own modded Xbox hdd dump and continue playing my own games and their saves, and I'm in the midst of upgrading my steam deck so I can take it and the rest of my console library everywhere. Long live emulation!
@@skycloud4802 Until rather recently we didn't even have a good and proper one for PCs. We leverage virtualization hardware that's built into x86 machines to get it going and the average ARM chip in your phone would have to emulate it instead. x86 is a pretty complicated architecture to emulate and the only ones who have gotten ARM to do it so well would be Apple and the Rosetta platform.
@@lethauntic They did in a way. In the form of backwards compatibility as older physical games were still readily available in the pre Internet era . Such as PS1 on PS2, Gameboy and Gameboy Color games on Gameboy Advance. Gameboy Advance on Nintendo DS. OG Xbox on Xbox 360 and GameCube games on Wii. Unfortunately... Even backwards compatibility has been thrown to the wayside.
The Fast and The Furious (2006) was a great game. Very underrated especially if you liked the Japanese games in this genre. Tokyo Xtreme Racer for example. All the stuff Genki did. Genki actually started work on it but was cancelled when Universal Interactive closed. Eutechnyx then started their own game a couple years later. They also made Street Racing Syndicate. Another underrated game that has gotten more love over the years. So this F&F game was a spiritual successor to that. Also, having checked the Wikipedia page for any info on the Xbox version, YOU are mentioned! They say you discovered this prototype that never saw the light of day. I wonder why as I would love to play a better version of the game. Xbox ports were known to runner smoother, have better graphics but also sometimes updated textures and models. I know with emulators the PS2 version is fine to play, but still. It's free to dream.
When I saw the thumbnail of the game I was hoping this was the lost Genki developed Fast and Furious game from 2003. Still really random to see a pre release version of Tokyo Drift!
The debug OS that is on that DEV kit is 5849 and that was the final XdK that Microsoft developed for Halo 2 and was never officially released. IMO that dev kit is not in its original state. 5849 was unofficially released and is super common for people to upgrade to 5849.
The 5849 was on the Debug Kit when I purchased it. It was never opened and the guy who I purchased it from didn’t know what he was doing because it didn’t read discs.
I love that the original xbox still gets attention, i'm going to download the unreleased files and get them on my console. If i ever came across any media i would release it too, it's always unfortunate when someone hordes it and it's lost to history! I can't wait for the LT DEMO (you should change the game category for the video from prototype lmao).
You’re the man. I appreciate how you explain yourself to us, but speaking for myself, it’s not necessary. I don’t trust many celebrities, RUclips personalities, whatever. But I have no doubt you’ll always do the right thing. You da man.
I'm always hoping to see certain cancelled titles. When I started this video I was really hoping for the Jurassic Park Survivor game that was supposed to come out for og xbox.
When I was a kid and heard they were making a Fast and The Furious video game, I waited forever for it to release. Glad to see it being preserved. Movie is a cornerstone of my childhood.
PS2 The Fast And The Furious release has LAN-play (LAN-tunneling can be done as an alternate online-MP) and, with some mods, the original PS2 online-MP can be played as well via fan server.
I can confirm that the Ford vs Chevy build runs on RGH XBox 360. Unfourtunately, the Fast and Furious Build does not load, even with the 128mb patched OG xbox emulator files for RGH. Maybe the default.xbe can be hex edited to work on 360. also, i could not run the Fast and Furious build on cxbx.
I like hearing about unreleased games for any console and getting to see what gameplay there is. I also learned you can dump a HDD from your computer. Great video.
I do remember playing the PS2 edition of Fast and the Furious... it was kinda fun. Didn't know they were planning an XBOX version! also bravo for putting the hoarder types in their place, who are they trying to impress anyway?! cool to know all this stuff is being shared with the community after it's been dumped. Also super curious to hear what the story is on that 3rd game!
I started working on OG Xbox decompilation tools. The Halo project is the only game being decomp'd. I hope the OG xbox gets the same love as Super Mario 64
What you’re doing is under rated. For real thank you for preserving games. The biggest part of gaming has been my life and I know it has been yours also
@ModernVintageGamer Hi MVG. I emailed you about Rockstar selling cracked copies of software on Steam. I guess they couldnt figure out their own way to defeat their DRM.
Not sure if anyone would see this but I picked one up 7 months ago. (February 2023 Texas ) I originally thought it was the halo edition until I found more details off one of your old videos. This older lady sold me lots of cool gaming stuff for cheap.
I think the LTDemo file was for a cancelled game called *_Limbo Tanks._* You had to go kamikaze and get hit with anti tank missiles just enough to damage the tank and make it shorter so it can go past ever decreasing giant limbo poles, without getting blown to smithereens before the limbo challenge. Great concept, but I think they cancelled it as it was a bit too niche. Intended audience was Caribbean veterans.
"There are people who do that (he says as if he totally respects it as a personal decision), I've always thought those people are scumbags". That made me laugh, I mean they are totally but the way he said it was funny.
Just as MVG said, and doing a bit of research through Wikipedia in general, The Fast And The Furious game did indeed had a version for the original Xbox on development, but it was cancelled most likely due to the launch of the Xbox 360 in 2005, so the studio Eutechnyx could start working on games for the next generation of consoles Quote from a Wikipedia article on the game: "There was a planned version developed for the original Xbox, however development was most likely cancelled due to the 360 releasing in 2005 so Eutechnyx could start working on games for the new generation."
Debug hard drives are locked to a specific motherboard. The debug kit just does not check to make sure if the hard drive matches or not. If you load the avalaunch dashboard, there is a option to lock or unlock the hard drive. The only difference I ever noticed is if you load a newer version of the XdK while the hard drive is unlocked is at the very end of loading the new XdK it will give you a error but everything still functions correctly.
Sadly, a lot of these older OG Xbox game projects became abandoned for the Xbox 360. Imagine being told mid project that you have more power to work with. That's pretty much what happened here, I bet.
Only thing I would do differently is image the drive using a PC before trying to get any data I want. Then work on getting the data from the image file. That way you only put wear on the drive the one time during imaging. Booting an OS and all it’s read / write operations it does when booting were often a cause of data loss when a drive was on the way out. The Xbox OS probably is a lot more streamlined then windows though is my guess so maybe not a big deal. Imagining is something we used to do when I did data recovery jobs. But still good work glad you got the data 😊
@@nekomasteryoutube3232 Do you think that the drive bits wouldn't show up with Linux and use of the DD command to extract any given image bits out of the HDD?
@@bobmcbob4399 No because the firmware on the XBOX hard disks are locked to only work on XBOX, and they dont show up on PC's without some hackery stuff. To unlock them you need to run them through some IDE hackery on PC's or have a modified XBOX to unlock the HDD.
Doing god's work. While lots of people just buy those to destroy the originals and resell, you're here sharing with us and bringing joy and ACTUAL preservation instead of ego-strokes! Love your work man! Keep doing what you do!
@@teacherfromthejungles6671 Some people actually enjoy destroying stuff like this. Take, for example, the Starcraft 1 Gold Master Source Code CD. Someone exchanged to the company for some cheap overwatch merchandise.
can't believe there are still games being found , i for one still very much love the og xbox it was the pinnacle of my gaming life way back when now , the hardware was so good then
Hi there. I'm currently testing out the LAN modes on the PS2 version. Do you know if there is any way to get the "Grand Tour" race (where you go around the whole of the Wangan track) working in LAN or split screen multiplayer? I guessing not but worth asking the question. Thanks in advance.
That old seagate drive is giving me flash backs when I was learning IT, my co workers would chuck them in the freezer if it didn't spin at first! Which I thought was nuts but they did mange to salvage clients data doing so!
There are a few games i'd love to see preserved that were in development in the past like Kameo 2 from Rare, Dungeon Hero from Firefly and B.C. from Lionhead.
Interestingly enough, yesterday while going to a local retro gaming store, they had a Xbox 360 Dev Kit available to buy. Was really tempted to buy it especially with what the sheet said was on the dev kit.
I really enjoy all of your content!! Thank you for not being like others and just coining off unreleased programs! You're one of my top 5 content creators honeslty, you make these videos which shows me there are still good people on thia planet
Fast and Furious (the Tokyo Drift-centric version of the game despite the icons referencing the first movie) has a special place in my heart, and seeing what could've been it's Xbox counterpart until it's demise as a PlayStation exclusive surely is interesting! Great video as always!
I love the preservation efforts of the community. This is incredibly important stuff and the continued drive for newer and better things tends to bury the legacy of the shoulders we all currently stand on. As always thank you for your efforts and dedication to both the dev/gaming/video/preservation communities!
Fascinating, I have a few sdk/debug kits somewhere in storage here that I used to use for dev back in the late 2k’s that will run this dumps. I’m more interested at the patch jobs than the actual games tbh. Very impressive find nonetheless m8, always respect ppl who share the love and not capitalise from something that ought to belong in public domain.
Thanks for doing this for me MVG, I’m all up for people to share the content of the drive, yeah I might own the Debug but the content on the HDD is priceless. Thanks for the hard work. Not sure where you find the time 😅
Shout out to you for doing this. Saw that computer clan guy who got a super rare Mac with internal tools that he refused to dump and preserve. So lame.
I love that Windows Classic theme, it just looks great, simple (no fancy BS) and fast. I'm glad I still use Windows 7 Enterprise with the same Windows Classic theme. 👍
Awesome stuff. Always interesting discovering beta games and games that could have been. I’m all about preserving history. Gaming or otherwise. It’s such a shame seeing things be lost to time leaving no knowledge for future generations to learn from. Or often in the case of gaming, losing potentially amazing unreleased games. It scares me thinking of all the games that may have been lost or just deleted or re written because devs or companies weren’t concerned with preservation. Then there’s times like with star fox 2, when the game is basically done and they’re just like yea...nope. Scrap it. Like, why work till near completion and not even release it?
I've heard of the developer Eutechnix. One game by them was SRS (Street Racing Syndicate). I didn't play it and it got mixed reviews. One other game they worked on was Pimp My Ride which was loosely based on the MTV series hosted by Xzibit. Unfortunately, Xzibit was the only redeeming factor about that game.
Great video. Thanks for the insight. I remember when you mentioned trying to port Redneck Rampage to the Xbox but ran in to problems. I always hoped you would find a way. Keep doing you man!
My friend asked what fast and furious games there were and I was super surprised to find out about this upload from the game's own wikipedia page only ~15 hours after its upload!
Thanks MVG - I've got a retail OG Xbox lying around that has recently been softmodded, so I am willing to try the two dumped games out, for curiosity's sake
That’s so cool that it’s easy to extract that data after all these iterations of Windows. I wanted a backup of mine on a usb stick that’s universally accepted, so I formatted it as FAT32 before dumping my older brother’s xbox backup along with the EXE just in case. Now it sits proudly on my shelf next to my computer labeled “FAT DUMPER AND BOX”. I will tell my mom that the (Australian?) man I watch on RUclips gave it to me. Thanks again!
Far beyond luck, nice to see that Debug kit still working and that unreleased games. I used to buy one of these kits on las pulgas market long ago, but never turned on, I thought fully dead hardware and I discarded it. Now I know I should have keep it in storage for later rebuilding and restoration work. 😢
damn.... imagine all the those unreleased games you'd thrown out without even knowing it, not your fault tho, younger me would've done the same as well too lol.
@@MrDmoney156 I actually had a Cars VHS Tape. Turns out it's one of the rarest ones that goes for MAD bucks, especially sealed. I uh... used it so much it effectively broke down. By the way, did you know that Disney released a VHS tape in *2006* for Cars?
Fast&Furious is actually pretty exciting to have on the OG Xbox. Now there is a version that runs at a far higher resolution natively and has, by far, the best graphics of all. Not to mention, you can customize the graphics however you want. It could really use the CPU upgrade, an SSD and the extra RAM.
It was kind of neat that they were planning on making an Xbox version instead of a PlayStation exclusive, but I kind of suck that it wasn’t the unreleased genki version of the game though but still nice find
Great work, MVG. Love seeing og Xbox dev/debug preservation. I'm curious what the LT demo is. You can dump xbe headers to get more info about it. Throwing it in Ghidra (with xbox symbols add-in) might be enlightening too.
When I saw The Fast and the Furious on this HDD, I thought it was cancelled 2003 F&F video game developed by Genki for PS2 and Xbox as far as I know. Still it's awesome to see the 2006 F&F game on the Xbox. I never knew before that they planned Original Xbox version.
Also I tried to play Fast and Furious prototype on my modded retail OG Xbox with 64 MB RAM and unfortunately it won't even launch. It would be nice to make it work on retail consoles.
I hardly play classic games nor do I have any experience with old and rare games. However, anyone that takes the time to preserve information and give it away for free deserves my respect.
MVG is the dude we all need to give money to. A video game developer who believes in video game preservation and works tirelessly to ensure we all have access to these games. Xbox is such nostalgia for me too, thank you for this
I'm also a gamedev (albeit JavaScript games), and I value preservation immensely. I even curated my content (my browser games as well as a utility I wrote in JavaScript, which was also accepted by Flashpoint because other similar things have made it in) into the Flashpoint Archive so that people can play it many years down the road without having to worry about browser updates breaking it. Flashpoint has an integrated browser (it actually has multiple because some stuff in it only likes certain ones.) Also, a reason why my content was so easy to curate was because I code all my JavaScript stuff to be standalone single-file self-contained content that make no external requests, even for JS and CSS. Also, I approached Flashpoint directly with my content rather than pointing them to the live web versions on Sourceforge/etc. Basically, I know I wrote code that may not hold up well across many years due to being spaghetti code that also can be hard to fix properly, so to stop the problem I self-curated it into a preservation project so people can enjoy my content forever. Also, I've been active in the game preservation scene for years. One thing I did in 2018 was help figure out the text encoding for the iQue Player version of Animal Crossing prior to the existence of the patch that made it bootable outside an iQue Player. Via something called z64dump, I was able to undo the game's compression, as well as also extract the various individual files within, something hard to do for N64 and iQue Player games. The files included the game's font sheet stored in a texture format that the N64 and iQue Player use. Now, converting the sheet to PNG was easy. However, the font sheet assigned characters in a way that matched no known character encoding, not even ones that the iQue Player's own PC software would have used (the Simplified Chinese Windows codepage). What I ended up doing was setting up the font sheets in a Google Sheet and via OCR, some manual entries, and a collaborative effort between an Animal Crossing modder and a ton of Chinese-speaking fans, the font sheet was laboriously assigned Unicode mappings that got integrated into the ACSE save editor so that players of the iQue Player version of Animal Crossing could use the program. Also, I helped test the memory card NES feature in the GCN version of the game (it also exists in the N64 and iQue Player versions) on more complex inputs. Also, I made the first version of FREECG98.BMP for DOSBox-X, which is a libre replacement for the NEC PC98 BIOS font made from GNU Unifont. In short, I've been involved in game preservation for years.
The chihiro arcade machines ran off a Xbox motherboard with 128 megs of ram and a 768k TSOP flash chip that I have never seen used on any other Xbox motherboard.
I saw a Dev Kit, green like that in a junk shop near my home. But at the time I didn't have alot of money and wasn't into consoles so I passed it up. It was only $30 😭😭
Eutechnyx sounded familiar to me and I think someone I went to school with was a Dev there. I have them on my PSN friends list and I remember seeing trophies for unreleased games appearing on their feed when they were testing trophy support at the time.
Edit: Just messaged him and he did work there and worked on both these games.
get him on here 🤓
@@m---- he has already made a comment
@@Mik_Swhere is it? It needs to be liked and possibly pinned by mvg.
@@TheLastLineLive MVG has seen it and replied
Hopefully MVG can get into contact with him because this would be wild!!
You've no idea how much the community appreciates all you do! Thank you so very much!
I honestly can't fathom how he manages his time. He puts out all this content, dropping in on live streams on other channels. Working as a full time developer too isn't he? I assume he is a family man too which must take up a lot of spare time. So yeah, I assume MVG must be some super workaholic robot. Puts my work effort to shame.
bro got a like thing to donate?
@@ColinBFClarke I looked up and he does have a Patreon.
actually he knows how important it is lol
@@sonicboy1995 ahahahahahah what?
When buying a dev kit, imaging the HDD is always the first priority
Yeah, i guess except when the previous owner replaced the original hard drive with a 120gb one, filled with useless retail stuff. He replaced the hard drive but left the original clock cap, that of course started to leak... 😒 no damage was done and this baby has a new life but still. These machines deserve better...
Yep I screwed up on that department. I had a custom build (or custom .xbe) of Tony Hawk Project 8 and American Wasteland that allowed me to run through the hard drive in folder format, normally you get an error when you try to load the story mode due to long file names, 2 out of the 10 games of the entire Xbox library the community never patched but for some reason, the ones installed on my Xbox were working correctly. Unfortunately, I bricked that system 2 years ago and threw it away before I could do any dumps.
My newer 2TB Xbox doesn't seem to have anything special sadly or I would dump it.
The first thing you do is to dump, and then wonder if there's anything of value.. jeez.. 🤦🏼♂️
Damn it brings me back seeing games less than 1gb
save Software from bit rot first, Hardware second as that can be replicated in software.
I have an OG Xbox devkit and debug console in storage that have never had their hdd's checked... I think I'll finally get around to that now. Thanks for the video MVG!
WHAT?!
How can your sit on something like that and not inspect it?
Do it do it do it! 😅
And don't forget to upload!
If you fear legal issues, just keep your mouth shut in public and give it to someone who will spread it for you.
Thanks for posting this! Now we can come back occasionally to see if you've had the hdd's checked.
Make sure you do a proper disk dump and backup. Verify its integrity. Ensure it's all present and correct.
Then go to town.
Update?
The Xbox is just such a nostalgia hit for me. It's so interesting seeing just any new content about it. It puts me right back into the early xbox scene.
I remember hooking up 4 of the with the neighborhood kids and playing halo. Thought to myself, holy shit this is the future!
Yeah I agree .. I love the homebrew scene with it . I regret selling my OG Xbox .. needed money at the time ..
It was a really great console, sadly overshadowed in that generation when people look back as a whole. It has some very tough competition. Nintendo GameCube, PlayStation 2, and the dying embers of the Dreamcast. I think all of these consoles were bloody fantastic, so for the Xbox to stand in it's corner with some bangers of it's own, it must have took quite a bit to stand out to the competition. When I think back, I had a really good time with the Xbox.
@@skycloud4802only 2 games that stood out were Jade Empire & Fable.
@@InnerRise😂
Always nice when MVG wakes in the morning & makes a Massive Dump
Thanks for that, I just choked on my cornflakes. 😂
small moves and big shits
Log analysis is very important when dumping things. Helps you find potential issues much more easily... very important when you're older to spot potential early warning signs of bowel and colon cancers.
Awesome job MVG, you've done a huge service to the community. THIS is preservation, unlike those who love to lock games in a plastic prision to decay and die.
Nintendo are still chasing ROM pirates for games that are nearly 40 years old. Rockstar and T2 even issued takedown notices to people who worked on the very original GTA back in the DMA Design days, all they did was share their memories and some of their old design notes and game specifications. That has absolutely no bearing whatsoever on any modern Rockstar titles.
I wonder if any of the missing assets could be pulled from either the ps2 or psp versions of the game. We did that for the detranslation of Angel Devoid/deathmask on the saturn 2 years ago, specifically pulling audio assets off the PC version and getting them muxed with the Saturn video files to create (recreate?) English videos for the Saturn
Possibly although there's probably more to it than that. I know other multiplatform games of the era like NFS Underground have almost identical folder structures, file formats, and similar file sizes between the versions.
Damn good idea and solution implementation! ✏️📌👍
MVG is a pillar of the games preservation community. We're all lucky to have him, his success is well deserved
@@Great-Documentaries ok
Be careful putting the drives right on top of each other like that while it's running. I've had the magnets from 2 drives interfere with each other before.
I'm totally calling you out for this bs.
@@suprememasteroftheuniverse You have no idea what you're taking about. Try running an old Macbook with an HDD while resting it on top of another MacBook (with a closed lid). You'll see.
That’s awesome!! I was wondering what exactly you were teasing a couple weeks ago, and, as usual, you didn’t disappoint! Can’t wait to see what this third game is. I’ve always loved when the community releases something we had no idea of.
You’ve done so much for the Xbox modding scene! And you even preserved an Xbox prototype too! Keep up the great work man! All I need now is someone to find an Xbox prototype of Cel Damage, and then my life will be complete!
You think it would have the GameCube build? That was the best one
Maybe……..I’m hoping!
Or better yet the mythical cel damage 2
That would actually be awesome!
What an empty life.
God bless the preservers...
Because most companies nowadays are chasing that micro-transacton dollar and not giving a crap towards preserving their own libraries.
Emulation forever!
I wish their were more Xbox emulators for handhelds these days. GameCube is covered by dolphin. Dreamcast has Redream and Reicast. PS2 has AetherSX2 which used to be promising, but a shell of it's former self now. But Xbox? I don't really know of any good mobile emulators for Xbox emulation yet. It would be awesome to play Xbox games on a small cheap handheld.
Exactly! Also good bless the folks that kept the Xbox emulation, I was able to pull my own modded Xbox hdd dump and continue playing my own games and their saves, and I'm in the midst of upgrading my steam deck so I can take it and the rest of my console library everywhere.
Long live emulation!
@@skycloud4802 Until rather recently we didn't even have a good and proper one for PCs. We leverage virtualization hardware that's built into x86 machines to get it going and the average ARM chip in your phone would have to emulate it instead. x86 is a pretty complicated architecture to emulate and the only ones who have gotten ARM to do it so well would be Apple and the Rosetta platform.
What do you mean "nowadays?" They never preserved games in the past either, microtransactions have nothing to do with it
@@lethauntic
They did in a way.
In the form of backwards compatibility as older physical games were still readily available in the pre Internet era .
Such as PS1 on PS2, Gameboy and Gameboy Color games on Gameboy Advance. Gameboy Advance on Nintendo DS.
OG Xbox on Xbox 360 and GameCube games on Wii.
Unfortunately...
Even backwards compatibility has been thrown to the wayside.
The Fast and The Furious (2006) was a great game. Very underrated especially if you liked the Japanese games in this genre. Tokyo Xtreme Racer for example. All the stuff Genki did.
Genki actually started work on it but was cancelled when Universal Interactive closed. Eutechnyx then started their own game a couple years later. They also made Street Racing Syndicate. Another underrated game that has gotten more love over the years. So this F&F game was a spiritual successor to that.
Also, having checked the Wikipedia page for any info on the Xbox version, YOU are mentioned! They say you discovered this prototype that never saw the light of day. I wonder why as I would love to play a better version of the game. Xbox ports were known to runner smoother, have better graphics but also sometimes updated textures and models. I know with emulators the PS2 version is fine to play, but still. It's free to dream.
When I saw the thumbnail of the game I was hoping this was the lost Genki developed Fast and Furious game from 2003. Still really random to see a pre release version of Tokyo Drift!
Excellent work and massive thumbs up for sharing these finds! Looking forward to see what that demo was!
The debug OS that is on that DEV kit is 5849 and that was the final XdK that Microsoft developed for Halo 2 and was never officially released. IMO that dev kit is not in its original state. 5849 was unofficially released and is super common for people to upgrade to 5849.
The 5849 was on the Debug Kit when I purchased it. It was never opened and the guy who I purchased it from didn’t know what he was doing because it didn’t read discs.
I love that the original xbox still gets attention, i'm going to download the unreleased files and get them on my console. If i ever came across any media i would release it too, it's always unfortunate when someone hordes it and it's lost to history! I can't wait for the LT DEMO (you should change the game category for the video from prototype lmao).
Fast and Furious is probably one of my favourite racing games of all time, and to see an unreleased Xbox version is amazing. I'm in love with this
True
Thank you so much for your service in preserving another part of video game history!
You’re the man. I appreciate how you explain yourself to us, but speaking for myself, it’s not necessary.
I don’t trust many celebrities, RUclips personalities, whatever. But I have no doubt you’ll always do the right thing.
You da man.
I hope part 2 will be out soon. You made me very curious with the third mystery game
The real Video Game Preservation Society
Iam in
Very cool. Thanks to everyone involved keeping the OG Xbox scene alive. I still play mine to this day.
I'm always hoping to see certain cancelled titles. When I started this video I was really hoping for the Jurassic Park Survivor game that was supposed to come out for og xbox.
The most interesting thing was to see him play Gears of War 3 on a PS3 Dev Kit
When I was a kid and heard they were making a Fast and The Furious video game, I waited forever for it to release. Glad to see it being preserved. Movie is a cornerstone of my childhood.
PS2 The Fast And The Furious release has LAN-play (LAN-tunneling can be done as an alternate online-MP) and, with some mods, the original PS2 online-MP can be played as well via fan server.
Big thanks MVG for doing the imaging. Preservation is truly a great and important thing for this medium.
I can confirm that the Ford vs Chevy build runs on RGH XBox 360. Unfourtunately, the Fast and Furious Build does not load, even with the 128mb patched OG xbox emulator files for RGH. Maybe the default.xbe can be hex edited to work on 360. also, i could not run the Fast and Furious build on cxbx.
please also check the HDD for deleted files!
I have . More to come
@@ModernVintageGamerhot
I like hearing about unreleased games for any console and getting to see what gameplay there is. I also learned you can dump a HDD from your computer. Great video.
I do remember playing the PS2 edition of Fast and the Furious... it was kinda fun. Didn't know they were planning an XBOX version! also bravo for putting the hoarder types in their place, who are they trying to impress anyway?! cool to know all this stuff is being shared with the community after it's been dumped. Also super curious to hear what the story is on that 3rd game!
I started working on OG Xbox decompilation tools. The Halo project is the only game being decomp'd. I hope the OG xbox gets the same love as Super Mario 64
Jet Set Radio Future is too
What you’re doing is under rated. For real thank you for preserving games. The biggest part of gaming has been my life and I know it has been yours also
The guy has millions of followers. Be quite, please.
"ur undahratd" 🤪🤡
@@suprememasteroftheuniverseThe jealousy is unreal
@@suprememasteroftheuniverse What thoughts even go through your head
Super cool to manage test a rare game...even though not really into the game itself. It's just for the feel... excited
@ModernVintageGamer Hi MVG. I emailed you about Rockstar selling cracked copies of software on Steam. I guess they couldnt figure out their own way to defeat their DRM.
Not sure if anyone would see this but I picked one up 7 months ago. (February 2023 Texas ) I originally thought it was the halo edition until I found more details off one of your old videos. This older lady sold me lots of cool gaming stuff for cheap.
Great stuff dude, you are doing a great job of preserving and porting retro/older games for the next generation of gamers
love these love how you bring old stuff back to life or show off cool stuff
I think the LTDemo file was for a cancelled game called *_Limbo Tanks._*
You had to go kamikaze and get hit with anti tank missiles just enough to damage the tank and make it shorter so it can go past ever decreasing giant limbo poles, without getting blown to smithereens before the limbo challenge.
Great concept, but I think they cancelled it as it was a bit too niche. Intended audience was Caribbean veterans.
That's really a terrible joke.
@@suprememasteroftheuniverse I know; it was intended for all gamers.
Didn't even realize you were such an active Archive contributor thank you so much for all those unseen gems!
"There are people who do that (he says as if he totally respects it as a personal decision), I've always thought those people are scumbags". That made me laugh, I mean they are totally but the way he said it was funny.
Just as MVG said, and doing a bit of research through Wikipedia in general, The Fast And The Furious game did indeed had a version for the original Xbox on development, but it was cancelled most likely due to the launch of the Xbox 360 in 2005, so the studio Eutechnyx could start working on games for the next generation of consoles
Quote from a Wikipedia article on the game:
"There was a planned version developed for the original Xbox, however development was most likely cancelled due to the 360 releasing in 2005 so Eutechnyx could start working on games for the new generation."
Debug hard drives are locked to a specific motherboard. The debug kit just does not check to make sure if the hard drive matches or not. If you load the avalaunch dashboard, there is a option to lock or unlock the hard drive. The only difference I ever noticed is if you load a newer version of the XdK while the hard drive is unlocked is at the very end of loading the new XdK it will give you a error but everything still functions correctly.
Very cool and interesting find! Glad stuff like this still pops up from time to time
We Need A Gameplay For The Cancelled Xbox Port For The Fast And The Furious
Prolly just the game but with enhanced graphics
Sadly, a lot of these older OG Xbox game projects became abandoned for the Xbox 360. Imagine being told mid project that you have more power to work with. That's pretty much what happened here, I bet.
Bully 😢
@@PumpedSmartass That's one of them
thank you for preserving these builds
Only thing I would do differently is image the drive using a PC before trying to get any data I want. Then work on getting the data from the image file. That way you only put wear on the drive the one time during imaging. Booting an OS and all it’s read / write operations it does when booting were often a cause of data loss when a drive was on the way out. The Xbox OS probably is a lot more streamlined then windows though is my guess so maybe not a big deal. Imagining is something we used to do when I did data recovery jobs. But still good work glad you got the data 😊
Problem is that XBOX drives are usually locked and wont even show up on a regular PC
@@nekomasteryoutube3232 Do you think that the drive bits wouldn't show up with Linux and use of the DD command to extract any given image bits out of the HDD?
@@nekomasteryoutube3232can’t imaging software operate on the raw data without involving the filesystem?
@@bobmcbob4399 No because the firmware on the XBOX hard disks are locked to only work on XBOX, and they dont show up on PC's without some hackery stuff.
To unlock them you need to run them through some IDE hackery on PC's or have a modified XBOX to unlock the HDD.
@@johnsimon8457 IMaging software needs to see the Hard disk first to be even able to image the hard disk.
Doing god's work.
While lots of people just buy those to destroy the originals and resell, you're here sharing with us and bringing joy and ACTUAL preservation instead of ego-strokes!
Love your work man! Keep doing what you do!
destroy the originals?
@@teacherfromthejungles6671 Some people actually enjoy destroying stuff like this.
Take, for example, the Starcraft 1 Gold Master Source Code CD. Someone exchanged to the company for some cheap overwatch merchandise.
can't believe there are still games being found , i for one still very much love the og xbox it was the pinnacle of my gaming life way back when now , the hardware was so good then
I worked on these.... @ModernVintageGamer
please reach out to me - info at modernvintagegamer dot com
@Nestor000 look at moby games for the games in question, my name is in the credits
cuul
Hi there. I'm currently testing out the LAN modes on the PS2 version. Do you know if there is any way to get the "Grand Tour" race (where you go around the whole of the Wangan track) working in LAN or split screen multiplayer? I guessing not but worth asking the question. Thanks in advance.
That old seagate drive is giving me flash backs when I was learning IT, my co workers would chuck them in the freezer if it didn't spin at first! Which I thought was nuts but they did mange to salvage clients data doing so!
There are a few games i'd love to see preserved that were in development in the past like Kameo 2 from Rare, Dungeon Hero from Firefly and B.C. from Lionhead.
Interestingly enough, yesterday while going to a local retro gaming store, they had a Xbox 360 Dev Kit available to buy. Was really tempted to buy it especially with what the sheet said was on the dev kit.
What was on it?
What was on the kit?
The sheet said from developers "Frozen Codebase". Includes Metalocalypse: Dethgame and more!
I really enjoy all of your content!! Thank you for not being like others and just coining off unreleased programs! You're one of my top 5 content creators honeslty, you make these videos which shows me there are still good people on thia planet
Fast and Furious (the Tokyo Drift-centric version of the game despite the icons referencing the first movie) has a special place in my heart, and seeing what could've been it's Xbox counterpart until it's demise as a PlayStation exclusive surely is interesting! Great video as always!
I love how you break down the process and help us understand what we are looking at
I have an upgraded 128MB Xbox so im definitely gonna try this game. Already got the PS2 and PSP versions.
i appreciate MVG for doing this as it brings me new information about unreleased games and dev kits and how video game development works
I love the preservation efforts of the community. This is incredibly important stuff and the continued drive for newer and better things tends to bury the legacy of the shoulders we all currently stand on.
As always thank you for your efforts and dedication to both the dev/gaming/video/preservation communities!
I enjoy geeking out over stuff like this, thanks for sharing.
Loved every minute of this episode I can’t wait to hear more about that other unreleased game. Hopefully you find out more info soon!
Fascinating, I have a few sdk/debug kits somewhere in storage here that I used to use for dev back in the late 2k’s that will run this dumps.
I’m more interested at the patch jobs than the actual games tbh.
Very impressive find nonetheless m8, always respect ppl who share the love and not capitalise from something that ought to belong in public domain.
Ahh yeah I remember Eutechnyx's Test Drive series. Thanks for doing this Dimitris. We need to preserve these games!
Thanks for doing this for me MVG, I’m all up for people to share the content of the drive, yeah I might own the Debug but the content on the HDD is priceless. Thanks for the hard work. Not sure where you find the time 😅
Really interesting stuff. Great work on the preservation.
Shout out to you for doing this. Saw that computer clan guy who got a super rare Mac with internal tools that he refused to dump and preserve. So lame.
I love that Windows Classic theme, it just looks great, simple (no fancy BS) and fast. I'm glad I still use Windows 7 Enterprise with the same Windows Classic theme. 👍
I haven’t even started watching this at this moment but I know it’s gonna be heat. Great job MVG!!
What a tease on that third game! Can’t wait for part 2. Great video as always.
Awesome stuff. Always interesting discovering beta games and games that could have been. I’m all about preserving history. Gaming or otherwise. It’s such a shame seeing things be lost to time leaving no knowledge for future generations to learn from. Or often in the case of gaming, losing potentially amazing unreleased games. It scares me thinking of all the games that may have been lost or just deleted or re written because devs or companies weren’t concerned with preservation. Then there’s times like with star fox 2, when the game is basically done and they’re just like yea...nope. Scrap it. Like, why work till near completion and not even release it?
MVG! The game Battlestar Galactica for og xbox behind the Manual has a secret hidden Gem about this game
I've heard of the developer Eutechnix. One game by them was SRS (Street Racing Syndicate). I didn't play it and it got mixed reviews. One other game they worked on was Pimp My Ride which was loosely based on the MTV series hosted by Xzibit. Unfortunately, Xzibit was the only redeeming factor about that game.
Great video. Thanks for the insight. I remember when you mentioned trying to port Redneck Rampage to the Xbox but ran in to problems. I always hoped you would find a way. Keep doing you man!
My friend asked what fast and furious games there were and I was super surprised to find out about this upload from the game's own wikipedia page only ~15 hours after its upload!
Thanks MVG - I've got a retail OG Xbox lying around that has recently been softmodded, so I am willing to try the two dumped games out, for curiosity's sake
MVG, thank you for dumping these and archiving everything you find. I think that's genuinely admirable, and I got my start in game dev by datamining!
People preserving stuff like this are the true heroes.
Good lord… wow dude this is such a killer project. Thank you for sharing!
Very cool! Looking forward to seeing the LTDemo is
That’s so cool that it’s easy to extract that data after all these iterations of Windows.
I wanted a backup of mine on a usb stick that’s universally accepted, so I formatted it as FAT32 before dumping my older brother’s xbox backup along with the EXE just in case.
Now it sits proudly on my shelf next to my computer labeled “FAT DUMPER AND BOX”. I will tell my mom that the (Australian?) man I watch on RUclips gave it to me. Thanks again!
Far beyond luck, nice to see that Debug kit still working and that unreleased games.
I used to buy one of these kits on las pulgas market long ago, but never turned on, I thought fully dead hardware and I discarded it. Now I know I should have keep it in storage for later rebuilding and restoration work. 😢
damn.... imagine all the those unreleased games you'd thrown out without even knowing it, not your fault tho, younger me would've done the same as well too lol.
@@MrDmoney156 I actually had a Cars VHS Tape.
Turns out it's one of the rarest ones that goes for MAD bucks, especially sealed.
I uh... used it so much it effectively broke down.
By the way, did you know that Disney released a VHS tape in *2006* for Cars?
i saw fast and furious and i thought this was the canceled genki game for a moment
Well done for uploading these unique gems to the internet for the world to enjoy and explore. You legend
This is awesome, I always love seeing new stuff being dumped. I wonder how it performs on Xemu emulator.
The secrets this world holds will be lost but not all, can't wait for part 2
I just finished this F&F game on PS2 in May haha that’s funny I never knew it was in development for the Xbox.
Fast&Furious is actually pretty exciting to have on the OG Xbox. Now there is a version that runs at a far higher resolution natively and has, by far, the best graphics of all.
Not to mention, you can customize the graphics however you want.
It could really use the CPU upgrade, an SSD and the extra RAM.
It was kind of neat that they were planning on making an Xbox version instead of a PlayStation exclusive, but I kind of suck that it wasn’t the unreleased genki version of the game though but still nice find
Great work, MVG. Love seeing og Xbox dev/debug preservation.
I'm curious what the LT demo is. You can dump xbe headers to get more info about it. Throwing it in Ghidra (with xbox symbols add-in) might be enlightening too.
When I saw The Fast and the Furious on this HDD, I thought it was cancelled 2003 F&F video game developed by Genki for PS2 and Xbox as far as I know. Still it's awesome to see the 2006 F&F game on the Xbox. I never knew before that they planned Original Xbox version.
Also I tried to play Fast and Furious prototype on my modded retail OG Xbox with 64 MB RAM and unfortunately it won't even launch. It would be nice to make it work on retail consoles.
I thought the dust on the monitor a little over 4min in was on my screen so I paused and cleaned it. It's on yours but thank you sir!
You always make such amazing content much love, funny thing I noticed is the game in the description for the video is 2009's Prototype
I hardly play classic games nor do I have any experience with old and rare games. However, anyone that takes the time to preserve information and give it away for free deserves my respect.
MVG is the dude we all need to give money to. A video game developer who believes in video game preservation and works tirelessly to ensure we all have access to these games. Xbox is such nostalgia for me too, thank you for this
I'm also a gamedev (albeit JavaScript games), and I value preservation immensely. I even curated my content (my browser games as well as a utility I wrote in JavaScript, which was also accepted by Flashpoint because other similar things have made it in) into the Flashpoint Archive so that people can play it many years down the road without having to worry about browser updates breaking it. Flashpoint has an integrated browser (it actually has multiple because some stuff in it only likes certain ones.) Also, a reason why my content was so easy to curate was because I code all my JavaScript stuff to be standalone single-file self-contained content that make no external requests, even for JS and CSS. Also, I approached Flashpoint directly with my content rather than pointing them to the live web versions on Sourceforge/etc. Basically, I know I wrote code that may not hold up well across many years due to being spaghetti code that also can be hard to fix properly, so to stop the problem I self-curated it into a preservation project so people can enjoy my content forever. Also, I've been active in the game preservation scene for years. One thing I did in 2018 was help figure out the text encoding for the iQue Player version of Animal Crossing prior to the existence of the patch that made it bootable outside an iQue Player. Via something called z64dump, I was able to undo the game's compression, as well as also extract the various individual files within, something hard to do for N64 and iQue Player games. The files included the game's font sheet stored in a texture format that the N64 and iQue Player use. Now, converting the sheet to PNG was easy. However, the font sheet assigned characters in a way that matched no known character encoding, not even ones that the iQue Player's own PC software would have used (the Simplified Chinese Windows codepage). What I ended up doing was setting up the font sheets in a Google Sheet and via OCR, some manual entries, and a collaborative effort between an Animal Crossing modder and a ton of Chinese-speaking fans, the font sheet was laboriously assigned Unicode mappings that got integrated into the ACSE save editor so that players of the iQue Player version of Animal Crossing could use the program. Also, I helped test the memory card NES feature in the GCN version of the game (it also exists in the N64 and iQue Player versions) on more complex inputs. Also, I made the first version of FREECG98.BMP for DOSBox-X, which is a libre replacement for the NEC PC98 BIOS font made from GNU Unifont.
In short, I've been involved in game preservation for years.
Oh, finally a real use for the 128 meg mod other than a flex.
You can also play the chihiro arcade games like virtua cop3 with the 128 ram upgrade.
The chihiro arcade machines ran off a Xbox motherboard with 128 megs of ram and a 768k TSOP flash chip that I have never seen used on any other Xbox motherboard.
Your work and your channel is amazing. Keep up with your work!
I saw a Dev Kit, green like that in a junk shop near my home. But at the time I didn't have alot of money and wasn't into consoles so I passed it up. It was only $30 😭😭
I did end up getting an original Xbox from that store for $15 about 6 months later once I got into consoles :) so not all was lost
It might not have been a dev kit. They used the same shell for a Halo version of the console.
@@SIXminWHISTLE It had the wording on the side etc, it may have been a debug console, my memory lacks, but it wasnt a normal one.
@@SiggyPony The Halo version has the words Halo Special Edition in the same spot, I HIGHLY doubt that was a devkit.
Speaking of Eutechnyx the ride to hell 2008 build looked massively better than the final release
Those condom Seagates were first released in ‘99.
They used to be very common.
I call them Jonny Seagate
Hahaha Jonny Seagate, good one 😂